Avoids a segfault in high-bitdepth builds.
This restores the condition to its state prior to:
7991241 vp9: Change the scheme for modeling rd for bsize 32x32.
BUG=webm:1250
Change-Id: I6183d5b34cb89dfbf27b7bb589812148a72cd7de
For real-time CBR mode, use model_rd_for_sb_y_large instead of
model_rd_for_sb_y for 32x32 block. In the former model, transform
might be skipped more aggressively in some condtions, which speeds
up encoding time with only a little PSNR/SSIM drop on rtc test set.
No obvious visual quality regression.
PSNR effect on different speed settings:
speed 8 rtc: 0.129% overall PSNR drop, 0.137% SSIM drop
speed 7 rtc: 0.135% overall PSNR drop, 0.062% SSIM drop
speed 5 rtc_derf: 0.105% overall PSNR drop, 0.095% SSIM drop
Speed up:
gips_motion_WHD, 1mbps: 3.29% faster on speed 7, 2.56% faster on speed8
gips_stat_WHD, 1mbps: 2.17% faster on speed 7, 1.62% faster on speed8
BUG=webm:1250
Change-Id: I818babce5b8549b4b1a7c3978df8591bffde7173
Use quotes whenever possible and {} always for variables.
Replace multiple set_all calls with *able_feature().
Change-Id: If579d3f718bd4133cf1592b4554a8ed00cf9f2d3
decoder_peek_si_internal could potentially read more bytes than
what actually exists in the input buffer. We check for the buffer
size to be at least 8, but we try to read up to 10 bytes in the
worst case. A well crafted file could thus cause a segfault.
Likely change that introduced this bug was:
https://chromium-review.googlesource.com/#/c/70439 (git hash:
7c43fb6)
BUG=chromium:621095
Change-Id: Id74880cfdded44caaa45bbdbaac859c09d3db752
When building without multithreading and for a non-arm, non-x86 system,
ctx is unused.
Cleans up -Wextra warning:
unused parameter ‘ctx’ [-Werror=unused-parameter]
Change-Id: Ifddff89d2ebd45f7d71e3d415a8f2415dd818957
'duration' is not used in realtime-only mode:
Cleans up -Wextra warning:
unused parameter 'duration' [-Wunused-parameter]
Change-Id: I827dfe59ebcdc72c5a93fdf7e5aca063433914b1
In vp9_pick_inter_mode(), instead of using
vp9_get_pred_context_switchable_interp(xd) to assign filter_ref,
we use a less strict condition on assigning filter_ref.
This is to reduce the probabily of entering the flow of not
assigning filter_ref and then skipping filter search.
Overall PSNR gain 0.074% for rtc dataset
Details:
Low Mid High
0.185% -0.008% -0.082%
Change-Id: Id5c5ab38d3766c213d5681e17b4d1afd1529e676
Allows building simple targets with sane default flags.
For example, using the Android arm64 toolchain from the NDK:
https://developer.android.com/ndk/guides/standalone_toolchain.html
./build/tools/make-standalone-toolchain.sh --arch=arm64 \
--platform=android-24 --install-dir=/tmp/arm64
CROSS=/tmp/arm64/bin/aarch64-linux-android- \
~/libvpx/configure --target=arm64-linux-gcc --disable-multithread
BUG=webm:1143
Change-Id: I06f5a7564f5382cf1a4bad41aef4308566c53adf
Speed test shows the new vertical filters have degradation on Celeron
Chromebook. Added "X86_SUBPIX_VFILTER_PREFER_SLOW_CELERON" to control
the vertical filters activated code. Now just simply active the code
without degradation on Celeron. Later there should be 2 set of vertical
filters ssse3 functions, and let jump table to choose based on CPU type.
Change-Id: I37e3e9c5694737d9134a6bce6698d3e43f8fc962
For real-time CBR mode, use model_rd_for_sb_y_large instead of
model_rd_for_sb_y for 32x32 block. In the former model, transform
might be skipped more aggressively in some condtions, which speeds
up encoding time with only a little PSNR/SSIM drop on rtc test set.
No obvious visual quality regression.
PSNR effect on different speed setting:
speed 8 rtc: 0.129% overall PSNR drop, 0.137% SSIM drop
speed 7 rtc: 0.135% overall PSNR drop, 0.062% SSIM drop
speed 5 rtc_derf: 0.105% overall PSNR drop, 0.095% SSIM drop
Speed up:
gips_motion_WHD, 1mbps: 3.29% faster on speed 7, 2.56% faster on speed8
gips_stat_WHD, 1mbps: 2.17% faster on speed 7, 1.62% faster on speed8
Change-Id: I902f62def225ea01c145d7e5a93497398b8f5edf
Due to rounding used computation, HDB variance computation may produce
slightly negative values. This commit adds clamping to make sure
output variance values for 10 and 12 to be non-negative.
Change-Id: Id679aa55a4c201958c4c7d28cd8733b9246a71c8
This commit adds an encoder workaround to support better
compatibility with a non-compliant hardware vp9 profile 2 decoder.
The known issue with this decoder is:
The decoder assumes a wrong value, 127 instead of the correct
value of 511 and 2047, for any assumed top-left corner pixel in
UV planes for 10 and 12 bit, respectively. Such assumed
top-left corner pixel is used for INTRA prediction when a real
decoded/reconstructed pixel is not avalable, e.g. when it is
located inside the row above the top row or inside the column
left to the leftest column of a video image.
Change-Id: Ic15a938a3107e1b85e96cb7903a5c4220986b99d
decoding is done if the decoder is available, with errors handled
accordingly. the encoded frame count should be sufficient for this test.
+ remove HandleDecodeResult() as it's redundant given the base
implementation
BUG=webm:1233
Change-Id: I513c1c3475c58a746f4df627491bdc392fe21416
development has moved to the nextgenv2 branch and a snapshot from here
was used to seed aomedia
BUG=b/29457125
Change-Id: Iedaca11ec7870fb3a4e50b2c9ea0c2b056a0d3c0
This commit refactors the trellis coefficient optimization process.
It saves multiplications used to generate the final dequantized
coefficients. It removes two memset operations on quantized
and dequantized coefficient sets. This improves the unit speed
by 10%.
Change-Id: I23f47c6e14582520a7f952f03ce8f72183e7f0e6
Each time a codec is enabled or disabled with the umbrella
--enable-vpN flag, set the encoder and decoder configurations as well.
This was done as a post-processing step but doing that lost the order of
the arguments.
BUG=webm:1205
Change-Id: Ic629bfdd06acc04bc5a7227309f36bba54dad8b1
Since combining VPX_DL_REALTIME with VPX_RC_FIRST_PASS is basically
nonsense, ignore the user's pass setting when this happens and
behave as if the requested encode is a single pass encode.
BUG=webm:1233
Change-Id: I5ee4c4e5838c4ca6d24988890aae490b10826db2
The logic can be incorporated into configure.sh
Removes a dependency on ios-version.sh which was not part of DIST-SRCS
and removes a warning from 'make dist' sub builds:
../src/build/make/configure.sh: line 787:
../src/build/make/ios-version.sh: No such file or directory
Change-Id: Ic38314708eb278dd9d2a9769a670da32f6126637
This value is signed in vp9/10
Cleans warning in Android build:
comparison of integers of different signs: 'unsigned int' and 'int'
if (cpi->frames_since_golden == (cpi->current_gf_interval >> 1))
~~~~~~~~~~~~~~~~~~~~~~~~ ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Change-Id: Ie137724982f3a46c8c1820548c1960d62a4e96f2
left_above_mv and above_block_mv return as_int
as_int is defined as uint32_t in vp8/common/mv.h
Cleans up -Wextra warnings:
signed and unsigned type in conditional expression
this_mv->as_int = col ? d[-1].bmi.mv.as_int : left_block_mv(mic, i);
^
this_mv->as_int = row ? d[-4].bmi.mv.as_int : above_block_mv(mic, i, mis);
^
left_mv.as_int = col ? d[-1].bmi.mv.as_int :
^
Change-Id: Ia043764e4ce93d2152d2269b1c7b28b5d5f814cf
This commit change to use int64_t to represent the sum of pixel
differences, which can be negative.
This fixes a number of ubsan warnings.
BUG=webm:1219
Change-Id: I885f245ae895ab92ca5f3b9848d37024b07aac98
Use ~15 instead of 0x..F0
Cleans warning in Android build:
comparison of integers of different signs: 'unsigned int' and 'int'
if (((cm->Width + 15) & 0xfffffff0) !=
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ^
comparison of integers of different signs: 'unsigned int' and 'int'
((cm->Height + 15) & 0xfffffff0) !=
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ^
Change-Id: Iac25839cde3425b7b9db7f33740dc46a551b7546
For VBR: (1) allow newmv mode for golden ref to
select interpolation filter (as in last ref case), and
(2) don't use the more aggressive tx-skip testing logic for large blocks.
Only affects 1 pass real-time vbr mode (speed >= 5).
PSNR/SSIM metrics on ytlive set are all positive, ~0.5-2% gain.
Change-Id: I0ffbb0a9755563a5acd6230c58236e4f19a47266
This change is only for real-time mode if short_circuit_low_temp_var
is on. Add bias to last frame in choosing ref frame for partitioning,
when y_sad and y_sad_g are close. It speeds up real-time encoding by
0.5% on some clips with less than 0.1% overall PSNR drop on rtc test set.
Change-Id: I2a2110fe36455f3d8f0fc404aef2228f512e8df8
Cleans warning in Android build:
comparison of integers of different signs: 'unsigned int' and 'int'
int n = (int)VPXMIN(sizeof(clear_buffer), data_end - data);
^ ~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~
Change-Id: I964355ceae6b39e22c0196294b25e28387f84945
Defined as unsigned in VP8_CONFIG
Cleans warning in Android build:
comparison of integers of different signs: 'unsigned int' and 'int'
if (cpi->oxcf.number_of_layers != prev_number_of_layers)
~~~~~~~~~~~~~~~~~~~~~~~~~~ ^ ~~~~~~~~~~~~~~~~~~~~~
Change-Id: I969e64cd2bfda6e61c564476dbd35b892b177646
The vpx_roi_map_t and vpx_active_map_t structures use unsigned rows
and cols but VP8_COMMON uses signed values for mb_rows and mb_cols.
Cleans warning in Android build:
comparison of integers of different signs: 'int' and 'unsigned int'
if (cpi->common.mb_rows != rows || cpi->common.mb_cols != cols)
~~~~~~~~~~~~~~~~~~~ ^ ~~~~
comparison of integers of different signs: 'int' and 'unsigned int'
if (cpi->common.mb_rows != rows || cpi->common.mb_cols != cols)
~~~~~~~~~~~~~~~~~~~ ^ ~~~~
comparison of integers of different signs: 'unsigned int' and 'int'
if (rows == cpi->common.mb_rows && cols == cpi->common.mb_cols)
~~~~ ^ ~~~~~~~~~~~~~~~~~~~
comparison of integers of different signs: 'unsigned int' and 'int'
if (rows == cpi->common.mb_rows && cols == cpi->common.mb_cols)
Change-Id: If1f118c20ffefd2530fbd371e6787cc8a6c31f0a
Mode is signed
Cleans warning in Android build:
comparison of integers of different signs: 'int' and 'unsigned int'
if (ctx->oxcf.Mode != new_qc)
~~~~~~~~~~~~~~ ^ ~~~~~~
Change-Id: I5cf81c40b103e688a31e1339511f5c9eb27edd38
1. Skip golden non-zeromv and newmv-last for bsize >= 16x16 if the
temporal variance obtained from choose_partitioning is very low.
2. Skip horz and vert INTRA mode for speed 8.
This change works best on the clips with little noise and with some
motion (e.g. gips_motion which has > 5% speed up). PSNR drop is 1.78%
on rtc test set, no obvious visual quality regression found.
Change-Id: Ib43b5b20e67809d03c5a6890818ddff59e1fc94a
Move initialization of a some new "twopass" values
to the function vp9_init_second_pass() and some other
small changes.
Remove #if GROUP_ADAPTIVE_MAXQ as this is always
enabled now.
Change-Id: I1dbec2fd7c419779848aa987c4cd7824d4df8456
the difference between src and dst will be signed, the error will be
unsigned.
quiets -fsanitize=integer:
unsigned integer overflow: 4294967295 * 4294967295
Change-Id: I580813093ee46284fde7954520dfcb1188f79268
the difference between src and dst will be signed, the error will be
unsigned.
quiets -fsanitize=integer:
unsigned integer overflow: 4294967295 * 4294967295
Change-Id: I502fd707823c4faaa7f587c9cc0312f057e04904
On scene-cut detected frames (i.e., high_source_sad = 1), use
nonrd_pick_partition (over choose_part + select_part), as
the nonrd_pick partitioning is generally better.
Small positive increase in metrics on ytlive set (~0.5 - 1%).
Negligle overall speed decrease, as its only used on scene-cut frames.
Only affects 1 pass vbr mode, speed = 5.
Change-Id: I07c89cbdc75f5bb16eb8e0e2773ead0980d2de5c
This reverts commit be12fefa4b
and commit 057c1c4034.
Also, the mismatch between the avx version and the
c version has been fixed.
BUG=https://bugs.chromium.org/p/webm/issues/detail?id=1168
For a rt encode using 1080p@60fps material, up to 11% performance
improvement overall was seen.
Change-Id: Icd1f216209ebc6fc0b8da885f32f356fa4355ed0
The eob of a block is not perperly set when skip_recode is true,
thus triggering assert(eob <= default_eob) to fail.
Change-Id: Ifecbe33dce2dc4903e0a80bd384dc09bf0dd8a44
Code cleaup, use existing rolling_actual/target metrics instead,
set threshold to get same/similar effect.
Little/no change in metrics on ytlive set.
Change-Id: I74f3c3d0a143a9cf20dc9c3dee54c0f7e6a97a51
Add a max condition and lower the min value.
No change in behavior (metrics for yt live set) for the
default min/max_gf_interval=4/16 settings.
Small positive change when min/max_gf_interval=7/16
(for 60fps clips on ytlive set).
Change-Id: I1c1d72425c86c69419ea43fb9730130e81062f91
add an upper bound to the framerate denominator above which 30fps will
be reported; fixes warning in corrupt / fuzzed files
Change-Id: I46a6a6f34ab756535cd009fe12273d83dcc1e9f1
Provides more comprehensive coverage for --enable-coefficient-checking.
The intent is to make the --enable-coefficient-checking option
consistent with the VP9 spec.
Change-Id: I12d0120756d17572ca2b2d7e6a2ab9d8071d8d58
Error messages:
..\vp9\common\vp9_loopfilter.c(1312): warning C4244: 'function' :
conversion from 'uint64_t' to 'unsigned int', possible loss of data
[.build-x86_64-win64-vs10\vpx.vcxproj]
..\vp9\common\vp9_loopfilter.c(1313): warning C4244: 'function' :
conversion from 'uint64_t' to 'unsigned int', possible loss of data
[.build-x86_64-win64-vs10\vpx.vcxproj]
..\vp9\common\vp9_loopfilter.c(1312): error C2220: warning treated as
error - no 'object' file generated
[.build-x86_64-win64-vs10\vpx.vcxproj]
Change-Id: Ia69260611997cd2ba41c7184a85ecead740a7c07
Increase in the damping used in adjusting the active Q range.
This does hurt rate accuracy a little in a few extreme cases
especially if the clip is very short*, but helps metrics.
* Note that the adjustment is applied at the GF/ARF group level based
on what happened in the last group. Hence for very short clips where
the length of a single group may be a significant % of the clip length
there is still scope for some drift that cannot be accommodated.
In practice most data points in our test sets are now much closer to target
than was previously the case with default settings and in some cases are
better even than they were with the command line undershoot and overshoot
parameter was set very low (e.g. 2%). For example in bridge_close at high rates
the old mechanism was unable to adapt enough to prevent extreme overshoot.
Change-Id: I634f8f0e015b5ee64a9f0ccaa2bcfdbc1d360489
Change to the calculation of the error divisor used in
get_twopass_worst_quality(). This follows on from other
changes to the rate control that impact the output of this
function.
Change-Id: I414fa9aa1e6a68a64dccea17c3712f44b8a0c10c
Changes to the function the redistributes bits from overshoot
or undershoot throughout the rest of the clip to respond more
quickly.
Change-Id: I90f10900cdd82cf2ce1d8da4b6f91eb5934310da
Added a factor based on the bit spend in the last arf group vs the
target to adjust the choice of the active worst quality in subsequent
groups.
Helps clips where previously there was a big overshoot or undershoot
to adapt and get closer to the target rate.
Change-Id: I67034b801679b99024409489a2273ea6fe23b8e6
The use of this value is preventing rate adjustment on clips
or sections that have very little motion but high noise and
this can give rise to some sections with massive overshoot.
Change-Id: I9a65c7c1148dc5d3a7d8b23e50fc1733f3661621
Replaced vpx_d45_predictor_4x4_ssse3(), vpx_d45_predictor_8x8_ssse3()
and vpx_d207_predictor_4x4_ssse3() with
created vpx_d45_predictor_4x4_sse2(), vpx_d45_predictor_8x8_sse2()
and vpx_d207_predictor_4x4_sse2() respectively.
It's mostly neutral or slightly worse than ssse3 in good cases and
better than ssse3 in the bad cases (but still worse than using the mmx
regs).
Change-Id: Ib0237ceb71d2c57b8a93fd3170330cfed9d56bdd
Skip intra-mode and some inter-modes (newmv, nearmv, nearestmv) for
golden frame if the variance got from choose_partitioning is very low.
Only for 1 pass real-time CBR mode and bsize >= 32x32, it has ~2.5%
speed up with less than 0.1% PSNR drop for rtc test set. Don't see
visual regression.
Change-Id: I70efbc95a1007231ae36f02c5b2fbf6cd35077ad
Reduce operations and jumps. perf shows CPU time reduced from 1.9% to
1.6% when decoding fdJc1_IBKJA.248.webm on Xeon E5.
Will apply the changes to vp10 after code review.
Change-Id: I9351509922855d8896ddef1ed093b3ca12619a61
For non-rd pickmode:
best_pred_sad, computed for NEWMV-last, is only used for
skipping golden non-zero modes. Add condition to avoid this
computation if not used (i.e, if golden nonzero modes are not used).
And remove code for computing best_pred_sad for NEWMV-golden,
since that sad is not used.
No change in behavior; small speed gain (~1%) for svc encodes.
Change-Id: Ic2cbdef6c4e9a233a57c0db0eeac8ad5fcead366
convert the random value to int16 before subtracting 256 from it; quiets
a ubsan (sanitize=integer) warning
BUG=webm:1225
Change-Id: Ibc2c5a21f30e112bd6c180f7d6a033327c38d0df
Function level timing test shows about 27% time saving on
a Xeon E5-2680 v2 desktop.
Rename vp9_dct_sse2.c to vp9_dct_intrin_sse2.c for vp9 and
rename dct_sse2.c to dct_intrin_sse2.c for vp10 to avoid
duplicate basenames.
Actually vp9_fwht4x4_mmx/sse2() and vp10_fwht4x4_mmx/sse2()
are identical. TODO: They should be unified later if there is
no intention to keep a duplicate.
Change-Id: I3e537b7bbd9ba417c606cd7c68c4dbbfa583f77d
C does not allow for shifting into the sign bit of a signed
integer, and the two instances here become signed ints via
promotion. Explcitly cast them to unsigned MEM_VALUE_T to
avoid the problem.
BUG=https://bugs.chromium.org/p/chromium/issues/detail?id=614648
Change-Id: I51165361a8c6cbb5c378cf7e4e0f4b80b3ad9a6e
Followed the code style of other lpf fuctions.
These 2 functions put 2 rows of data in a single xmm register,
so they have similar but not identical filter operations,
and cannot share the same macros.
Change-Id: I3bab55a5d1a1232926ac8fd1f03251acc38302bc
- Avoid excessive copying
- Don't both searching if no update can possibly offer savings
- Simplify the interface
- Remove the confusing vp9_cost_upd256 macro
Change-Id: Id9d9676a361fd1203b27e930cd29c23b2813ce59
Apple's version format specification is strictly checked on app
store submission, even for embedded frameworks:
http://apple.co/1WgelY1
The build version number should be a string comprised of
three non-negative, period-separated integers with the
first integer being greater than zero. The string should
only contain numeric (0-9) and period (.) characters.
So that's room for "1.5.0" but not for "1.5.0-906-g656f9c4".
The full version returned from 'version.sh --bare' is now
embedded under a 'VPXFullVersion' custom key in the Info.plist,
so it can still be extracted from the resulting framework.
Change-Id: If34a58d02e407379d1f1859fda533ef7f983170b
vp9_diamond_search_sad_avx was disabled in:
057c1c4 disable vp9_diamond_search_sad_avx
this removes a missing prototype warning as the prototype is no longer
included in vp9_rtcd.h. the file can be restored if someone gets around
to fixing the issue.
BUG=https://bugs.chromium.org/p/webm/issues/detail?id=1168
Change-Id: Ia9fda4b81c53dc5fba7c31d780d761f886940b52
Many codes require -mstackrealign flags. Although -mstackrealign has
been already added to CFLAGS of some modules, SIGSEGV occurs in other
modules than those modules.
The best way may be to find causes and to fix them. However, we
cannot know those causes until SIGSEGV occur really. In addition, if
SIGSEGV occurs in other programs, it will be fatal.
So adding -mstackrealign flags to CFLAGS unconditionally is
reasonable.
Change-Id: I999ef597a6afe97f5e7cc7bffaa866537c3eedd2
This reverts commit 2468163e07.
causes valgrind errors for overread of buffer in SubpelVarianceTest
Change-Id: I448e52c76f815ac199305b71f7d169f2bc167679
Move the logic for rechecking zeromv on denoised block out to simplify
the function. To simplify the param passing, add a new structure
VP9_PICKMODE_CTX_DEN which is only used when denoiser is enabled.
Change-Id: Iaa9b4396dfcb8147236c02d4a1868a09103a4476
This commit clarifies integer value range for vairables used in
several variance functions, also change to use proper type
conversion to reflect the value ranges.
Change-Id: Ic3234b83a912ce1ad12d1b254f3378763e15cc5c
The inlining mirrors what was done with the low bit depth
inter_predictor. And the new highbd_inter_predictor name is more
consistent with other high bit depth functions.
Change-Id: I96437f745759aeec6260c6e39a974bf36f1c211c
Rename and change to how its updated.
Only affects 1 pass vbr.
Small change in metrics (< ~0.1%) on ytlive set.
Change-Id: Ibb1fe485699b6c4a8194951c8f229abe2f64b9a5
Also allows use of --enable-shared when configuring for Mac OS X,
producing a bare .dylib.
Enabling the shared framework bumps the iOS deployment target to 8.0,
the minimum required to support dynamic framework deployment in apps.
When not using --enable-shared, a static library for iOS 6.0+ will still
be built.
Minimum version settings have been moved into ios-version.sh so they
can be updated in a single place.
As with the static build, unless header search paths are manually
tweaked, users must add a VPX prefix on includes, such as:
#include <VPX/vpx/vpx_decoder.h>
A module map for headers is not yet included as inttypes.h is not
modular; this means that VPX cannot be used directly in Swift code,
but can still be pulled in through an Objective-C wrapper.
BUG=https://bugs.chromium.org/p/webm/issues/detail?id=1092
Change-Id: I28fb06ce65e48ed167a88c14a7bfb2861989317e
In motion estimation stage for subpel motion, subpel variance is
computed use bilinear interpolation. The motion vector precision
used is at 1/8 pel and three bits are used to represent the x and y
subpel offsets. Based on this, the half pel check should be against
4, not 8.
Change-Id: I1f56fa1fa3f2f5e19a20d27983efe628557f170e
there are sse2 equivalents which is a reasonable modern baseline
Removed mmx variance functions:
vpx_get_mb_ss_mmx()
vpx_get8x8var_mmx()
vpx_get4x4var_mmx()
vpx_variance4x4_mmx()
vpx_variance8x8_mmx()
vpx_mse16x16_mmx()
vpx_variance16x16_mmx()
vpx_variance16x8_mmx()
vpx_variance8x16_mmx()
Change-Id: Iffaf85344c6676a3dd337c0645a2dd5deb2f86a1
Added actual and absolute rate miss values to the opsnr.stt
stats output line.
Changes to the borg graphing may be needed before merge.
Change-Id: I1e9d548ce445d29002f0c59ebfd3957a6f15e702
Bug found by Yunqing relating to the correction for size at 8K and
above in get_twopass_worst_quality().
The basis for the correction was changed to the linear size relative to
1080P as a baseline and the adjustment has been clamped to prevent
problems at extreme images sizes.
For 1080P the results on our test sets were neutral but the low res and
mid res sets saw a small gain (0.1%-0.2% average).
I would also expect some gains on 4k and larger content where the
previous correction was overly aggressive.
Change-Id: I30b026b5f4535e9601e3178d738066459d19c8fb
Add control API VP9E_SET_TARGET_LEVEL that allows the encoder to
control the output bitstream level and/or keep level related
statistics.
Usage:
255 do not care about level (default)
0 keep level related stats only
10 target for level 1
11 target for level 1.1
.
.
.
62 target for level 6.2
Usage for vpxenc:
--target-level=0/255/10/11...
Change-Id: I31d1aeca19358b893e7577b4e63748c8e614034a
For at least some of the implementations of sdx8f, such as
vpx_sad4x4x8_sse4_1, aligned moves are used to move the results into the
array.
Change-Id: I83df5a8e657b44e906d0d8b0bc154f1e5660f7f9
block_variance: This operates on 8x8s and would be safe with a int32 *
int32 to uint32 multiply, but this is potentially unsafe for 12-bit
input. Unfortunately the code already segfaults on 12-bit input:
https://bugs.chromium.org/p/webm/issues/detail?id=1223
calculate_variance: This operates on up to a 32x32 of 8x8s and can
overflow even with 8-bit input (log2((256*32*32)**2) == 36).
BUG=https://bugs.chromium.org/p/webm/issues/detail?id=1220
Change-Id: I1ca4ff6092db9a7580da371ee9a21f403fdadc40
Reduce factor for setting base-qp for active_best_quality (for inter-frames).
Small increase in metrics on yt live set.
Change-Id: I9cf0ac797783aeddbfaf1ff510696c9035d7c5ee
This change makes the c match the assembly and removes the todo's
associated with getting this to work.
Change-Id: Ie32e9ebb584a9d60399662d8bcb71b74fbd19d1e
These implementations rely on casting the pointers to load the data.
Clang implemented optimizations which automatically add alignment hints
to such loads. The 4x4 filters do not guarantee the necessary alignment
so the resulting assembly is broken.
https://llvm.org/bugs/show_bug.cgi?id=24421
BUG=webm:817
BUG=webm:892
Change-Id: I608885299f1f86ff83653b65e0e40d0ae87fb3fe
* changes:
vp9_frame_scale_ssse3.c: make 2 functions static
vp9_pickmode.c: make function static
vp9_noise_estimate.c: make function static
vp9_aq_360.c: add missing include
vp9_idct_intrin_sse2: add missing vp9_rtcd.h include
vpx_dsp/*.[hc]: add missing vpx_dsp_rtcd.h include
Makes the delta-qp stop little earlier on areas that have been refreshed enough.
This helps to reduce some pulsing artifact on noisy flat areas observed in some
noisy vc-clips.
Threshold changes only take effect for sources where noise level is estimated to
be >= medium level.
Only affects 1 pass CBR, non-screen content case.
Change-Id: Iacf557f6aa8abbcd6782c02ff2e6c14891960850
For 1 pass vbr mode:
Refactor to move the logic for gf setting based on up-coming
key frames to a separate function, so same logic can be used for
scene-cuts/changes.
Change-Id: Ic4ede308e08ba869bb62e4566e19ea31222c5229
Makes the noise estimation react little faster.
Little/no change in metrics.
Change only affects 1 pass cbr.
Change-Id: I13f0daa90ecbf9d49eb1cf2e48febd9d92292940
When building a dynamic framework with Swift compatibility, can't
include any headers that aren't in another module or you get an
error like this from Xcode on the including project:
Include of non-modular header inside framework
For some reason the system inttypes.h is not in a module, unlike
other standard C library headers... but it doesn't seem to be
actually needed on Darwin, so removing it doesn't appear to
be a problem.
Change-Id: I11d264483c54feefd9d2edf573afaef34ddcd0f2
When using git submodules, .git may be a file instead of a directory.
The -d test was failing in that case; switched to -e.
BUG=https://bugs.chromium.org/p/webm/issues/detail?id=1215
Change-Id: Iedf0e92bfeb003b28a415945dc729e6ce58c4fe4
"qc" in vp{9,10}_token_state is used to save quantized coefficients, this
commit changes the type from short to tran_low_t to properly reflect
the value range for highbitdepth build.
This fixes an out-of-range bug when optimize_b is used in highbitdepth
build.
Change-Id: Ibf330879e6ac6ae8f099e085caa9d3d9a889fde8
This is an actual overflow where the result of the calculation is
materially changed, not just a negative value that is stored in an
unsigned.
Caught with fsanitize=integer on the VP9/AqSegmentTest.TestNoMisMatchAQ2/1 test.
Change-Id: I514b0ef4ae7ad50e3e08c0079aa204d59fa679aa
In so doing this fixes a couple of bugs:
vpx_plane_add_noise.c needed to subtract a clamp instead of add.
And the assembly (mmx sse) had assumptions that parameters were
continuous in memory which was not true.
Change-Id: I76f2c43cf54bfc838eb2edf8a443eaaa7565d7b5
- iOS SDKs no longer ship with armv6 support.
- Our minimum iOS version means all target devices have neon.
- Remove armv6 darwin LD workaround.
- This removes a TODO.
Change-Id: I2fcb5b82c96213364275475be021c7dd8459d5c0
Move skin superblock force split out of this function as well
as some minor code refactors. Checked bitexact for different speed
settings and different resolutions.
Change-Id: I6078cbe88dd9ce6c0b69470a8a0a8f8d2274161b
this avoids the decoder test which was only correct for vp9, vp10 was
missed in the earlier change
Change-Id: Ib789c906d440c0e4169052cf64c74d5e4b196caa
First, we only set use_4x4_partition for key frame where we don't
denoise; second, envision we have small partitions, we should pass the
actual block size to denoiser and make an early termination if needed.
Change-Id: I331f42046d792b17360723d17ff817d601394658
Wrap around behavior is enforced manually and we use the values in
arithmetic involving negative integers.
Change-Id: I199706b6f3af91f4fb6fe2ef302fbbc6d0cf5785
The product always fits in uint32_t, but the operands don't.
An optimizing compiler should generate the wraparound code.
(Verified with clang).
Change-Id: I25eb64df99152992bc898b8ccbb01d55c8d16e3c
ADL will look this up from the callsite namespace iff it is declared
before the callsite or from the parent namespace of the class type (the
global namespace).
This patch has been tested on MSVS 2015 and clang-3.8.
Change-Id: I00ba74712c9b617b9d81761abed1e14d8f25d8e3
Block size passed into denoiser filter is always >= BLOCK_8X8 (in
vp9_pick_inter_mode), it is not necessary to check smaller block
size. Passed the bitexact test on clips with different resolutions and
noise levels.
Change-Id: I19fa3195d18c27d9e5de60dc11cff1522ef3714e
Fix will reset the consec_zero_mv map on non-skipped blocks with non-zero mv.
Adjust thresholds on consec_zero_mv in noise estimation and skin detection,
as more possible reset on map means lower thresholds should be used.
Change-Id: Ibe8520057472b3609585260b51b6f95a38fb777d
webm_read_frame is the only function now which requires
documentation for what the return value means (other two are quite
obvious - file_is_webm and webm_guess_framerate).
Change-Id: I7a4f7d8097b1d748812b2ee251ee718a0b5ce836
In VP9 internal denoiser, motion magnitude is computed from
best_sse_mv, which should be set to 0 at the begining. This bug may
cause visual aritifact in denoiser. Also, delete two improper comments.
Change-Id: I8710d2acba23320bc85cf72af17d65245c19438b
Need to check that sse for non-zero mv has been set for the current block
(i.e., check that nonzero-mv is tested as a mode, so newmv_sse != UINT_MAX)
before forcing to not use zero-mv for denoising.
Also increase some thresholds (sse and sse_diff) for high noise case,
and use shift operaton instead of multiplication on a threshold computation.
Change-Id: Iae7339475d57240316b7fa8b887c4ee3c0d0dbec
Resolved two TODO items.
Force a minimum value of 1.0 for frame duration as per section duration.
Column inactive zone is currently set to 0 as most of the serious issues
relating to inactive regions relate to letter boxing.
Change-Id: Ifbab3acf2c089d7305620a7ff7ed7c3536cc9235
In Aq mode 1 the segment and AQ delta for each block is based
on spatial variance. There may be a net imbalance between blocks
that have lower Q than the baseline value and those that have higher Q.
This patch monitors that imbalance and extends the allowed baseline
Q range for the frame to accommodate adjustment of that baseline value
to compensate.
Change-Id: Iae8a48c7c01fe2af94a141e149d03acf467237ca
So it can be used even with aq-mode=3 not enabled.
Also cleans up some code in the places where its used.
No change in behavior.
Change-Id: Ib6b265308dbd483f691200da9a0be4da4b380dbc
Removed this todo because of another todo which says none of this code
should exist. It should be integrated into the block by block encode
process as per the decoder.
Change-Id: I076bd15140a060e69c014dd7d7cd07fea260aba3
For 1 pass vbr mode.
Increase the gf interval for case where average Q is close to
max and high overshoot is detected.
Small increase in overall avg_psnr/sssim metrics (~0.2/0.1%) for ytlive,
but improves the low-end (low bitrate) for several clips (less overshoot).
Change-Id: Ifba40f25b4861b2e0d9832c82d5359a6a3dce9f2
More even spacing near key frame and avoid gf on scene cut
if its close to key frame.
Small increase in metrics for ytlive set (which uses key-period=150).
(~0.2% gain)
Change only affects 1 pass vbr mode.
Change-Id: If1e5a59baf1e0befbaf998522fbc47d94ac5b5df
Change only affects 1 pass vbr.
Use a q value somewhat larger (~6%) than avg_frame_qindex[INTER]
as basis for active_best_quality for inter-frames.
And use the minium of this (avg_frame_qindex) and the active_worst_quality.
This reduces some overshoot in ytlive clips.
Overall small but positive average increase in metrics (up on average ~0.2%).
Change-Id: Icdbaae7872d5675fd38a13c0ec6ce0e2e3b919ce
This was never hooked up for the 32x32_34 case as the neon_asm version
in 3f7c12da, when the intrinsics version was added.
Change-Id: Ic7db4ce5850c637315f9fe9e2de93a4f8cf9e320
Change recursive weight for average_source_sad and
put some constraint on spacing between detected scene-cuts.
Change only affects 1 pass real-time mode.
Change-Id: I1917e748d845e244812d11aec2a9d755372ec182
Correct the setting of Q basis of GF/ARF in 1 pass vbr.
Existing logic would switch to using avg_QP of key frame if
avg_QP of inter is less than active worst (even if key frame is
not last frame).
Instead fix the logic (as per the comment) to use the lower of
active_worst_quality and avg_Q for inter as basis for GF/ARF
active_best_quality (unless last frame was key frame).
Increase in metrics: AvgPSNR/SSIM up by ~0.7/0.3 on ytlive set.
Change-Id: I9a628378ec6684bfda9457ebfc2384ef6d8579f7
Adjustment to stop excessive prediction decay triggered by blocks
or frames with extremely low spatial complexity which rendered the
comparison of intra and inter coded errors meaningless.
This was causing much shorter than expected groups on some 4k
test content.
Change-Id: I3f2c64200ef6dcef4721fc9f2ec09e480056ffc2
Uses a metric on fraction of smooth blocks derived from first pass
stats in a frame to adjust down the cq_level modestly in the cq mode.
The current implementation does not add much complexity, and is
fairly light in the adaptation.
Change-Id: Ic484e810d5bd51b7bb6b8945f378c7c3d9d27053
Adjust the motion decay component to account for image size.
This has very little impact for smaller image sizes.
Average bdrate results for our HD test sets:-
Hdres set: opsnr +0,92%, Fast SSIM +1.6%
Netflix hd set: opsnr + 1.5%, Fast SSIM +3.1%
There are a couple of notable -ve clips such as cyclist and sunflower
which seem to be better with a shorter interval but also a few very big
wins such as Jets >12% psnr 22% Fast SSIM and from the Netflix
Netflix set PierSeaside 9.7% psnr and 18.2% Fast SSIM.
Change-Id: Ie43aaedaa74331ed83d624a13548094ac64fed9e
Change only affects 1 pass vbr mode, speed >=5.
Increase min_thresh, decrease boost, and set a min/max
value for gf_interval.
Change-Id: I9c1e1a1ab0c5780064eb62714ee39a72ea4d2107
Trap the case where we end up with a very short arf group just before
a key frame. Such a group often has poor quality and may cause pulsing.
For example if the KF is 17 frames away we are better doing two mid-size
groups of 9 and 8 than a group of 15 followed by a group of 2.
This becomes more and more important when coding with a short forced
kf interval though it may not impact our standard tests much.
Change-Id: I29d83d6637b203eac69be320dd35a7401a4678c1
This reverts commit 74aaa2389e. Unstable
under valgrind because of uninitialized reads. Limiting the bad bisect range.
Change-Id: I45b32f0ee0ba45795e7efb9947fb805830c8ce0e
- Use arithmetic AND (&) instead of logical AND (&&) to
generate correct testing input.
- Fix variance reference function to be consistent with
our codebase implementation.
- Refer to the following issue:
https://bugs.chromium.org/p/webm/issues/detail?id=1166
Change-Id: I8c1ebb03e22dc9e1dcd96bdf935fc126cee71307
Avoid copy-block when denoising is at LowLow level (i.e., no denoising is done).
Instead, don't enter denoiser at all, and when level goes back up over kLowLow
do a reset in denoiser.
Change-Id: I0544adf58f4dd51ecc4a4607fcb0353bfbbb7a59
only output[0] needs to be set, store_output is more involved than a
movdqa in the high bitdepth case
Change-Id: I2cbd85d7cf74688bdf47eb767934fe42e02bff67
Avoid doing the mcomp in denoiser if we don't denoise the
block (because of motion/SSE/skin threshold, etc).
This can reduce encoding time (with denoiser enabled) by ~1.5-2%.
Change-Id: Ia699b68dfd37b89cdf3a82b8aa40e8c8f98a3d4f
This make it more likely clean/low-noise content will
be set as LowLow, and hence no denoising will be done.
Also set early exit on denoising for small blocks.
Change-Id: I4a72bba3e6c5e2d523d304c39deacc9c39bf216c
Some cleanup and bugfix: pass mi_row/mi_col (not mv_col/mv_row)
to build_inter_predictors. This only affects case where
the frame is resized, but since denoising is not done on resized
frames, the fix has not effect currently.
Change-Id: I36617a7f0b43b6f49976745f15d400977e6ffa46
Switch to use new skin model.
And fix condition for denoising skin block.
Previous condition did not denoise skin blocks if the selected
mode was non-zero motion in current frame. Modify condition to
also force no denoising if that mode was not selected as zero motion
now and for at least "x" past frames in a row (x = 2).
Change-Id: I00753e3fe45b9a308a7ef43c58f11868e3bfc6b0
not strictly necessary, but allows projects using '-Wconversion
-Wno-sign-conversion' to reuse these headers.
Change-Id: Id1398d726c90173ccba9aea66798fcef6f20fa23
Change only affects 1 pass, vbr, speed = 5 (real-time mode).
Some improvement for high motion content.
AvgPSNR/SSIM metrics for ytlive set all up, on average ~2%,
some clips (high motion ones) up 4/5%.
Encoder speed down: on mynintendo_x1.1280_720.y4m: 47fps -> 44fps.
Change-Id: I9e3eaa6392dcb6b5b44ee6f43004f97ba859bc11
the vpx_decoder layer guarantees that when called directly this won't
receive NULL data and the reuse via decode() is protected by a NULL data
check and 0 size check (NULL data and non-zero data size is protected by
the vpx_decoder layer).
Change-Id: I7437fb5ca4e4aa431963d55b909d4d920f339be3
The mv is clamped in dec_find_mv_refs() to a smaller region
than the clamp in dec_find_best_ref_mvs(). See clamp_mv_ref
and clamp_mv2.
Change-Id: I47dd5f7fa8b42f2cc593559b4d7c782fe7bcb1db
In multi-thread case, the encoder may crash if using encoder option
tile-rows > 0. To prevent that, force tile-rows=0 in this situation.
This is a workaround for WebM issue 1095:
https://bugs.chromium.org/p/webm/issues/detail?id=1095
The further fix can be done by adding synchronizations after a tile
row is encoded. But this will hurt multi-threaded encoder performance.
So, it is recommended to use tile-rows=0 while encoding with threads
> 1.
Change-Id: I656cbcc200f8d0410d09530e7981ad8f32fe7bc9
This patch was to fix a reported Hangouts deadlock/freezing issue
in VP8 encoder(issue 27232610). The original encoder loopfilter
synchronization happened in the following frame, which was prone
to causing problems in some complex use cases. This patch simplified
the synchronization logic.
More testing needs to be done.
Change-Id: I38fd3f35d11f98fae1e44546aa5e4c6d6e19c4be
Allow the encode loop to select from a wider range of Q values
when encoding normal (non arf or kf) frames.
This change is targeted at improving psycho-visual quality in some
easy sections that are currently not getting enough bits.
This is likely to be a little worse from a metrics perspective and may also
have a small impact on encode speed in cases where extra recode
iterations are triggered.
Change-Id: I667eebf33c753bcbcf8b93596467369e5708b889
Adds a second threshold for recodes even on frames where
recode is normally disabled if there is a big rate miss.
Change-Id: Ifd4a34707da55ec15eb7cfb87de4644b8d76deb2
Fix the threshold for forcing refresh of golden frame based
on high motion. The current comparison was incorrect and
prevented this (force update of gf on high motion) from being used.
For now keep this logic under a flag (and off for now) so as to
not change behavior, until further testing.
Change-Id: Ib5f0082159a428b0603b9534e4bcb6f83e4ccb25
+5.857% BD-RATE on SCREEN_CONTENT
Leaving this off for non-screen content because:
+25.300% on TWITCH120
+37.833% BD-RATE on RTC
Change-Id: Ie0a312182d6cc859fb04298e4cd81d02b39e23fe
For 1 pass vbr mode: Increase the period of gf update on scene
cut (keep it same as orginal/default setting for now).
Change-Id: I679c3bd21152f6c4e486c8098d931c00e1d26b5f
This is the identical change submitted for vp8 here:
https://chromium-review.googlesource.com/#/c/274107/
Tested this change on Mac OSX (10.10) and Linux
(Linux Mint 17 / Ubuntu 14.04) and in both cases:
- downloaded and compiled latest source for libvpx and ffmpeg
- confirmed ffmpeg would build sub-second frame rate webm files
via the previous patch
- confirmed ffmpeg would *not* build fps < 1 for vp9
- made this change, recompiled libvpn and ffmpeg
- confirmed ffmpeg would now create the same webm with
fps < 1
- confirmed the resulting file would play and was vp9 (e.g.
would not play in Firefox (Linux version complained it was
VP9 but mostly could play it) or older vlc, etc., but does
play just fine in Google Chrome and a newer version of vlc.
Sorry I didn't catch this last time - but this seems a solid
change and it's handy to be able to create frame rates
less than one second.
-jk
Change-Id: I38fa32148de8c4c359f228cf08b9a4b83b5a52fb
The change https://chromium-review.googlesource.com/#/c/329181/
also changed behavior for cbr mode, which causes some regression
in screenshare test in webrtc.
Resetting the specific change to leave the cbr behavior
unchanged for now.
Change-Id: I52df158806422f86398e1d2f522e92067d8325eb
Some adjustments to inter-mode selection for vbr mode.
Condition some of the bias to low/zero motion on cbr mode, and
don't use int_pro_motion_estimation for golden ref
(treat it same as last ref).
Change only affect 1 pass vbr mode, speed >=5 (non-rd pickmode).
Encoding time increase within ~5%.
Avg PSNR/SSIM on RTC set increase by ~2%, all clips up,
ranging from 0.5 to 4%.
Change-Id: I0048d0104a8816773d91a2b1484d601169d9bad7
Don't advance the svc frame counters on dropped frame,
since this can break the referencing scheme and lead
to a crash/assert.
Updated svc-datarate unittest to add a lower bitrate test.
Change only affects 1 pass cbr svc, with frame dropper enabled.
Change-Id: Ibb7530b7a587a9344d46898d9286fd9e2ef0779c
Use the superframe counter to set the key frame, and force
it to the key frame on base spatial layer only.
Also, update svc frame counters under frame dropping.
Update unittest: add specific tests with short key frame period.
https://bugs.chromium.org/p/webm/issues/detail?id=1150
Change-Id: I5b1c9a09253e6e5fbfce51b4cf603ae22d422b01
For 1 pass cbr mode: allow for two-stage 1:2 scaling
(which will use the 1:2 optimized scaler) if the spatial
layer is 1/4x1/4 of souce.
Without this change, the base layer for 3 spatial layers would
be using the non-normative scaler which is un-optimized/C code.
Change-Id: I9d73f92a4a96927d0f1d6bf75315c1e60513226a
Use sharp filter to generate motion compensated reference for
temporal filtering. It improves the average coding performance of
VP9 speed 0:
derf 0.34%
hevcmr 0.38%
stdhd 0.58%
Change-Id: I1772a051be545de8c343055274e5ca0929d19cda
This commit back ports the fix from
https://chromium-review.googlesource.com/#/c/326940
It corrects the block partition context fetching in rate-distortion
optimization. It improves the average coding performance of speed 0:
derf 0.098%
hevcmr 0.102%
stdhd 0.282%
Change-Id: I8bcc6fe40ba5c6b50a6136daac116dcc738937ec
The double pointer in xd->mi handles this for us.
Cuts encode_suberblock()'s self time in half at rt speed 8.
Change-Id: I820dae24efdbf9a140bbeae82e4e2a5850317766
* changes:
x86/convolve.h: remove redundant check in FUN_CONV_2D
x86/convolve.h: replace while w/if for w < 16
x86/convolve.h: change filter[] || chains to |
restore the value for VP9 to 9999 to satisfy the current test
expectations; without this
VP9/DatarateTestVP9Large.ChangingDropFrameThresh/8 will overshoot.
Change-Id: I88dad574ae4ab10f923579824c7347ff468c7045
This reverts commit f51f0998e1.
This causes datarate tests to fail. Some are due to the new default
keyframe distance, another causes an assert even forcing 9999:
[ RUN ] VP9/DatarateOnePassCbrSvc.OnePassCbrSvc3SpatialLayers/0
test_libvpx:
vpx_dsp/x86/vpx_subpixel_8t_intrin_ssse3.c:853: scaledconvolve2d:
Assertion `y_step_q4 <= 32' failed.
Change-Id: I4ee4fea97f47e4f1a23b82a62e6afc6280961e38
Reset the scale factors before build_inter_predictors.
Add datarate tests for 3 spatial layers, which exposed this issue.
Change-Id: I7f81efbe44345ecea9fdd5f639a4cca76aed3874
For 1 pass cbr mode: allow for two-stage 1:2 scaling
(which will use the 1:2 optimized scaler) if the spatial
layer is 1/4x1/4 of souce.
Without this change, the base layer for 3 spatial layers would
be using the non-normative scaler which is un-optimized/C code.
Change-Id: Ifcf526ec2aaf3e5fa7924588d9dd8660bf02fb46
some configurations may fail if AltRefTest is undefined though
VP8_INSTANTIATE_TEST_CASE is defined away.
Change-Id: I7272775a506718336bd6cee2225cf83bd72fede5
the same as vp8, with the same reasoning from:
2a0d7b1 Reduce the default kf_max_dist to 128.
see also:
https://trac.ffmpeg.org/ticket/4904https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=815673
+ restore vpxenc behavior of taking the library default rather than
forcing 5s
This change also exposes an issue with one-pass svc in cbr mode, keep
the old default in datarate_test.cc for now.
Change-Id: Id6d1244f42490b06fefc1a7b4e12a423a1f83e88
* changes:
x86inc.asm: only set visibility for chromium builds
Only use .text sections for aout
Use .text instead of .rodata on macho
Copy PIC handling code from x86_abi_support
Set 'private_extern' visibility for macho targets
Expand PIC default to macho64 and respect CONFIG_PIC from libvpx
Use libvpx defines to set name mangling rules
Customize x86inc.asm for libvpx
Update x86inc.asm from x264
Use the existing scene/content change detection to better
update/adjust golden frame refresh.
Change only affects 1 pass real-time vbr mode, speed >=5.
Change-Id: I2963a5bb7ca4a19f8cf8511b0a925e502f60e014
this restores the previous version's behavior avoiding issues with
builds that may split sources on directory boundaries; protected
visibility may work in this case.
Change-Id: Ie759bd96c9ea5b45613f450dffa6e67eb45f5a8b
The read only sections are getting stripped on some OS X builds. As a
result, random data is used in place of the intended tables.
Change-Id: I4629c90d9e0ae4d4efc193a93be6fb93809ae895
Don't initialize first pass costs for a number of symbols where first
pass probabilities aren't initialized.
This brings a 1.22x first pass speedup.
https://bugs.chromium.org/p/webm/issues/detail?id=1089
Change-Id: I97438c357bd88f52f5a15c697031cf0c3cc8f510
replace with vpx_highbd_lpf_horizontal_edge_16 and
vpx_highbd_lpf_horizontal_edge_8 to avoid passing a count parameter
Change-Id: I551f8cec0fce57032cb2652584bb802e2248644d
replace with vpx_lpf_horizontal_edge_16 and vpx_lpf_horizontal_edge_8 to
avoid passing a count parameter
Change-Id: I848c95c02a3c6ebaa6c2bdf0983dce05cd645271
move to encoder_encode() as vp10_get_compressed_data() allocates data and
would require some modification to make its error return meaningful.
Change-Id: Ia5267c35d16ccd42b6da6d2136402b13e28f9159
move to encoder_encode() as vp9_get_compressed_data() allocates data and
would require some modification to make its error return meaningful.
Change-Id: I8ddc390a1441afd0ff937842fa4ad1053c956133
Add frame-level condition for reference masking: under external or
internal dynamic resize, allow for reference masking if none of
the references have been scaled.
Peviously, reference masking was turned off for the stream if dynamic
resize feature was enabled or an external resize event occurred.
reference_masking gives speed up with little/no loss in compression.
For speed 7 on rtc set: encoding time decreases by about 5-7%,
avgPSNR/SSIM goes down ~0.2%.
Change-Id: Ie4444577451ef954414d8fb4b2c99d65cadf1746
This commit fixes issue 1141. The issue was triggered in multi-tile
encoding. The change properly saves and restores the block context
information in the real-time mode selection process. It removes
several redundant memcpy operations in sub8x8 intra block mode search.
Change-Id: I35c9ad197f4bd500ec39b5fc833f052f19eee010
External dynamic resize with swapping width and height was
not handled properly.
Fix is to re-init loop-filter under certain condtions.
Modify unittest to test this case.
Without this change test will fail.
Relates to: https://bugs.chromium.org/p/webm/issues/detail?id=1140
Change-Id: I7d81ca7fe0783b3bc103a52a7b7cf073a96be26e
allocations done within this function are protected with
vpx_internal_error; adding the setjmp fixes a crash in
vp10_lookahead_push() under low memory conditions.
Change-Id: I5515017cd71b218840c506791b3a517da7ffc93e
allocations done within this function are protected with
vpx_internal_error; adding the setjmp fixes a crash in
vp9_lookahead_push() under low memory conditions.
Change-Id: I4b79dca37cc7fadc4b7633f0db44c0e406799bc6
An issue exists with reference_masking in non-rd pickmode for spatial
scaling. It was kept off for internal dynamic resizing and svc, this
change is to keep it off also for external dynamic resizing.
Update to external resize test, and update TODO to re-enable this
at frame level when references have same scale as source.
Change-Id: If880a643572127def703ee5b2d16fd41bdbf256c
For dynamic resizing (whether the new codec size is determined internally
or externally set by user), we should for now keep rc.resize_allowed enabled.
This prevent the use of referene_masking for real-time mode
(in set_rt_speed_feature()).
Change-Id: Ibb7c3ff35be88afdf1a3c6db6693521766f177a3
to vp9_setup_pre_planes(), preventing the function
unscaled_value() from being called. unscaled_value()
returns the same value that was passed in. See
scaled_buffer_offset() in vp9_reconinter.h.
Change-Id: I2a6fbaf07972c2f212834929d29a2cbe72e399c3
The bit to error transformation got doubled as a result of going from
8-bit to 9-bit costs (change d13385c).
Use defines to derive the scale numbers and comment some of the fields.
derf: -0.023 BDRATE
hevcmr: +0.067 BDRATE
stdhd: +0.098 BDRATE
(These are substantially smaller than than the original gains from 8 to
9 bit costing.)
Change-Id: I6a2b3b029b2f1415e4f90a05709b2333ec0eea9b
When the codec frame size is the same as the reference frame size,
release the scaled reference before assigning it a new buf_idx.
Only affects 1 pass non-svc mode, where the scaled references are
release only under certain conditions (to prevent un-needed scaling
of the references every frame).
Modified a unittest that can trigger this bug without this change.
https://code.google.com/p/chromium/issues/detail?id=582598
Change-Id: I9a884e36ebd7608b1641ec2a469e20a4f829cf43
If the application changes frame size (external size changes),
and aq-mode=3 is on, reset the cyclic refresh.
Modify the TestExternalResize unittest (longer run with more resize
actions). Without this change an assert would be triggered on this
longer test.
Change-Id: I0eefd2cd7ffa0c557cca96ae30d607034a2599ce
Fixes an issue where the tx_type was not set correctly for
sub8x8 inter and intra blocks. In the current syntax, for
sub8x8 blocks, there is still a single tx_type that is
transmitted. Ideally, this should be searched for the best
rd performance, albeit at the expense of encode speed.
For now, we just set it to DCT_DCT. Previously it was left
incorrectly as what was used for the previous non sub8x8
block.
derflr: BDRATE -0.277%
Change-Id: If76ba903bfbfd4d374cf1ac7d1daee50e92f0edd
Make this consistent with regular block size rate-distortion
optimization. It improves the compression performance:
derf 0.055%
hevcmr 0.129%
Change-Id: I112fe734f592c21bc7aa6efb7e3f269c4214ee7b
For 1 pass real-time mode. No change in behavior as only last
and golden are used as references in 1 pass real-time mode.
Change-Id: Ie4655014eee1a8b271542f29d74b2c6f7fed54c9
the results along the top and left border are then stored with a moving
window into the vector.
~40-67% faster on ARM, ~40-77+% on x86 depending on the block size.
Change-Id: Iab369aa2946a3ae4eb7290d512868fe5db92dbc8
delete apply_cyclic_refresh_bitrate(). unused since:
3472cbb vp9 aq-mode=3: Keep it on even at low bitrates.
Change-Id: I0fac9a31b59504e31000ac3a8f0b68e8d4320113
The definition is for the number of frames to check to determine the
recent decay rate, further to determine the next key frame in the
first pass of the encoder.
Change-Id: Ic696d6eb518a86fa296842273cf8767ef0b0e27a
when INLINE is defined and mips is not being targeted. otherwise keep
the old --enable-extra-warnings behavior
Change-Id: Iba576edbe5fca03efa56ce99eee11f9cafc573ad
-use larger threshold on y (as in vp8).
-add distance threshold for each cluster
-use larger skin distance threshold for first cluster
-add some early exist checks.
Keep default setting to model=0.
Change-Id: I1044b99ade4bb1f215a860a019a4d84cee2f7715
It improves the compression performance of VP9 by 0.1% across all
test sets. No speed change is observed.
Change-Id: I59338c5c9e67bae22188f35fc3afbfe2a6bba6b0
The postproc vp9_denoise() is a spatial denoise/blur function.
It was not intended to be used if temporal denoising is enabled.
Change-Id: I97d2dcb941e7cc49bbafce99d9286beb2693249d
Put check to avoid possible out of bounds when looping
over the blocks to estimate noise level.
No change in behavior.
Change-Id: I4b7b19b7edee0ae1c35b9dc0700b1bf9b304d7f5
* changes:
configure: extend armv7 hf target autodetect
configure: remove default CROSS for arm targets
configure: avoid default when CROSS is set to null
This commit changes SSSE3 optimized idct8x8 functions to work with
highbitdepth build.
With this commit and the previous one that enabled SSSE3 idct32x32
functions, tests showed virtually no difference on decoding speed for
file fdJc1_IBKJA.248.webm for the build with -enable-vp9-highbitdpeth
option and the build without the option.
Change-Id: Ibe0634149ec70e8b921e6b30171664b8690a9c45
This commit changes the SSSE3 assembly functions for idct32x32 to
support highbitdepth build.
On test clip fdJc1_IBKJA.248.webm, this cuts the speed difference
between hbd and lbd build from between 3-4% to 1-2%.
Change-Id: Ic3390e0113bc1ca5bba8ec80d1795ad31b484fca
the lookahead buffer allocation is deferred to receipt of the first
frame to allow profile changes. if the encoder was flushed before
supplying any frames the encoder would crash trying to dereference the
NULL buffer. vp8 is unaffected.
fixes mozilla bug:
https://bugzilla.mozilla.org/show_bug.cgi?id=1237848
Change-Id: Icee4b64de760476eee0d33b568f0a1010335ff13
Use multiple clusters instead of one and decrease
the distance thresholds.
Add a define to switch between models.
Default is set to existing (1 cluster) model.
Change-Id: I802cd9bb565437ae8983ef39453939f5d5073bb1
If a superblock contains alot of "skin" then force split
of 64x64 partition, and make some adjustments in mode selection.
This helps to reduce artifacts on moving face/skin areas at low bitrates.
Little/no change in metrics: avgPSNR/SSIM down by ~0.12%.
Small encoding time increase < 1%.
Change-Id: Ic57f52148c3716f391419fab0530d916e4c1d186
For aqmode=3, golden period update is set based on period of cyclic refresh.
Put a limit on max golden period update, for now set to 40.
And fix comment.
Change-Id: Icb61dd87c796cce2a5f5f7331c6a129540994696
Limit oscilation detection in the case where overshoot is very very
large.
This keeps the 9-bit cost patch from breaking the DownUp reisze test.
The patch pushed us to an 11% undershoot right before a scene cut
causing a 1200% overshoot. (Whereas before we were undershooting by
only 6% before overshooting by 1200%).
Change-Id: Id90ccfab8aba872ccadc45b73b3bb097b895677f
In inter mode search skip all modes except NEARESTMV and DC_PRED.
10% less encode latency for large frames using the chromium remoting_perftests.
+0.313% BDRATE on the screencast set at speed -6.
Change-Id: Ib97a39dd8bcdeab545509e0e02d78ce7033f8c63
Remove comment(s) and enable frame-dropper for tests.
Frame dropper for 1 pass svc was fixed a while ago:
https://chromium-review.googlesource.com/#/c/309230/
Change-Id: I5fd3192825b22e562db9210d3dc7b246a1799d8d
Make it consistent with the comment/intended behavior,
that is, only denoise if current block is zero_mv.
Change-Id: I3909761e802e80089752a493ab3646dc32698ded
Changes to mode selection for 1 pass SVC mode:
use base layer motion vector, changes to intra-prediction.
Change-Id: I3e883aa04db521cfa026a0b12c9478ea35a344c9
This patch fixes a bug that causes the loop filter search to reset to
a low value or zero after each arf overlay frame. We expect the overlay
frames to need little or no loop filtering but this should not propagate.
Change-Id: I895b28474cf200f20d82793f3de40b60b19579fd
This is a pure-refactor in preparation to potentially raise the bit-cost
resolution.
Verified at good speed 0 and rt speed -6.
Change-Id: I5347e6e8c28a9ad9dd0aae1d76a3d0f3c2335bb9
More aggresive on avoiding denoising on skin.
May supplement this later by adding condtion onn consec_zeromv.
Change-Id: Ied92b332f9b24e821d2009f81d1565758588d9a5
Different quality levels are used for different regions in
the frame depending on how far they are vertically from the
center. Specifically, three segments are used based on the
mi_row index with respect number to the number of mi_rows in
the frame.
Change-Id: Ifc8b777bc58ea8521dffc4640360c67d99f8d381
This reverts commit ea48370a50, reversing
changes made to 15939cb2d7.
The commit was insufficiently tested and causes failures.
Change-Id: I623d6fc2cd3ae6fd42d0abab1f8eada465ae57a7
This commit adds the logic for segmentation map initialization and
disable temporal update of segmentation map when error-resilient
mode is on. It fixes the enc/dec mistmates (release build) and
assertions(debug) when both aq-mode and error-resilient are on.
Change-Id: Id2155e8b28962cf1f64494f4df0c8d79499b6890
Prior to this patch, read_inter_block_mode_info() would
find the nearmv and nearestmv for all modes. Now it does not
search for ZEROMV modes and breaks out early for NEARMV and
NEWMV modes.
Change-Id: Ifa7b1eaf58bb03b9c7792ea5012fef477527d0fd
There are flaws in current implementation of VP8 multithreading encoder
and decoder as reported in the following issue:
https://code.google.com/p/chromium/issues/detail?id=158922
Although the data race warnings are harmless, and wouldn't cause real
problems while encoding and decoding videos, it is better to fix the
warnings so that VP8 code could pass the TSan test.
To synchronize the thread-shared data access and maintain the speed
(i.e. decoding speed), use multiple mutexes based on mb_rows to reduce
the number of synchronizations needed, make the reads and writes of
the shared data protected, and reduce the number of mb_col writes by
nsync times.
The decoder speed tests showed < 3% speed loss while using 2 ~ 4
threads.
Change-Id: Ie296defffcd86a693188b668270d811964227882
The nominal tx_type for a given mode is used as a context
to encode the actual tx_type for intra.
Results:
derflr: -0.241% BDRATE
hevcmr: -0.366% BDRATE
Change-Id: Icfe7b0a58d79bc6497a06e3441779afec6e01e21
This commit enables encoder to avoid 8x4 and 4x8 partitions for
scaled reference frames when libvpx is configured and built with
--enable-better-hw-compatibility
Change-Id: I02ad65c386f5855f4325d72570c49164ed52f413
Move the logic for forcing zero_mode after the
(ref_frame & flag_list) check.
This was causing an memory leak under msan:
https://bugs.chromium.org/p/webrtc/issues/detail?id=5402
Change-Id: Ie9d243369f8ed7c332f46178275945331da4fd85
Under --enable-better-hw-compabibility, this commit adds the asserts
that no mv clamping is applied for scaled references, so when built
with this configure option, decoder will assert if an input bitstream
triggger mv clamping for scaled reference frames.
Change-Id: I786e86a2bbbfb5bc2d2b706a31b0ffa8fe2eb0cb
This commit adds a new configure option:
--enable-better-hw-compatibility
The purpose of the configure option is to provide information on known
hardware decoder implementation bugs, so encoder implementers may
choose to implement their encoders in a way to avoid triggering these
decoder bugs.
The WebM team were made aware of that a number of hardware decoders
have trouble in handling the combination of scaled frame reference
frame and 8x4 or 4x8 partitions. This commit added asserts to vp9
decoder, so when built with above configure option, the decoder can
assert if an input bitstream triggers such decoder bug.
Change-Id: I386204cfa80ed16b50ebde57f886121ed76200bf
Add function to compute skin map for a given block, as its
used in several places (cyclic refresh, noise estimation, and denoising).
Change-Id: Ied622908df43b6927f7fafc6c019d1867f2a24eb
Set initial values for these parameters in the vp9_init_layer_context().
This also fixes an issue in the svc-bypass mode when frame flags are
passed via the vpx_codec_encode().
Change-Id: I0968f04672f8d3d2fe2cea6b8a23f79f80d7a8b1
Otherwise, per-segment lossless might mean that some segments are not
lossless and they could still want to use another mode. The per-block
tx points remain uncoded on blocks where (per the segment id) the Q
value implies lossless.
Change-Id: If210206ab1fe3dd11976797370c77f961f13dfa0
For coding block sizes <=16X16, if the block is determined to be skin,
then always allow for that block to be candidate for refresh. So if that
block happens to be on the boost segment(s), segment won't get reset to 0
and delta-q will be applied.
PSNR/SSIM metrics neutral (little/no change) on RTC clips.
Speed increase small/negligible (< 1%).
Some visual improvement on faces in a few RTC clips.
Change-Id: I6bf0fce6f39d820b491ce05d7c017ad168fce7d6
arm-none-linux-gnueabi- is an anachronism and makes building on native
arm platforms more difficult. further, many distros include alternative
cross compilers, e.g., arm-linux-gnueabihf-, so the choice is best left
up to the user.
Change-Id: Id8aaf820ed112b85db2b8518d0e9d8abee1ad85c
avoids picking up defaults if CROSS is forcibly set empty as in:
$ CROSS= ./configure ...
BUG=1121
Change-Id: I6af91959288dede01efe3e5945698ab249eb6ec3
reduce the register count by 1 to avoid xmm6 and unnecessarily
penalizing the other users of the base macro
Change-Id: I59605c9a41a31c1b74f67ec06a40d1a7f92c4699
In 32-bit build with --enable-shared, there is a lot of
register pressure and register src_strideq is reused.
The code needs to use the stack based version of src_stride,
but this doesn't compile when used in an lea instruction.
This patch also fixes a related segmentation fault caused by the
implementation using src_strideq even though it has been
reused.
This patch also fixes the HBD subpel variance tests that fail
when compiled without disable-optimizations.
These failures were caused by local variables in the assembler
routines colliding with the caller's stack frame.
Change-Id: Ice9d4dafdcbdc6038ad5ee7c1c09a8f06deca362
H/V intra mode was only enabled for bsize < 16x16,
enable it also for bsize=16x16.
Metrics are neutral with this change:
Overall very small gain (0.1%), small visual gain on some RTC clips.
Change-Id: Ib2d7a44382433bfc11cf324aa3cc5c382ea9e088
For testing implemented a fixed pattern and delta, 1 pass,
fixed Q, low delay mode.
This has not in any way been tuned or optimized.
Change-Id: Icf9b57c3bb16cc5c0726d5229009212af36eb6d9
(copied from VP9)
The one pass VBR mode selects a Q range based on a
moving average of recent Q values. This calculation
should have been excluding arf overlay frames as these
are usually coded at the highest allowed value. Their
inclusion skews the average and can cause it to drift
upwards even when the clip as a whole is undershooting.
As such it can undermine correct adaptation of the allowed
Q range especially for easy content.
Change-Id: I9e12da84e12917e836b6e53ca4dfe4f150b9efb1
For testing implemented a fixed pattern and delta, 1 pass,
fixed Q, low delay mode.
This has not in any way been tuned or optimized.
Change-Id: Idf5ee179b277fa15d07a97f14f2ce5bbaae80a04
The one pass VBR mode selects a Q range based on a
moving average of recent Q values. This calculation
should have been excluding arf overlay frames as these
are usually coded at the highest allowed value. Their
inclusion skews the average and can cause it to drift
upwards even when the clip as a whole is undershooting.
As such it can undermine correct adaptation of the allowed
Q range especially for easy content.
Change-Id: I7d10fe4227262376aa2dc2a7aec0f1fd82bf11f9
The culprit is on the decode side xd->lossless[i] setup was in wrong
location where segment features are not yet decoded.
Also on the encoder side, transform mode was not set consistently
between when tx_mode is selected and how tx_mode is enforced in
tx size selection.
Change-Id: I4c4c32188fda7530cadab9b46d4201f33f7ceca3
Keep track of frame indexes for the references, and
constrain inter mode search for reference with same
temporal alignment.
Improves speed by about ~15%, no noticeable loss in
compression performance.
Change-Id: I5c407a8acca921234060c4fcef4afd7d734201c8
Lower the threshold for splitting 32x32->16x16 based on average variance,
and add lower bound condition for this split to occur. This prevents
unneccassry splitting for areas with very low variance.
Change-Id: Ibeb33b3d993632c2019f296eb87ef3b7e3568189
For non-rd variannce partition, speed >= 5:
Adjustments to reduce dragging artifcat of background area near
slow moving boundary.
-Decrease base threshold under low source noise conditions.
-Add condition to split 64x64/32x32 based on average variances
of lower level blocks.
PSNR/SSIM metrics go down ~0.7/0.9% on average on RTC set.
Visually helps to reduce dragging artifact on some rtc clips.
Change-Id: If1f0a1aef1ddacd67464520ca070e167abf82fac
Reallocate the xmm register usage so that no ARCH_X86_64 required.
Reduce memory access to the left neighbor by half.
Speed up by single digit on big core machine.
Change-Id: I392515ed8e8aeb02e6a717b3966b1ba13f5be990
This commit makes the sub8x8 block rate-distortion optimization
scheme use precise motion compensated prediction to compute the rd
cost. It fixes a potential buffer overflow issue related to sub8x8
motion search on scaled reference frame.
Change-Id: I4274992ef4f54eaacfde60db045e269c13aaa2de
GET_GOT modifies the stack pointer so the offset for left's address will
be wrong if loaded afterword.
Change-Id: Iff9433aec45f5f6fe1a59ed8080c589bad429536
Relocate the function from SSSE3 to SSE2, Unroll loop from 16 to 8,
and reduce mem access to left.
Speed up by single digit in ./test_intra_pred_speed on big core
machines.
Change-Id: I2b7fc95ffc0c42145be2baca4dc77116dff1c960
Xcode 7 refuses to link to x86 and x86_64 code that's built for
iphone sim, so add an extra command line flag that forces iosbuild
to use darwin15 targets.
Change-Id: I2228d458f5cccf4d26866040380a974f88d9d360
This commit enables the new temporal filter system for VP9. For
speed 1, it improves the compression performance:
derf 0.54%
stdhd 1.62%
Change-Id: I041760044def943e464345223790d4efad70b91e
This change has been imported from VP9 and
alters the nature and use of exhaustive motion search.
Firstly any exhaustive search is preceded by a normal step search.
The exhaustive search is only carried out if the distortion resulting
from the step search is above a threshold value.
Secondly the simple +/- 64 exhaustive search is replaced by a
multi stage mesh based search where each stage has a range
and step/interval size. Subsequent stages use the best position from
the previous stage as the center of the search but use a reduced range
and interval size.
For example:
stage 1: Range +/- 64 interval 4
stage 2: Range +/- 32 interval 2
stage 3: Range +/- 15 interval 1
This process, especially when it follows on from a normal step
search, has shown itself to be almost as effective as a full range
exhaustive search with step 1 but greatly lowers the computational
complexity such that it can be used in some cases for speeds 0-2.
This patch also removes a double exhaustive search for sub 8x8 blocks
which also contained a bug (the two searches used different distortion
metrics).
For best quality in my test animation sequence this patch has almost
no impact on quality but improves encode speed by more than 5X.
Restricted use in good quality speeds 0-2 yields significant quality gains
on the animation test of 0.2 - 0.5 db with only a small impact on encode
speed. On most natural video clips, however, where the step search
is performing well, the quality gain and speed impact are small.
Change-Id: Iac24152ae239f42a246f39ee5f00fe62d193cb98
4x4 Intra predictor implemented with MMX is replaced with SSE2.
Segfault in change 315561 when decoding vp8 is taken care of.
Change-Id: I083a7cb4eb8982954c20865160f91ebec777ec76
Fix copied over from VP9 master to VP10 master.
Do not reset the alt ref active flag when overlaying the middle
arf(s) of a multi arf group.
Change-Id: I1b7392107e7c675640d5ee1624012f39cc374c58
use CONFIG_VP[89] to protect white-box tests and drop redundant
uses of CONFIG_VP9 in variable assignments within that block
Change-Id: Id3c6cf5c7822aa161b19768b295f58829a1c6447
For non-rd variance partition: Adjust variance threhsold based
on noise level estimate. This change allows the adjustment to be
updated more frequently.
Change-Id: Ie2abf63bf3f1ee54d0bc4ff497298801fdb92b0d
Relocate the function from SSSE3 to SSE2, Unroll loop from 8 to 4,
and reduce mem access to left.
Speed up by >20% in ./test_intra_pred_speed.
Change-Id: Ie48229c2e32404706b722442942c84983bda74cc
Relocate the function from SSSE3 to SSE2, Unroll loop from 4 to 2,
and reduce mem access to left.
Speed up by >20% in ./test_intra_pred_speed.
Change-Id: Ib9f1846819783b6e05e2a310c930eb844b2b4d2e
The range_check is not used because the bit range
in fdct# is not correct. Since we are going to merge in a new version
of fdct# from nextgenv2, we won't fix the incorrect bit range now.
Change-Id: I54f27a6507f27bf475af302b4dbedc71c5385118
For low resolutions, whem 4x4downsample is used for variance,
use the same force split (that is used for 8x8downsample) for 16x16 blocks.
No change in metrics. Small improvement visually.
Change-Id: I915b9895902d0b9a41e75d37fee1bf3714d2366d
the loop filter level is transmitted as 6-bits + sign so needs to be clamped in
the delta + absolute case.
BUG=https://bugzilla.mozilla.org/show_bug.cgi?id=1224363
Change-Id: Icbdca4fdbf043466429bd5c9d59dbe913bf153bc
the quantizer is transmitted as 7-bits + sign so needs to be clamped in
the delta + absolute case.
BUG=https://bugzilla.mozilla.org/show_bug.cgi?id=1224361
Change-Id: I9115f5d1d5cf7e0a1d149d79486d9d17de9b9639
This is so we may update level at any time (e.g., to be used
for setting thresholds in variance-based partition).
Change-Id: I32caad2271b8e03017a531f9ea456a6dbb9d49c7
Under certain denoising conditons, check for re-evaluation of
zero_last mode if best mode was golden reference.
Change-Id: Ic6cdfd175eef2f7d68606300c7173ab6654b3f6e
Reduce mem access to left. Speed up by 10% in ./test_intra_pred_speed
with the same instruction size.
Change-Id: Ia33689d62476972cc82ebb06b50415aeccc95d15
For non-rd variance partition: only allow minmax computation
(which currently has no arm-neon optimization) for speeds < 8.
Performance loss is small: On RTC set with speed 8, few clips lose ~2/3%,
average loss is < 1%.
Change-Id: Ia9414f4d0b77dc83c3e73ca8de5d903f64b425ce
Relocate h_predictor_4x4 from SSSE3 to SSE2 with XMM registers.
Speed up by ~25% in ./test_intra_pred_speed.
Change-Id: I64e14c13b482a471449be3559bfb0da45cf88d9d
Change initial state of noise level, and only update
denoiser with noise level when estimate is done.
Change-Id: If44090d29949d3e4927e855d88241634cdb395dc
For denoising, and for noise level above threshold, re-evaluate
ZEROMV for mode selection after denoising.
Current change only does this check if selected best mode (before denoising)
was intra.
Change-Id: I4b1435b68d26c78f7597b995ee7bff0ddd5f9511
Always round sum error and sum square error toward zero in variance
calculations. This prevents variance from becoming negative.
Avoiding rounding variance at all might be better but would be far
more invasive.
Change-Id: Icf24e0e75ff94952fc026ba6a4d26adf8d373f1c
This change makes sure last reference with zero mv
is always checked for mode selection.
No change in metrics.
Change-Id: Iaf01877bf34272b966c78bfe18daad882a0a419e
the final sum may use up to 26 bits
+ add a unit test
+ disable the sse2 as the result will rollover; this will be fixed in a
future commit
Change-Id: I2a49811dfaa06abfd9fa1e1e65ed7cd68e4c97ce
Change on affects 1 pass CBR.
On key frame, temporal layer_id is reset to 0 for 1 pass CBR,
but since "layer" is reset, the svc.layer_context[layer].is_key_frame
was not correspondingly set properly.
Change-Id: I08f6da0a55ac7429ccfbaddfb7be14479e43543b
tm_predictor_4x4 is implemented with SSE2 using XMM registers.
Speed up by ~25% in ./test_intra_pred_speed.
Change-Id: I25074b78d476a2cb17f81cf654bdfd80df2070e0
--disable-XXX has the effect of disabling all extensions above it, e.g.,
--disable-ssse3 disables ssse3-avx2.
Change-Id: If02b44ca71ee12e4acb12010db8593a7989f2a9d
Small changes to the best quality default speed trade off.
Some speedup settings are worth while even for best quality as they
have only a very small impact on quality but a significant impact on
encode time.
These changes give as much as a further 50-60% increase in encode
speed for my test animations clip with minimal impact on quality.
For this sequence these changes improve the best quality encode speed
to about the same level as good quality speed 0 in Q3 2015 whilst
retaining the large quality gain of over 1 db
For many natural videos though the quality difference from good 0
to best is much smaller.
Change-Id: I28b3840009d77e129817a78a7c41e29cb03e1132
This is simpler than the previous scheme, which tried to allocate
the CRITICAL_SECTION struct in a thread-safe manner before it
could use it to run the wrapped function in a thread-safe manner.
Change-Id: I172e5544e5f16403a3a0e5e2b9104b1292a0d786
This change alters the nature and use of exhaustive motion search.
Firstly any exhaustive search is preceded by a normal step search.
The exhaustive search is only carried out if the distortion resulting
from the step search is above a threshold value.
Secondly the simple +/- 64 exhaustive search is replaced by a
multi stage mesh based search where each stage has a range
and step/interval size. Subsequent stages use the best position from
the previous stage as the center of the search but use a reduced range
and interval size.
For example:
stage 1: Range +/- 64 interval 4
stage 2: Range +/- 32 interval 2
stage 3: Range +/- 15 interval 1
This process, especially when it follows on from a normal step
search, has shown itself to be almost as effective as a full range
exhaustive search with step 1 but greatly lowers the computational
complexity such that it can be used in some cases for speeds 0-2.
This patch also removes a double exhaustive search for sub 8x8 blocks
which also contained a bug (the two searches used different distortion
metrics).
For best quality in my test animation sequence this patch has almost
no impact on quality but improves encode speed by more than 5X.
Restricted use in good quality speeds 0-2 yields significant quality gains
on the animation test of 0.2 - 0.5 db with only a small impact on encode
speed. On most clips though the quality gain and speed impact are small.
Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
This reverts commit 380a5519cc.
This causes an assertion failure in debug_check_frame_counts() which
probably isn't valid with this change; leaving the investigation for
later now.
Change-Id: Ieda5ca811ed2fa50a0cc6935919a8d10dca996e0
This function now has an AVX intrinsics version which is about 80%
faster compared to the C implementation. This provides a 2-4% total
speed-up for encode, depending on encoding parameters. The function
utilizes 3 properties of the cost function lookup table, constructed
in 'cal_nmvjointsadcost' and 'cal_nmvsadcosts'.
For the joint cost:
- mvjointsadcost[1] == mvjointsadcost[2] == mvjointsadcost[3]
For the component costs:
- For all i: mvsadcost[0][i] == mvsadcost[1][i]
(equal per component cost)
- For all i: mvsadcost[0][i] == mvsadcost[0][-i]
(Cost function is even)
These must hold, otherwise the AVX version of the function cannot be used.
Change-Id: I6c2791d43022822a9e6ab43cd124a773946d0bdc
the return value of enabled, which may be empty, is handled by the for
loop. this avoids making an unnecessarily long command line which may
fail in certain cases.
Change-Id: Ib88ecbbe2c0f6d7debb600b4caed4884497263b1
Change is only for real-time mode, speed >= 5, and non-screen content mode.
Add bias to zero/low motion for big blocks, if noise estimation
is enabled and noise level is above threshold.
Change-Id: I3a0a4608ede6aa535bda6eca528d20f8aba738e7
For 1 pass CBR mode: increase waiting time after key frame
before we start sampling rate control behavior for determining
resize. This change need to disable one internal resize(DownUp)
temporally since it requires a longer clip to do so.
Change-Id: If21beda1be23f169ee541ab4dd642f718347887a
Use same setting for speed 5 (as it is for speed > 5).
Change is only for real-time (non-rd) mode.
Change-Id: I830250eac654328373cb318baa89d4f0e63942e1
Reduces Linux perf estimated cycle count for pack_mb_tokens on a
lossless encode on my desktop from 61858501855 to 48154040219 or from
26% of the overall profile to 21%.
Change-Id: I9ca3426d7e3272bc7f7030abda4f0d0cec87fb4a
This reverts commit f1342a7b07.
This breaks 32-bit builds:
runtime error: load of misaligned address 0xf72fdd48 for type 'const
__m128i' (vector of 2 'long long' values), which requires 16 byte
alignment
+ _mm_set1_epi64x is incompatible with some versions of visual studio
Change-Id: I6f6fc3c11403344cef78d1c432cdc9147e5c1673
Add threshold/condition on spatial_variance and brightness level.
Modification to normalization of block variance.
Change resolution limit below which we disable noise estimation.
Change-Id: If5be08a26ceda351242d8a58d2f0bc88c0a918f0
This function now has an AVX intrinsics version which is about 80%
faster compared to the C implementation. This provides a 2-4% total
speed-up for encode, depending on encoding parameters. The function
utilizes 3 properties of the cost function lookup table, constructed
in 'cal_nmvjointsadcost' and 'cal_nmvsadcosts'.
For the joint cost:
- mvjointsadcost[1] == mvjointsadcost[2] == mvjointsadcost[3]
For the component costs:
- For all i: mvsadcost[0][i] == mvsadcost[1][i]
(equal per component cost)
- For all i: mvsadcost[0][i] == mvsadcost[0][-i]
(Cost function is even)
These must hold, otherwise the AVX version of the function cannot be used.
Change-Id: I184055b864c5a2dc37b2d8c5c9012eb801e9daf6
Change is only for real-time mode, speed > 5, and non-screen content mode.
Bias is based on block size and motion vector level (motion above some threshold).
Helps to improves stability in background from lightning changes.
PSNR/SSIM metrics on RTC set almost no change/neutral (within +/- 0.1).
Change-Id: I7eac13c1ae10be4ab1f40acc7f9f1df5653ece9d
Only use non-zero threshold(s) for breakout if
the motion level of the current tested mode is low.
Change-Id: I22aae961cc42371b49d3f648560181cc54708502
Source noise level estimate is also useful for
setting variance encoder parameters (variance thresholds,
qp-delta, mode selection, etc), so allow it to be used also
if denoising is not on.
Change-Id: I4fe23d47607b4e17a35287057f489c29114beed1
this avoids redefining vpx_codec_vp9_dx, vpx_codec_vp9_dx_algo in
vp9_encoder_parms_get_to_decoder.cc
Change-Id: I3b89e7a62497227ee32419f1a7d30e4c10a13c05
(cherry picked from commit ca163b85bb)
this avoids redefining vpx_codec_vp9_dx, vpx_codec_vp9_dx_algo in
vp9_encoder_parms_get_to_decoder.cc
Change-Id: I3b89e7a62497227ee32419f1a7d30e4c10a13c05
The old workaround "p = 0 ? 0 : p -1" is misleading.
?: happens before =
assigning back to p truncates to one byte.
Therefore it is equivalent to (p - 1) & 0xFF, but the check just exists
to work around a first pass bug, so let's make the work around more
clear.
https://bugs.chromium.org/p/webm/issues/detail?id=1089
Change-Id: I587c44dd61c1f3767543c0126376f881889935af
Width and height of downscaling resolution should not be lower
than min_width and min_height which can be set as needed, both
are 180 for now.
Change-Id: I34d06704ea51affbdd814246e22ee8d41d991f00
This reverts commit 7f56cb2978.
It causes uninitialized reads in the first pass setting up later cost tables.
Change-Id: I2df498df3f5c03eff359f79edf045aed0c618dc9
Remove delta index 254 from probability remapping and subexp coding.
Saves 1-bit when the delta index is 129.
Change-Id: I88aba565fc766b1769165be458d2efd3ce45817e
Adjust variance threshold, delta-qp, and intra penalty cost,
based on estimated noise level in source.
Replace denoising_on with a level value=L/M/H.
Change-Id: I0c017dae75a5d897367d2c42dec26f2f37e447c1
The option exists specifically to allow for configurations
where the build environment is different from the configure
environment.
Change-Id: I95196fa3c49700251d10ff5d256dc7380e39d0c4
The old workaround "p = 0 ? 0 : p -1" is misleading.
?: happens before =
assigning back to p truncates to one byte.
Therefore it is equivalent to (p - 1) & 0xFF, but the check just exists
to work around a first pass bug, so let's make the work around more
clear.
https://code.google.com/p/webm/issues/detail?id=1089
Change-Id: Ia6dcc8922e1acbac0eeca23a4d564a355c489572
The custom LCG is based on the POSIX recommend constants for a 16-bit
rand(). This implementation uses less computation than typical standard
library procedures which have been extended for 32-bit support, is
guaranteed to be reentrant, and identical everywhere.
Change-Id: I3140bbd566f44ab820d131c584a5d4ec6134c5a0
Ref: http://pubs.opengroup.org/onlinepubs/9699919799/functions/rand.html
Bug relating to issue:- http://b/25090786
base_frame_target is supposed to track the idealized bit
allocation based on error score and not the actual bits
allocated to each frame.
The clamping of this value based on the VBR min and max pct values
was causing a bug where in some cases the loop that adjusts the
active max quantizer for each GF group was running out of bits at
the end of a KF group. This caused a spike in Q and some ugly artifacts.
A second change makes sure that the calculation of the active
Q range for a group DOES, however, take account of clamping.
Change-Id: I31035e97d18853530b0874b433c1da7703f607d1
Periodically estiamte noise level in source, and only denoise
if estimated noise level is above threshold.
Change-Id: I54f967b3003b0c14d0b1d3dc83cb82ce8cc2d381
Add the row and column index to the argument list of unit functions
called by foreach_transformed_block wrapper. This avoids the
repeated internal parsing according to the block index.
Change-Id: Ie7508acdac0b498487564639bc5cc6378a8a0df7
A new version of vp9_highbd_error_8bit is now available which is
optimized with AVX assembly. AVX itself does not buy us too much, but
the non-destructive 3 operand format encoding of the 128bit SSEn integer
instructions helps to eliminate move instructions. The Sandy Bridge
micro-architecture cannot eliminate move instructions in the processor
front end, so AVX will help on these machines.
Further 2 optimizations are applied:
1. The common case of computing block error on 4x4 blocks is optimized
as a special case.
2. All arithmetic is speculatively done on 32 bits only. At the end of
the loop, the code detects if overflow might have happened and if so,
the whole computation is re-executed using higher precision arithmetic.
This case however is extremely rare in real use, so we can achieve a
large net gain here.
The optimizations rely on the fact that the coefficients are in the
range [-(2^15-1), 2^15-1], and that the quantized coefficients always
have the same sign as the input coefficients (in the worst case they are
0). These are the same assumptions that the old SSE2 assembly code for
the non high bitdepth configuration relied on. The unit tests have been
updated to take this constraint into consideration when generating test
input data.
Change-Id: I57d9888a74715e7145a5d9987d67891ef68f39b7
This causes the output of find_ref_mvs() to always be unique or zero.
A nice side-effect of this is that it also causes the output of
find_ref_mvs_sub8x8() to be unique-or-zero, and it will not ignore
available candidate MVs under certain conditions.
See issue 1012.
Change-Id: If4792789cb7885dbc9db420001d95f9b91b63bfa
Added optimization of the 8 bit assembly quantizer routines. This makes
these functions up to 100% faster, depending on encoding parameters.
This patch maskes the encoder faster in both the high bitdepth and 8bit
configurations. In the high bitdepth configuration, it effects profile 0
only.
Based on my profiling using 1080p input the net gain is between 1-3% for
the 8 bit config, and around 2.5-4.5% for the high bitdepth config,
depending on target bitrate. The difference between the 8 bit and high
bitdepth configurations for the same encoder run is reduced by 1% in all
cases I have profiled.
Change-Id: I86714a6b7364da20cd468cd784247009663a5140
VP8E_UPD_ENTROPY, VP8E_UPD_REFERENCE and VP8E_USE_REFERENCE have been
deprecated since the initial public release
Change-Id: Ied16b441eec13434d85f1ab115d49ccaf5f2f7b0
Some more testing of this patch would probably be useful, but I
think the basics of it should work fine now.
See issue 1035.
Change-Id: I4a36d58f671c5391cb09d564581784a00ed26245
This experiment allows using full above/right edges for all transform
sizes whenever available (for d45/d63), and adds bottom/left edges for
d207.
See issue 1043.
Change-Id: I5cf7f345e783e8539bb6b6d2c9972fb1d6d0a78b
In VP9, the ref MV had to point to a block that itself fully resided
within the visible image, i.e. all borders of the image had to be
within the visible borders of the coded frame. This is somewhat
illogical, and had obscure side effects, e.g. clamping of fairly
reasonable motion vectors such as 0,0 were clipped to negative values
if the block was overhanging on frame edges (such as the last rows
on 1080p content), which makes no sense whatsoever.
Instead, relax clamping constraints such that the ref MVs are allowed
to point to blocks exactly outside the visible edges in both Y as well
as UV planes, including the 8tap filter edges (that's why the offset is
8 pixels + block size).
See issue 1037.
Change-Id: I2683eb2a18b24955e4dcce36c2940aa2ba3a1061
This has various benefits:
- simplify implementations because we don't have to switch between
multiple probability tables depending on frametype
- allows fw subexp and bw adaptivity for partitions/uvmode in keyframes
See issue 1040 point 5.
Change-Id: Ia566aa2863252d130cee9deedcf123bb2a0d3765
Locate them (code-wise) in frame_context, and have them be updated
as any other probability using the subexp forward and adaptive bw
updates.
See issue 1040 point 1.
TODOs:
- real-world default probabilities
- why is counts sometimes NULL in the decoder? Does that mean bw
adaptivity updates only work on some frames? (I haven't looked
very closely yet, maybe this is a red herring.)
Change-Id: I23b57b4e5e7574b75f16eb64823b29c22fbab42e
Account for rounding in distortion calculation in k-means;
carry out rounding before duplicates removal of base colors;
replace numbers with macros;
use prefix increment.
Slight coding gain (<0.1%) on screen_content testset.
Change-Id: Ie8bd241266da6b82c7b2874befc3a0c72b4fcd8c
Adjust the qp threshold and consec_zeromv threshold for
limiting cyclic refresh. Also increase the refresh period
when the limit amount is significant, and some code-cleanup.
Small gain in PSNR/SSIM metrics: ~0.25/0.3 gain on RTC set, speed 7.
Change only affects non-screen content.
Change-Id: I1ced87a89a132684c071e722616e445b2d18236a
Adjust the qp threshold based on the denoising setting; not allow
to scale directly from original resolution to one half and vise versa.
Change-Id: I032a9b22f8e1c88de6bb81cf8351367223a3e40d
For the re-encoding (at max-qp) on the detected high-content change:
update rate correction factor, reset rate over/under-shoot flags,
and update/reset the rate control for layered coding.
Change-Id: I5dc72bb235427344dc87b5235f2b0f31704a034a
Changes to the breakout behavior for partition selection.
The biggest impact is on speed 0 where encode speed in
some cases more than doubles with typically less than 1%
impact on quality.
Speed 0 encode speed impact examples
Animation test clip: +128%
Park Joy: +59%
Old town Cross: + 109%
Change-Id: I222720657e56cede1b2a5539096f788ffb2df3a1
This change (in a new config experiment: universal_hp) removes the
bitstream parsing dependency of the HP MV bit on the ref MV to be
coded. It also cleans up clearing of the HP bit in near/nearestMV,
since HP is always on if it's set in the frame header.
This admittedly doesn't clean up the crap that could be cleaned up,
but that's mostly because I think this needs some careful review;
not so much for coding style, but more from hardware people and from
the codec team on what we/you want. It would also be nice to get some
actual numbers on the real quality impact of this change. If, for
example, hardware people come up and tell us they don't actually care
anymore, we should probably just this code as-is and do nothing (i.e.
discard this patch).
See issue 1036.
Change-Id: Ic9b106f34422aa0f79de0c28125b72d566bd511a
This actually has no effect whatsoever, since the input MVs themselves
are clamped by clamp_mv_ref() already, which is significantly more
restrictive in its bounds.
Change-Id: I4a3a7b2b121ee422c56428c2a12d930c3813c06e
We only write EOSB tokens if we write tokens (i.e. not for skip blocks),
and we write EOSB tokens per-plane instead of per block.
Change-Id: I8d7ee99f8ec50eb7ae809f9f9282c1c91dbf6537
Add palette mode for keyframe luma channel. Palette mode is enabled
when using "--tune-content=screen" in encoding config parameters.
on screen_content testset: +6.89%
on derlr : +0.00%
Design doc (WIP):
https://goo.gl/lD4yJw
Change-Id: Ib368b216bfd3ea21c6c27436934ad87afdaa6f88
If high bit depth configuration is enabled, but encoding in profile 0,
the code now falls back on optimized SSE2 assembler to compute the
block errors, similar to when high bit depth is not enabled.
Change-Id: I471d1494e541de61a4008f852dbc0d548856484f
The artifact occurs periodically when VP9 denoiser is on and
refresh_golden_frame happen. When refresh_golden_frame happen,
we should copy the frame buffer instead of swapping the pointers.
Change-Id: Ib3204c4b04db28ecf439c6d9e61f3d146f04196d
this reduces the number of synchronizations in decode_tiles_mt() and
improves overall performance when the number of threads is less than the
number of tiles
Change-Id: Iaee6082673dc187ffe0e3d91a701d1e470c62924
Small code cleanup. consec_zeromv refresh threshold
does not need to be computed for every super-block.
No change in behavior.
Change-Id: I8c4b1b28072f42b01d917fff6d1f62722f1e1554
The serial decode check is too strict for tile-threaded decoding as
there is no guarantee on the decode order nor which specific error
will take precedence. Currently a tile-level error is not forwarded so
the frame will simply be marked corrupt.
Change-Id: I51cf1e39e44bedeac93746154b36a4ccb2f059b1
Use the existing VP9_SET_SVC control to set the
first spatial layer to encode.
Since we loop over all spatial layers inside the encoder, the
setting of spatial_layer_id via VP9_SET_SVC has no relevance.
Use it instead to set the first_spatial_layer_to_encode,
which allows an application to skip encoding lower layer(s).
Change only affects the 1 pass CBR SVC.
Change-Id: I5d63ab713c3e250fdf42c637f38d5ec8f60cd1fb
When configured with high bit detpth enabled, the 8bit quantize
function stopped using optimised code. This made 8bit content
decode slowly. This commit re-enables the SSSE3 optimisations.
Change-Id: I194b505dd3f4c494e5c5e53e020f5d94534b16b5
We have historically added new bits to cat6 whenever we added a new
transform size (or bitdepth, for that matter). However, we have
always coded these new bits regardless of the actual transform size,
which means that for smaller transforms, we code bits that cannot
possibly be set. The coding (quality) impact of this is negligible,
but the bigger issue is that this allows creating bitstreams with
coefficient values that are nonsensible and can cause int overflows,
which then de facto become part of the bitstream spec. By not coding
these bits, we remove this possibility.
See issue 1065.
Change-Id: Ib3186eca2df6a7a15ddc60c8b55af182aadd964d
This is identical to what the tile size does for the last tile. See
issue 1042 (which covers generalizing the superframe/tile concepts).
Change-Id: I1f187d2e3b984e424e3b6d79201b8723069e1a50
See issue 1051. 6 bits is fairly arbitrary but at least allows writing
delta Q values that are fairly normal in other codecs. I can extend to
8 if people want full range, although I personally don't have any need
for that.
Change-Id: I0a5a7c3d9b8eb3de4418430ab0e925d4a08cd7a0
The resolution check fixs the issue which resets resize_pending
unnecessarily and causes not-bitexact with previous one-step version.
Change-Id: I4e7660b3c8f34f59781e2e61ca30d61080c322de
When configured with high bit detpth enabled, the 8bit quantize
function stopped using optimised code. This made 8bit content
decode slowly. This commit re-enables the SSE2 optimisation
(but not the SSSE3 optimisation).
Change-Id: Id015fe3c1c44580a4bff3f4bd985170f2806a9d9
Temporary fix to denoiser when dynamic resizing is on.
-Reallocate denoiser buffers on resized frame.
-Force golden update on resized frame.
-Don't denoise resized frame, and copy source into denoised buffers.
Change-Id: Ife7638173b76a1c49eac7da4f2a30c9c1f4e2000
For screen-content mode, with frame dropper off, put a limit
on how low encoder buffer can go.
Under hard slide changes, the buffer level can go too low and then
take long time to come back up (in particular when frame-dropping
is not used), which will affect the active_worst and target frame size.
Change-Id: Ie9fca097e05cd71141f978ec687f852daf9de332
Dynamic resizing now support two-steps scaling: first go down to
3/4 and then 1/2. This feature is under a flag which controls the
switch between two-steps scaling and one-step scaling (1/2 only).
Change-Id: I3a6c1d3d5668cf8e016a0a02aeca737565604a0f
This is more a proof of concept than anything else. The problem here
isn't so much how to code it, but rather where to place the resulting
code. All intrapred DSP code lives in vpx_dsp, so do we want the vp10
specific intra pred functions to live there, or in vp10/?
See issue 1015.
Change-Id: I675f7badcc8e18fd99a9553910ecf3ddf81f0a05
The x86 simd expects this. Identical alignment can be found in vp9
and vp10 also. Fixes crashes on 32bit x86 systems.
Change-Id: I229c88d8f696acbef5337c8fa9503528df4e1c40
I've added a few new functions (d45e, d63e, he, ve) to cover the
filtered h/v 4x4 predictors that are vp8-specific, the "correct"
d45 with the correctly filtered bottom-right pixel (as opposed to
the unfiltered version in vp9), and the "broken" d63 with weirdly
filtered bottom-right pixels (which is correctly filtered in vp9).
There may be a minor performance impact on all systems because we
have to do an extra copy of the Above pixel array to incorporate
the topleft pixel in the same array (thus fitting the vpx_dsp API).
In addition, armv6 will have a more serious performance impact b/c
I removed the armv6/vp8-specific assembly. I'm not sure anyone
cares...
Change-Id: I7f9e5ebee11d8e21aca2cd517a69eefc181b2e86
define NOMINMAX to allow the std:: versions to be used; min/max will be
defined transitively via windows.h otherwise
Change-Id: I692b03fa3e70b7a53962d3fd209498f70f712fed
vp9_filter_block_plane_ss11() and vp9_filter_block_plane_non420()
are only called for the uv planes.
Change-Id: Iacd3b3242c8ce581edd37c8f06d95efc8a0f88a3
The loopfilter masks are now built in the decode loop.
This is done so we can eventually reduce the number of
MODE_INFO structs required by the decoder.
The encoder builds the masks for the entire frame prior
to calling the loopfilter.
Change-Id: Ia2146b07e0acb8c50203e586dfae0c4c5b316f11
When configured with high bitdepth enabled, the 8bit transform
stopped using optimised code. This made 8bit content decode slowly.
Change-Id: I67d91f9b212921d5320f949fc0a0d3f32f90c0ea
Update rate correction factor when we drop the frame due to overshoot.
Only affects when the drop_overshoot feature is on: screen_content_mode = 2.
Change-Id: I67e24de979b4c74744151d2ceb3cd75fec2a1e7a
In the decoder, map this to the output variable vpx_image_t.r_w/h.
This is intended as an improved version of VP9D_GET_DISPLAY_SIZE,
which doesn't work with parallel frame decoding. In the encoder,
map this to a codec control func (VP9E_SET_RENDER_SIZE) that takes
a w/h pair argument in a int[2] (identical to VP9D_GET_DISPLAY_SIZE).
Also add render_size to the encoder_param_get_to_decoder unit test.
See issue 1030.
Change-Id: I12124c13602d832bf4c44090db08c1009c94c7e8
The name "display_*" (or "d_*") is used for non-compatible information
(that is, the cropped frame dimensions in pixels, as opposed to the
intended screen rendering surface size). Therefore, continuing to use
display_* would be confusing to end users. Instead, rename the field
to render_*, so that struct vpx_image can include it.
Change-Id: Iab8d2eae96492b71c4ea60c4bce8121cb2a1fe2d
In practice, this fixes the issue that if you have an odd number of
mi_cols, on the full right of the image, the UV int4x4 loopfilter
will be skipped over odd cols as well as odd rows (because it holds a
single variable for both edges).
See issue 1016.
Change-Id: Id53b501cbff9323a8239ed4775ae01fe91874b7e
Use the existing QP condition on limiting cyclic refresh, and add
addiitonal condition that block has been encoded with zero/small motion
x frames in row (where x is at least several times the refresh period).
Additional condition only affect non-screen content mode.
This helps to improve visual stability for noisy input, where on steady
background areas the application of delta_qp may lead to encoding the noise.
Also added a change to use the true skip (after encoding) to update the
last QP.
Change-Id: I234a1128d017d284cf767fdb58ef6c59d809f679
When the iOS SDK major version is 9 or higher:
- Pass -fembed-bitcode to compiler, assembler, and linker.
- Add a warning for simulator targets since yasm doesn't know
what -fembed-bitcode means, and exits with an error.
BUG=https://code.google.com/p/webm/issues/detail?id=1075
Change-Id: I38c997a0225e53c5dd1b4ddf7935d21362953f76
Always add IOS_VERSION_MIN to darwin arm cflags. The warning occured
because the default (9.0) does not match the value set by configure
(6.0).
BUG=https://code.google.com/p/webm/issues/detail?id=1075
Change-Id: Ia9085ceeca10e057f9eb781c14f07581bb6280a5
- Use the iphoneos SDK path (instead of macosx).
- Detect iOS SDK major version and disable media (armv6) when using
iOS SDK version 9 or higher.
BUG=https://code.google.com/p/webm/issues/detail?id=1075
Change-Id: I12f77dbeee4c0084e8322f6841813da8b5e91c16
these have been supported in tile-threaded decoding since:
b3b7645 vp9_dthread: remove frame_parallel_decoding_mode requirement
Change-Id: Ia5a752db9be937153cf4830d9258752136356d1b
Limit transform size for intra to 16x16, for non-screen content mode.
Little/no change in speed or metrics.
32x32 intra block is rarley selected in RTC (non-screen content) case,
but some visual improvement can be seen in some example,
e.g., captured_video_dark_whd.yuv.
Change-Id: I68e2db87875343b3fb9bb407a7709f0088f84072
remove static from fdct4/8/16/32 in vp10/encoder/dct.c
add prefix vp10_ to fdct4/8/16/32
add vp10/encoder/dct.h
Change-Id: I644827a191c1a7761850ec0b1da705638b618c66
Reallocation of mi buffer fails if change size on the first frame and
change config in subsequent frames. Add a condition for resolution
check to avoid assertion failure.
BUG=1074
Change-Id: Ie26ed816a57fa871ba27a72db9805baaaeaba9f3
Reference frame masking logic may skip checking zeromv-last mode.
Fix to avoid this and make sure zero-last is always checked.
No noticeable change in speed, and PSNR/SSIM metrics on RTC set overall
neutral (very small gain ~0.02).
Small visual improvement on few RTC clips.
Change-Id: I26eacdc449126424001a4a64e5ac31949f064417
the range check in dct.c (abs(input[i]) < (1 << bit)) will fail in many
cases. this was broken at the time this check was added
BUG=1076
Change-Id: I3df8c7a555e95567d73ac16acda997096ab8d6e2
the range check in dct.c (abs(input[i]) < (1 << bit)) will fail in the
25-29 range. this was broken at the time this check was added
Change-Id: I8ca9607f6cbdc8be7f47696ffeabbab3ac5727e2
Shortcut arg for --extra-configure-args --enable-examples. Enables
the examples, and thus ensures that all versions of libvpx that
iosbuild.sh produces can actually be linked.
Change-Id: I2ddda094361bf0ac77f8d2ae542e4dc7b2cab158
fixes build on windows x64; previously 'heightq' i.e., the 64-bit register
was accessed when only the 32-bit value was needed. given this is from a
stack variable the upper bits were undefined.
+ bump register/xmm counts; users of SETUP_LOCAL_VARS touch xmm13 in
64-bit builds and filter_block1d16_v* uses one extra temp variable
Change-Id: I9c768c0b2047481d1d3b11c2e16b2f8de6eb0d80
This commit removes mbmi_ext_base pointer from MACROBLOCK struct.
Its use case can be fully covered by cpi->mbmi_ext_base pointer.
Change-Id: I155351609336cf5b6145ed13c21b105052727f30
Add SVC codec control to set the frame flags and buffer indices
for each spatial layer of the current (super)frame to be encoded.
This allows the application to set (and change on the fly) the
reference frame configuration for spatial layers.
Added an example layer pattern (spatial and temporal layers)
in vp9_spatial_svc_encoder for the bypass_mode using new control.
Change-Id: I05f941897cae13fb9275b939d11f93941cb73bee
This means that we don't reconstruct in 4x4 dimensions, but in
blocksize dimensions, e.g. 4x8 or 8x4. This may in some cases lead
to performance improvements. Also, if we decide to re-introduce
scalable coding support, this would fix the fact that you need to
re-scale the MV halfway the block in sub8x8 non-4x4 blocks.
See issue 1013.
Change-Id: If39c890cad20dff96635720d8c75b910cafac495
In vp9, the bottom MV would be the average of the topright and
bottomleft luma MV (instead of the bottomleft/bottomright luma MV).
See issue 993.
Change-Id: Ic91c0b195950e7b32fc26c84c04788a09321e391
This has virtually no effect on coding efficiency, but it is more
logical from a theoretical perspective (since it makes no sense to
me that you would exclude a MV from a list just because it's sign-
inversed value is identical to a value already in a list), and it
also makes the code simpler (it removes a duplicate value check in
cases where signbias is equal between the two MVs being compared).
See issue 662.
Change-Id: I23e607c6de150b9f11d1372fb2868b813c322d37
For reading, this makes the operation branchless, although it still
requires two shifts. For writing, this makes the operation as fast
as writing an unsigned value, branchlessly. This is also how other
codecs typically code signed, non-arithcoded bitstream elements.
See issue 1039.
Change-Id: I6a8182cc88a16842fb431688c38f6b52d7f24ead
The implicitly changed value would be used for contextualizing future
skip flags of neighbour blocks (bottom/right), which is certainly not
what was intended. The original code stems from vp8, and was useful
in cases where coding of the skip flag was disabled. In vp9, the skip
flag is always coded. The result of this change is that for bitstream
parsing purposes, decoding of the skip flag becomes independent of
decoding of block coefficients.
See issue 1014.
Change-Id: I8629e6abe76f7c1d649f28cd6fe22a675ce4a15d
In decoder, export (eventually) into vpx_image_t.range field. In
encoder, use oxcf->color_range to set it (same way as for
color_space).
See issue 1059.
Change-Id: Ieabbb2a785fa58cc4044bd54eee66f328f3906ce
Verify the dynamic resizer behavior for real time, 1 pass CBR mode.
Start at low target bitrate, raise the bitrate in the middle of the
clip, verify that scaling-up does occur after bitrate changed.
Change-Id: I7ad8c9a4c8288387d897dd6bdda592f142d8870c
Verify the dynamic resizer behavior for real time, 1 pass CBR mode.
Run at low bitrate, with resize_allowed = 1, and verify that we get
one resize down event.
Change-Id: Ic347be60972fa87f7d68310da2a055679788929d
For 1 pass CBR spatial-SVC:
Add cyclic refresh parameters to the svc-layer context.
This allows cyclic refresh (aq-mode=3) to be applied to
the whole super-frame (all spatial layers).
This gives a performance improvement for spatial layer encoding.
Addd the aq_mode mode on/off setting as command line option.
Change-Id: Ib9c3b5ba3cb7851bfb8c37d4f911664bef38e165
Fixes temporal scalability. Updates were inadvertently turned
off for two pass svc causing crashes due to gf_group.index
growing unchecked.
Change-Id: Iff759946bf61bbde70630347cc8fa4d51a8c2d2f
The counts didn't take usehp into account, which means that if the
scope of the refmv is too large for the hp bit to be coded, the value
(always 1) is still included in the stats. Therefore, the final
counts will not reflect the entropy of the coded bits, but rather the
entropy of the combination of coded bits and the implied value (which
is always 1). Fix that by only including counts if the hp bit is
actually coded.
See issue 1060.
Change-Id: I19a3adda4a8662a05f08a9e58d7e56ff979be11e
The normative (convolve8) filter is optimized/faster than
the nonnormative one. Pass usage of scaler (normative/nonomorative)
to vp9_scale_if_required(), and always use normative one for 1 pass.
Change-Id: I2b71d9ff18b3c7499b058d1325a9554de993dd52
Unify the style of fdct4() fdct8() fdct16()
Add fdct32()
Add range_check() at each stage
Add unit test at ../../test/vp10_dct_test.cc
Change-Id: I13f76d9046c3ea473c82024b09a5bc8662e2c28e
Upstream hash: 476366249e1fda7710a389cd41c57db42305e0d4
Changes from upstream since last update:
4763662 mkvparser: fix type warnings
267f71c mkvparser: SafeArrayAlloc fix type warning
f1a99d5 mkvparser: s/LONG_LONG_MAX/LLONG_MAX/ for compatibility
bff1aa5 mkvparser: add msvc compatibility for isnan/isinf
Change-Id: Ie0375e564fc74b3b296744d0039830d2f77b83b6
See issue 1030. The value of frame_parallel_decoding_mode was ignored
in vp9 if refresh_frame_context was 0, so instead make it a 3-member
enum where the dependency is obviously stated.
Change-Id: I37f0177e5759f54e2e6cc6217023d5681de92438
In vp9, [0] and [1] had identical meaning, so merge them into a
single value. Make it impossible to code RESET_FRAME_CONTEXT_NONE
for intra_only frames, since that is a non-sensical combination.
See issue 1030.
Change-Id: If450c74162d35ca63a9d279beaa53ff9cdd6612b
1) copy following files from vpx_dsp/ to vp10/common/
vp10_inv_txfm.c
vp10_inv_txfm.h
vp10_inv_txfm_sse2.c
vp10_inv_txfm_sse2.h
2) change the function prefix "vpx_" to "vp10_" in above files
3) add unit test at vp10_inv_txfm_test.cc
Change-Id: I206f10f60c8b27d872c84b7482c3bb1d1cb4b913
This condition is not effectively in use. The actual reference
frame masking is done in other route.
Change-Id: Ia59c843bcac7243dada92f0f67658d7ce43df5e8
remove 'u' and specify all objects to allow objects with the same
basename to be added and a incremental rebuild to succeed
fixes issue #1067
Change-Id: Id0ebc89be826a026f1bbf21b4e32a2b1af45154d
Take out speed features that affect the compression performance
to simplify the coding route. This commit removes the motion field
mode search used in speed 3.
Change-Id: Ifdf6862cb1ece8261125a56d9d89bcef60758c00
WebM files could have CodecId missing in the track headers. Treat those files as
unknown input file type in vpxdec.
Fixes issue #1064.
Change-Id: I6c3bb7b4bd3a4f5c244312482a5996f8b68db3f3
avoid duplicating internal structures and include vp9_dx_iface.c
directly. these had fallen out of sync after the frame-parallel branch
merge.
Change-Id: I604cfbffa95abe2a1c8e906a696f32436b1422ed
this file needs to be reworked to remove the duplication of codec
internals + allow for divergence of vp9 and vp10
Change-Id: I6266b94ccfbc24dae30148f134804b52aa411b88
prevents an int -> vpx_img_fmt_t conversion warning with high-bitdepth
as it modifies the image format
Change-Id: Ie3135d031565312613a036a1e6937abb59760a7e
Access scaled reference frame in the sub8x8 rate-distortion
optimization loop only when the current test mode is an inter mode.
This prevents an ioc warning triggered by sending intra_frame index
to fetch scaled reference frame.
Change-Id: I6177ecc946651dd86c7ce362e3f65c4074444604
For 3 temporal layers, reduce somewhat the
cyclic_refresh_mode_max_mbs_perframe parameter, from 20% to ~14%.
Small increase in PSNR/SSIM metrics.
Change-Id: Ia216fa5474048f1ef7fe3db88cd60dfef2a1bf8a
Change settings for 1 pass CBR.
And only use SET_SVC control(s) if there is at least 1 layer (spatial or temporal).
This allows sample encoder to also work for 1 layer case.
Change-Id: I5b0a33c25afb2f24a3a8aa4ec8ade9afc87cd702
This commit allows the encoder to include sub8x8 inter mode with
scaled reference frame in the rate-distortion optimization scheme.
Change-Id: Ibbe9678801592826ef22566566dcdeeb008350d5
Sync the encoder's buffer offset calculation for sub8x8 block motion
compensated prediction with scaled reference frame to match the
decoder's behavior. This resolves an enc/dec mismatch issue when
sub8x8 inter mode with scaled is turned on.
Change-Id: I4bab3672b007a5ae0c992f8a701341892d2458b0
The fields are always coded in the frame itself, so there is never any
dependency on past frames. In practice, this fixes sign_bias being
ignored when error_resilient_mode=1.
See issue 1011.
Change-Id: I9d134ef6b445ced4d100fa735ce579855a0fa5af
the check performed within the while was redundant; simply place the
accumulation after all tiles are decoded.
Change-Id: I6a74e87257c775fd8bfc8ac4511e4a6ad8f18346
This is based on the original patch optimized for 32bit
platforms by Tamar/Ilya and now uses the x86inc style asm.
The assembly was also modified to support 64bit platforms.
Change-Id: Ice12f249bbbc162a7427e3d23fbf0cbe4135aff2
These frame types cannot make bitstream parsing depend on previous
frames, so the hypothetical combinations of e.g. keyframe=1 and
update_map=0 or keyframe=1 and temporal_update=1 are non-sensical.
Therefore, make it impossible to code such combinations in the vp10
bitstream header.
See issue 1044.
Change-Id: I3f0a83d5c7e3989541a469a909471424a285239d
If the encoder dynamic resize is triggered and change config()
is then called, it will reset the current (resized) codec width/height
back to the the config (unresized) width/height (which will then
prevent the resizing action from occurring in encoder_loop).
Avoid this by checking for a change in the config width/height
before resetting the cm->width/height.
Change-Id: Id9d50c0ee8a943abe4b6c72bbaa02d9696f93177
In VP9, the order for frame header was: [0] smooth, [1] regular, [2]
sharp, [3] bilinear. Per-block, the order was [0] regular, [1] smooth
and [2] sharp. For VP10, swap smooth/regular in the frame header so
that the block ordering and frame header ordering are interchangeable.
See issue #1046.
Change-Id: Ic9ec5964874375e40cd59bef50b489a76cbe4365
Unify the style of fdct4() fdct8() fdct16()
Add fdct32()
Add range_check() at each stage
Add unit test at ../../test/vp10_dct_test.cc
Change-Id: I9e912b2c5683862e65c5a21abc3e1c260cca4576
* changes:
test: limit the valid image size on OS/2
configure: add -Zhigh-mem to LDFLAGS on OS/2
configure: disable PIC on OS/2
Makefile: add $(STACKREALIGN) to CFLAGS for vp9_reconintra.c
x86inc.asm: fix NASM compilation
* changes:
Only build multithreaded functions on mt builds.
Don't build calc_psnr for high bit depth.
Enable missing dual lpf test
Remove unused VP10 functions.
Mark VP10 functions as 'INLINE'
Remove unused functions from test files
Only build append_negative_gtest_filter when it is used.
Add INLINE decoration to static test functions
* changes:
vp9_mcomp: make search functions private
vp9_mbgraph: use vp9_full_pixel_search(HEX)
vp9_temporal_filter: use vp9_full_pixel_search(HEX)
vp9_firstpass: make vp9_init_subsampling private
vp9_encoder: make vp9_alloc_compressor_data private
If either the encoder or the decoder is enabled, CONFIG_VP<N> will be
set. This simplifies the conditional and passes the chromium update
script when CONFIG_ values are passed in with 'yes' and 'no' values.
This was failing because it was checking against empty strings but
they are set to 'no'
Change-Id: I02ecd557210088ba1458cd0e89eead5666f6597a
Spatial/temporal svc code was removed. Verified using Borg test,
and the results before and after the change are matching.
Change-Id: I4c2ee5cd560428e3e50be02e57e5871ef4246390
For one pass CBR: only check for updating refresh_golden
if ext_refresh_frame_flags_pending is not set (i.e., == 0).
And move the resetting of ext_refresh_frame_flags_pending = 0
down to after the encode_loop (and account for dropped frames).
This is to prevent changing refresh_golden flga when the user
supplies the reference/update flags.
Change-Id: I4d87b3e705ba43f243667e367503b585c61e2a54
* changes:
Only build ssse3 filter functions on 64 bit
Clean up unused function warnings in vp8 encoder
Clean up unused function warnings in vp8 onyx_if.c
These were lost in the great sub pixel variance move of
6a82f0d7fb
Not having these functions caused a ~10% performance regression in
some realtime vp8 encodes.
Change-Id: I50658483d9198391806b27899f2c0d309233c4b5
previously any flags added while setting up the toolchain would
override the user selections; environment variables could be treated
similarly
Change-Id: Ibfcc644137d8e579af554d19a38d4020019a7a34
Mark functions in findnearmv.h, invtrans.h and setupintrarecon.h
with INLINE.
Hide function in postproc.h behind the same #if as it's callers.
Change-Id: Ic1e014a943d2aca280f137019218b9d4f1443d61
This is a leftover of the XMA code which was removed a long time ago.
Found while looking for unused functions.
Change-Id: I07a3d542ae55440af59380dcdcf9a6c11cdfcb75
This commit adds clamp of new vectors similar to the logic in RD loop.
Such clamp is not necessary from the perspective of VP8 bitstream, but
is added to improve ChromeCast mirroring's robustness.
Change-Id: I42f6adbc60ffce283b994869364230858632d6fa
For each block in pickinter: use average of four middle
pixels (instead of single pixel) to set skin map.
This can help a little in reducing false skin detection in
some cases.
Change-Id: Ic247af75e9c2948b08ab977a39e061adacd8ec97
In high bitdepth setting, the rate multipier may be set as 0. In
lossless mode, the RD cost would always be 0, resulting in bad
partition and prediction mode choices.
Change-Id: I297014dd8bfa8a07ff0ab480119f75678300ff68
This patch just fixes the test for the time being, but does not
actually solve the underlying issue, which still needs investigation.
Change-Id: I54a35de839723f5b499b57e38dd2bdd400adc427
Switch to use the normative (convolve8) filter for source scaling,
only for 1/2x1/2 scaling for now. This is faster and has better
quality than either the vpx_scale_frame or the nonnormative scaler.
Remove the vp9_scale_if_required_fast, which is now not used.
Change-Id: I2f7d73950589d19baafb1fa650eac987d531bcc8
Define it as a function of reference frame types to provide
scalability for multiple reference frames.
Change-Id: I77b856c96916f352bc31004b9266b3f24e19bd0f
this restores the previous version's behavior avoiding issues with
builds that may split sources on directory boundaries; protected
visibility may work in this case.
Change-Id: If37c70d9bd81de85a8e112457b9819a5cac6129d
For 1 pass CBR mode under screen content mode:
if pre-analysis (source temporal-sad) indicates significant
change in content, then check the projected frame size after
encode_frame(), and if size is above threshold, force re-encode
of that frame at max QP.
Change-Id: I91e66d9f3167aff2ffcc6f16f47f19f1c21dc688
Only test for using golden as reference for variance partition
selection if it is used as a reference for that frame.
For temporal layers, golden may not be a reference on a given frame,
even though it was for some previous frame. If it is not a reference
for current frame, don't check/use it for partition selection.
Change-Id: I6b0f2bd36aebbb5903077c9a0a66d80f1de9a7b1
CONFIG_VP9_HIGHBITDEPTH is currently used by both vp9 and vp10, but in
many place outside vp9/vp10, the macro was used in conjunction of
CONFIG_VP9. This created a dependency on vp9 for vp10 to build. This
commit removes the dependency by use CONFIG_VP9_HIGHBITDEPTH only in
these places.
Change-Id: I8cc007fc9cf132394c6498ce6759e606b64a6ad0
This commit renames the vp10 encoder, decoder, and common interface
file names from vp9_ prefix to vp10_ prefix.
Change-Id: Iafb5d786e4b428d2b9bf097123bd86c4fa9ded24
For speed 7, real-time mode: Base layer frames are further apart
(for #temporal layers = 3, this is every 4 frames) so worth keeping
same motion search parameters (as in speed 6) on the base layer frames.
Change-Id: Idebf49dda6ef4f3d9a55aee55129a68253f692fb
gcc-based builds will allow a 0-element array, but visual studio builds
will not; this change hides the encoder and decoder specific symbols as
modules using them are selected based on the configuration.
Change-Id: Ic16ba9d12241070ec689dc5880164c14a4f7ca44
* changes:
Only use .text sections for aout
Use newer x86inc.asm
Use .text instead of .rodata on macho
Copy PIC handling code from x86_abi_support
Set 'private_extern' visibility for macho targets
Avoid 'amdnop' when building with nasm
Catch all elf formats
Expand PIC default to macho64 and respect CONFIG_PIC from libvpx
Use libvpx defines to set name mangling rules
Customize x86inc.asm for libvpx
Rename updated version of x86inc.asm
Use "private_prefix" instead of "program_name" and make vpx the default
prefix.
Change-Id: I4883a99b2aee8e5dc9f2c16a2e6f4b5d6e4de458
The read only sections are getting stripped on some OS X builds. As a
result, random data is used in place of the intended tables.
Change-Id: I58c18a53e503f093ee268451698c5761e6c32540
Other implementations of x86inc.asm have more comprehensive nasm
workarounds. This is the only thing that was changed for the previous
import to libvpx. See if we can still get away with it.
Change-Id: I3ef6fe9a4816461c89431a82b7e4a08b4b948d39
Make sure all variants get correct visibility and SECTION notes.
libvpx only pass elf32 and elf64 to the assembler, never just elf.
Change-Id: I7c36c115bf52436c9afe61985c859a2081948271
Revision a95584945dd9ce3acc66c6cd8f6796bc4404d40d
from git://git.videolan.org/x264.git
Temporarily name file x86inc.asm until all necessary local patches are
applied.
Change-Id: I9c7d0ed4d3ed900ae2d5db0abbcc048a2892c9b8
Use the correct period (in terms of cr->percent_refresh) for the condition
of larger delta-qp following key frame.
And account for larger interval for temporal layers.
Change-Id: Ibb43f5200f9b1eeb8bbb8211327b08ecda3c3b8a
Re-investigated the second-level sub-pixel motion search. Improved the
way of choosing search points. Rewrote the second-level search code.
At speed 0, the borg tests showed:
1. for stdhd set, Avg PSNR gain: 0.216%; Overall PSNR gain: 0.196%;
SSIM gain: 0.206%. Only 1 out of 15 clips showed PSNR loss.
2. for derf set, Avg PSNR gain: 0.171%; Overall PSNR gain: 0.192%;
SSIM gain: 0.207%. Only 3 out of 30 clips showed PSNR losses.
Added the condition for third-point checking, namely, less points
were checked. Speed tests showed no speed loss(Avg 0.3% speedup at
speed 0).
Change-Id: I6284ebb3fa7ba63be8528184c49e06757211a7f1
when configuring with mips32-android-gcc HAVE_MIPS32 would be set, but the
ndk does not set -mips32r2 for APP_ABI=mips which results in BSwap32 failing
to build; refine the check in endian_inl.h
Change-Id: I22893fe61f29111eb902d961b500b2174596268d
The test file compiler fails if one uses --disable-vp8-decoder
--enable-vp9-decoder. It effectively turns on CONFIG_VP8 and
CONFIG_DECODERS, but turns off CONFIG_VP8_DECODER, which causes
compiler error at test_vector_test.cc.
This commit fixes this issue by adding vp8/9 decoder flags to
the decoder behavior test, respectively.
Change-Id: I097ff8fd5e12715a94a565a82e54503885eb7187
-For ambient qp in active_worst setting: increase the initial
averaging time (from very first frame) to account for avg_qp of key_frame.
-In postencode on key frame: update the last_q/avg_q[key_frame] for
all temporal layers.
Change-Id: I5313153d350b1045b4835ce948dfffb7d2039b52
Condition usage of rc.frames_since_golden to non-svc mode.
rc.frames_since_golden, which is used in non-svc mode to add second reference,
was causing, under certain condiiton, the turning off of golden reference
for svc case.
Change-Id: Icec644d235d0471e56d8ff73d6c37278bd6ecd3b
and FUN_CONV_2D macros. The predict lut now handles
this case. The encoder now calls vpx_scaled_2d() instead
of vpx_convolve8() for scaling.
Change-Id: Ia1c8af8a31e4cb4887a587143108cb45835f7df7
This reverts commit a5e97d874b.
Additionally:
Revert "vpx_convolve_copy_sse2: fix win64"
This reverts commit 22a8474fe7.
This change performs poorly on various x86_64 devices affecting
performance by 1-3% at 1080P. Performance on chromebook like devices was
mixed neutral to slightly negative, so there should be minimal change
there.
Change-Id: I95831233b4b84ee96369baa192a2d4cc7639658c
This commit clears all the vp9_ prefix use case in vpx_dsp. It gets
the vp9 folder ready to branch out vp10.
Change-Id: I2906eec179ee792b4af8c9b4161313653050e931
This commit clears the function naming convention in vpx_dsp. It
replaces vp9_ prefix of global functions with vpx_ prefix. It also
removes the vp9_ prefix from static functions.
Change-Id: I6394359a63b71a51dda01342eec6a3cc08dfeedf
Choose a different diagonal point to check when the two costs are
the same, making it consistent with the way we choose the best mv.
This slightly changes the encoding result, and the derflr set borg
test at speed 0 shows 0.027% Overall PSNR gain, 0.024% Avg PSNR
gain, and 0.043% SSIM gain.
Change-Id: Ic8ee3a6767394866d159e4f9e1c777604dd73c17
If the current best mv(namely, the search center) is still the best mv
after the first level search, the second level checks is skipped. This
patch doesn't change the bitstream. At speed 0, it speeds up the encoder
by 1% - 2%.
Change-Id: I054c91b884d3f7aef157436c061744562bd6506d
Add a guard to exclud dspr2 inverse transform files from vpx_dsp
make file, when high bit-depth is turned on. This fixes the jenkins
nightly build.
Change-Id: Ibacd86563af1ec4810c550905b3fa0397baeeafc
Changes:
b6de61a Adds support for simple tags
75a6d2d sample_muxer: Don't write huge files.
cec1f85 mkvmuxer: remove unused timecode_scale variable
8a61b40 Merge "mkvparser: Tiny whitespace fix."
7affc5c clang-format re-run
d6d04ac mkvmuxer: use generic Cluster::AddFrame
4928b0b Merge "mkvmuxer: Write Block key frames correctly."
c2e4a46 Merge "sample_muxer: Use AddGenericFrame to add frames."
e97f296 mkvparser: Tiny whitespace fix.
d66ba44 Merge "Add support to parse DisplayUnit."
deb41c2 Add support to parse DisplayUnit.
42e5660 Fix issues on EBML lacing block parsing
fe1e9bb Fix block parsing to not allow frame_size = 0
2cb6a28 Change assertions to checks when parsing TrackPositions
d04580f Fixes issues on Block Group parsing
c3550fd mkvmuxer: Write Block key frames correctly.
5dd0e40 Merge "mkvmuxer: Set is_key to true for metadata blocks."
8e96863 mkvmuxer: Set is_key to true for metadata blocks.
a9e4819 sample_muxer: Use AddGenericFrame to add frames.
5a3be73 Change assertions to checks when load CuePoints
f99f3b2 mkvmuxerutil::EbmlDateElementSize: remove value param
ff572b5 Frame::IsValid: fix track_number check
b6311dc mkvmuxer: Refactor to remove a lot of duplicate code
256cd02 Merge "mkvmuxer: DiscardPadding should be signed integer."
16c8e78 mkvmuxer: s/frame/data in all AddFrame* functions.
c5e511c mkvmuxer: DiscardPadding should be signed integer.
4baaa2c Add framework build script: iosbuild.sh
3d06eb1 PATENTS: fix a typo: constitutes -> constitute
d3849c2 mkvparser: Dead code removal.
f439e52 Change assertions to checks when preloading Cues
d3a44cd Fix track transversal when listing Cues on sample
c6255af Tweak .gitignore so git status is clean after checkout and
build: - added missing underscore to sample_muxer - added cmake and make
related files
b5229c7 Makefile.unix: s/samplemuxer/sample_muxer/
e3616a6 Add support to parse stereo mode, display width and display
height in mkvparser
a4b68f8 parser: Fix bug in Chapters::Atom::Parse()
bab0a00 cmake: Set library and project name the proper way on Windows.
feeb9b1 Set library name to match Windows expectations.
b9a549b Fix CMakefile to generate libwebm.a
b386aa5 Add CMakeLists.txt and msvc_runtime.cmake.
b0f8a81 parser: Fix memory leak in Chapter parsing
f06e152 mkvmuxer: Fix MoveCuesBeforeClustersHelper recursive call.
27bb747 allow subtitle tracks with ContentEncodings
623d182 DoLoadCluster: tolerate empty clusters
1156da8 Update PATENTS to reflect s/VP8/WebM/g
0d4cb40 mkvmuxerutil: Use rand() in MSVC builds.
e12fff0 mkvmuxer: Overload WriteEbmlHeader for backward compatibility
a321704 mkvmuxer: write correct DocTypeVersion
574045e mkvmuxer: fix DiscardPadding
8be6397 Include crop elements when calculating size of Video element
8f2d1b3 mkvparser: fix DiscardPadding extraction
1c36c24 mkvmuxer: fix style guide violations
568504e Merge "UUIDs can have their high bit set"
acf788b Add support for CropLeft, CropRight, CropTop and CropBottom
elements.
418188b Merge "muxer: codec_id is a mandatory element"
07688c9 mkvmuxer: Reject frames if invalid track number is passed.
2a63e47 muxer: codec_id is a mandatory element
d13c017 UUIDs can have their high bit set
Change-Id: Iba28acb1ff774349d03e565f2641ddea132cf1e7
fixes link under vs9; this is the same change as:
dbf6e3f gen_msvs_vcxproj.sh: Avoid object name collisions.
Change-Id: I2a188c9024d0605e60e5e03ddcef1a25e7e53585
Chromium puts all the yasm output in the same directory. Looking at ways
to improve this but in the meantime get rid of collisions.
Change-Id: I923c5231d14e895ab96521eb89807ede868a0753
Ssim_vars is used to accumulate stats based 4x4 pixel blocks, this
commit changes the allocations size to be based on mi_rows and mi_cols
to avoid out-of-bound memory access for larger size videos. The hard
coded 720x480 can only work for image size up to 2880x1920.
Change-Id: Id9d07f3f777385b448ac88a6034b7472e4cf3c79
This commit moves the module inverse transform functions from vp9
to vpx_dsp folder. The hybrid transform wrapper functions stay in
the vp9 folder, since it involves codec-specific data structures.
Change-Id: Ib066367c953d3d024c73ba65157bbd70a95c9ef8
This got erroneously changed during the refactor. This fixes
SvcTest.TwoPassEncode2TemporalLayersWithMultipleFrameContextsAndTiles.
Change-Id: Ifa5ab0e098396c5e2d10478db87df256eadfa4c7
This function suffers from a couple problems in small core(tablets):
-The load of the next iteration is blocked by the store of previous iteration
-4k aliasing (between future store and older loads)
-current small core machine are in-order machine and because of it the store will spin the rehabQ until the load is finished
fixed by:
- prefetching 2 lines ahead
- unroll copy of 2 rows of block
- pre-load all xmm regiters before the loop, final stores after the loop
The function is optimized by:
copy_convolve_sse2 64x64 - 16%
copy_convolve_sse2 32x32 - 52%
copy_convolve_sse2 16x16 - 6%
copy_convolve_sse2 8x8 - 2.5%
copy_convolve_sse2 4x4 - 2.7%
credit goes to Tom Craver(tom.r.craver@intel.com) and Ilya Albrekht(ilya.albrekht@intel.com)
Change-Id: I63d3428799c50b2bf7b5677c8268bacb9fc29671
It in essence refactors the code for both the interpolation
filtering and the convolution. This change includes the moving
of all the files as well as the changing of the code from vp9_
prefix to vpx_ prefix accordingly, for underneath architectures:
(1) x86;
(2) arm/neon; and
(3) mips/msa.
The work on mips/drsp2 will be done in a separate change list.
Change-Id: Ic3ce7fb7f81210db7628b373c73553db68793c46
Don't run rate_block (cost_coeffs) if distortion alone is enough to
surpass best_rd.
This decreases 2nd pass runtime on HD at speed 2 by about 2%. There is
zero effect on output if tx_cache is removed.
Change-Id: Ia3b1cc77bfbe6ee988c395fde06c0eb92940b784
1. The RD scores obtained during the tx size selection were stored in the
tx cache, and used to help make the tx decision for the following frames.
This wasn't used anymore in VP9 encoder. Recovered the related decision
making code from 1.5+ years ago, and borg tests didn't show any quality
gain. This patch removed it to lower the complexity.
2. An optimization was done after the above refactoring. If the tx_mode
is not TX_MODE_SELECT, we only need to test the chosen tx size instead
of all posible tx sizes. This gave a 1.5% average speed gain at speed 2,
and a 1% average speed gain at speed 3.
Change-Id: Id8cd650e066a8cef33829d8c15388a8138adc78c
The forward 32x32 2D-DCT functions are aligned in vpx_dsp folder.
The vp9_dct.h file is not effectively used now.
Change-Id: Ie7946b6fdd784b8e91496242337bc9002c75c281
Replace the duplicate coefficient definition in neon implementations
of inverse transform with those from vpx_dsp/txfm_common.h
Change-Id: I4cd9bd9569ab1793dfdbb6f16d80bcb581599f0d
This commit replaces vp9_idct.h with txfm_common.h in many SIMD
implementation files for precise file dependency.
Change-Id: If73dd726bb16537e7494f28538b0a169810f9756
Separate the common coefficient constant into vpx_dsp/txfm_common.h.
Move the SSE2 macro definitions to vpx_dsp/x86/txfm_common_sse2.h.
This clears the use case of vp9_idct.h in vpx_dsp folder.
Change-Id: I319735a2abf42888e5080ac14cfbcde34be7b121
requires r10e or newer:
Android NDK, Revision 10e (May 2015)
...
Other bug fixes:
...
- Fixed .asm support for ABI x86_64.
Change-Id: I51ec9a5f77c982b7412d922e896348a83ae2d7d6
Avoid scaling the references if they have already been scaled.
Change only affects 1 pass non-svc mode for now.
Change-Id: I204f4079c026cba7adce7a7f855d072f6139ccec
The RD and load save/code grabs it as groups of four. In practice there
is no change to physical allocations becaquse this is backed by a 16-byte
memalign.
Change-Id: I01e89769872300e23227e03dd24a6e229f482025
Add vpx_dsp_rtcd.h to the header file list. The od_bin_fdct8x8()
here depends on forward 8x8 2D-DCT.
Change-Id: I1d71edc71f07069808823d2445c1cafd285e1b94
This commit factors out common macro definitions from the forward
and inverse transform implementations into vpx_dsp. It removes
the duplicate macro definitions from encoder and decoder folders.
Change-Id: I92301acbd3317075e9c5f03328a25abb123bca78
This commit factors the 4x4, 8x8, and 16x16 2D-DCT forward
transform operations into vpx_dsp folder.
Change-Id: I084b117b79c0925edcbcabb93f62b9f4bf8dbe7d
vp9_itrans*_dspr2.c aren't necessary for high bitdepth builds and
notably vp9_itrans8_dspr2.c fails in various configurations using a
codesourcery toolchain:
vp9_itrans8_dspr2.c:31:5: can't find a register in class 'GR_REGS' while reloading 'asm'
Change-Id: I2ac76203e65cc643cb835ab50e95701896d92a1a
This test places 128 in positions that would not be found
in the VP9 filter tables. The ssse3 code packs this table
into chars and uses the pmaddubsw instruction, which treats
the value as signed. The ssse3 code checks for 128 in
position 3, skipping the ssse3 code if found, and calls
vp9_convolve8_c(). vp9_convolve8_c() is also used for scaling.
ChangeFilterWorks breaks the ssse3 scaling code found in other
commits.
Change-Id: I1f5a76834bc35180b9094c48f9421bdb19d3d1cb
Eliminates the byte by byte read from bool decoder, by reading
in a size_t and then shifting it into place.
Change-Id: I0ed8c7b6f942847e79cc90105dc1d2b5b3deb0d6
This commit limits the scope of 1-D DCT and ADST functions within
vp9_dct.c and makes them static. This largely clears out the cross
referencing issue between vp9_dct.c and the SIMD optimizations.
Change-Id: If7cac478b11bb32328ccf70a9f60b709dad43d7f
The SSE2 version high bit-depth forward hybrid transforms are
essentially using the C functions via cross referencing to 1-D
functions in vp9_dct.c. This commit unifies the two versions and
removes the unnecessary dependency.
Change-Id: Ib4d0702a138f8daf7d0bd97c141ee7088f293765
Separate the hybrid transform case from 2D-DCT case. This will
allow us to clear up cross dependency between c and SIMD
implementations later.
Change-Id: Iaa499e8b096850a1c5a0c50a3b6e63e15d0184bf
The following quantization functions were moved:
vp9_quantize_b
vp9_quantize_b_32x32
vp9_highbd_quantize_b
vp9_highbd_quantize_b_32x32
vp9_quantize_dc
vp9_quantize_dc_32x32
vp9_highbd_quantize_dc
vp9_highbd_quantize_dc_32x32
The purpose of doing that was to allow these functions to be shared
by multiple codecs.
Change-Id: Id8ab939f283353cdd07bd930d47db3d932a5d87f
This commit moves the loop filter dspr2 implementation from vp9 to
vpx_dsp directory. It also fixes header file format issues.
Change-Id: I09203ed4bd267d7fd76bb79a6ee84a37646206b2
Remove the use of drop_frames_water_mark, as this is used for
frame dropping control. Use fixed threshold for now on buffer underflow.
Change-Id: If0ddda9f7f6fa96067cdcb0eccb42e17bda37c32
For vp9 decoder build without profile 2 and profile 3 support, this
commit changes to report error "Unsupported bitstream profile" for
input streams in profile 2 or 3, rather than other misleading error
information.
In addition, one of the invalid files in unit tests is actually coded
profile 2, this commit makes it tested only when the decoder is built
with vp9-highbitdepth.
This fixes issue #1028.
Change-Id: I8b6c1210787c8f89c703a546687dcf973ac20fc0
The various tap loop filter operations are common functions across
codec. This commit moves them along with SIMD optimizations to
vpx_dsp folder.
Change-Id: Ia5fa0b2e5289cdb98467502a549c380b9c60e92c
In aq-mode=3 under a resizing action (i.e., resize_pending != 0),
force an update of the golden reference frame.
Change-Id: I14806f6db71b5f8c827678cc5e1fc913c138a9a4
Fix bug in setting this flag for animated content.
The bug did cause quality to increase because far
more frames are not boosted than boosted.
However, the speed trade off to gain is a lot less
favorable and the behavior was not as intended.
Change-Id: I89fb70419c88b26f40b3534de0481730a1b3fcfa
Move the clamp functions to vpx_dsp_common.h file. Clear out the
dependency of vp9_loopfilter_filters.c on vp9_common.h file.
Change-Id: I9c4b928bcd7f597106b5aa96354356d3775a3431
Use drop_frames_water_mark for threshold on buffer underflow,
and change threshold for resize down.
Change-Id: I2de19adce50abe9bcdc0b107528cec8cc1857fcc
The fast scaling for 1 pass mode was being used only on the
first frame after resizing event (because resize_scale_num/den
is set to 1 and only changed for first frame following resize event).
Change-Id: I723b63e21823eb858f25f5662d2bbe4f1842e61f
Proper use/update of resize_state and resize_pending to constrain
the total amount of downsizing to be at most one scale down, for now.
Change-Id: Id18fc32499f2fbdbec16728dcdc9e4eac09098f0
From Change Ibf0c30b72074b3f71918ab278ccccc02a95a70a0
There is still an issue relating to one animated test clip with repeat
patterns where this change effectively increase the default maximum
arf interval by +1. This can be examined seperately.
Change-Id: Idd01d5480fc45202d8a059a0c3afc0997cc5bdd1
Flaten the intra block decoding process. It removes the legacy
foreach_transformed_block use in the decoder. This saves cycles
spent on retrieving the transform block position.
Change-Id: I21969afa50bb0a8ca292ef72f3569f33f663ef00
This commit simplifies the intra block boundary condition logic.
It removes the block index from the argument set.
Change-Id: If00142512eb88992613d6609356dfd73ba390138
Eliminates the byte by byte read from bool decoder, by reading
in a size_t and then shifting it into place.
Change-Id: Id89241977103fc3b973e4ed172a5cbf246998e5d
The clamp calls with INT32_MIN and INT32_MAX have no effect at all on
int values passed in, therefore this commit removes those effectless
clamps and also adds more const intermediate results to make the code
more readable.
Change-Id: I66d8811f58bb74ec31cbec9a6c441983a662352e
Rework the inter mode transform block decoding loop. Replace the
block index with the row and col index as the input argument. It
saves function call to compute the row and col index according to
the block index and overall block size, and many if statements
associated with the transform block position relative to the coding
block. For the test bit-stream pedestrian_area 1080p at 5 Mbps,
the decoding speed goes up from 81.13 fps to 81.92 fps.
Note that the intra coded block decoding needs more refactoring
work than the inter ones. So keep it using foreach_transforme_block
as for now.
Change-Id: I5622bdae7be28ed5af96693274057f55ba9b4fb4
The encoder gets its dqcoeff from the context tree. In the decoder move
it to directly after MACROBLOCKD.
Change-Id: I46c9b76f26956a360d17de0b26ecb994dae34ecb
Even if the recode loop is not enabled for the current frame type
trap the case where the projected size of a a frame is above the
maximum allowed in recode_loop_test()
Change-Id: I453004694b8f8699e3c2a83252e9f83adccdda4e
Changes to allow more use of rectangular partitions at
speeds 1 and 2 for content classed by the first pass as
animation and for blocks near the active image edge.
This has quite a big impact in quality for the animated
test sequence but also hurts encode speed for speed 2.
For other content types the impact on both speed and
quality is small.
Added some plumbing for detection of internal vertical
image edges.
Change-Id: I3fc48de2349f8cb87946caaf0b06dbb0ea261a9a
Change speed features / behavior for split mode when there
is an internal active edge (e.g. formatting bars).
Remove some threshold constraints in rd code near the active
edge of the image.
Add some plumbing for left and right active edge detection.
Patch set 5. Limit rd pass through for sub 8x8 to internal active edges.
This takes away any speed penalty for most clips but keeps the enhanced
edge coding for the more critical case of internal image edges
Change-Id: If644e4762874de4fe9cbb0a66211953fa74c13a5
Replace block index with transform type in the argument list. This
allows to save an extra fetch to the prediction mode. For pedestrian
area 1080p coded at 5 Mbps with single tile, the average decoding
speed goes up from 80.55 fps (before the refactoring series) to
81.13 fps.
Change-Id: Icbebf84ce63c19c0c92f3690ed201f6c3eab7881
If the pre-selected partition size (from variance partition) is
32x32, also apply nonrd partition search for 32x32 and 16x16 size.
Overall small positive gain in metrics, average ~1%.
Some visual improvement, for lower resolutions.
Change-Id: I69cb425bda94f7d13d34c451ab30e9276335a30e
The decoding process handles detokenization and reconstruction per
transform block sequentially. There is no need to offset the dqcoeff
buffer according to the transform block index. This allows to
reduce the memory spill and improve cache performance.
Change-Id: Ibb8bfe532a7a08fcabaf6d42cbec1e986901d32d
This commit replaces the vp8_ prefixed subtract function with the
common vpx_subtract_block function. It removes redundant SIMD
optimization codes and unit tests.
Change-Id: I42e086c32c93c6125e452dcaa6ed04337fe028d9
inline the code directly in read_mv_component(), the only place where it
was being used; this removes a function call in a hot function
Change-Id: I66f99c0c9ce3bc310101dbca4a470f023cc6fb55
To aid version management for integration with ffmpeg by use
of:
#ifdef VPX_CTRL_<CTRL_ID>
...
#endif
Change-Id: If550e06de4d3aa3685881f312ce6a86fa9de083b
Adds two new vp9 parameters --min-gf-interval and --max-gf-interval
to enable testing based on frequency of alt-ref frames.
Also adds a unit-test to test enforcement of min-gf-interval.
For both these parameters the default value is 0, which indicates
they are picked by the encoder, based on resolution and framerate
considerations. If they are greater than zero, the specified
parameter is honored.
(Additional note by paulwilkins)
Note that there is a slight oddity in that key frames are also GFs and
considered part of GF only group. However they are treated as not
being part of an arf group because for arf groups the previous GF is
assumed to be the terminal or overlay frame for the previous group.
(end note)
Change-Id: Ibf0c30b72074b3f71918ab278ccccc02a95a70a0
This reverts commit a42df86c03.
this change causes MSA/VP9SubpelVarianceTest.Ref and
MSA/VP9SubpelVarianceTest.ExtremeRef failures under
mips32r5el-msa-linux-gnu and mips64r6el-msa-linux-gnu
Change-Id: I40b71a0b774eaeb31f66f795733f95cf360909f7
This reverts commit 61774ad1c4.
this change causes MSA/VP9SubpelAvgVarianceTest.Ref failures under
mips32r5el-msa-linux-gnu and mips64r6el-msa-linux-gnu
Change-Id: I7fb520c12b2a3b212d5e84b7619a380a48e49bb0
The vp9_lpf_vertical_16_dual function optimized for x86 32bit target. The hot code in that function was caused by the call to the transpose8x16.
The gcc generated assembly created uneeded fills and spills to the stack. By interleaving 2 loads and unpack instructions, in addition to hoisting the consumer
instruction closer to the producer instructions, we eliminated most of the fills and spills and improve the function-level performance by 17%.
credit for writing the function as well as finding the root cause goes to Erik Niemeyer (erik.a.niemeyer@intel.com)
Change-Id: I6173cf53956d52918a047d1c53d9a673f952ec46
Added code to reduce the minimum partition size searched
for super blocks at or straddling the edge of the image.
If the first pass has detected formatting bars the "active" edge
may not be the real edge.
Change-Id: I9c4bdd1477e60f162a75fac95ba6be7c3521e05c
Correct the ARF boost calculations to partly discount
inactive or very low energy regions of the image.
Examples (formatting bars and 0 energy areas of animated clips).
Change-Id: I241af058d10aba8c67a4deca36deb913047d4561
This commit moves the primitive multi-threading files from vp9
folder to vpx_thread, which will be accessible by all vpx codec.
Change-Id: Ib51e66e9c69801c10631fab56d35a0c0aaed5883
the max value of the lookup in expanded form is:
(((1 << 7) - 1) << 1) - 65 + 1 + 64 = 254
remove the clamp [0, 253] and add one table entry
Change-Id: I0b5d0c66702fdb0b8f1cc9ab9b0dac66326e85a6
to MB_MODE_INFO_EXT. This saves 36 bytes per 8x8 area for
both the decoder and encoder. (encoder has two MODE_INFO
buffers)
Change-Id: If006abb2224acaf326df3c2be09e77e967662107
Only do the check for resizing if the feature is selected
(i.e., resize_mode = RESIZE_DYNAMIC).
And modify condition for checking to be resize_count >= window,
(since framerate can change).
Change-Id: Idceb4e50956bb965a1492b4993b0dcb393c9be4d
only uint8 is required; each use only loads one value as a uint8
quiets a few type conversion warnings
Change-Id: I03dc0dc0eb01ac23a6e8673daa2b77c6c57bf1b0
- Change default real time speed to -6.
- Add vpxenc_vp9_webm_rt_multithread, which encodes
niklas_1280_720_30.y4m with 2 to 4 threads using 2 to 4
tile columns.
Change-Id: I4d86c3360aec67ae5d1ba82eb6e0f0be8068b5af
Reduce boost for segment#2 for low bitrates and low-res.
This change is to reduce the rate overshoot at low bitrates.
No change in behavior, except at the very low bitrates.
Change-Id: I0dbd9d3b6356da5804de94adf10fca6a7a8f8948
Keep the same transform cutoff and partition selection
for speed 5 as in speeds >=6 (non-rd speed settings).
Existing setting for key frame at speed 5 allowed transform size
up to 32x32 on key frames, and did not allow for 4x4 block partition size.
This created more visual artifacts on first few frames.
avgPSNR/overallPSNR/SSIM gains of 0.2/0.7/0.8 for rtc_derf(low-res) set,
and 0/0.7/1.1 gains for rtc set.
Change-Id: I8c139ec6c9bb74e14b4ffbad5f12e94f18a59c0b
configure.sh was setting some Mac OS X options for iOS targets, which
confuses the iOS 9 beta SDK in Xcode 7 when linking libraries.
Additionally, old armv6 media extensions were being enabled on iOS
when they're not needed (we always have Neon since iOS 6). These
broke on iOS 9 SDK which no longer assembles those instructions.
Change-Id: I4e4d2722392ead3382ce96289c03ef1e489799d6
skips testdata verification; useful with slow media or if the data was
retrieved via a separate call to testdata
Change-Id: Ifd97892cee6c04b0111874cc8071675e90ec852b
For speed 5 real-time mode, the selection of the partition size for
superblocks on the segment (aq-mode=3) uses the non-rd recursive
pick partition search, and can sometimes select 64x64.
For low resolutions, visually better to limit this to 32x32.
Change-Id: I69657a7ed8899f8b3cf8c9c318a2509c5c72c565
For screen content don't refresh a block at a quantizer higher than
it was last coded at. PReviosuly at realtime speeds the encoder had a
tendency to recode a block from GOLDEN with a higher Q than it was last
coded at.
Change-Id: Iacd561806c769dcce1a81b9827ffc70090f5ba18
Decision to scale down/up is based on buffer state and average QP
over previous time window. Limit the total amount of down-scaling
to be at most one scale down for now.
Reset certain quantities after resize (buffer level, cyclic refresh,
rate correction factor).
Feature is enable via the setting rc_resize_allowed = 1.
Change-Id: I9b1a53024e1e1e953fb8a1e1f75d21d160280dc7
There is a naming conflict in the chromium build system.
The rest of the variance functions will move to vpx_dsp soon.
Change-Id: Iff78da2aafb0d7380eda73e38d7dac72110a1e47
The internal behavior of block_yrd differs in high bit depth
settings from 8-bit one. This causes the assertion condition not
true for high bit depth.
Change-Id: I15dc02e7162d27cabe78c451941d769d488b1174
The overflow issue affects a variable that is only used in inter
mode. This commit fixes the ioc warning triggered in the intra
mode. It does not affect the compression performance.
Change-Id: I593d1b5650599de07f3e68176dd1442c6cb7bdbc
set_frame_size() is being called twice, once before entering
encode_encode_frame_to_data_rate(), and once again in that function.
No need to call it twice for one-pass mode.
Change-Id: I5fabaf0a90482d4f42cd89ef7ae1402c31aec600
This patch modified the thread creating code. When use_svc is true,
the number of threads created is decided by the highest resolution.
This resolved WebM issue 1018.
Change-Id: I367227b14d1f8b08bbdad3635b232a3a37bbba26
* changes:
vp9_decodeframe.h: remove unused prototype
vp9_decodeframe: move public funcs to end of file
vp9_decodeframe: reorder some functions
vp9_decodeframe: hide vp9_dec_build_inter_predictors_sb
This commit fixes a potential integer overflow issue in function
hadamard_16x16. It adds corresponding dynamic range comment.
Change-Id: Iec22f3be345fb920ec79178e016378e2f65b20be
the declaration containing the alignment in vp9_filter.h was removed in:
eb88b17 Make vp9 subpixel match vp8
fixes a crash in 32-bit builds
Change-Id: I9a97e6b4e8e94698e43ff79d0d8bb85043b73c61
If the frame size increases, the tile data buffer needs to be
re-allocated according to the number of tiles existing in current
frame. This patch makes the multi-tile encoding work in spatial
SVC usage case, and partially solved WebM issue 1018.
Change-Id: I1ad6f33058cf5ce6f60ed5024455a709ca80c5ad
vp9_init_dequantizer() was deleted in:
bdd249b Optimize the dequantization process on decoder side.
Change-Id: Iedb5b6a3a03964dd6901c1e3b2325194d94bc708
add a dependency on *_rtcd.h to ensure they're generated before
attempting to build the test files
Change-Id: Ibbbd1f6ea77912bfd297129e7c83b9a80923ea12
Reduce motion threshold and boost factor for second segment,
for low bitrates, at low resolutions for now.
This is to reduce the rate fluctuation/frame dropping that occurs
at these low bitrates.
Change-Id: Ia66c3be41831882fca8c1e4fe104f5ea8fbe7142
Some initial experiments into discounting dead zone
formating bars and intra skip blocks (common in some
types of animation and graphics) in the calculation of
the active max Q for each ARF/GF group.
TODO: check for vertical formating bars and validate the
horizontal bar at the bottom edge of the image.
As expected, this change as it stands, does not make much
difference for the natural videos in the std-hd and derf sets.
However, for the yt and yt hd set there is a significant rise
in the average PSNR with overall PSNR and SSIM remaining
neutral.
The mean rise for the YT-HD test set was > 6%. This is mainly
because the change allows Q to drop further on titles and
other graphics sections where spending a small number of
extra bits gives a sharp rise in PSNR.
Change-Id: I3f878ae91fc1854312d7ecf9fa792c17bc1aa6b7
For content that is identified as likely to contain some
animation or graphics content, increase the availability
of split modes for good quality speeds 1-3.
On a problem test animation clip this improves metrics
results by about 0.25 db and makes a noticeable difference
visually. It also causes a small drop in file size (~0.5%) but
a rise in encode time of about 5-6% at speed 2.
For more normal content it should have no effect.
Change-Id: Ic4cd9a8de065af9f9402f4477a17442aebf0e439
Added check to see if last frame was all intra. This will
eliminate two checks in find_mv_refs_idx(). Also, do not
update the frame mvs if the current frame is all intra.
This improved performance on material with frequent
intra-only frames.
Change-Id: I44a4042c3670ab0d38439d565062a0e2a1ba9d1e
fails unit tests:
[ FAILED ] NEON/VP8SubpelVarianceTest.ExtremeRef/0, where GetParam() = (3, 3, 0x14e36d, 0)
[ FAILED ] NEON/VP8SubpelVarianceTest.Ref/0, where GetParam() = (3, 3, 0x14e36d, 0)
the tests were recently enabled in:
eb88b17 Make vp9 subpixel match vp8
the functions likely haven't changed since being converted from assembly
Change-Id: I6141717b111b8f735f436c160d74270af53ef722
move them under their respective config check to avoid some unused
variable warnings when disabled
Change-Id: Ic5e5280cf1bc1f56e8349676f0bedae4acef34ea
this quiets warnings from armv6 code [1].
from msdn [2]:
-oldit
Generate ARMv7-style IT blocks. By default, ARMv8-compatible IT blocks
are generated.
a new configuration would be needed for armv8 in any case as the neon
assembly is being built, so removing this should be harmless
[1] A4509: This form of conditional instruction is deprecated
[2] https://msdn.microsoft.com/en-us/library/hh873189.aspx
Change-Id: I4c3b838b52a87401c6daecd83d22ab148ed7c5d9
This control allows the application to skip the loop filter in the
decoder. This is an advanced control that should only be used in
extreme circumstances as it may introduce and accumulate decode
artifacts.
Change-Id: I278c65c60826f84c9141ebe06c6eeed3c2335fa8
WebM files will adjust the display width and height according to the
input pixel aspect ratio. The default pixel aspect ratio is 1:1.
BUG=https://code.google.com/p/webm/issues/detail?id=1005
Change-Id: I23e0a601b7259fa9513cb86110c41b8437769808
calculate the averages needed for even and odd rows once; this removes a
conditional from the inner loop
the final average calculated currently relies on above[] being extended,
it could be reduced to use
above[block_size - 2] + 3 * above[block_size - 1]
Change-Id: I70f5eac8d8a2a959c7114844a95826f445c3dd4d
The only difference between the two was that the vp9 function allowed
for every step in the bilinear filter (16 steps) while vp8 only allowed
for half of those. Since all the call sites in vp9 (<< 1) the input, it
only ever used the same steps as vp8.
This will allow moving the subpel variance to vpx_dsp with the rest of
the variance functions.
Change-Id: I6fa2509350a2dc610c46b3e15bde98a15a084b75
Adds code to detect dead zone bars at the top and bottom
of reformatted letterbox video (note that the code only
looks at the top of the image and assumes any dead zone
is symmetrical). Use of this to adapt rate control etc.
will follow in a subsequent patch.
Also counts other blocks (excluding the dead zone) that
have no intra signal. The presence of a significant
number of such blocks can be used as a identify that the frame
may be artificial (e.g. animation, screen capture, graphics).
This patch contains plumbing only and does not use
the signal.
Change-Id: I59bc93529cd4065416cef773e405fda3ae006a20
Some places are using the unoptimized variance function. This was never
intended and does not fit into the optimization framework.
Change-Id: Id96238407aad03b0ffd4a46cd183555a026daedc
Updated sources according to improved version of common MSA macros.
Enabled respective convolve MSA hooks and tests.
Overall, this is just upgrading the code with styling changes.
Change-Id: If5ad6ef8ea7ca47feed6d2fc9f34f0f0e8b6694d
Clang adds alignment hints when casting up the loads/stores. Although
this should be safe for most paths, it's causing some crashes. Either
the source of the misalignment needs to be determined and adjusted or
the intrinsics need to be rewritten to avoid using the cast to load the
data.
BUG=817,892
Change-Id: Ia3aa824d6a4cd97e14325ff49dc730b6f85ec7e8
The larger internal variables are required for the intermediates
but RoundHighBitDepth brings them down to uint32_t/unsigned int.
Fixes type warnings in visual studio.
Change-Id: I48d35284d6cbde330ccdc1f46b6215a645d5eb00
Numerator was being range checked against the
denominator - preventing any frame rate slower
than 1 fps.
I've tested this on a Mac using using ffmpeg and
results are comparable to mp4 and ogg files generated
at the same time.
Not yet tested on Windows.
Johnny Klonaris
google@jawknee.com
Change-Id: Idb358dbc2e7dc000037880ede4a1b0df248a42c8
Updated sources according to improved version of common MSA macros.
Enabled idct MSA hooks and tests.
Overall, this is just upgrading the code with styling changes.
Change-Id: I1f488ab2c741f6c622b7a855388a202168082209
only the immediate above right pixel is needed; this removes a
conditional from the inner loop
the final average calculated currently relies on above[] being extended,
it could be reduced to use above[block_size - 2] + 3 * above_right
Change-Id: Ica4f2b8d25eec3ca1d6fa52ef0d4adc228eeea3f
Done little restructuring/styling changes to the sources like generic macro definitions, their use to reduce code lines, better code alignments etc.
Disabled all MSA hooks and tests
Change-Id: Ic6f2dce0b501f46b80c06c46c0fe2043d557b190
Keep the logic, transform size based on cyclic refresh and bsize,
(that was conditioned on VAR_PARTITION conditions) the same
for all speeds in non-rd mode (speeds >= 5).
No change to speeds >=6.
Small improvement for speed 5, ~0.5/1.5% gain for avg psnr/ssim.
Change-Id: If9c5657f3d30efd3c7f147166bba7cb69ea55114
In VS 2015 and higher snprintf is supplied and therefore vsnprintf
doesn't need to be defined. This also avoids problems caused by
_snprintf being different from snprintf.
This fixes a build break with VS 2015 and improves security.
Originally submitted via chromium by brucedawson@chromium.orghttps://codereview.chromium.org/1055603003
Additionally break this MSVC-specific tweak to a new file, which will
become the home of all such MSVC-specific things.
This requires adding a dependency on msvc.h to every example which uses
args.c and tools_common.h
Change-Id: I35b5f8e7ea00f6627403aabc9ea79b0412557a99
ROUND_POWER_OF_TWO has some poor side effects when used
with [u]int64_t such as doing the shifting in 32bits.
Change-Id: Ic85a19765cd316fb43657cb21c86f35ceb772773
Increase the 32x32 split threshold, to allow for more 32x32
at expense of 16x16. Visually looks somewhat better.
Change-Id: Ia1439c3a0dc2d7933468b88bd59266fcd9f03505
Break out the setting of the block variance split thresholds,
since they are locally modified, e.g., based on local/segment qp.
No change in performance.
Change-Id: I0a3238e6dab05140657539fc4bd27ac5ff7a554e
+ synchronize filter function signatures
this makes any intrinsics filters available for inlining and has the
side-effect of making those filters static, quieting missing-prototype
warnings.
Change-Id: I1908875caffa585bd4fc65aaf10d17a5e20cfb46
+ synchronize filter function signatures
this makes any intrinsics filters available for inlining and has the
side-effect of making those filters static, quieting missing-prototype
warnings.
Change-Id: I1cd55c9d52547793ad65aa90c7620f0e426edaa2
collect the vp9_convolve function definition macros there; this will
allow some relocation of functions from vp9_asm_stubs.c
Change-Id: Idadd117fa256dd48748379856973fd985b8204e8
This commit fixes the integral projection motion search crash when
frame resize is used. It fixes issue 994.
Change-Id: Ieeb52619121d7444f7d6b3d0cf09415f990d1506
reorder includes to avoid:
warning C4985: 'ceil': attributes not present on previous declaration.
this is the same workaround used in vp9/common/vp9_systemdependent.h
Change-Id: Ia10dd63de24f96fa1507a6179220e9d6ec774db6
Various header/test files had to be re-worked in order to
build "Remove cm parameter from vp9_decode_block_tokens()".
This patch reverts the "Remove cm" part and only contains
the re-worked header files.
Change-Id: I520958a88d1991fee988a3c784d0eac40e117a32
1. Check existing buffer sizes when re-allocate context buffers.
2. Don't need to set mi buffers to 0 during setup_mi.
Change-Id: I6b48b0e077a4d804312b605ad0dc34aec5795a6d
This patch provides a partial rapid feedback of bits
resulting from extreme undershoot.
Some improvement on some problem animated material
but in its current form only a small impact on the metrics results
of our standard test sets.
Change-Id: Ie03036ea8123bc2553437cb8c8c9e7a9fc5dac5d
This patch addresses two issues that can occur when the
encoder chooses to use a mixture of ARF and GF groups.
The first issue relates to a failure to reset the "ARF active" flag
correctly when transitioning from coding ARF groups to coding
GF groups. This caused some golden frames to be encoded
with an incorrect bit rate target as if they were ARF overlay frames.
The second issue relates to the encoding of a single short GF group
just before a key frame. Where the last group before a key frame
is an ARF group we expect the final frame before the key frame to
be an low data rate overlay frame. However, when the last group
is a GF group, the final frame before the key frame should be a normal
frame with a normal bit allocation. This issue had the potential to cause
a single poorly coded frame just before a key frame. If that key frame
were a forced key frame rather than a real scene cut, this might cause
pulsing.
Change-Id: Idf1eb5eaf63a231495a74de7899236e1ead9fb00
This allows rate control to react to content of current frame being encoded.
Enabling this feature via the setting: screen_content_mode = 2.
Change-Id: Ib2c6670551d96f4907495d5b7b76bb8c49e673db
this allows test_libvpx's simd caps check to be used; it also fixes a
link error on OS X with -fcommon.
Change-Id: I1a62a3e74ba06b8f3b37a22fcfdebf90c04ab289
in addition to <arch>/*. this will pick up tests defined with TEST()
instead of INSTANTIATE_TEST_CASE_P()
Change-Id: I0917741baac89d9ce857f4d4aa53790e8a0c6c12
split call of extend_and_predict() and return, fixes visual studio build
warning since:
0a80164 Move mc_buf to cut down size of MACROBLOCKD.
Change-Id: I7cdf712941ef773a07f038539cb8080dc27861cd
this file shouldn't be built directly, it is included in vp9_dct_sse2.c
to create a non-high-bitdepth and a high-bitdepth version
silences missing prototype warnings for the unused FDCT* functions
Change-Id: Ide6ff8c24ab31bdb0f833260505ae33660a1ad5b
this file shouldn't be built directly, it is included in vp9_dct_sse2.c
to create a non-high-bitdepth and a high-bitdepth version
silences missing prototype warnings for the unused FDCT32x32* functions
Change-Id: I0e38f16dae5ea1728de184ee2c89287d48675c51
this file shouldn't be built directly, it is included in vp9_dct_avx2.c
to create a non-high-bitdepth and a high-bitdepth version
silences missing prototype warnings for the unused FDCT32x32* functions
Change-Id: I4c19935c0e035b393be513bde735e9a78064a494
* changes:
vp9_subexp.h: add a missing prototype
vp9: add some missing includes
vp9 intrinsics: add vp9_rtcd include
vp9: correct some function signatures
vp9_variance_sse2: sync function signatures
vp9/encoder: make some functions static
vp9_dct_sse2: make some functions static
vp9_decodeframe.c: make a function static
Use the same settting as in speed >=6.
This will use same logic for tx_size selecton as in speed >=6,
which limits the transform size and reduces ringing artifact.
Also metrics go up on average with this change: ~2% for PSNR, ~10% for SSIM.
Change-Id: Ia2d50db236ae1cc72f742bfa6c9ec5ea50ff0e0a
* changes:
vp8/rdopt.h+onyx_int.h: add some missing prototypes
vp8: add some missing includes
vp8: make some functions static
vp8/common/variance*: add vp8_rtcd include
vp8_copy32xn: sync function signature
useful for speed testing / verifying individual function optimizations;
currently tests non-high-bitdepth VP9 intra predictors
Change-Id: Ibd247765e43a31894697d43f1d39d312e0ba2090
Add a check to make sure we have a decoded frame available
before copying its 'corrupt' flag.
(Originally submitted to the old repository by Alexander Voronov
as: https://gerrit.chromium.org/gerrit/#/c/74305/).
Change-Id: Iceb4686c785afb437b668015bf8818b18d60e0ce
Testing on another rate control patch reveals that in some
situations, where the encoder is flipping in and out of arf
mode, we get an encoder decoder mismatch.
Whilst it is still not clear why, skipping the last buffer
update seems to trigger the problem. Until I can establish
why, or if there is another underlying cause, I am reverting
this change.
This reverts commit e5112b3ae3.
Change-Id: I315c5200414de89458015823344b7367e9dd75ba
With the sad functions, and hopefully the variance functions soon,
moving to the vpx_dsp location, place the defines used in the
reference C code in a common location.
Change-Id: I4c8ce7778eb38a0a3ee674d2f1c488eda01cfeca
Basically just a warning, but disconcerting nonetheless. Removes this
output from the build:
Makefile:59: -x86_64-darwin13-gcc.mk: No such file or directory
Change-Id: Ibb379506352b2f613ef4a7b1ac47e9c95d0d1580
These targets no longer build (PPC support was removed from
libvpx). Remove the dead code and misleading help output.
BUG=https://code.google.com/p/webm/issues/detail?id=997
Change-Id: Ib35614806adeae970f3821da0d8dbcc54ab8d868
The computation of new metrics is not supported yet in highbitdepth
mode. This commit adds protection to make sure the computation is
done only when highbitdepth is not on. This protection shall be
revised when support of highbitdpeth computation is added.
This resolves the encoder crash when configured with both
--enable-internal-stats
--enable-vp9-highbitdepth
Change-Id: Id9f4bcc4fa26d9ca0e9eabade83f3f88a5b212e6
This patch fixed the following warning:
src\third_party\libvpx\source\libvpx\vp9\encoder\vp9_pickmode.c(1607) :
warning C6246: Local declaration of 'this_mode' hides declaration of the
same name in outer scope.
Change-Id: I1d93c4a47a13cb13089fec5bd61e8b58e6cd8d58
* changes:
vpxenc: make some functions static
vpxdec: make some functions static
tools_common.h: fix get_vpx_decoder_count() proto
tools_common.h: fix get_vpx_encoder_count() proto
tools_common.h: fix usage_exit() prototype
rename LIBVPX_TEST_BINS to LIBVPX_TEST_BIN and remove foreach usage.
this was a leftover from having multiple targets with their own (single)
object list; the use of LIBVPX_TEST_OBJS so widely makes extending these
loops difficult.
Change-Id: I61bda1b91acb43145609f04b8fe6e45ec4483e22
When aq-mode=3 is enabled, only for base layer frames should the
qp of the frame incorporate the segment delta-qp.
This was causing more rate mismatch for the enhancement layer frames
when running temporal layers with aq-mode=3 on.
Change-Id: I1c5e69d1ef8a51188af8696753c17fd8f67699b3
currently this needs to be 2x (NEED_ABOVERIGHT) the size of the largest
block (32) + 1 (for above_left). reduce the buffer size from 128 + 16
(alignment) to 64 + 16.
Change-Id: Idaca1806c7e1214e9437de24e15edc2ebf18f95d
The warning only happens in VP9 encoder's first pass due to src_mi
is not set up yet. But it will not fail the encoder as left_mi and
above_mi are not used in the first_pass and they will be set up again
in the second pass.
Change-Id: I0713b4660d71e229e196654cb0970ba6b1574f28
Where a frame appears to be a repeat of an earlier
frame or frame buffer, but the first pass code
does not anticipate this (usually because it is matching
the GF or ARF buffer not the last frame buffer), do not
update the last frame buffer.
This helps ensure that the content of the last frame buffer
is kept "different" where possible, and not updated to
match the GF or ARF. This is particularly helpful in some
animated sequences where there are groups of repeating
frames. Here it has quite a big impact. However, in most
of our standard test clips it has little or no impact.
Change-Id: I77332ee1a69f9ffc0c6080bfeb811c43fd8828e6
this macro was used inconsistently and only differs in behavior from
DECLARE_ALIGNED when an alignment attribute is unavailable. this macro
is used with calls to assembly, while generic c-code doesn't rely on it,
so in a c-only build without an alignment attribute the code will
function as expected.
Change-Id: Ie9d06d4028c0de17c63b3a27e6c1b0491cc4ea79
Using EIGHTTAP and EIGHTTAP_SMOOTH seem sufficient.
Hard to see any visual gain from allowing EIGHTTAP_SHARP, and it is
rarely selected.
PSNR/SSIM metrics go up by ~0.18/0.14%.
Change-Id: I96fa0d98f9321b913e3ebcd464d4ff3c63018791
Create a new component, vpx_dsp, for code that can be shared
between codecs. Move the SAD code into the component.
This reduces the size of vpxenc/dec by 36k on x86_64 builds.
Change-Id: I73f837ddaecac6b350bf757af0cfe19c4ab9327a
Added the intra mode early termination in order to
speed up the mode search in non-rd case since we
started to include more intra modes in the search
list. Borg tests(rtc set) showed a 0.048% PSNR gain
and 0.061 SSIM gain. No speed change.
Change-Id: I6f255fe534dc50b736e6a66a726ad458eb9b4443
widen the loads and stores to 128-bit.
this was added, but not enabled in:
493a857 Add some sse2 code for intra prediction.
Change-Id: I277d7db608a7db7d75cc0bde86f48fa66ad487e4
For non-rd mode (speed >=5): use mask based on prediction block size, and
(for non-screen content mode) allow for checking horiz and vert intra modes
for blocks sizes < 16x16.
Avg psnr/ssim metrics go up by about ~0.2%.
Only allowing H/V intra on block sizes below 16x16 for now, to keep
encoding time increase very small, and also when allowing H/V on 16x16 blocks,
metrics went down on a few clips which need to be further examined.
Change-Id: I8ae0bc8cb2a964f9709612c76c5661acaab1381e
Impose a limit on the rd auto partition search based on
the image format. Smaller formats require that the search
includes includes a smaller minimum block size.
This change is intended to mitigate the visual impact of
ringing in some problem clips, for smaller image formats.
Change-Id: Ie039e5f599ee079bbef5d272f3e40e2e27d8f97b
Remove one of the auto partition size cases.
This case can behaves badly in some types of animated content
and was only used for the rd encode path. A subsequent patch
will add additional checks to help further improve visual quality.
Change-Id: I0ebd8da3d45ab8501afa45d7959ced8c2d60ee4e
Previously limit on max interval set to 0.5 seconds.
Though this helped some low frame rate material it
appears to be a bit too aggressive for some 24 and 25 fps
content. This patch relaxes the limit to 0.75 seconds.
The patch also adds a new minimum interval variable
to replace the current hard wired value. This allows us
to impose a limit on the maximum number of primary
arfs per second for high frame rate (e.g. 50 & 60fps)
content. This is to address concerns regarding playback
performance on some platforms if there is a high base
frame rate and very frequent arfs.
Change-Id: I373e8b6b2a8ef522eced6c6d2cceb234ff763fcf
offsetting by a variable stride prevents instruction reordering,
resulting in poor assembly.
additionally reroll 16x16/32x32 loops to reduce register spill with this
new format
Change-Id: I0635b8ba21ecdb88116e927dbdab53acdf256e11
This patch reduced the BLOCK_8X8's intra_cost_penalty, which
allows 8x8 blocks to conduct intra mode search. Borg test
result(rtc set): 0.077% PSNR gain, 0.228% SSIM gain. No speed
changes.
Change-Id: Icfe90c4f6969de24bda8ecacbd3da50330bf22b2
The rotation computation using 2X of cos(pi/16) has a potential to
overflow 32 bit, this commit disable the function to allow further
investigation and optimization.
Change-Id: I4a9803bc71303d459cb1ec5bbd7c4aaf8968e5cf
Calculated cpi->vbp_threshold_sad from this frame's dequant value.
The encoding quality and speed didn't change much. Borg test
result: PSNR: -0.002%, SSIM: -0.003%.
Change-Id: I97c9826986f39582f29910d637d08a69c90afdee
The version is currently producing different result from c version
for some input. Disable the use of it for now to allow time for
investigation the source of mismatch.
Change-Id: Id039455494ee531db4886a9f1fa4761174ef6df3
The default golden frame interval was doubled. After encoding a
frame, the background motion was measured. If the motion was high,
the current frame was set as the golden frame. Currently, the
changes were applied only while aq-mode 3 was on.
Borg tests(rtc set) showed a 0.226% PSNR gain and 0.312% SSIM gain.
No speed changes.
Change-Id: Id1e2793cc5be37e8a9bacec1380af6f36182f9b1
structured extended feature flags require eax = 7; avoids incorrectly
detecting avx2 on some older processors that support avx.
from [1]:
INPUT EAX = 0: Returns CPUID’s Highest Value for Basic Processor
Information and the Vendor Identification String
[1] http://www.intel.com/content/www/us/en/processors/processor-identification-cpuid-instruction-note.html
Change-Id: I6b4735b5f7b7729a815e428fca767d1e5a10bcab
For color sampling format other than 420, valid partion size in Y may
not work for UV plane. This commit adds validation of UV partition
size before select the partition choice.
This fixes a crash for real time encoding of 422 input.
Change-Id: I1fe3282accfd58625e8b5e6a4c8d2c84199751b6
(see I3a05cf1610679fed26e0b2eadd315a9ae91afdd6)
For the test clip used, the decoder performance improved by ~2%.
This is also an intermediate step towards adding back the
mode_info streams.
Change-Id: Idddc4a3f46e4180fbebddc156c4bbf177d5c2e0d
The existing test was triggering a lot of false positives on some types
of animated material with very plain backgrounds. These were triggering
code designed to catch key frames in letter box format clips.
This patch tightens up the criteria and imposes a minimum requirement
on the % blocks coded intra in the first pass and the ratio between the
% coded intra and the modified inter % after discounting neutral (flat)
blocks that are coded equally well either way.
On a particular problem animation clip this change eliminated a large
number of false positives including some cases where the old code
selected kf several times in a row. Marginal false negatives are less
damaging typically to compression and in the problem clip there are now
a couple of cases where "visual" scene cuts are ignored because of well
correlated content across the scene cut.
Replaced some magic numbers related to this with #defines and added
explanatory comments.
Change-Id: Ia3d304ac60eb7e4323e3817eaf83b4752cd63ecf
vestigial. the code is stale and couldn't be configured directly; there
are better ways to achieve this now
Change-Id: I5a9c62e099215588cd0d7e5ae002dfc77c21a895
PSNR HVS is a human visual system weighted version of SNR that's
gained some popularity from academia and apparently better matches
MOS testing.
This code is borrowed from the Daala Project but uses our FDCT code.
Change-Id: Idd10fbc93129f7f4734946f6009f87d0f44cd2d7
When the tokenization is not taking effect, the tokenization
pointer remains unchanged. No need to re-assign the backup pointer
value.
Change-Id: I58fe1f6285aa3b4a88ceb864c11d5de8ac6235dd
This partially reverts commit 14ef4aeafb
Including the rtcd headers to get the function definitions causes
problems on VS9.
Change-Id: I780874d9e03af2d3124192ab0e3907301f22674c
This patch limits the maximum arf interval length to
approximately half a second. In some low fps animations in
particular the existing code was selecting an overly long interval
which was hurting visual quality. For a sample problem test clip
(360P animation , 15fps, ~200Kbit/s) this change also improved
metrics by >0.5 db.
There may be some clips where this hurts metrics a little, but the
worst case impact visually is likely to be less than having an
interval that is much too long. On more normal material at 24
fps or higher, the impact is likely to be nil/minimal.
Change-Id: Id8b57413931a670c861213ea91d7cc596375a297
nothing is using android/log.h currently; also quiets a warning when
building a static lib:
Android NDK: WARNING:libvpx/build/make/Android.mk:vpx: LOCAL_LDLIBS is
always ignored for static libraries
Change-Id: I1469a5d6fca4f7338a4a82e26a03e60fc91d92ca
for big endian disable msa
removed -flax-vector-conversion flag
disable runtime_cpu_detect feature if enabled
Change-Id: Icd5130b733f2ddcdb94ffb6e4d170e6ca0f9832b
Force split on 16x16 block (to 8x8) based on the minmax over the 8x8 sub-blocks.
Also increase variance threshold for 32x32, and add exit condiiton in choose_partition
(with very safe threshold) based on sad used to select reference frame.
Some visual improvement near moving boundaries.
Average gain in psnr/ssim: ~0.6%, some clips go up ~1 or 2%.
Encoding time increase (due to more 8x8 blocks) from ~1-4%, depending on clip.
Change-Id: I4759bb181251ac41517cd45e326ce2997dadb577
Refactor the loops in dec_build_inter_predictors to try and decrease
the number of instructions. Limited testing saw about 1% perf
increase on x86 and about 0.67 % perf increase on Arm.
Change-Id: I69cfe6335bb562fbaaebf43fb3f5c5a2a28882a2
add a check for the status line to awk and better report failure given
the program output will be lost in this case
Change-Id: I1348a80108c81099d609f2e2227dd2c31bd8cd54
Modifies a special handling that improves rate control accuracy in
the constrained quality mode, when the undershoot and overshoot
limits are set tighter.
Change-Id: If62103f0ef3ed1cac92807400678c93da50cf046
the sse4 code expects 16-byte aligned arrays; vp8 already had a similar
change applied:
b2aa401 Align SAD output array to be 16-byte aligned
Change-Id: I5e902035e5a87e23309e151113f3c0d4a8372226
Reset the reached_eos flag in webm_guess_framerate in case it ends
up consuming the entire file. Also adding a vpxdec shell test to
verify this behavior.
Change-Id: I371eebd2105231dc0f60e65da1f71b233ad14be5
* changes:
vp8_regular_quantize_b_sse2: remove dead init
vp8cx_pick_filter_level*: remove dead inits
vp8_decode_frame: remove dead increment
rdopt: remove dead stores
find_next_key_frame: remove dead init & store
multiframe_quality_enhance_block: remove dead stores
vp8_print_modes_and_motion_vectors: remove dead stores
The threshold scaling factor was calculated wrong using partition
size "bsize". Thank Yaowu for pointing it out. It was fixed and no
speed change was seen.
Change-Id: If7a5564456f0f68d6957df3bd2d1876bbb8dfd27
The following functions use the count parameter to either loop or select
dedicated paths:
vp9_lpf_horizontal_16_c
vp9_lpf_horizontal_16_sse2
vp9_lpf_horizontal_16_avx2
vp9_lpf_horizontal_16_neon
vp9_highbd_lpf_horizontal_16_c
vp9_highbd_lpf_horizontal_16_sse2
Change-Id: I7abfd2cb30baa292b4ebe11c847968481103c037
The vbp thresholds are set seperately for boosted/non-boosted
superblocks according to their segment_id. This way we don't
have to force the boosted blocks to split to 32x32.
Speed 6 RTC set borg test result showed some quality gains.
Overall PSNR: +0.199%; Avg PSNR: +0.245%; SSIM: +0.802%.
No speed change was observed.
Change-Id: I37c6643a3e2da59c4b7dc10ebe05abc8abf4026a
remove incorrect specializations in rtcd and update a configuration
check in partial_idct_test.cc
(cherry picked from commit 8845334097)
Change-Id: I20f551f38ce502092b476fb16d3ca0969dba56f0
To enable us to the scale-invariant motion estimation
code during mode selection, each of the reference
buffers is scaled to match the size of the frame
being encoded.
This fix ensures that a unit scaling factor is used in
this case rather than the one calculated assuming that
the reference frame is not scaled.
(cherry picked from commit 8d8d7bfde5)
Change-Id: Id9a5c85dad402f3a7cc7ea9f30f204edad080ebf
sse4 isn't set by configure or used in rtcd, correct the sad entries to
use sse4_1 without changing the signatures for now.
this was done in vp8 post-vp9 branch.
Change-Id: Ia9f1fff9f2476fdfa53ed022778dd2f708caa271
exclude files that only contain functions for non-high-bitdepth builds.
this removes some warnings related to missing prototypes
Change-Id: Ic6642998c46a7b808c6c53b2f9c34bcd4d037abe
this matches the other includes and simplifies include paths in builds
from source
(cherry picked from commit 7999c07697)
Change-Id: I344902c84f688ef93c9f3a53e7c06c30db49d8d3
the offending assembly code was deleted in:
08e38f0 VP8 for ARMv8 by using NEON intrinsics 14
the intrinsics currently pass.
fixes issue #725
Change-Id: I43e4263bef21f9d9008c51ffdfa39fcf10b8e776
2014-11-05 18:10:59 -08:00
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