VP8: For high overshoot, force drop frame and max-out QP.
This allows rate control to react to content of current frame being encoded. Enabling this feature via the setting: screen_content_mode = 2. Change-Id: Ib2c6670551d96f4907495d5b7b76bb8c49e673db
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@ -587,7 +587,8 @@ static void cyclic_background_refresh(VP8_COMP *cpi, int Q, int lf_adjustment)
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// Turn-off under certain conditions (i.e., away from key frame, and if
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// we are at good quality (low Q) and most of the blocks were skipped-encoded
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// in previous frame.
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if (Q >= 100) {
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int qp_thresh = (cpi->oxcf.screen_content_mode == 2) ? 80 : 100;
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if (Q >= qp_thresh) {
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cpi->cyclic_refresh_mode_max_mbs_perframe =
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(cpi->common.mb_rows * cpi->common.mb_cols) / 10;
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} else if (cpi->frames_since_key > 250 &&
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@ -2011,6 +2012,8 @@ struct VP8_COMP* vp8_create_compressor(VP8_CONFIG *oxcf)
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cpi->source_alt_ref_active = 0;
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cpi->common.refresh_alt_ref_frame = 0;
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cpi->force_maxqp = 0;
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cpi->b_calculate_psnr = CONFIG_INTERNAL_STATS;
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#if CONFIG_INTERNAL_STATS
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cpi->b_calculate_ssimg = 0;
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@ -4184,7 +4187,10 @@ static void encode_frame_to_data_rate
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*/
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if (cpi->cyclic_refresh_mode_enabled)
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{
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if (cpi->current_layer==0)
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// Special case for screen_content_mode with golden frame updates.
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int disable_cr_gf = (cpi->oxcf.screen_content_mode == 2 &&
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cm->refresh_golden_frame);
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if (cpi->current_layer == 0 && cpi->force_maxqp == 0 && !disable_cr_gf)
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cyclic_background_refresh(cpi, Q, 0);
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else
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disable_segmentation(cpi);
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@ -4406,6 +4412,11 @@ static void encode_frame_to_data_rate
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/* transform / motion compensation build reconstruction frame */
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vp8_encode_frame(cpi);
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if (cpi->oxcf.screen_content_mode == 2) {
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if (vp8_drop_encodedframe_overshoot(cpi, Q))
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return;
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}
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cpi->projected_frame_size -= vp8_estimate_entropy_savings(cpi);
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cpi->projected_frame_size = (cpi->projected_frame_size > 0) ? cpi->projected_frame_size : 0;
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#endif
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@ -526,6 +526,8 @@ typedef struct VP8_COMP
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// Measure of average squared difference between source and denoised signal.
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int mse_source_denoised;
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int force_maxqp;
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#if CONFIG_MULTITHREAD
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/* multithread data */
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int * mt_current_mb_col;
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@ -1215,6 +1215,11 @@ int vp8_regulate_q(VP8_COMP *cpi, int target_bits_per_frame)
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{
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int Q = cpi->active_worst_quality;
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if (cpi->force_maxqp == 1) {
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cpi->active_worst_quality = cpi->worst_quality;
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return cpi->worst_quality;
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}
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/* Reset Zbin OQ value */
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cpi->mb.zbin_over_quant = 0;
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@ -1559,3 +1564,44 @@ int vp8_pick_frame_size(VP8_COMP *cpi)
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}
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return 1;
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}
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// If this just encoded frame (mcomp/transform/quant, but before loopfilter and
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// pack_bitstream) has large overshoot, and was not being encoded close to the
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// max QP, then drop this frame and force next frame to be encoded at max QP.
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// Condition this on 1 pass CBR with screen content mode and frame dropper off.
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// TODO(marpan): Should do this exit condition during the encode_frame
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// (i.e., halfway during the encoding of the frame) to save cycles.
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int vp8_drop_encodedframe_overshoot(VP8_COMP *cpi, int Q) {
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if (cpi->pass == 0 &&
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cpi->oxcf.end_usage == USAGE_STREAM_FROM_SERVER &&
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cpi->drop_frames_allowed == 0 &&
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cpi->common.frame_type != KEY_FRAME) {
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// Note: the "projected_frame_size" from encode_frame() only gives estimate
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// of mode/motion vector rate (in non-rd mode): so below we only require
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// that projected_frame_size is somewhat greater than per-frame-bandwidth,
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// but add additional condition with high threshold on prediction residual.
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// QP threshold: only allow dropping if we are not close to qp_max.
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int thresh_qp = 3 * cpi->worst_quality >> 2;
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// Rate threshold, in bytes.
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int thresh_rate = 2 * (cpi->av_per_frame_bandwidth >> 3);
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// Threshold for the average (over all macroblocks) of the pixel-sum
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// residual error over 16x16 block. Should add QP dependence on threshold?
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int thresh_pred_err_mb = (256 << 4);
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int pred_err_mb = cpi->mb.prediction_error / cpi->common.MBs;
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if (Q < thresh_qp &&
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cpi->projected_frame_size > thresh_rate &&
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pred_err_mb > thresh_pred_err_mb) {
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// Drop this frame: advance frame counters, and set force_maxqp flag.
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cpi->common.current_video_frame++;
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cpi->frames_since_key++;
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// Flag to indicate we will force next frame to be encoded at max QP.
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cpi->force_maxqp = 1;
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return 1;
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} else {
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cpi->force_maxqp = 0;
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return 0;
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}
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return 0;
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}
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return 0;
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}
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@ -30,6 +30,8 @@ extern void vp8_compute_frame_size_bounds(VP8_COMP *cpi, int *frame_under_shoot_
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/* return of 0 means drop frame */
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extern int vp8_pick_frame_size(VP8_COMP *cpi);
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extern int vp8_drop_encodedframe_overshoot(VP8_COMP *cpi, int Q);
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#ifdef __cplusplus
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} // extern "C"
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#endif
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@ -199,7 +199,7 @@ static vpx_codec_err_t validate_config(vpx_codec_alg_priv_t *ctx,
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RANGE_CHECK_HI(vp8_cfg, arnr_strength, 6);
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RANGE_CHECK(vp8_cfg, arnr_type, 1, 3);
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RANGE_CHECK(vp8_cfg, cq_level, 0, 63);
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RANGE_CHECK_BOOL(vp8_cfg, screen_content_mode);
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RANGE_CHECK_HI(vp8_cfg, screen_content_mode, 2);
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if (finalize && (cfg->rc_end_usage == VPX_CQ || cfg->rc_end_usage == VPX_Q))
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RANGE_CHECK(vp8_cfg, cq_level,
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cfg->rc_min_quantizer, cfg->rc_max_quantizer);
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@ -326,6 +326,8 @@ enum vp8e_enc_control_id {
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VP8E_SET_TEMPORAL_LAYER_ID,
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/*!\brief Codec control function to set encoder screen content mode.
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*
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* 0: off, 1: On, 2: On with more aggressive rate control.
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*
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* Supported in codecs: VP8
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*/
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