[DEV] add cubecreator and ray application (not ended)
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@ -540,8 +540,8 @@ void ege::resource::Mesh::addTriangle(const std::string& _layerName, const vec3&
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return;
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}
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ewol::openGL::renderMode tmpRenderMode = m_materials[_layerName]->getRenderMode();
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if ( tmpRenderMode != ewol::openGL::renderQuad
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|| tmpRenderMode != ewol::openGL::renderQuadStrip) {
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if ( tmpRenderMode == ewol::openGL::renderQuad
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|| tmpRenderMode == ewol::openGL::renderQuadStrip) {
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EGE_TODO("Create quad interface ...");
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} else if ( tmpRenderMode == ewol::openGL::renderTriangle
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|| tmpRenderMode == ewol::openGL::renderLineStrip
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@ -34,6 +34,7 @@ namespace ege {
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class Mesh : public ewol::Resource {
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public:
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static std::shared_ptr<ege::resource::Mesh> createGrid(int32_t _lineCount, const vec3& _position=vec3(0,0,0), float _size=1.0f, const std::string& _materialName="basics");
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static std::shared_ptr<ege::resource::Mesh> createCube(float _size=1.0f, const std::string& _materialName="basics", const etk::Color<float>& _color=etk::color::white);
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public:
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/**
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* @not-in-doc
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36
ege/resource/MeshCube.cpp
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36
ege/resource/MeshCube.cpp
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@ -0,0 +1,36 @@
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/**
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* @author Edouard DUPIN
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*
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* @copyright 2011, Edouard DUPIN, all right reserved
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*
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* @license BSD v3 (see license file)
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*/
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#include <ege/debug.h>
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#include <ege/resource/Mesh.h>
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std::shared_ptr<ege::resource::Mesh> ege::resource::Mesh::createCube(float _size, const std::string& _materialName, const etk::Color<float>& _color) {
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std::shared_ptr<ege::resource::Mesh> out = ege::resource::Mesh::create("---", "DATA:color3.prog");
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if (out != nullptr) {
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std::shared_ptr<ege::Material> material = std::make_shared<ege::Material>();
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// set the element material properties :
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material->setAmbientFactor(vec4(1,1,1,1));
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material->setDiffuseFactor(vec4(0,0,0,1));
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material->setSpecularFactor(vec4(0,0,0,1));
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material->setShininess(1);
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material->setRenderMode(ewol::openGL::renderTriangle);
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out->addMaterial(_materialName, material);
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out->addFaceIndexing(_materialName);
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out->addQuad(_materialName, vec3(-1,-1,-1)*_size, vec3(-1, 1,-1)*_size, vec3( 1, 1,-1)*_size, vec3( 1,-1,-1)*_size, _color);
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out->addQuad(_materialName, vec3(-1,-1, 1)*_size, vec3(-1, 1, 1)*_size, vec3( 1, 1, 1)*_size, vec3( 1,-1, 1)*_size, _color);
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out->addQuad(_materialName, vec3(-1,-1,-1)*_size, vec3(-1,-1, 1)*_size, vec3(-1, 1, 1)*_size, vec3(-1, 1,-1)*_size, _color);
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out->addQuad(_materialName, vec3( 1,-1,-1)*_size, vec3( 1,-1, 1)*_size, vec3( 1, 1, 1)*_size, vec3( 1, 1,-1)*_size, _color);
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out->addQuad(_materialName, vec3(-1,-1,-1)*_size, vec3(-1,-1, 1)*_size, vec3( 1,-1, 1)*_size, vec3( 1,-1,-1)*_size, _color);
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out->addQuad(_materialName, vec3(-1, 1,-1)*_size, vec3(-1, 1, 1)*_size, vec3( 1, 1, 1)*_size, vec3( 1, 1,-1)*_size, _color);
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// generate the VBO
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out->generateVBO();
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}
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return out;
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}
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@ -11,7 +11,6 @@
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std::shared_ptr<ege::resource::Mesh> ege::resource::Mesh::createGrid(int32_t _lineCount, const vec3& _position, float _size, const std::string& _materialName) {
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std::shared_ptr<ege::resource::Mesh> out = ege::resource::Mesh::create("---", "DATA:color3.prog");
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float lineSize = 0.1f;
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if (out != nullptr) {
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std::shared_ptr<ege::Material> material = std::make_shared<ege::Material>();
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// set the element material properties :
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@ -32,6 +32,7 @@ def create(target):
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'ege/resource/Mesh.cpp',
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'ege/resource/MeshEmf.cpp',
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'ege/resource/MeshGird.cpp',
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'ege/resource/MeshCube.cpp',
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'ege/resource/MeshObj.cpp',
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'ege/resource/ParticuleMesh.cpp',
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'ege/resource/tools/icoSphere.cpp',
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@ -24,15 +24,63 @@ appl::Windows::Windows() {
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addObjectType("appl::Windows");
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}
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static std::shared_ptr<ege::resource::Mesh> createViewBoxStar() {
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std::shared_ptr<ege::resource::Mesh> out = ege::resource::Mesh::create("---", "DATA:texturedNoMaterial.prog");
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if (out != nullptr) {
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std::shared_ptr<ege::Material> material = std::make_shared<ege::Material>();
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// set the element material properties :
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material->setAmbientFactor(vec4(1,1,1,1));
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material->setDiffuseFactor(vec4(0,0,0,1));
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material->setSpecularFactor(vec4(0,0,0,1));
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material->setShininess(1);
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material->setTexture0(""); //"
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out->addMaterial("basics", material);
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// 1024 == > 1<<9
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// 2048 == > 1<<10
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// 4096 == > 1<<11
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int32_t size = 1<<11;
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material->setImageSize(ivec2(size,size));
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egami::Image* myImage = material->get();
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if (nullptr == myImage) {
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return out;
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}
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myImage->clear(etk::color::black);
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ivec2 tmpPos;
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for (int32_t iii=0; iii<6000; iii++) {
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tmpPos.setValue(etk::tool::frand(0,size), etk::tool::frand(0,size)) ;
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myImage->set(tmpPos, etk::color::white);
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}
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material->flush();
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// basis on cube :
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out->createViewBox("basics", 1000/* distance */);
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// generate the VBO
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out->generateVBO();
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}
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return out;
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}
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static std::shared_ptr<ege::resource::Mesh> createMars() {
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std::shared_ptr<ege::resource::Mesh> out = ege::resource::Mesh::create("---");
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if (out != nullptr) {
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std::shared_ptr<ege::Material> material = std::make_shared<ege::Material>();
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material->setAmbientFactor(vec4(0.112f,0.112f,0.112f,1.0f));
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material->setDiffuseFactor(vec4(0.512f,0.512f,0.512f,1.0f));
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material->setSpecularFactor(vec4(0.5f,0.5f,0.5f,1.0f));
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material->setShininess(96.078431f);
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material->setTexture0("DATA:texture_mars.png");
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out->addMaterial("basics", material);
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out->createIcoSphere("basics", 16, 3);
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out->generateVBO();
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//m_env->addStaticMeshToDraw(myMesh);
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}
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return out;
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}
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void appl::Windows::init() {
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ewol::widget::Windows::init();
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setTitle("example ege : MeshCreator");
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getObjectManager().periodicCall.bind(shared_from_this(), &appl::Windows::onCallbackPeriodicUpdateCamera);
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//getObjectManager().periodicCall.bind(shared_from_this(), &appl::Windows::onCallbackPeriodicUpdateCamera);
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m_env = ege::Environement::create();
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// Create basic Camera
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@ -49,73 +97,33 @@ void appl::Windows::init() {
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setSubWidget(tmpWidget);
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}
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// Create an external box :
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std::shared_ptr<ege::resource::Mesh> myMesh = ege::resource::Mesh::create("---", "DATA:texturedNoMaterial.prog");
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std::shared_ptr<ege::resource::Mesh> myMesh = createViewBoxStar();
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if (myMesh != nullptr) {
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std::shared_ptr<ege::Material> material = std::make_shared<ege::Material>();
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// set the element material properties :
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material->setAmbientFactor(vec4(1,1,1,1));
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material->setDiffuseFactor(vec4(0,0,0,1));
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material->setSpecularFactor(vec4(0,0,0,1));
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material->setShininess(1);
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material->setTexture0(""); //"
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myMesh->addMaterial("basics", material);
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// 1024 == > 1<<9
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// 2048 == > 1<<10
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// 4096 == > 1<<11
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int32_t size = 1<<11;
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material->setImageSize(ivec2(size,size));
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egami::Image* myImage = material->get();
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if (nullptr == myImage) {
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return;
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}
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myImage->clear(etk::color::black);
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ivec2 tmpPos;
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for (int32_t iii=0; iii<6000; iii++) {
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tmpPos.setValue(etk::tool::frand(0,size), etk::tool::frand(0,size)) ;
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myImage->set(tmpPos, etk::color::white);
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}
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material->flush();
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// basis on cube :
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myMesh->createViewBox("basics", 1000/* distance */);
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// generate the VBO
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myMesh->generateVBO();
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m_env->addStaticMeshToDraw(myMesh);
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}
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myMesh = ege::resource::Mesh::createGrid(10, vec3(0,0,0), 5);
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myMesh = createGrid(10, vec3(0,0,0), 5);
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if (myMesh != nullptr) {
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m_env->addStaticMeshToDraw(myMesh);
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}
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if (true) {
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myMesh = ege::resource::Mesh::create("---");
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if (myMesh != nullptr) {
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std::shared_ptr<ege::Material> material = std::make_shared<ege::Material>();
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material->setAmbientFactor(vec4(0.112f,0.112f,0.112f,1.0f));
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material->setDiffuseFactor(vec4(0.512f,0.512f,0.512f,1.0f));
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material->setSpecularFactor(vec4(0.5f,0.5f,0.5f,1.0f));
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material->setShininess(96.078431f);
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material->setTexture0("DATA:texture_mars.png");
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myMesh->addMaterial("basics", material);
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myMesh->createIcoSphere("basics", 16, 3);
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myMesh->generateVBO();
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std::shared_ptr<ege::ElementBase> element = std::make_shared<ege::ElementBase>(m_env);
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//std::shared_ptr<ege::ElementPhysic> element = std::make_shared<ege::ElementPhysic>(m_env);
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element->setPosition(vec3(50,0,0));
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element->setMesh(myMesh);
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m_env->addElement(element);
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//m_env->addStaticMeshToDraw(myMesh);
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}
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}
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}
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void appl::Windows::onCallbackPeriodicUpdateCamera(const ewol::event::Time& _event) {
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/*
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static float offset = 0;
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offset += 0.01;
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static float offset2 = 0;
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offset2 += 0.003;
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m_camera->setEye(vec3(100*std::sin(offset),100*std::cos(offset),40*std::cos(offset2))+vec3(50,0,0));
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*/
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}
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1
sample/RayTest/README.md
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1
sample/RayTest/README.md
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@ -0,0 +1 @@
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Camera position sample example
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109
sample/RayTest/appl/Windows.cpp
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109
sample/RayTest/appl/Windows.cpp
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/**
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* @author Edouard DUPIN
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*
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* @copyright 2010, Edouard DUPIN, all right reserved
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*
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* @license APACHE-2 (see license file)
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*/
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#include <ewol/ewol.h>
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#include <appl/debug.h>
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#include <appl/Windows.h>
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#include <ewol/widget/Label.h>
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#include <ewol/object/Manager.h>
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#include <ege/widget/Scene.h>
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#include <ege/camera/View.h>
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#include <etk/tool.h>
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#include <ege/elements/ElementBase.h>
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#include <ege/elements/ElementPhysic.h>
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#undef __class__
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#define __class__ "Windows"
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appl::Windows::Windows() {
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addObjectType("appl::Windows");
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}
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static std::shared_ptr<ege::resource::Mesh> createViewBoxStar() {
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std::shared_ptr<ege::resource::Mesh> out = ege::resource::Mesh::create("---", "DATA:texturedNoMaterial.prog");
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if (out != nullptr) {
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std::shared_ptr<ege::Material> material = std::make_shared<ege::Material>();
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// set the element material properties :
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material->setAmbientFactor(vec4(1,1,1,1));
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material->setDiffuseFactor(vec4(0,0,0,1));
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material->setSpecularFactor(vec4(0,0,0,1));
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material->setShininess(1);
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material->setTexture0(""); //"
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out->addMaterial("basics", material);
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// 1024 == > 1<<9
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// 2048 == > 1<<10
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// 4096 == > 1<<11
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int32_t size = 1<<11;
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material->setImageSize(ivec2(size,size));
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egami::Image* myImage = material->get();
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if (nullptr == myImage) {
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return out;
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}
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myImage->clear(etk::color::black);
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ivec2 tmpPos;
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for (int32_t iii=0; iii<6000; iii++) {
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tmpPos.setValue(etk::tool::frand(0,size), etk::tool::frand(0,size)) ;
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myImage->set(tmpPos, etk::color::white);
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}
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material->flush();
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// basis on cube :
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out->createViewBox("basics", 1000/* distance */);
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// generate the VBO
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out->generateVBO();
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}
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return out;
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}
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void appl::Windows::init() {
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ewol::widget::Windows::init();
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setTitle("example ege : RayTest");
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getObjectManager().periodicCall.bind(shared_from_this(), &appl::Windows::onCallbackPeriodicUpdateCamera);
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m_env = ege::Environement::create();
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// Create basic Camera
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m_camera = std::make_shared<ege::camera::View>(vec3(30,30,-100), vec3(0,0,0));
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m_env->addCamera("basic", m_camera);
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std::shared_ptr<ege::widget::Scene> tmpWidget = ege::widget::Scene::create(m_env);
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if (tmpWidget == nullptr) {
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APPL_ERROR("Can not allocate widget ==> display might be in error");
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} else {
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tmpWidget->setExpand(bvec2(true,true));
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tmpWidget->setFill(bvec2(true,true));
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tmpWidget->setCamera("basic");
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setSubWidget(tmpWidget);
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}
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// Create an external box :
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std::shared_ptr<ege::resource::Mesh> myMesh = createViewBoxStar();
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if (myMesh != nullptr) {
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m_env->addStaticMeshToDraw(myMesh);
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}
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// create basic gird:
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myMesh = ege::resource::Mesh::createGrid(10, vec3(0,0,0), 5);
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if (myMesh != nullptr) {
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m_env->addStaticMeshToDraw(myMesh);
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}
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myMesh = ege::resource::Mesh::createCube(3);
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if (myMesh != nullptr) {
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m_env->addStaticMeshToDraw(myMesh);
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}
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}
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void appl::Windows::onCallbackPeriodicUpdateCamera(const ewol::event::Time& _event) {
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static float offset = 0;
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offset += 0.01;
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static float offset2 = 0;
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offset2 += 0.003;
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m_camera->setEye(vec3(100*std::sin(offset),100*std::cos(offset),40*std::cos(offset2)));
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}
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33
sample/RayTest/appl/Windows.h
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33
sample/RayTest/appl/Windows.h
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/**
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* @author Edouard DUPIN
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*
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* @copyright 2010, Edouard DUPIN, all right reserved
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*
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* @license APACHE-2 (see license file)
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*/
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#ifndef __APPL_WINDOWS_H__
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#define __APPL_WINDOWS_H__
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#include <ewol/widget/Windows.h>
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#include <ege/Environement.h>
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#include <ege/camera/View.h>
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namespace appl {
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class Windows : public ewol::widget::Windows {
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private:
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std::shared_ptr<ege::Environement> m_env;
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std::shared_ptr<ege::camera::View> m_camera;
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protected:
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Windows();
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void init();
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public:
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DECLARE_FACTORY(Windows);
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virtual ~Windows() { };
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private:
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void onCallbackPeriodicUpdateCamera(const ewol::event::Time& _event);
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};
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};
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#endif
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15
sample/RayTest/appl/debug.cpp
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15
sample/RayTest/appl/debug.cpp
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/**
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* @author Edouard DUPIN
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*
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* @copyright 2010, Edouard DUPIN, all right reserved
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*
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* @license APACHE-2 (see license file)
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*/
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#include <appl/debug.h>
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int32_t appl::getLogId() {
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static int32_t g_val = etk::log::registerInstance("GP-spaceShip");
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return g_val;
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}
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52
sample/RayTest/appl/debug.h
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52
sample/RayTest/appl/debug.h
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/**
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* @author Edouard DUPIN
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*
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* @copyright 2010, Edouard DUPIN, all right reserved
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*
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* @license APACHE-2 (see license file)
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*/
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#ifndef __APPL_DEBUG_H__
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#define __APPL_DEBUG_H__
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#include <etk/log.h>
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namespace appl {
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int32_t getLogId();
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};
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// TODO : Review this problem of multiple intanciation of "std::stringbuf sb"
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#define APPL_BASE(info,data) \
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do { \
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if (info <= etk::log::getLevel(appl::getLogId())) { \
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std::stringbuf sb; \
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std::ostream tmpStream(&sb); \
|
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tmpStream << data; \
|
||||
etk::log::logStream(appl::getLogId(), info, __LINE__, __class__, __func__, tmpStream); \
|
||||
} \
|
||||
} while(0)
|
||||
|
||||
#define APPL_CRITICAL(data) APPL_BASE(1, data)
|
||||
#define APPL_ERROR(data) APPL_BASE(2, data)
|
||||
#define APPL_WARNING(data) APPL_BASE(3, data)
|
||||
#ifdef DEBUG
|
||||
#define APPL_INFO(data) APPL_BASE(4, data)
|
||||
#define APPL_DEBUG(data) APPL_BASE(5, data)
|
||||
#define APPL_VERBOSE(data) APPL_BASE(6, data)
|
||||
#define APPL_TODO(data) APPL_BASE(4, "TODO : " << data)
|
||||
#else
|
||||
#define APPL_INFO(data) do { } while(false)
|
||||
#define APPL_DEBUG(data) do { } while(false)
|
||||
#define APPL_VERBOSE(data) do { } while(false)
|
||||
#define APPL_TODO(data) do { } while(false)
|
||||
#endif
|
||||
|
||||
#define APPL_ASSERT(cond,data) \
|
||||
do { \
|
||||
if (!(cond)) { \
|
||||
APPL_CRITICAL(data); \
|
||||
assert(!#cond); \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
#endif
|
57
sample/RayTest/appl/main.cpp
Normal file
57
sample/RayTest/appl/main.cpp
Normal file
@ -0,0 +1,57 @@
|
||||
/**
|
||||
* @author Edouard DUPIN
|
||||
*
|
||||
* @copyright 2010, Edouard DUPIN, all right reserved
|
||||
*
|
||||
* @license APACHE-2 (see license file)
|
||||
*/
|
||||
|
||||
|
||||
#include <etk/types.h>
|
||||
#include <ewol/ewol.h>
|
||||
#include <ewol/context/commandLine.h>
|
||||
|
||||
#include <appl/debug.h>
|
||||
#include <appl/Windows.h>
|
||||
#include <ewol/object/Object.h>
|
||||
#include <ewol/widget/Manager.h>
|
||||
#include <ewol/context/Context.h>
|
||||
|
||||
|
||||
class MainApplication : public ewol::context::Application {
|
||||
public:
|
||||
bool init(ewol::Context& _context, size_t _initId) {
|
||||
APPL_INFO("==> Init APPL (START) [" << ewol::getBoardType() << "] (" << ewol::getCompilationMode() << ")");
|
||||
|
||||
// TODO : Remove this : Move if in the windows properties
|
||||
_context.setSize(vec2(800, 600));
|
||||
|
||||
// select internal data for font ...
|
||||
_context.getFontDefault().setUseExternal(true);
|
||||
_context.getFontDefault().set("FreeSerif;DejaVuSansMono", 19);
|
||||
|
||||
std::shared_ptr<ewol::widget::Windows> basicWindows = appl::Windows::create();
|
||||
// create the specific windows
|
||||
_context.setWindows(basicWindows);
|
||||
APPL_INFO("==> Init APPL (END)");
|
||||
return true;
|
||||
}
|
||||
|
||||
void unInit(ewol::Context& _context) {
|
||||
APPL_INFO("==> Un-Init APPL (START)");
|
||||
// nothing to do ...
|
||||
APPL_INFO("==> Un-Init APPL (END)");
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Main of the program (This can be set in every case, but it is not used in Andoid...).
|
||||
* @param std IO
|
||||
* @return std IO
|
||||
*/
|
||||
int main(int _argc, const char *_argv[]) {
|
||||
// second possibility
|
||||
return ewol::run(new MainApplication(), _argc, _argv);
|
||||
}
|
||||
|
||||
|
14
sample/RayTest/appl/main.h
Normal file
14
sample/RayTest/appl/main.h
Normal file
@ -0,0 +1,14 @@
|
||||
/**
|
||||
* @author Edouard DUPIN
|
||||
*
|
||||
* @copyright 2010, Edouard DUPIN, all right reserved
|
||||
*
|
||||
* @license APACHE-2 (see license file)
|
||||
*/
|
||||
|
||||
#ifndef __APPL_MAIN_H__
|
||||
#define __APPL_MAIN_H__
|
||||
|
||||
|
||||
#endif
|
||||
|
BIN
sample/RayTest/data/texture_mars.png
Normal file
BIN
sample/RayTest/data/texture_mars.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 938 KiB |
40
sample/RayTest/lutin_egeRayTest.py
Normal file
40
sample/RayTest/lutin_egeRayTest.py
Normal file
@ -0,0 +1,40 @@
|
||||
#!/usr/bin/python
|
||||
import lutinModule as module
|
||||
import lutinTools as tools
|
||||
import lutinDebug as debug
|
||||
import datetime
|
||||
|
||||
|
||||
def get_desc():
|
||||
return "ege sample : RayTest"
|
||||
|
||||
def create(target):
|
||||
# module name is 'edn' and type binary.
|
||||
myModule = module.Module(__file__, 'egeRayTest', 'PACKAGE')
|
||||
|
||||
myModule.add_src_file([
|
||||
'appl/debug.cpp',
|
||||
'appl/main.cpp',
|
||||
'appl/Windows.cpp'
|
||||
])
|
||||
|
||||
myModule.add_module_depend('ege')
|
||||
|
||||
myModule.add_path(tools.get_current_path(__file__))
|
||||
|
||||
myModule.copy_folder("data/*")
|
||||
|
||||
# set the package properties :
|
||||
myModule.pkg_set("VERSION", "0.0.0")
|
||||
myModule.pkg_set("VERSION_CODE", "0")
|
||||
myModule.pkg_set("COMPAGNY_TYPE", "org")
|
||||
myModule.pkg_set("COMPAGNY_NAME", "ege")
|
||||
myModule.pkg_set("MAINTAINER", ["noOne <no.one@noreplay.com>"])
|
||||
myModule.pkg_set("SECTION", ["Game"])
|
||||
myModule.pkg_set("PRIORITY", "optional")
|
||||
myModule.pkg_set("DESCRIPTION", "ege sample : Ray test")
|
||||
myModule.pkg_set("NAME", "egeRayTest")
|
||||
|
||||
# add the currrent module at the
|
||||
return myModule
|
||||
|
Loading…
x
Reference in New Issue
Block a user