Class: ewol::PhysicsSphere


Synopsis:

+                         PhysicsSphere  (void);
+ ~PhysicsSphere (void);
+ bool parse (const char * _line);
+ void display (void);
+ enum type getType (void);
+ float getRadius (void);
- const PhysicsSphere * toSphere (void);
- PhysicsSphere * toSphere (void);

Object Hierarchy:

ewol::PhysicsShape
    +--> ewol::PhysicsSphere

Detail:

ewol::PhysicsSphere ()

PhysicsSphere(void);



ewol::~PhysicsSphere ()

~PhysicsSphere(void);



parse ()

bool parse(const char * _line);



display ()

void display(void);



getType ()

enum type getType(void);



getRadius ()

float getRadius(void);



toSphere ()

const PhysicsSphere * toSphere(void);



toSphere ()

PhysicsSphere * toSphere(void);