[DEV] update travis file
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54
.travis.yml
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54
.travis.yml
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@ -0,0 +1,54 @@
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# language type:
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language:
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- cpp
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- Objective-c
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# compilator system:
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compiler:
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- clang
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- gcc
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# build branch requested
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branches:
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only:
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- master
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- dev
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# previous actions:
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before_script:
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- cd ..
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- mkdir bin
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- curl https://storage.googleapis.com/git-repo-downloads/repo > bin/repo
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- chmod a+x bin/repo
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- git config --global user.email "travis@travis.com"
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- git config --global user.name "Travis"
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- git config --global color.ui "auto"
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- git config --global core.editor "vi"
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- mkdir WORKING_DIRECTORY
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- cd WORKING_DIRECTORY
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- ../bin/repo init -u https://github.com/atria-soft/manifest.git
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- ../bin/repo sync -j8
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- rm -rf atria-soft/ege
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- cd ..
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- pwd
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- ls -l
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- if [ "$CXX" == "clang++" ]; then BUILDER=clang; else BUILDER=gcc; fi
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install:
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- sudo add-apt-repository ppa:ubuntu-toolchain-r/test -y
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- sudo apt-get update -qq
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- sudo apt-get install -qq libstdc++-4.9-dev
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- sudo apt-get install -qq g++-4.9
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- sudo rm /usr/bin/gcc /usr/bin/g++
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- sudo ln -s /usr/bin/gcc-4.9 /usr/bin/gcc
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- sudo ln -s /usr/bin/g++-4.9 /usr/bin/g++
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- sudo pip install lutin
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# build sequence with Lutin :
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script:
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- lutin -C -P -c$BUILDER -mdebug -p ege egeCameraPosition egeCollision egeDoubleView egeMeshCreator egeRayTest
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#send e-mail on compilation result:
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notifications:
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email:
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- yui.heero@gmail.com
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@ -3,6 +3,8 @@ Ege
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`Ege` (Ewol Game Engine) is a FREE software.
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[](https://travis-ci.org/atria-soft/ege)
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Install blender exporter emf file
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=================================
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@ -49,7 +49,7 @@ def create(target):
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])
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myModule.copy_folder('data/ParticuleMesh.*','')
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# name of the dependency
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myModule.add_module_depend(['ewol', 'bullet'])
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myModule.add_module_depend(['ewol', 'bullet-physics'])
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myModule.compile_flags('c++', [
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'-Wno-write-strings',
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'-Wmissing-field-initializers',
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