Merge "Allocate tile data adaptively to accommodate the frame size increase"

This commit is contained in:
Yunqing Wang 2015-06-12 15:49:39 +00:00 committed by Gerrit Code Review
commit 254a4c033c
2 changed files with 6 additions and 1 deletions

View File

@ -3786,9 +3786,13 @@ void vp9_init_tile_data(VP9_COMP *cpi) {
TOKENEXTRA *pre_tok = cpi->tile_tok[0][0];
int tile_tok = 0;
if (cpi->tile_data == NULL) {
if (cpi->tile_data == NULL || cpi->allocated_tiles < tile_cols * tile_rows) {
if (cpi->tile_data != NULL)
vpx_free(cpi->tile_data);
CHECK_MEM_ERROR(cm, cpi->tile_data,
vpx_malloc(tile_cols * tile_rows * sizeof(*cpi->tile_data)));
cpi->allocated_tiles = tile_cols * tile_rows;
for (tile_row = 0; tile_row < tile_rows; ++tile_row)
for (tile_col = 0; tile_col < tile_cols; ++tile_col) {
TileDataEnc *tile_data =

View File

@ -306,6 +306,7 @@ typedef struct VP9_COMP {
YV12_BUFFER_CONFIG scaled_last_source;
TileDataEnc *tile_data;
int allocated_tiles; // Keep track of memory allocated for tiles.
// For a still frame, this flag is set to 1 to skip partition search.
int partition_search_skippable_frame;