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4a87d37e78
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[DEV] update to textureFile new file
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2017-10-09 23:48:33 +02:00 |
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50fd99522c
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[DEV] torque add all needed test
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2017-10-02 23:41:49 +02:00 |
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f30ec409bb
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[DEV] add get component
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2017-10-02 23:41:19 +02:00 |
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7154278417
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[DEV] somme comment
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2017-10-01 22:44:25 +02:00 |
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4016367de0
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[DEV] update new ETK
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2017-09-29 09:25:39 +02:00 |
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6c7f6a4414
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[DEV] continue removing STL
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2017-09-14 00:59:21 +02:00 |
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fbc979aab5
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[DEV] continue removing stl
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2017-08-28 00:03:33 +02:00 |
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54529a3efd
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[DEV] add a sample to test apply force
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2017-06-28 23:32:13 +02:00 |
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ff4e7ac001
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[DEV] manage convex shape
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2017-06-28 21:41:31 +02:00 |
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e8d16c380e
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[DEBUG] does not plant ..
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2017-06-23 23:34:15 +02:00 |
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51d3dd80bf
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[DEV] update change namespace rp3d in ephysics and header type
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2017-06-16 22:34:37 +02:00 |
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18daa6836d
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[DEV] update ephysics using etk math
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2017-06-16 22:14:02 +02:00 |
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307e8bc944
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[DEV] try to create concave shape
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2017-06-07 21:05:33 +02:00 |
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a87d61c996
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[DEV] continue to correct link between blender, ege and ephysics
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2017-06-02 23:26:56 +02:00 |
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c6d911ce70
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[DEV] update the Z axis
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2017-06-01 22:14:49 +02:00 |
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1df51c29bd
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[DEV] change the Up axis as Z UP ==> spirit understanding better
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2017-05-31 22:28:36 +02:00 |
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811f2fc2b1
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[DEV] exporting blender
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2017-05-26 22:07:32 +02:00 |
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afdcd183dc
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[DEV] correct all sample camera
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2017-05-24 22:01:55 +02:00 |
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28014b421a
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[DEV] remove unneeded code
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2017-05-24 20:27:55 +02:00 |
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8cbe9d1a80
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[DEV] set Y as up vector ==> more common and correct the raytacing exemple
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2017-05-24 00:24:01 +00:00 |
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7d51944355
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[DEV] base of collision detection in component and ray test in phgysic engine
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2017-05-23 21:58:18 +02:00 |
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71a5e41f5a
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[DEV] add a bacic callback of the collision detection (need to do better) and debug AABB elements
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2017-05-23 00:11:30 +00:00 |
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e7351e8a0f
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[DEV] add big end of the test scene to remove object
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2017-05-22 23:20:05 +02:00 |
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30e73c9723
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[DEV] add non isometric cube
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2017-05-22 23:15:28 +02:00 |
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3c6c79b8bd
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[DEV] add shape cone, cylinder, sphere, capsule
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2017-05-22 23:07:35 +02:00 |
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d154b0c901
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[DEV] some renames to be more common with other engines
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2017-05-22 22:25:37 +02:00 |
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3f22081ced
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[DEV] add sphere in usable shape
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2017-05-22 21:44:21 +02:00 |
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c25f125dee
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[DEV] collision and basic physics debug
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2017-05-21 15:49:28 +00:00 |
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80793fb4da
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[DEV] nearly work but the object does not update their positions ..
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2017-05-19 22:05:43 +02:00 |
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d72cefd665
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[DEV] continue integration of react physics
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2017-05-19 00:25:46 +00:00 |
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4ed894376d
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[DEV] continue to integrate a component architecture
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2017-05-18 00:39:21 +00:00 |
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36d869e636
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[DEV] rework architecture
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2017-05-17 21:52:36 +02:00 |
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2b9be54e37
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[DEV] plop
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2017-05-16 22:50:31 +02:00 |
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fe17517d7c
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[DEV] continue update to the new physic engine
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2017-05-16 21:09:14 +02:00 |
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4a64ced041
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[DEV] update new interface physic engine
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2017-05-15 22:28:33 +00:00 |
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c770439228
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[DEV] correct some physics error
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2017-05-05 21:46:10 +02:00 |
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39ecb28335
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[DEV] continue integration
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2017-03-22 23:56:50 +01:00 |
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d67a328fa4
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[DEV] try to find bug on the physic single shape
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2017-03-20 23:11:38 +01:00 |
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b1c211a585
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[DEBUG] parse new format, but some error with shape"
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2017-03-21 07:23:24 +01:00 |
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3ad1725f54
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[DEV] update loader
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2017-03-19 23:58:08 +01:00 |
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1c4e81bdba
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[DEV] start change format
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2017-03-19 23:07:04 +01:00 |
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6fa74968b6
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[DEV] update exporter but not the reader
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2017-03-19 22:51:12 +01:00 |
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7cb5880af2
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Change licence APACHE-2 to MPL-2 ==> force source redistribution and permit static link
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2017-01-05 21:28:23 +01:00 |
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0a474afb7e
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[DEV] add normal debug and basic correst display of a LowPoly tree
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2016-11-13 23:22:33 +01:00 |
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a0132c0090
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[DEV] try to have an example of low poly
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2016-11-10 23:07:55 +01:00 |
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183a0020d7
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[DEV] correct sample
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2016-11-10 22:24:24 +01:00 |
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21c6ab2f80
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[DEBUG] correct the VBO FULL implement
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2016-11-08 22:17:47 +01:00 |
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2305cdbbcc
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[DEV] update dev tag version
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2016-10-26 23:47:55 +02:00 |
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73558e63ec
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[RELEASE] new version 0.5.0
0.3.0
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2016-10-26 23:47:52 +02:00 |
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a3017a08bb
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[DEBUG] correct deprecation of ewol get platform type
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2016-10-26 23:47:41 +02:00 |
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