Class: ewol::Sprite


Synopsis:

+        Sprite       (const std::string & _imageName,
const ivec2 & _nbSprite);
+ ~Sprite ();
+ void printSprite (const ivec2 & _spriteID,
const vec2 & _size);
+ void printSprite (const ivec2 & _spriteID,
const vec3 & _size);

Object Hierarchy:

ewol::Compositing
    +--> ewol::Image
        +--> ewol::Sprite

Detail:

ewol::Sprite ()

Sprite(const std::string & _imageName,
       const ivec2 & _nbSprite);



ewol::~Sprite ()

~Sprite();



printSprite ()

void printSprite(const ivec2 & _spriteID,
                 const vec2 & _size);



printSprite ()

void printSprite(const ivec2 & _spriteID,
                 const vec3 & _size);