vp9: Improvement to skin detection.

Add consec_zeromv to skin detection.
Reduces false detection in steady background areas.

Change-Id: Ic31c831537d29f082f58477f82ed78f313d7dd30
This commit is contained in:
Marco 2016-03-14 11:14:41 -07:00
parent 32c38a20ba
commit ce39add465
6 changed files with 82 additions and 33 deletions

View File

@ -193,7 +193,9 @@ void vp9_cyclic_refresh_update_segment(VP9_COMP *const cpi,
p[2].src.buf,
p[0].src.stride,
p[1].src.stride,
bsize);
bsize,
0,
0);
if (is_skin)
refresh_this_block = 1;
}

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@ -338,7 +338,9 @@ void vp9_denoiser_denoise(VP9_DENOISER *denoiser, MACROBLOCK *mb,
mb->plane[2].src.buf,
mb->plane[0].src.stride,
mb->plane[1].src.stride,
bs);
bs,
0,
0);
}
mv_col = ctx->best_sse_mv.as_mv.col;

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@ -793,7 +793,9 @@ static int choose_partitioning(VP9_COMP *cpi,
vsignal,
sp,
spuv,
BLOCK_16X16);
BLOCK_16X16,
0,
0);
num_16x16_skin += is_skin;
num_16x16_nonskin += (1 - is_skin);
if (num_16x16_nonskin > 3) {

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@ -173,12 +173,18 @@ void vp9_update_noise_estimate(VP9_COMP *const cpi) {
// been encoded as zero/low motion x (= thresh_consec_zeromv) frames
// in a row. consec_zero_mv[] defined for 8x8 blocks, so consider all
// 4 sub-blocks for 16x16 block. Also, avoid skin blocks.
int consec_zeromv = VPXMIN(cr->consec_zero_mv[bl_index],
VPXMIN(cr->consec_zero_mv[bl_index1],
VPXMIN(cr->consec_zero_mv[bl_index2],
cr->consec_zero_mv[bl_index3])));
int is_skin = vp9_compute_skin_block(src_y,
src_u,
src_v,
src_ystride,
src_uvstride,
bsize);
bsize,
consec_zeromv,
0);
if (frame_low_motion &&
cr->consec_zero_mv[bl_index] > thresh_consec_zeromv &&
cr->consec_zero_mv[bl_index1] > thresh_consec_zeromv &&

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@ -48,7 +48,8 @@ static int evaluate_skin_color_difference(int cb, int cr, int idx) {
return skin_diff;
}
int vp9_skin_pixel(const uint8_t y, const uint8_t cb, const uint8_t cr) {
int vp9_skin_pixel(const uint8_t y, const uint8_t cb, const uint8_t cr,
int motion) {
if (y < y_low || y > y_high) {
return 0;
} else {
@ -67,6 +68,9 @@ int vp9_skin_pixel(const uint8_t y, const uint8_t cb, const uint8_t cr) {
if (skin_color_diff < skin_threshold[i + 1]) {
if (y < 60 && skin_color_diff > 3 * (skin_threshold[i + 1] >> 2))
return 0;
else if (motion == 0 &&
skin_color_diff > (skin_threshold[i + 1] >> 1))
return 0;
else
return 1;
}
@ -81,16 +85,25 @@ int vp9_skin_pixel(const uint8_t y, const uint8_t cb, const uint8_t cr) {
}
int vp9_compute_skin_block(const uint8_t *y, const uint8_t *u, const uint8_t *v,
int stride, int strideuv, int bsize) {
// Take center pixel in block to determine is_skin.
const int y_width_shift = (4 << b_width_log2_lookup[bsize]) >> 1;
const int y_height_shift = (4 << b_height_log2_lookup[bsize]) >> 1;
const int uv_width_shift = y_width_shift >> 1;
const int uv_height_shift = y_height_shift >> 1;
const uint8_t ysource = y[y_height_shift * stride + y_width_shift];
const uint8_t usource = u[uv_height_shift * strideuv + uv_width_shift];
const uint8_t vsource = v[uv_height_shift * strideuv + uv_width_shift];
return vp9_skin_pixel(ysource, usource, vsource);
int stride, int strideuv, int bsize,
int consec_zeromv, int curr_motion_magn) {
// No skin if block has been zero/small motion for long consecutive time.
if (consec_zeromv > 80 && curr_motion_magn == 0) {
return 0;
} else {
int motion = 1;
// Take center pixel in block to determine is_skin.
const int y_width_shift = (4 << b_width_log2_lookup[bsize]) >> 1;
const int y_height_shift = (4 << b_height_log2_lookup[bsize]) >> 1;
const int uv_width_shift = y_width_shift >> 1;
const int uv_height_shift = y_height_shift >> 1;
const uint8_t ysource = y[y_height_shift * stride + y_width_shift];
const uint8_t usource = u[uv_height_shift * strideuv + uv_width_shift];
const uint8_t vsource = v[uv_height_shift * strideuv + uv_width_shift];
if (consec_zeromv > 30 && curr_motion_magn == 0)
motion = 0;
return vp9_skin_pixel(ysource, usource, vsource, motion);
}
}
@ -99,6 +112,7 @@ int vp9_compute_skin_block(const uint8_t *y, const uint8_t *u, const uint8_t *v,
void vp9_compute_skin_map(VP9_COMP *const cpi, FILE *yuv_skinmap_file) {
int i, j, mi_row, mi_col, num_bl;
VP9_COMMON *const cm = &cpi->common;
CYCLIC_REFRESH *const cr = cpi->cyclic_refresh;
uint8_t *y;
const uint8_t *src_y = cpi->Source->y_buffer;
const uint8_t *src_u = cpi->Source->u_buffer;
@ -113,7 +127,7 @@ void vp9_compute_skin_map(VP9_COMP *const cpi, FILE *yuv_skinmap_file) {
int shuv = shy - 1;
int fac = y_bsize / 8;
// Use center pixel or average of center 2x2 pixels.
int mode_filter = 1;
int mode_filter = 0;
YV12_BUFFER_CONFIG skinmap;
memset(&skinmap, 0, sizeof(YV12_BUFFER_CONFIG));
if (vpx_alloc_frame_buffer(&skinmap, cm->width, cm->height,
@ -130,27 +144,48 @@ void vp9_compute_skin_map(VP9_COMP *const cpi, FILE *yuv_skinmap_file) {
for (mi_row = 0; mi_row < cm->mi_rows - 1; mi_row += fac) {
num_bl = 0;
for (mi_col = 0; mi_col < cm->mi_cols - 1; mi_col += fac) {
// Select pixel for each block for skin detection.
// Use center pixel, or 2x2 average at center.
uint8_t ysource = src_y[ypos * src_ystride + ypos];
uint8_t usource = src_u[uvpos * src_uvstride + uvpos];
uint8_t vsource = src_v[uvpos * src_uvstride + uvpos];
uint8_t ysource2 = src_y[(ypos + 1) * src_ystride + ypos];
uint8_t usource2 = src_u[(uvpos + 1) * src_uvstride + uvpos];
uint8_t vsource2 = src_v[(uvpos + 1) * src_uvstride + uvpos];
uint8_t ysource3 = src_y[ypos * src_ystride + (ypos + 1)];
uint8_t usource3 = src_u[uvpos * src_uvstride + (uvpos + 1)];
uint8_t vsource3 = src_v[uvpos * src_uvstride + (uvpos + 1)];
uint8_t ysource4 = src_y[(ypos + 1) * src_ystride + (ypos + 1)];
uint8_t usource4 = src_u[(uvpos + 1) * src_uvstride + (uvpos + 1)];
uint8_t vsource4 = src_v[(uvpos + 1) * src_uvstride + (uvpos + 1)];
int is_skin = 0;
if (mode_filter == 1) {
// Use 2x2 average at center.
uint8_t ysource = src_y[ypos * src_ystride + ypos];
uint8_t usource = src_u[uvpos * src_uvstride + uvpos];
uint8_t vsource = src_v[uvpos * src_uvstride + uvpos];
uint8_t ysource2 = src_y[(ypos + 1) * src_ystride + ypos];
uint8_t usource2 = src_u[(uvpos + 1) * src_uvstride + uvpos];
uint8_t vsource2 = src_v[(uvpos + 1) * src_uvstride + uvpos];
uint8_t ysource3 = src_y[ypos * src_ystride + (ypos + 1)];
uint8_t usource3 = src_u[uvpos * src_uvstride + (uvpos + 1)];
uint8_t vsource3 = src_v[uvpos * src_uvstride + (uvpos + 1)];
uint8_t ysource4 = src_y[(ypos + 1) * src_ystride + (ypos + 1)];
uint8_t usource4 = src_u[(uvpos + 1) * src_uvstride + (uvpos + 1)];
uint8_t vsource4 = src_v[(uvpos + 1) * src_uvstride + (uvpos + 1)];
ysource = (ysource + ysource2 + ysource3 + ysource4) >> 2;
usource = (usource + usource2 + usource3 + usource4) >> 2;
vsource = (vsource + vsource2 + vsource3 + vsource4) >> 2;
is_skin = vp9_skin_pixel(ysource, usource, vsource, 1);
} else {
int block_size = BLOCK_8X8;
int consec_zeromv = 0;
if (cpi->oxcf.aq_mode == CYCLIC_REFRESH_AQ && cm->seg.enabled) {
int bl_index = mi_row * cm->mi_cols + mi_col;
int bl_index1 = bl_index + 1;
int bl_index2 = bl_index + cm->mi_cols;
int bl_index3 = bl_index2 + 1;
if (y_bsize == 8)
consec_zeromv = cr->consec_zero_mv[bl_index];
else
consec_zeromv = VPXMIN(cr->consec_zero_mv[bl_index],
VPXMIN(cr->consec_zero_mv[bl_index1],
VPXMIN(cr->consec_zero_mv[bl_index2],
cr->consec_zero_mv[bl_index3])));
}
if (y_bsize == 16)
block_size = BLOCK_16X16;
is_skin = vp9_compute_skin_block(src_y, src_u, src_v, src_ystride,
src_uvstride, block_size,
consec_zeromv,
0);
}
is_skin = vp9_skin_pixel(ysource, usource, vsource);
for (i = 0; i < y_bsize; i++) {
for (j = 0; j < y_bsize; j++) {
if (is_skin)

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@ -21,10 +21,12 @@ struct VP9_COMP;
// #define OUTPUT_YUV_SKINMAP
int vp9_skin_pixel(const uint8_t y, const uint8_t cb, const uint8_t cr);
int vp9_skin_pixel(const uint8_t y, const uint8_t cb, const uint8_t cr,
int motion);
int vp9_compute_skin_block(const uint8_t *y, const uint8_t *u, const uint8_t *v,
int stride, int strideuv, int bsize);
int stride, int strideuv, int bsize,
int consec_zeromv, int curr_motion_magn);
#ifdef OUTPUT_YUV_SKINMAP
// For viewing skin map on input source.