Merge "VP9_resizing: adjust the threshold and another improvement."
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a5d74843eb
@ -1828,6 +1828,8 @@ int vp9_resize_one_pass_cbr(VP9_COMP *cpi) {
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const VP9_COMMON *const cm = &cpi->common;
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RATE_CONTROL *const rc = &cpi->rc;
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RESIZE_ACTION resize_action = NO_RESIZE;
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int avg_qp_thr1 = 70;
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int avg_qp_thr2 = 50;
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cpi->resize_scale_num = 1;
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cpi->resize_scale_den = 1;
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// Don't resize on key frame; reset the counters on key frame.
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@ -1836,6 +1838,15 @@ int vp9_resize_one_pass_cbr(VP9_COMP *cpi) {
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cpi->resize_count = 0;
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return 0;
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}
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#if CONFIG_VP9_TEMPORAL_DENOISING
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// If denoiser is on, apply a smaller qp threshold.
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if (cpi->oxcf.noise_sensitivity > 0) {
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avg_qp_thr1 = 60;
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avg_qp_thr2 = 40;
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}
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#endif
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// Resize based on average buffer underflow and QP over some window.
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// Ignore samples close to key frame, since QP is usually high after key.
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if (cpi->rc.frames_since_key > 1 * cpi->framerate) {
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@ -1852,11 +1863,7 @@ int vp9_resize_one_pass_cbr(VP9_COMP *cpi) {
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// Resize back up if average QP is low, and we are currently in a resized
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// down state, i.e. 1/2 or 3/4 of original resolution.
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// Currently, use a flag to turn 3/4 resizing feature on/off.
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if (cpi->resize_state == ORIG &&
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cpi->resize_buffer_underflow > (cpi->resize_count >> 1)) {
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resize_action = DOWN_ONEHALF;
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cpi->resize_state = ONE_HALF;
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} else if (cpi->resize_buffer_underflow > (cpi->resize_count >> 2)) {
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if (cpi->resize_buffer_underflow > (cpi->resize_count >> 2)) {
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if (cpi->resize_state == THREE_QUARTER) {
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resize_action = DOWN_ONEHALF;
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cpi->resize_state = ONE_HALF;
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@ -1865,9 +1872,9 @@ int vp9_resize_one_pass_cbr(VP9_COMP *cpi) {
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cpi->resize_state = ONEHALFONLY_RESIZE ? ONE_HALF : THREE_QUARTER;
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}
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} else if (cpi->resize_state != ORIG &&
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avg_qp < 60 * cpi->rc.worst_quality / 100) {
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avg_qp < avg_qp_thr1 * cpi->rc.worst_quality / 100) {
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if (cpi->resize_state == THREE_QUARTER ||
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avg_qp < 40 * cpi->rc.worst_quality / 100 ||
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avg_qp < avg_qp_thr2 * cpi->rc.worst_quality / 100 ||
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ONEHALFONLY_RESIZE) {
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resize_action = UP_ORIG;
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cpi->resize_state = ORIG;
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