[DEV] remove unneeded code

This commit is contained in:
Edouard DUPIN 2017-05-24 20:27:55 +02:00
parent 8cbe9d1a80
commit 28014b421a

View File

@ -66,12 +66,10 @@ static ememory::SharedPtr<ege::resource::Mesh> createViewBoxStar() {
}
return out;
}
ememory::SharedPtr<ege::physics::Component> componentPhysicsPlop;
void appl::Windows::init() {
ewol::widget::Windows::init();
m_env = ege::Environement::create();
// set the debug property on the engines
m_env->getEngine("render")->properties.set("debug-normal", "true");
@ -137,7 +135,6 @@ void appl::Windows::init() {
element->addComponent(componentRender);
// 3rd some physic:
ememory::SharedPtr<ege::physics::Component> componentPhysics = ememory::makeShared<ege::physics::Component>(m_env, transform);
componentPhysicsPlop = componentPhysics;
ememory::SharedPtr<ege::physics::shape::Box> physic = ememory::makeShared<ege::physics::shape::Box>();
physic->setSize(vec3(3.01,3.01,3.01));
physic->setMass(50000);
@ -172,7 +169,6 @@ void appl::Windows::init() {
m_env->propertyStatus.set(ege::gameStart);
}
std::vector<vec3> listpos;
bool appl::Windows::onEventInput(const ewol::event::Input& _event) {
static float ploppp=1;
if (_event.getId() == 1) {
@ -201,14 +197,12 @@ bool appl::Windows::onEventInput(const ewol::event::Input& _event) {
} else if (_event.getId() == 4) {
ploppp += 0.2f;
m_camera->setEye(vec3(100*std::sin(m_angleTetha),40*std::cos(m_anglePsy),100*std::cos(m_angleTetha))*ploppp);
listpos.push_back(m_camera->getEye());
} else if (_event.getId() == 5) {
ploppp -= 0.2f;
if (ploppp == 0) {
ploppp = 1.0f;
}
m_camera->setEye(vec3(100*std::sin(m_angleTetha),40*std::cos(m_anglePsy),100*std::cos(m_angleTetha))*ploppp);
listpos.push_back(m_camera->getEye());
} else if (_event.getId() == 3) {
if (_event.getStatus() == gale::key::status::down) {
m_oldScreenPos = relativePosition(_event.getPos());
@ -218,7 +212,6 @@ bool appl::Windows::onEventInput(const ewol::event::Input& _event) {
m_angleTetha -= (m_oldScreenPos.x()-pos.x())*0.05f;
m_anglePsy += (m_oldScreenPos.y()-pos.y())*0.05f;
m_camera->setEye(vec3(100*std::sin(m_angleTetha),40*std::cos(m_anglePsy),100*std::cos(m_angleTetha))*ploppp);
listpos.push_back(m_camera->getEye());
m_oldScreenPos = relativePosition(_event.getPos());
return true;
}
@ -257,16 +250,5 @@ void appl::Windows::onCallbackDisplayDebug(const ememory::SharedPtr<ewol::resour
}
obj->drawLine(vertices, etk::Color<float>(1.0, 0.0, 0.0, 0.8), mat);
}
if (listpos.size() >= 1) {
vec3 last(0,0,0);
static std::vector<vec3> vertices;
for (auto &it: listpos) {
vertices.push_back(last);
last = it;
vertices.push_back(last);
}
obj->drawLine(vertices, etk::Color<float>(1.0, 1.0, 0.0, 0.8), mat);
}
}