VP9: Estimate noise level for denoiser.
Periodically estiamte noise level in source, and only denoise if estimated noise level is above threshold. Change-Id: I54f967b3003b0c14d0b1d3dc83cb82ce8cc2d381
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@ -10,6 +10,8 @@
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#include <assert.h>
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#include <limits.h>
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#include <math.h>
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#include "./vpx_dsp_rtcd.h"
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#include "vpx_dsp/vpx_dsp_common.h"
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#include "vpx_scale/yv12config.h"
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@ -17,6 +19,7 @@
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#include "vp9/common/vp9_reconinter.h"
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#include "vp9/encoder/vp9_context_tree.h"
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#include "vp9/encoder/vp9_denoiser.h"
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#include "vp9/encoder/vp9_encoder.h"
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/* The VP9 denoiser is a work-in-progress. It currently is only designed to work
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* with speed 6, though it (inexplicably) seems to also work with speed 5 (one
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@ -325,7 +328,7 @@ void vp9_denoiser_denoise(VP9_DENOISER *denoiser, MACROBLOCK *mb,
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struct buf_2d src = mb->plane[0].src;
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int is_skin = 0;
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if (bs <= BLOCK_16X16) {
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if (bs <= BLOCK_16X16 && !denoiser->no_denoising) {
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// Take center pixel in block to determine is_skin.
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const int y_width_shift = (4 << b_width_log2_lookup[bs]) >> 1;
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const int y_height_shift = (4 << b_height_log2_lookup[bs]) >> 1;
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@ -342,11 +345,12 @@ void vp9_denoiser_denoise(VP9_DENOISER *denoiser, MACROBLOCK *mb,
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is_skin = vp9_skin_pixel(ysource, usource, vsource);
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}
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decision = perform_motion_compensation(denoiser, mb, bs,
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denoiser->increase_denoising,
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mi_row, mi_col, ctx,
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&motion_magnitude,
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is_skin);
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if (!denoiser->no_denoising)
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decision = perform_motion_compensation(denoiser, mb, bs,
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denoiser->increase_denoising,
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mi_row, mi_col, ctx,
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&motion_magnitude,
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is_skin);
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if (decision == FILTER_BLOCK) {
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decision = vp9_denoiser_filter(src.buf, src.stride,
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@ -493,6 +497,17 @@ int vp9_denoiser_alloc(VP9_DENOISER *denoiser, int width, int height,
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ssx, ssy,
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#if CONFIG_VP9_HIGHBITDEPTH
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use_highbitdepth,
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#endif
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border, legacy_byte_alignment);
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if (fail) {
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vp9_denoiser_free(denoiser);
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return 1;
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}
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fail = vpx_alloc_frame_buffer(&denoiser->last_source, width, height,
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ssx, ssy,
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#if CONFIG_VP9_HIGHBITDEPTH
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use_highbitdepth,
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#endif
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border, legacy_byte_alignment);
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if (fail) {
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@ -504,9 +519,27 @@ int vp9_denoiser_alloc(VP9_DENOISER *denoiser, int width, int height,
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#endif
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denoiser->increase_denoising = 0;
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denoiser->frame_buffer_initialized = 1;
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vp9_denoiser_init_noise_estimate(denoiser, width, height);
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return 0;
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}
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void vp9_denoiser_init_noise_estimate(VP9_DENOISER *denoiser,
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int width,
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int height) {
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// Denoiser is off by default, i.e., no denoising is performed.
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// Noise level is measured periodically, and if observed to be above
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// thresh_noise_estimate, then denoising is performed, i.e., no_denoising = 0.
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denoiser->no_denoising = 1;
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denoiser->noise_estimate = 0;
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denoiser->noise_estimate_count = 0;
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denoiser->thresh_noise_estimate = 20;
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if (width * height >= 1920 * 1080) {
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denoiser->thresh_noise_estimate = 70;
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} else if (width * height >= 1280 * 720) {
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denoiser->thresh_noise_estimate = 40;
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}
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}
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void vp9_denoiser_free(VP9_DENOISER *denoiser) {
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int i;
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denoiser->frame_buffer_initialized = 0;
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@ -517,6 +550,120 @@ void vp9_denoiser_free(VP9_DENOISER *denoiser) {
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vpx_free_frame_buffer(&denoiser->running_avg_y[i]);
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}
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vpx_free_frame_buffer(&denoiser->mc_running_avg_y);
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vpx_free_frame_buffer(&denoiser->last_source);
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}
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void vp9_denoiser_update_noise_estimate(VP9_COMP *const cpi) {
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const VP9_COMMON *const cm = &cpi->common;
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CYCLIC_REFRESH *const cr = cpi->cyclic_refresh;
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int frame_period = 10;
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int thresh_consec_zeromv = 8;
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unsigned int thresh_sum_diff = 128;
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int num_frames_estimate = 20;
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int min_blocks_estimate = cm->mi_rows * cm->mi_cols >> 7;
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// Estimate of noise level every frame_period frames.
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// Estimate is between current source and last source.
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if (cm->current_video_frame % frame_period != 0 ||
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cpi->denoiser.last_source.y_buffer == NULL) {
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copy_frame(&cpi->denoiser.last_source, cpi->Source);
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return;
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} else {
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int num_samples = 0;
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uint64_t avg_est = 0;
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int bsize = BLOCK_16X16;
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static const unsigned char const_source[16] = {
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128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128,
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128, 128};
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// Loop over sub-sample of 16x16 blocks of frame, and for blocks that have
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// been encoded as zero/small mv at least x consecutive frames, compute
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// the variance to update estimate of noise in the source.
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const uint8_t *src_y = cpi->Source->y_buffer;
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const int src_ystride = cpi->Source->y_stride;
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const uint8_t *last_src_y = cpi->denoiser.last_source.y_buffer;
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const int last_src_ystride = cpi->denoiser.last_source.y_stride;
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const uint8_t *src_u = cpi->Source->u_buffer;
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const uint8_t *src_v = cpi->Source->v_buffer;
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const int src_uvstride = cpi->Source->uv_stride;
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const int y_width_shift = (4 << b_width_log2_lookup[bsize]) >> 1;
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const int y_height_shift = (4 << b_height_log2_lookup[bsize]) >> 1;
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const int uv_width_shift = y_width_shift >> 1;
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const int uv_height_shift = y_height_shift >> 1;
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int mi_row, mi_col;
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for (mi_row = 0; mi_row < cm->mi_rows; mi_row ++) {
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for (mi_col = 0; mi_col < cm->mi_cols; mi_col ++) {
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// 16x16 blocks, 1/4 sample of frame.
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if (mi_row % 4 == 0 && mi_col % 4 == 0) {
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int bl_index = mi_row * cm->mi_cols + mi_col;
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int bl_index1 = bl_index + 1;
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int bl_index2 = bl_index + cm->mi_cols;
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int bl_index3 = bl_index2 + 1;
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// Only consider blocks that are likely steady background. i.e, have
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// been encoded as zero/low motion x (= thresh_consec_zeromv) frames
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// in a row. consec_zero_mv[] defined for 8x8 blocks, so consider all
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// 4 sub-blocks for 16x16 block. Also, avoid skin blocks.
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const uint8_t ysource =
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src_y[y_height_shift * src_ystride + y_width_shift];
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const uint8_t usource =
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src_u[uv_height_shift * src_uvstride + uv_width_shift];
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const uint8_t vsource =
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src_v[uv_height_shift * src_uvstride + uv_width_shift];
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int is_skin = vp9_skin_pixel(ysource, usource, vsource);
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if (cr->consec_zero_mv[bl_index] > thresh_consec_zeromv &&
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cr->consec_zero_mv[bl_index1] > thresh_consec_zeromv &&
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cr->consec_zero_mv[bl_index2] > thresh_consec_zeromv &&
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cr->consec_zero_mv[bl_index3] > thresh_consec_zeromv &&
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!is_skin) {
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// Compute variance.
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unsigned int sse;
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unsigned int variance = cpi->fn_ptr[bsize].vf(src_y,
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src_ystride,
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last_src_y,
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last_src_ystride,
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&sse);
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// Only consider this block as valid for noise measurement if the
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// average term (sse - variance = N * avg^{2}, N = 16X16) of the
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// temporal residual is small (avoid effects from lighting change).
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if ((sse - variance) < thresh_sum_diff) {
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unsigned int sse2;
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const unsigned int spatial_variance =
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cpi->fn_ptr[bsize].vf(src_y, src_ystride, const_source,
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0, &sse2);
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avg_est += variance / (10 + spatial_variance);
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num_samples++;
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}
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}
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}
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src_y += 8;
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last_src_y += 8;
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src_u += 4;
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src_v += 4;
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}
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src_y += (src_ystride << 3) - (cm->mi_cols << 3);
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last_src_y += (last_src_ystride << 3) - (cm->mi_cols << 3);
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src_u += (src_uvstride << 2) - (cm->mi_cols << 2);
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src_v += (src_uvstride << 2) - (cm->mi_cols << 2);
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}
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// Update noise estimate if we have at a minimum number of block samples,
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// and avg_est > 0 (avg_est == 0 can happen if the application inputs
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// duplicate frames).
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if (num_samples > min_blocks_estimate && avg_est > 0) {
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// Normalize.
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avg_est = (avg_est << 8) / num_samples;
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// Update noise estimate.
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cpi->denoiser.noise_estimate = (3 * cpi->denoiser.noise_estimate +
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avg_est) >> 2;
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cpi->denoiser.noise_estimate_count++;
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if (cpi->denoiser.noise_estimate_count == num_frames_estimate) {
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// Reset counter and check noise level condition.
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cpi->denoiser.noise_estimate_count = 0;
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if (cpi->denoiser.noise_estimate > cpi->denoiser.thresh_noise_estimate)
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cpi->denoiser.no_denoising = 0;
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else
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cpi->denoiser.no_denoising = 1;
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}
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}
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}
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copy_frame(&cpi->denoiser.last_source, cpi->Source);
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}
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#ifdef OUTPUT_YUV_DENOISED
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@ -29,10 +29,17 @@ typedef enum vp9_denoiser_decision {
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typedef struct vp9_denoiser {
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YV12_BUFFER_CONFIG running_avg_y[MAX_REF_FRAMES];
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YV12_BUFFER_CONFIG mc_running_avg_y;
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YV12_BUFFER_CONFIG last_source;
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int increase_denoising;
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int frame_buffer_initialized;
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int no_denoising;
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int noise_estimate;
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int thresh_noise_estimate;
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int noise_estimate_count;
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} VP9_DENOISER;
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struct VP9_COMP;
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void vp9_denoiser_update_frame_info(VP9_DENOISER *denoiser,
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YV12_BUFFER_CONFIG src,
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FRAME_TYPE frame_type,
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@ -69,6 +76,12 @@ static int total_adj_strong_thresh(BLOCK_SIZE bs, int increase_denoising) {
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void vp9_denoiser_free(VP9_DENOISER *denoiser);
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void vp9_denoiser_init_noise_estimate(VP9_DENOISER *denoiser,
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int width,
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int height);
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void vp9_denoiser_update_noise_estimate(struct VP9_COMP *const cpi);
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#ifdef __cplusplus
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} // extern "C"
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#endif
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&cpi->scaled_last_source,
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(cpi->oxcf.pass == 0));
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#if CONFIG_VP9_TEMPORAL_DENOISING
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if (cpi->oxcf.noise_sensitivity > 0 &&
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cpi->oxcf.aq_mode == CYCLIC_REFRESH_AQ) {
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vp9_denoiser_update_noise_estimate(cpi);
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}
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#endif
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if (cpi->oxcf.pass == 0 &&
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cpi->oxcf.rc_mode == VPX_CBR &&
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cpi->resize_state == 0 &&
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