99 Commits

Author SHA1 Message Date
e8efb4cc1b [DEV] update next lutin version 2015-09-24 21:44:04 +02:00
4dbbfa05f9 [CI] update travis with new interface (no sudo) 2015-08-24 23:55:27 +02:00
42b65af257 [DEV] correct the test with gale 2015-08-24 23:57:45 +02:00
835c7f5134 [DEV] update gale 2015-08-23 21:42:48 +02:00
9055235cf7 [DEV] update travis file 2015-06-17 21:25:57 +02:00
41e9dfe891 [BUILD] update new lutin 0.5.3 2015-05-08 22:37:06 +02:00
a6fba88a18 [DEV] update Log interafce 2015-03-25 21:14:12 +01:00
be7abd40a1 [DEBUG] build error 2015-01-14 21:10:23 +01:00
9ae33b1aca [DEV] update json new API 2015-01-13 21:18:31 +01:00
1cc5144acc [DEV] add physic interface 2014-12-19 21:40:12 +01:00
673a7fbade [DEV] update ray 2014-12-12 23:53:00 +01:00
74836262c0 [DEV] update the readme file 2014-12-10 21:08:27 +01:00
a617216d05 [DEV] add blender exporter 2014-12-08 22:36:07 +01:00
b2a3095a2e [DEV] set physic and env work correctly (need some clean) 2014-12-05 22:02:05 +01:00
bc20095852 [DEV] collision implementation done 2014-12-04 22:13:54 +01:00
2b1c2619c7 [DEV] add collision basic example 2014-12-03 21:11:46 +01:00
1b1c9ed887 [DEV] correct multiple view interface 2014-12-02 22:04:25 +01:00
fd45ef5f77 [DEV] add double view scene with single environement 2014-12-01 21:50:48 +01:00
f4074c15a9 [DEV] end dev of raycast sample example 2014-12-01 21:03:33 +01:00
a92e7413ed [DEV] correst ray tracing 2014-11-28 23:14:30 +01:00
8ec1d2833c [DEV] try to have a good ray tracing 2014-11-27 21:13:51 +01:00
75b31da54f [DEV] try to set ray work 2014-11-26 15:06:43 +01:00
e83fc80da3 [DEV] update dispaly ray 2014-11-25 23:27:13 +01:00
9fb437ed21 [DEV] better rayscale and add callback on debug display 2014-11-25 21:25:24 +01:00
2ffa87dd73 [DEV] remove some logs 2014-11-24 23:47:42 +01:00
c838fc6e3e [DEV] rework some things ... 2014-11-24 21:52:17 +01:00
e0f0c1d65b [DEBUG] new step 2014-11-21 21:01:26 +01:00
b402fc8253 [DEV] add debug 2014-11-18 21:02:28 +01:00
b980581156 [DEV] add basic rigid body at the physic element 2014-11-17 22:26:31 +01:00
569d6c0b51 [DEV] update some physic interface 2014-11-17 21:44:45 +01:00
4b86e2902a [DEV] ispect why the object is not displayed 2014-11-14 23:17:57 +01:00
714662d7a9 [DEV] normalize set matrix on openGL 2014-11-13 21:11:53 +01:00
59a2162deb [DEV] basic display of 2 basic cube 2014-11-13 00:04:20 +01:00
9913bf8b28 [DEV] add cubecreator and ray application (not ended) 2014-11-12 22:49:17 +01:00
fd643dea6b [DEV] add a simple camera view test 2014-11-12 21:13:44 +01:00
13c661d29f [DEV] add Ray camera ray (not ended) 2014-11-11 23:09:41 +01:00
790c8f6cdb [DEV] better camera and now can display lines and points 2014-11-11 16:34:50 +01:00
bdf3a56e6b [DEV] add engine and separate element property 2014-11-10 21:32:42 +01:00
ca3ead0c8c [DEV] basic corect view 2014-11-09 22:55:08 +01:00
d6527d28ad [DEV] rework Camera interface and mesh create lines 2014-11-07 23:20:22 +01:00
eb762e5c93 [DEV] add some capacity of engine 2014-11-06 21:37:57 +01:00
6e2e30de90 [DEV] first display 2014-11-05 21:03:26 +01:00
95e13b8126 [DEV] transfert on Environement and some shared_ptr added 2014-10-31 22:22:57 +01:00
6adec3434e [API] update new Parameter API 2014-10-29 22:54:43 +01:00
343021de91 [API] update new signal interface 2014-10-29 21:16:56 +01:00
e9483bd0ca [DEV] start think to Game interface, camera ... 2014-10-28 21:40:03 +01:00
9930ce56c4 [DEBUG] some icosphere correction 2014-10-02 23:22:51 +02:00
fd136fb656 [DEV] add icosphere correct 2014-10-01 22:17:03 +02:00
3c83e6a76b [DEV] add special system 2014-09-30 22:09:21 +02:00
59bf3520f4 [DEBUG] start/stop error 2014-09-22 22:13:57 +02:00