Class: ewol::PhysicsSphere
Synopsis:
+ PhysicsSphere (void);
+ ~PhysicsSphere (void);
+ bool parse (const char * _line);
+ void display (void);
+ enum type getType (void);
+ float getRadius (void);
- const PhysicsSphere * toSphere (void);
- PhysicsSphere * toSphere (void);
Object Hierarchy:
ewol::PhysicsShape +--> ewol::PhysicsSphere
Detail:
ewol::PhysicsSphere ()
PhysicsSphere(void);
ewol::~PhysicsSphere ()
~PhysicsSphere(void);
parse ()
bool parse(const char * _line);
display ()
void display(void);
getType ()
enum type getType(void);
getRadius ()
float getRadius(void);
toSphere ()
const PhysicsSphere * toSphere(void);
toSphere ()
PhysicsSphere * toSphere(void);
ewol::PhysicsSphere ()
PhysicsSphere(void);
ewol::~PhysicsSphere ()
~PhysicsSphere(void);
parse ()
bool parse(const char * _line);
display ()
void display(void);
getType ()
enum type getType(void);
getRadius ()
float getRadius(void);
toSphere ()
const PhysicsSphere * toSphere(void);
toSphere ()
PhysicsSphere * toSphere(void);