vp9_ethread: create enough threads while using SVC
This patch modified the thread creating code. When use_svc is true, the number of threads created is decided by the highest resolution. This resolved WebM issue 1018. Change-Id: I367227b14d1f8b08bbdad3635b232a3a37bbba26
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@ -630,7 +630,8 @@ int main(int argc, const char **argv) {
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if (svc_ctx.speed != -1)
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vpx_codec_control(&codec, VP8E_SET_CPUUSED, svc_ctx.speed);
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vpx_codec_control(&codec, VP9E_SET_TILE_COLUMNS, 0);
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if (svc_ctx.threads)
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vpx_codec_control(&codec, VP9E_SET_TILE_COLUMNS, (svc_ctx.threads >> 1));
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// Encode frames
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while (!end_of_stream) {
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@ -54,6 +54,18 @@ static int enc_worker_hook(EncWorkerData *const thread_data, void *unused) {
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return 0;
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}
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static int get_max_tile_cols(VP9_COMP *cpi) {
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const int aligned_width = ALIGN_POWER_OF_TWO(cpi->oxcf.width, MI_SIZE_LOG2);
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int mi_cols = aligned_width >> MI_SIZE_LOG2;
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int min_log2_tile_cols, max_log2_tile_cols;
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int log2_tile_cols;
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vp9_get_tile_n_bits(mi_cols, &min_log2_tile_cols, &max_log2_tile_cols);
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log2_tile_cols = clamp(cpi->oxcf.tile_columns,
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min_log2_tile_cols, max_log2_tile_cols);
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return (1 << log2_tile_cols);
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}
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void vp9_encode_tiles_mt(VP9_COMP *cpi) {
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VP9_COMMON *const cm = &cpi->common;
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const int tile_cols = 1 << cm->log2_tile_cols;
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@ -65,20 +77,30 @@ void vp9_encode_tiles_mt(VP9_COMP *cpi) {
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// Only run once to create threads and allocate thread data.
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if (cpi->num_workers == 0) {
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int allocated_workers = num_workers;
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// While using SVC, we need to allocate threads according to the highest
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// resolution.
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if (cpi->use_svc) {
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int max_tile_cols = get_max_tile_cols(cpi);
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allocated_workers = MIN(cpi->oxcf.max_threads, max_tile_cols);
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}
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CHECK_MEM_ERROR(cm, cpi->workers,
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vpx_malloc(num_workers * sizeof(*cpi->workers)));
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vpx_malloc(allocated_workers * sizeof(*cpi->workers)));
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CHECK_MEM_ERROR(cm, cpi->tile_thr_data,
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vpx_calloc(num_workers, sizeof(*cpi->tile_thr_data)));
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vpx_calloc(allocated_workers,
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sizeof(*cpi->tile_thr_data)));
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for (i = 0; i < num_workers; i++) {
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for (i = 0; i < allocated_workers; i++) {
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VP9Worker *const worker = &cpi->workers[i];
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EncWorkerData *thread_data = &cpi->tile_thr_data[i];
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++cpi->num_workers;
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winterface->init(worker);
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if (i < num_workers - 1) {
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if (i < allocated_workers - 1) {
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thread_data->cpi = cpi;
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// Allocate thread data.
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@ -154,7 +176,7 @@ void vp9_encode_tiles_mt(VP9_COMP *cpi) {
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// Set the starting tile for each thread.
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thread_data->start = i;
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if (i == num_workers - 1)
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if (i == cpi->num_workers - 1)
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winterface->execute(worker);
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else
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winterface->launch(worker);
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@ -171,7 +193,7 @@ void vp9_encode_tiles_mt(VP9_COMP *cpi) {
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EncWorkerData *const thread_data = (EncWorkerData*)worker->data1;
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// Accumulate counters.
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if (i < num_workers - 1) {
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if (i < cpi->num_workers - 1) {
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vp9_accumulate_frame_counts(cm, thread_data->td->counts, 0);
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accumulate_rd_opt(&cpi->td, thread_data->td);
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}
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