[API] update new signal interface

This commit is contained in:
Edouard DUPIN 2014-10-29 21:16:56 +01:00
parent e9483bd0ca
commit 343021de91
2 changed files with 3 additions and 3 deletions

View File

@ -20,7 +20,7 @@ namespace ege {
*/
class Mesh :public ewol::Widget {
public:
ewol::object::Signal<void> signalPressed;
ewol::Signal<void> signalPressed;
private:
// mesh name :
std::string m_meshName;

View File

@ -38,8 +38,8 @@ namespace ege {
class Scene : public ewol::Widget {
public:
// extern event
ewol::object::Signal<float> signalPlayTimeChange;
ewol::object::Signal<int32_t> signalKillEnemy;
ewol::Signal<float> signalPlayTimeChange;
ewol::Signal<int32_t> signalKillEnemy;
protected:
ege::Environement m_env;
protected: