[DEV] try to have an example of low poly
This commit is contained in:
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183a0020d7
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a0132c0090
@ -122,7 +122,7 @@ class ExportEMF(bpy.types.Operator, ExportHelper):
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# generate binary file
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use_binary = BoolProperty(
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name="Binary",
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description="Export the filein binary mode",
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description="Export the file in binary mode",
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default=False,
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)
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@ -423,8 +423,8 @@ def write_file(filepath,
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###########################################################
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## UV
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###########################################################
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fw('\t\tUV-mapping :\n\t\t\t')
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if faceuv:
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fw('\t\tUV-mapping :\n\t\t\t')
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# in case removing some of these dont get defined.
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uv = uvkey = uv_dict = f_index = uv_index = None
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uv_face_mapping = [None] * len(face_index_pairs)
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@ -443,12 +443,17 @@ def write_file(filepath,
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uv_unique_count = len(uv_dict)
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del uv, uvkey, uv_dict, f_index, uv_index, uv_ls, uv_k
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# Only need uv_unique_count and uv_face_mapping
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fw('\n')
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fw('\n')
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else:
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print("does not use UV-MAPPING")
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###########################################################
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## NORMAL
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###########################################################
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if f.use_smooth:
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localIsSmooth = 'vertex'
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if len(face_index_pairs) > 0:
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if face_index_pairs[0][0].use_smooth:
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localIsSmooth = 'vertex'
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else:
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localIsSmooth = 'face'
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else:
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localIsSmooth = 'face'
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fw('\t\tNormal(%s) : %d\n\t\t\t' % (localIsSmooth, len(face_index_pairs)) )
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@ -606,18 +611,18 @@ def _write(context,
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):
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#
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base_name, ext = os.path.splitext(filepath)
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# create the output name :
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# create the output name:
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context_name = [base_name, '', '', ext] # Base name, scene name, frame number, extension
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# get the curent scene :
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# get the curent scene:
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scene = context.scene
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# Exit edit mode before exporting, so current object states are exported properly.
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if bpy.ops.object.mode_set.poll():
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bpy.ops.object.mode_set(mode='OBJECT')
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# get the curent frame selected :
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# get the curent frame selected:
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frame = scene.frame_current
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# Loop through all frames in the scene and export.
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scene.frame_set(frame, 0.0)
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# get only the object that are selected or all ...
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# get only the object that are selected or all...
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if EXPORT_SEL_ONLY:
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objects = context.selected_objects
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else:
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@ -12,4 +12,5 @@ sample/MeshCreator
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sample/Particle
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sample/RayTest
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sample/Script
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sample/StereoVision
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sample/StereoVision
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sample/LowPoly
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1
sample/LowPoly/README.md
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1
sample/LowPoly/README.md
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@ -0,0 +1 @@
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Camera position sample example
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140
sample/LowPoly/appl/Windows.cpp
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140
sample/LowPoly/appl/Windows.cpp
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@ -0,0 +1,140 @@
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/**
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* @author Edouard DUPIN
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*
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* @copyright 2010, Edouard DUPIN, all right reserved
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*
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* @license APACHE-2 (see license file)
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*/
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#include <ewol/ewol.hpp>
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#include <appl/debug.hpp>
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#include <appl/Windows.hpp>
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#include <ewol/widget/Label.hpp>
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#include <ewol/object/Manager.hpp>
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#include <ege/widget/Scene.hpp>
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#include <ege/camera/View.hpp>
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#include <etk/tool.hpp>
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#include <ege/elements/ElementBase.hpp>
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#include <ege/elements/ElementPhysic.hpp>
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appl::Windows::Windows() {
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addObjectType("appl::Windows");
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propertyTitle.setDirectCheck("example ege : LowPoly");
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}
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static ememory::SharedPtr<ege::resource::Mesh> createViewBoxStar() {
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ememory::SharedPtr<ege::resource::Mesh> out = ege::resource::Mesh::create("viewBoxStar", "DATA:texturedNoMaterial.prog");
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if (out != nullptr) {
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ememory::SharedPtr<ege::Material> material = ememory::makeShared<ege::Material>();
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// set the element material properties :
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material->setAmbientFactor(vec4(1,1,1,1));
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material->setDiffuseFactor(vec4(0,0,0,1));
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material->setSpecularFactor(vec4(0,0,0,1));
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material->setShininess(1);
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// 1024 == > 1<<9
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// 2048 == > 1<<10
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// 4096 == > 1<<11
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int32_t size = 1<<11;
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//material->setTexture0(""); //"
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material->setTexture0Magic(ivec2(size,size));
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out->addMaterial("basics", material);
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//material->setImageSize(ivec2(size,size));
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egami::Image* myImage = material->get();
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if (nullptr == myImage) {
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return out;
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}
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myImage->clear(etk::color::black);
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ivec2 tmpPos;
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for (int32_t iii=0; iii<6000; iii++) {
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tmpPos.setValue(etk::tool::frand(0,size), etk::tool::frand(0,size)) ;
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myImage->set(tmpPos, etk::color::white);
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}
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material->flush();
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// basis on cube :
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out->createViewBox("basics", 1000/* distance */);
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// generate the VBO
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out->generateVBO();
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}
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return out;
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}
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namespace appl {
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class Tree : public ege::ElementPhysic {
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public:
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Tree(const ememory::SharedPtr<ege::Environement>& _env) :
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ege::ElementPhysic(_env, false) {
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m_group = 1;
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m_life = 100;
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m_radius = 10;
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loadMesh("DATA:tree_1.emf");
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createRigidBody(10000);
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///never deactivate the vehicle
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m_body->setActivationState(DISABLE_DEACTIVATION);
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// set the Element as an IA:
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iaEnable();
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}
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void iaAction(float _step) {
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}
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void onLifeChange() {
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APPL_DEBUG("Looze life " << m_life);
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}
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};
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}
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static ememory::SharedPtr<ege::Element> createTree(const ememory::SharedPtr<ege::Environement>& _env) {
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return ememory::makeShared<appl::Tree>(_env);
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}
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void appl::Windows::init() {
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ewol::widget::Windows::init();
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getObjectManager().periodicCall.connect(sharedFromThis(), &appl::Windows::onCallbackPeriodicUpdateCamera);
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m_env = ege::Environement::create();
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// Create basic Camera
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m_camera = ememory::makeShared<ege::camera::View>(vec3(30,30,-100), vec3(0,0,0));
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m_env->addCamera("basic", m_camera);
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ememory::SharedPtr<ege::widget::Scene> tmpWidget = ege::widget::Scene::create();
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if (tmpWidget == nullptr) {
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APPL_ERROR("Can not allocate widget ==> display might be in error");
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} else {
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tmpWidget->setEnv(m_env);
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tmpWidget->propertyExpand.set(bvec2(true,true));
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tmpWidget->propertyFill.set(bvec2(true,true));
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tmpWidget->setCamera("basic");
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setSubWidget(tmpWidget);
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}
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ememory::SharedPtr<ege::resource::Mesh> myMesh;
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// Create an external box :
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myMesh = createViewBoxStar();
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if (myMesh != nullptr) {
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m_env->addStaticMeshToDraw(myMesh);
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}
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myMesh = ege::resource::Mesh::createGrid(10, vec3(0,0,0), 5);
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if (myMesh != nullptr) {
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m_env->addStaticMeshToDraw(myMesh);
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}
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if (true) {
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ememory::SharedPtr<ege::Element> myElement = createTree(m_env);
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if (myElement != nullptr) {
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m_env->addElement(myElement);
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}
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}
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m_env->propertyStatus.set(ege::gameStart);
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}
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void appl::Windows::onCallbackPeriodicUpdateCamera(const ewol::event::Time& _event) {
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static float offset = 0;
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offset += 0.01;
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static float offset2 = 0;
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offset2 += 0.003;
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m_camera->setEye(vec3(100*std::sin(offset),100*std::cos(offset),40*std::cos(offset2)));
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}
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29
sample/LowPoly/appl/Windows.hpp
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29
sample/LowPoly/appl/Windows.hpp
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/**
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* @author Edouard DUPIN
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*
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* @copyright 2010, Edouard DUPIN, all right reserved
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*
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* @license APACHE-2 (see license file)
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*/
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#pragma once
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#include <ewol/widget/Windows.hpp>
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#include <ege/Environement.hpp>
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#include <ege/camera/View.hpp>
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namespace appl {
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class Windows : public ewol::widget::Windows {
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private:
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ememory::SharedPtr<ege::Environement> m_env;
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ememory::SharedPtr<ege::camera::View> m_camera;
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protected:
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Windows();
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void init();
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public:
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DECLARE_FACTORY(Windows);
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virtual ~Windows() { };
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private:
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void onCallbackPeriodicUpdateCamera(const ewol::event::Time& _event);
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};
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}
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15
sample/LowPoly/appl/debug.cpp
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15
sample/LowPoly/appl/debug.cpp
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/**
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* @author Edouard DUPIN
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*
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* @copyright 2010, Edouard DUPIN, all right reserved
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*
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* @license APACHE-2 (see license file)
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*/
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#include <appl/debug.hpp>
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int32_t appl::getLogId() {
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static int32_t g_val = elog::registerInstance("GP-spaceShip");
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return g_val;
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}
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40
sample/LowPoly/appl/debug.hpp
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40
sample/LowPoly/appl/debug.hpp
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/**
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* @author Edouard DUPIN
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*
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* @copyright 2010, Edouard DUPIN, all right reserved
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*
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* @license APACHE-2 (see license file)
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*/
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#pragma once
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#include <elog/log.hpp>
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namespace appl {
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int32_t getLogId();
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}
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#define APPL_BASE(info,data) ELOG_BASE(appl::getLogId(),info,data)
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#define APPL_PRINT(data) APPL_BASE(-1, data)
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#define APPL_CRITICAL(data) APPL_BASE(1, data)
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#define APPL_ERROR(data) APPL_BASE(2, data)
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#define APPL_WARNING(data) APPL_BASE(3, data)
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#ifdef DEBUG
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#define APPL_INFO(data) APPL_BASE(4, data)
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#define APPL_DEBUG(data) APPL_BASE(5, data)
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#define APPL_VERBOSE(data) APPL_BASE(6, data)
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#define APPL_TODO(data) APPL_BASE(4, "TODO : " << data)
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#else
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#define APPL_INFO(data) do { } while(false)
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#define APPL_DEBUG(data) do { } while(false)
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#define APPL_VERBOSE(data) do { } while(false)
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#define APPL_TODO(data) do { } while(false)
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#endif
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#define APPL_ASSERT(cond,data) \
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do { \
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if (!(cond)) { \
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APPL_CRITICAL(data); \
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assert(!#cond); \
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} \
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} while (0)
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68
sample/LowPoly/appl/main.cpp
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68
sample/LowPoly/appl/main.cpp
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/**
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* @author Edouard DUPIN
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*
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* @copyright 2010, Edouard DUPIN, all right reserved
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*
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* @license APACHE-2 (see license file)
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*/
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#include <etk/types.hpp>
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#include <ewol/ewol.hpp>
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#include <gale/context/commandLine.hpp>
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#include <appl/debug.hpp>
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#include <appl/Windows.hpp>
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#include <ewol/object/Object.hpp>
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#include <ewol/widget/Manager.hpp>
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#include <ewol/context/Context.hpp>
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class MainApplication : public ewol::context::Application {
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public:
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void onCreate(ewol::Context& _context) override {
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APPL_INFO(" == > CREATE ... " << PROJECT_NAME << " v" << APPL_VERSION << " (START) [" << gale::getBoardType() << "] (" << gale::getCompilationMode() << ") (BEGIN)");
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for( int32_t iii=0 ; iii<_context.getCmd().size(); iii++) {
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std::string tmpppp = _context.getCmd().get(iii);
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if ( tmpppp == "-h"
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|| tmpppp == "--help") {
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APPL_INFO(" -h/--help display this help" );
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exit(0);
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}
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}
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// TODO : Remove this : Move if in the windows properties
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_context.setSize(vec2(800, 600));
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// select internal data for font ...
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_context.getFontDefault().setUseExternal(true);
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_context.getFontDefault().set("FreeSerif;DejaVuSansMono", 19);
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ememory::SharedPtr<ewol::widget::Windows> basicWindows = appl::Windows::create();
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// create the specific windows
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_context.setWindows(basicWindows);
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APPL_INFO("==> CREATE ... " PROJECT_NAME " (END)");
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}
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void onStart(ewol::Context& _context) override {
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APPL_INFO("==> START ... " PROJECT_NAME " (BEGIN)");
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// nothing to do ...
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APPL_INFO("==> START ... " PROJECT_NAME " (END)");
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}
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void onStop(ewol::Context& _context) override {
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APPL_INFO("==> STOP ... " PROJECT_NAME " (START)");
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// nothing to do ...
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APPL_INFO("==> STOP ... " PROJECT_NAME " (END)");
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}
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};
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/**
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* @brief Main of the program (This can be set in every case, but it is not used in Andoid...).
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* @param std IO
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* @return std IO
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*/
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int main(int _argc, const char *_argv[]) {
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// second possibility
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return ewol::run(new MainApplication(), _argc, _argv);
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}
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9
sample/LowPoly/appl/main.hpp
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9
sample/LowPoly/appl/main.hpp
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/**
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* @author Edouard DUPIN
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*
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* @copyright 2010, Edouard DUPIN, all right reserved
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*
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* @license APACHE-2 (see license file)
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*/
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#pragma once
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BIN
sample/LowPoly/data/BlenderNatureAsset.blend
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BIN
sample/LowPoly/data/BlenderNatureAsset.blend
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BIN
sample/LowPoly/data/tree_1.blend
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BIN
sample/LowPoly/data/tree_1.blend
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BIN
sample/LowPoly/data/tree_1.blend1
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BIN
sample/LowPoly/data/tree_1.blend1
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Binary file not shown.
58
sample/LowPoly/data/tree_1.emf
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58
sample/LowPoly/data/tree_1.emf
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File diff suppressed because one or more lines are too long
56
sample/LowPoly/lutin_ege-sample-low-poly.py
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56
sample/LowPoly/lutin_ege-sample-low-poly.py
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#!/usr/bin/python
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import lutin.debug as debug
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import lutin.tools as tools
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def get_type():
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return "BINARY"
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def get_sub_type():
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return "SAMPLE"
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def get_name():
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return "ege-sample-CameraPosition"
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def get_desc():
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return "ege sample : CameraPisition"
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def get_licence():
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return "APACHE-2"
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def get_compagny_type():
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return "com"
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def get_compagny_name():
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return "atria-soft"
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def get_maintainer():
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return ["Mr DUPIN Edouard <yui.heero@gmail.com>"]
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def get_version():
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return [0,1]
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def configure(target, my_module):
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my_module.add_src_file([
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'appl/debug.cpp',
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'appl/main.cpp',
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'appl/Windows.cpp'
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])
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my_module.add_depend('ege')
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my_module.add_path(".")
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my_module.copy_path("data/*.emf")
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my_module.add_flag('c++', [
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"-DPROJECT_NAME=\"\\\"" + my_module.get_name() + "\\\"\"",
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"-DAPPL_VERSION=\"\\\"" + tools.version_to_string(get_version()) + "\\\"\""
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])
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# set the package properties:
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my_module.set_pkg("SECTION", ["Game"])
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my_module.set_pkg("PRIORITY", "optional")
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return True
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