add vp9_vector_var_neon

~50-60% faster depending on the width

Change-Id: I9d007cfa10b9aaa2169c8c009d95522df6123a92
This commit is contained in:
James Zern 2015-07-30 19:46:55 -07:00
parent eb6b443bd2
commit 7dc5a689b4
2 changed files with 45 additions and 1 deletions

View File

@ -430,7 +430,7 @@ add_proto qw/int16_t vp9_int_pro_col/, "uint8_t const *ref, const int width";
specialize qw/vp9_int_pro_col sse2 neon/;
add_proto qw/int vp9_vector_var/, "int16_t const *ref, int16_t const *src, const int bwl";
specialize qw/vp9_vector_var sse2/;
specialize qw/vp9_vector_var neon sse2/;
if (vpx_config("CONFIG_VP9_HIGHBITDEPTH") eq "yes") {
add_proto qw/unsigned int vp9_highbd_avg_8x8/, "const uint8_t *, int p";

View File

@ -9,6 +9,8 @@
*/
#include <arm_neon.h>
#include <assert.h>
#include "./vp9_rtcd.h"
#include "./vpx_config.h"
@ -114,3 +116,45 @@ int16_t vp9_int_pro_col_neon(uint8_t const *ref, const int width) {
return horizontal_add_u16x8(vec_sum);
}
// ref, src = [0, 510] - max diff = 16-bits
// bwl = {2, 3, 4}, width = {16, 32, 64}
int vp9_vector_var_neon(int16_t const *ref, int16_t const *src, const int bwl) {
int width = 4 << bwl;
int32x4_t sse = vdupq_n_s32(0);
int16x8_t total = vdupq_n_s16(0);
assert(width >= 8);
assert((width % 8) == 0);
do {
const int16x8_t r = vld1q_s16(ref);
const int16x8_t s = vld1q_s16(src);
const int16x8_t diff = vsubq_s16(r, s); // [-510, 510], 10 bits.
const int16x4_t diff_lo = vget_low_s16(diff);
const int16x4_t diff_hi = vget_high_s16(diff);
sse = vmlal_s16(sse, diff_lo, diff_lo); // dynamic range 26 bits.
sse = vmlal_s16(sse, diff_hi, diff_hi);
total = vaddq_s16(total, diff); // dynamic range 16 bits.
ref += 8;
src += 8;
width -= 8;
} while (width != 0);
{
// Note: 'total''s pairwise addition could be implemented similarly to
// horizontal_add_u16x8(), but one less vpaddl with 'total' when paired
// with the summation of 'sse' performed better on a Cortex-A15.
const int32x4_t t0 = vpaddlq_s16(total); // cascading summation of 'total'
const int32x2_t t1 = vadd_s32(vget_low_s32(t0), vget_high_s32(t0));
const int32x2_t t2 = vpadd_s32(t1, t1);
const int t = vget_lane_s32(t2, 0);
const int64x2_t s0 = vpaddlq_s32(sse); // cascading summation of 'sse'.
const int32x2_t s1 = vadd_s32(vreinterpret_s32_s64(vget_low_s64(s0)),
vreinterpret_s32_s64(vget_high_s64(s0)));
const int s = vget_lane_s32(s1, 0);
const int shift_factor = bwl + 2;
return s - ((t * t) >> shift_factor);
}
}