Merge "Change highbd variance rounding to prevent negative variance."

This commit is contained in:
Alex Converse 2016-01-13 00:25:54 +00:00 committed by Gerrit Code Review
commit ea48370a50
4 changed files with 23 additions and 24 deletions

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@ -54,11 +54,11 @@ static void RoundHighBitDepth(int bit_depth, int64_t *se, uint64_t *sse) {
switch (bit_depth) {
case VPX_BITS_12:
*sse = (*sse + 128) >> 8;
*se = (*se + 8) >> 4;
*se = *se / (1 << 4);
break;
case VPX_BITS_10:
*sse = (*sse + 8) >> 4;
*se = (*se + 2) >> 2;
*se = *se / (1 << 2);
break;
case VPX_BITS_8:
default:

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@ -275,7 +275,7 @@ void vpx_comp_avg_pred_c(uint8_t *comp_pred, const uint8_t *pred,
#if CONFIG_VP9_HIGHBITDEPTH
static void highbd_variance64(const uint8_t *a8, int a_stride,
const uint8_t *b8, int b_stride,
int w, int h, uint64_t *sse, uint64_t *sum) {
int w, int h, uint64_t *sse, int *sum) {
int i, j;
uint16_t *a = CONVERT_TO_SHORTPTR(a8);
@ -298,30 +298,26 @@ static void highbd_8_variance(const uint8_t *a8, int a_stride,
const uint8_t *b8, int b_stride,
int w, int h, uint32_t *sse, int *sum) {
uint64_t sse_long = 0;
uint64_t sum_long = 0;
highbd_variance64(a8, a_stride, b8, b_stride, w, h, &sse_long, &sum_long);
highbd_variance64(a8, a_stride, b8, b_stride, w, h, &sse_long, sum);
*sse = (uint32_t)sse_long;
*sum = (int)sum_long;
}
static void highbd_10_variance(const uint8_t *a8, int a_stride,
const uint8_t *b8, int b_stride,
int w, int h, uint32_t *sse, int *sum) {
uint64_t sse_long = 0;
uint64_t sum_long = 0;
highbd_variance64(a8, a_stride, b8, b_stride, w, h, &sse_long, &sum_long);
*sse = (uint32_t)ROUND_POWER_OF_TWO(sse_long, 4);
*sum = (int)ROUND_POWER_OF_TWO(sum_long, 2);
highbd_variance64(a8, a_stride, b8, b_stride, w, h, &sse_long, sum);
*sse = (uint32_t)ROUND_ZERO_POWER_OF_TWO(sse_long, 4);
*sum = ROUND_ZERO_POWER_OF_TWO(*sum, 2);
}
static void highbd_12_variance(const uint8_t *a8, int a_stride,
const uint8_t *b8, int b_stride,
int w, int h, uint32_t *sse, int *sum) {
uint64_t sse_long = 0;
uint64_t sum_long = 0;
highbd_variance64(a8, a_stride, b8, b_stride, w, h, &sse_long, &sum_long);
*sse = (uint32_t)ROUND_POWER_OF_TWO(sse_long, 8);
*sum = (int)ROUND_POWER_OF_TWO(sum_long, 4);
highbd_variance64(a8, a_stride, b8, b_stride, w, h, &sse_long, sum);
*sse = (uint32_t)ROUND_ZERO_POWER_OF_TWO(sse_long, 8);
*sum = ROUND_ZERO_POWER_OF_TWO(*sum, 4);
}
#define HIGHBD_VAR(W, H) \

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@ -19,6 +19,8 @@
extern "C" {
#endif
#define ROUND_ZERO_POWER_OF_TWO(value, n) ((value) / (1 << (n)))
#define FILTER_BITS 7
#define FILTER_WEIGHT 128

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@ -9,6 +9,7 @@
*/
#include "./vpx_config.h"
#include "vpx_dsp/variance.h"
#include "vpx_ports/mem.h"
typedef uint32_t (*high_variance_fn_t) (const uint16_t *src, int src_stride,
@ -62,8 +63,8 @@ static void highbd_10_variance_sse2(const uint16_t *src, int src_stride,
sum_long += sum0;
}
}
*sum = ROUND_POWER_OF_TWO(sum_long, 2);
*sse = (uint32_t)ROUND_POWER_OF_TWO(sse_long, 4);
*sum = ROUND_ZERO_POWER_OF_TWO(sum_long, 2);
*sse = (uint32_t)ROUND_ZERO_POWER_OF_TWO(sse_long, 4);
}
static void highbd_12_variance_sse2(const uint16_t *src, int src_stride,
@ -84,8 +85,8 @@ static void highbd_12_variance_sse2(const uint16_t *src, int src_stride,
sum_long += sum0;
}
}
*sum = ROUND_POWER_OF_TWO(sum_long, 4);
*sse = (uint32_t)ROUND_POWER_OF_TWO(sse_long, 8);
*sum = ROUND_ZERO_POWER_OF_TWO(sum_long, 4);
*sse = (uint32_t)ROUND_ZERO_POWER_OF_TWO(sse_long, 8);
}
@ -106,7 +107,7 @@ void vpx_highbd_10_get##S##x##S##var_sse2(const uint8_t *src8, int src_stride, \
uint16_t *ref = CONVERT_TO_SHORTPTR(ref8); \
vpx_highbd_calc##S##x##S##var_sse2(src, src_stride, ref, ref_stride, \
sse, sum); \
*sum = ROUND_POWER_OF_TWO(*sum, 2); \
*sum = ROUND_ZERO_POWER_OF_TWO(*sum, 2); \
*sse = ROUND_POWER_OF_TWO(*sse, 4); \
} \
\
@ -117,7 +118,7 @@ void vpx_highbd_12_get##S##x##S##var_sse2(const uint8_t *src8, int src_stride, \
uint16_t *ref = CONVERT_TO_SHORTPTR(ref8); \
vpx_highbd_calc##S##x##S##var_sse2(src, src_stride, ref, ref_stride, \
sse, sum); \
*sum = ROUND_POWER_OF_TWO(*sum, 4); \
*sum = ROUND_ZERO_POWER_OF_TWO(*sum, 4); \
*sse = ROUND_POWER_OF_TWO(*sse, 8); \
}
@ -345,7 +346,7 @@ uint32_t vpx_highbd_10_sub_pixel_variance##w##x##h##_##opt( \
sse += sse2; \
} \
} \
se = ROUND_POWER_OF_TWO(se, 2); \
se = ROUND_ZERO_POWER_OF_TWO(se, 2); \
sse = ROUND_POWER_OF_TWO(sse, 4); \
*sse_ptr = sse; \
return sse - ((cast se * se) >> (wlog2 + hlog2)); \
@ -392,7 +393,7 @@ uint32_t vpx_highbd_12_sub_pixel_variance##w##x##h##_##opt( \
}\
} \
} \
se = ROUND_POWER_OF_TWO(se, 4); \
se = ROUND_ZERO_POWER_OF_TWO(se, 4); \
sse = (uint32_t)ROUND_POWER_OF_TWO(long_sse, 8); \
*sse_ptr = sse; \
return sse - ((cast se * se) >> (wlog2 + hlog2)); \
@ -514,7 +515,7 @@ uint32_t vpx_highbd_10_sub_pixel_avg_variance##w##x##h##_##opt( \
sse += sse2; \
} \
} \
se = ROUND_POWER_OF_TWO(se, 2); \
se = ROUND_ZERO_POWER_OF_TWO(se, 2); \
sse = ROUND_POWER_OF_TWO(sse, 4); \
*sse_ptr = sse; \
return sse - ((cast se * se) >> (wlog2 + hlog2)); \
@ -566,7 +567,7 @@ uint32_t vpx_highbd_12_sub_pixel_avg_variance##w##x##h##_##opt( \
} \
} \
} \
se = ROUND_POWER_OF_TWO(se, 4); \
se = ROUND_ZERO_POWER_OF_TWO(se, 4); \
sse = (uint32_t)ROUND_POWER_OF_TWO(long_sse, 8); \
*sse_ptr = sse; \
return sse - ((cast se * se) >> (wlog2 + hlog2)); \