I got this idea from Pascal (Thanks). Before encoding a macroblock,
copy it to a 16x16 buffer, and then read source data from there
instead. This will help keep the source data in cache, and help
with the performance.
Change-Id: Id05f4cb601299150511d59dcba0ae62c49b5b757
experimental branch build was broken from some merge artifacts, this
commit fixes those issues to enable the experimental branch to build.
Change-Id: Ic52b2d2f1d1b80abb7ecaa4c0927bcf887ac0c2a
This reverts commit 212f618373.
Further testing shows that the overshoot accumulation/damping is too
aggressive on some clips. Allowing the accumulated overshoot to
decay and limiting to damping to golden frames shows some promise.
But some clips show significant overshoot in the buffer window, so
I think this still needs work.
Change-Id: Ic02a9ca34f55229f9cc04786f4fab54cdc1a3ef5
RDMULT/RDDIV defines a bit worth of distortion in term of sum squared
difference. This has also been used as errorperbit in subpixel motion
search, where the distortions computed as variance of the difference.
The variance of differences is different from sum squared differences
by amount of DC squared. Typically, for inter predicted MBs, this
difference averages around 10% between the two distortion, so this patch
introduces a 110% constant in deriving errorperbit from RDMULT/RDDIV.
Test on CIF set shows small but positive gain on overall PSNR (.03%)
and SSIM (.07%), overall impact on average PSNR is 0.
Change-Id: I95425f922d037b4d96083064a10c7cdd4948ee62
The starting points are always within the limits, and bounds
checking on these points is not needed. For speed < 5, the
encoded result changes a little because different treatment
is taken while starting point equals the bounds.
Change-Id: I09a402d310f51e305a3519f1601b1d17b05c6152
Modify the second-pass code to provide a full golden-frame (GF) bit
allocation boost if the past GF group (GFG) had no alt-ref frame (ARF),
even if the current GFG does contain and ARF.
This mostly has no effect on clips, since switching ARFs on/off between
GFGs is not very common. Has a positive effect on e.g. cheer (+0.45 SSIM
at 600kbps) and football (+0.25 SSIM at 600kbps), particularly at high
bitrates. Has a negative effect (-0.04 SSIM at 300kbps) at pamphlet,
which appears only marginally related to this patch, and crew (-0.1 SSIM
at 700kbps).
Change-Id: I2e32899638b59f857e26efeac18a82e0c0b77089
The BPRED mode selection uses SSE as a distortion metric, but the early
breakout threshold being used was a variance value.
Change-Id: I42d4602fb9b548bf681a36445701fada5e73aff1
firstpass.c contains some rate adjustment code that assures that the
last few frames in a sequence abide by rate limits. If the second-to-
last group of frames contains an alt-ref frame (ARF), the last golden
frame (GF) is zero bytes, and we will thus spend a ridiculously high
number of bits on regular P-frames trying to hit the target rate. This
does slightly enhance the quality of these last few frames, but has
no perceptual value (other than hitting the target rate).
Disabling this code means we consistently (slightly) undershoot the
target rate and consequently do worse on the last few frames of a
clip, which is particularly noticeable for small clips. The quality-
per-bitrate is generally better, ~0.2% better overall on derf-set,
especially on clips such as garden, tennis, foreman at low bitrates.
Has a negative effect on hallmonitor at high bitrates.
Change-Id: I1d63452fef5fee4a0ad2fb2e9af4c9f2e0d86d23
Moved encode_intra function from firstpass.c to encodeintra.c to
prevent linking problem in real-time only build. Also changed name
of the function to vp8_encode_intra because it is not a static.
Change-Id: Ibf3c6c1de3152567347e5fbef47d1d39564620a5
Small decode performance gain (~1%) on keyframes. No
noticeable gains on encode. Also changed pick_intra4x4mby_modes()
to read the above and left block modes for keyframes only.
Change-Id: I1f4885252f5b3e9caf04d4e01e643960f910aba5
Since BPRED will be tested at most once, and SPLITMV is not enabled,
there's nothing to clobber the subblock modes, so there's no need to
save and restore them.
Change-Id: I7c3615b69190c10bd068a44df5488d6e8b85a364
In activity masking, RDO constant RDMULT is adjusted on a per MB basis
adaptive to activity with the MB. errorperbit, which is defined as
RDMULT/RDDIV, is a constant used in motion estimation. Previously, in
activity masking, errorperbit is not changed even when RDMULT is changed.
This commit changed to adjust errorperbit according to the change in
RDMULT.
Test in cif set showed a very small but consistent gain by all quality
metrics (average, overall psnr and ssim) when activity masking is on.
Change-Id: I07ded3e852919ab76757691939fe435328273823
This change is analogous to I0b67dae1f8a74902378da7bdf565e39ab832dda7,
which made the move for the non-RD path.
Change-Id: If63fc1b0cd1eb7f932e710f83ff24d91454f8ed1
This commit moves the intra block mode selection from encodeframe.c
to pickinter.c (in the non-RD case). This allowed pick_intra_mbuv_mode
and pick_intra4x4mby_modes to be made static, and is a step towards
refactoring intra mode selection in the main pickinter loop. Gave a
small perf increase (~0.5%).
Change-Id: I0b67dae1f8a74902378da7bdf565e39ab832dda7
Some further re-structuring of activity masking code.
Still has various experimental switches.
Supports a metric based on intra encode.
Experimental comparison against a fixed activity target rather
than a frame average, for altering rd and zbin.
Overall the SSIM performance is similar to TT's original
code but there is a much smaller PSNR hit of circa
0.5% instead of 3.2%
Change-Id: I0fd53b2dfb60620b3f74d7415e0b81c1ac58c39a
While investigating the effect of DC values on SAD and SSE in motion
estimation, a side finding indicates the two table of constants need
be adjusted. The adjustment was done by multiplying old constants by
90% with rounding. Also absorb the 1/2 scaling constant into the two
tables. Refer to change Ifa285c3e for background of the 1/2 factor.
Cif set test showed a very small gain on all metric.
Change-Id: I04333527a823371175dd46cb04a817e5b9a8b752
The encoder defined about 4 set of similar functions to calculate sum,
variance or sse or a combination of them. This commit removed one set
of these functions, get8x8var and get16x16var, where calls to the later
function are replaced with var16x16 by using the fact on a 16x16 MB:
variance == sse - sum*sum/256
Change-Id: I803eabd1fb3ab177780a40338cbd596dffaed267
In real-time mode motion search, there is no need to calculate
variance. This change improved encoding speed by 1% ~ 2%(speed=-5).
Change-Id: I65b874901eb599ac38fe8cf9cad898c14138d431
This patch attempts to reduce the peak bitrate hit by the encoder
when using small buffer windows.
Tested on the CIF set over 200-500kbps using these settings:
--buf-sz=500 --buf-initial-sz=250 --buf-optimal-sz=250 \
--undershoot-pct=100
Two pass encodes were tested at best quality. One pass encodes were
tested only at realtime speed 4:
--rt --cpu-used=-4
The peak datarate (over the specified 500ms window) was measured
for each encode, and averaged together to get metric for
"average peak," computed as SUM(peak)/SUM(target). This patch
reduces the average peak datarate as follows:
One pass:
baseline: 1.29715
this patch: 1.23664
Two pass:
baseline: 1.32702
this patch: 1.37824
This change had a positive effect on our quality metrics as well:
One pass CBR:
Min / Mean / Max (pct)
Average PSNR -0.42 / 2.86 / 27.32
Overall PSNR -0.90 / 2.00 / 17.27
SSIM -0.05 / 3.95 / 37.46
Two pass CBR:
Min / Mean / Max (pct)
Average PSNR -4.47 / 4.35 / 35.99
Overall PSNR -3.40 / 4.18 / 36.46
SSIM -4.56 / 6.98 / 53.67
One pass VBR:
Min / Mean / Max (pct)
Average PSNR -5.21 / 0.01 / 3.30
Overall PSNR -8.10 / -0.38 / 1.21
SSIM -7.38 / -0.11 / 3.17
(note: most values here were close to the mean, there were a few
outliers on files that were very sensitive to golden frame size)
Two pass VBR:
Min / Mean / Max (pct)
Average PSNR 0.00 / 0.00 / 0.00
Overall PSNR 0.00 / 0.00 / 0.00
SSIM 0.00 / 0.00 / 0.00
Neither one pass or two pass CBR mode adheres particularly strictly
to the short term buffer constraints, and two pass is less
consistent, even in the baseline commit. This should be addressed
in a later commit. This likely will hurt the quality numbers, as it
will have to reduce the burstiness of golden frames.
Aside: My work on this commit makes it clear that we need to make
rate control modes "pluggable", where you can easily write a new
one or work on one in isolation.
Change-Id: I1ea9a48f2beedd59891f1288aabf7064956b4716
Currently, hex search couldn't guarantee the motion vector(MV)
found is within the limit of maximum MV. Therefore, very large
motion vectors resulted from big motion in the video could cause
encoding artifacts. This change adjusted hex search bounds
checking to make sure the resulted motion vector won't go out
of the range. James Berry, thank you for finding the bug.
Change-Id: If2c55edd9019e72444ad9b4b8688969eef610c55
Declared the bmi in BLOCKD as a union instead of B_MODE_INFO.
Then removed B_MODE_INFO completely.
Change-Id: Ieb7469899e265892c66f7aeac87b7f2bf38e7a67
This is basically a slightly modified version of the previous patch,
and it has a moderately positive effect (SSIM/PSNR both +0.08% avg
on derf-set). Most clips show no change, except waterfall/coastguard,
each ~ +0.8% SSIM/PSNR. You can see similar effects in other clips
by shortening their length to terminate at a very short last group
of frames.
Change-Id: I7a70de99ca1f9fe6a8b6ca7a6e30e8a4b64383e4
this commit makes the usage errorperbit and sadperbit consistent for
encoding modes and passes. Removed all different magic weight factors
associated with errorperbit. Now 1/2 is used for both sadperbit16 and
sadperbit4, the /2 operation is merged into initializations of the 2
variables.
Tests on cif set show .23%, 0.18% and 0.19% gain by avg psnr, overall
psnr and ssim respectively.
Change-Id: Ifa285c3e065ce0a5a77addfc9f95aabf54ee270d
sad_per_bit has been used for a number of motion vector search routines
with different magic weights: 1, 1/2 and 1/4. This commit remove these
magic numbers and use 1/2 for all motion search routines, also reformat
a number of source code lines to within 80 column limit.
Test on cif set shows overall effect is neutral on all metrics. <=0.01%
Change-Id: I8a382821fa4cffc9c0acf8e8431435a03df74885
vp8_fast_quantize_b_pair_neon function added to quantize
two adjacent blocks at the same time to improve performance.
- Additional 3-6% speedup compared to neon optimized fast
quantizer (Tanya VGA@30fps, 1Mbps stream, cpu-used=-5..-16)
Change-Id: I3fcbf141e5d05e9118c38ca37310458afbabaa4e
Misplaced #endif caused first_time_stamp_ever to only be initialized if
CONFIG_INTERNAL_STATS was set.
Change-Id: I2296a4ab00f7dfb767583edcc5d59b94f48c0621
Added preload instructions to armv6 encoder optimizations.
About 5% average speed-up on Tegra2 for VGA@30fps sequence.
Change-Id: I41d74737720fb71ce7a316f07555357822f3347e
in onyx_if.c update_reference_frames() make
sure that frame buffer indexes are not equal
before preforming a buffer copy. If two frames
share the same buffer the flags will already be
set correctly.
Change-Id: Ida9b5516d08e3435c90f131d2dc19d842cfb536e
Test showed using hex search in realtime mode largely speed up
encoding process, and still achieves similar quality like the
diamond search we have. Therefore, removed the diamond search
option.
Change-Id: I975767d0ec0539f9f6ed7fdfc09506e39761b66c
error_per_bit and sad_per_bit were designed as estimates of a bit worth
of sum squared error and sum absolute difference respectively. Under
this assumption, error_per_bit should be used in combination with 2nd
order errors (variance or sum squared error) while sad_per_bit should
be used in combination with 1st order SADs in motion estimation. There
were a few places where sad_per_bit has been misused with variances,
this commit changes to use error_per_bit for those places, also changes
parameter names to properly indicate which constant is being used.
On cif set, the change has a universal gain by all metrics: 0.13% by
average/overall psnr and 0.1% by ssim.
Change-Id: I4850fdcc3fd6886b30f784bd843f13dd401215fb
While profile=3, there is no sub-pixel search. Distortion and SSE
have to calculated using get_inter_mbpred_error().
Change-Id: Ifb36e17eef7750af93efa7d0e2870142ef540184
Declared the bmi in MODE_INFO as a union instead of B_MODE_INFO.
This reduced the memory footprint by 518,400 bytes for 1080
resolutions. The decoder performance improved by ~4% for the
clip used and the encoder showed very small improvements. (0.5%)
This reduction was first mentioned to me by John K. and in a
later discussion by Yaowu.
This is WIP.
Change-Id: I8e175fdbc46d28c35277302a04bee4540efc8d29
fixed a bug where active_worst_quality could be set
below active_best_quality which could result in an
infinite loop.
Change-Id: I93c229c3bc5bff2a82b4c33f41f8acf4dd194039
This patch collects the twopass specific memebers of VP8_COMP into a
dedicated struct. This is a first step towards isolating the two pass
rate control and aids readability by decorating these variables with
the 'twopass.' namespace. This makes it clear to the reader in what
contexts the variable will be valid, and is a hint that a section of
code might be a good candidate to move to firstpass.c in later
refactoring. There likely will be other rate control modes that need
their own specific data as well.
This notation is probably overly verbose in firstpass.c, so an
alternative would be to access this struct through a pointer like
'rc->' instead of 'cpi->firstpass.' in that file. Feel free to make
a review comment to that effect if you prefer.
Change-Id: I0ab8254647cb4b493a77c16b5d236d0d4a94ca4d
The partition_info struct contains info just for SPLITMV,
so it should be used instead of BLOCKD. Eventually, I want
to reduce the size of B_MODE_INFO struct found in BLOCKD, so
this is the first step toward that goal.
Also, since SPLITMV is not supported in vp8_pick_inter_mode(),
the unnecessary mem copies and checks were removed. For rt
encodes, this gave a slight performance improvement.
Change-Id: I5585c98fa9d5acbde1c7e0f452a01d9ecc080574
This commit restructures the mb activity masking code
to better facilitate experimentation using different metrics
etc. and also allows for adjustment of the zero bin either
for encode only or both the encode and mode selection
stages
It also uses information from the current frame rather than
the previous frame and the default strength has been
reduced.
Change-Id: Id39b19eace37574dc429f25aae810c203709629b
This patch improves the accuracy of frame rate estimation by using a
larger, 1 second window. It also more quickly adapts to step changes
in the input frame rate (ie 30fps to 15fps)
Change-Id: I39e48a8f5ac880b4c4b2ebd81049259b81a0218e
The compiler produces better assembly when using int_mv
for assignments. The compiler shifts and ors the two 16bit
values when assigning MV.
Change-Id: I52ce4bc2bfbfaf3f1151204b2f21e1e0654f960f
Further modification and wrong implementation fix which caused
refining_search and refining_searchx4 result mismatching.
Change-Id: I80cb3a44bf5824413fd50c972e383eebb75f9b6f
This is to reflect the RD improvement in the encoder. The change has a
small positive impact on quality (0.25% by VPXSSIM and 0.05% by PSNR)
Change-Id: Ic66ffc19b10870645088c0624c85556f009fd210
The variable is introduced in commit 2e53e9e53 to make more use of
trellis quantization, but this is no longer necessary after RDMULT
was made adaptive in a number of later commits.
Change-Id: I7420522ec7723f38cf77033466c25afb405d52ae
In NEWMV mode, currently, full search is used as the refining search
after n-step search. By replacing it with an iterative diamond search
of radius 1 largely reduced the computation complexity, but still
maintained the same encoding quality since the refining search is
done for every macroblock instead of only a small precentage of
macroblocks while using full search.
Tests on the test set showed a 3.4% encoding speed increase with none
psnr & ssim loss.
Change-Id: Ife907d7eb9544d15c34f17dc6e4cfd97cb743d41
Paul pointed out that the pointer to the gf_active_flags is not being
properly incremented in multithreaded encoder. This commit fixes the
issue by making sure the gf_active_ptr points to the starting of next
group of mb rows.
Change-Id: I3246e657d23beabb614dfb880733a68a5fd7e34c
Commit db5057c introduced a bug in that the active_worst_quality
selected by the 2 pass rate controller was being overridden for key
frames, causing a severe quality loss.
Change-Id: I4865a6fbe3e94e9b4fb9271c7dd68b455d7b371d
vp8_fast_quantize_b_neon function updated and further optimized.
- match current C implementation of fast quantizer
- updated to use asm_enc_offsets for structure members
- updated ads2gas scripts to handle alignment issues
Change-Id: I5cbad9c460ad8ddb35d2970a8684cc620711c56d
The existing emulation of posix semaphores on Windows uses SetEvent()
and WaitForSingleObject(), which implements a binary semaphore, not a
counting semaphore as implemented by posix. This causes deadlock when
used with the expected posix semantics. Instead, this patch uses the
CreateSemaphore() and ReleaseSemaphore() calls (introduced in Windows
2000) which have the expected behavior.
This patch also reverts commit eb16f00, which split a semaphore that
was being used with counting semantics into two binary semaphores.
That commit is unnecessary with corrected emulation.
Change-Id: If400771536a27af4b0c3a31aa4c4e9ced89ce6a0
This patch is to fix a rare hang in multi-thread encoder that was
only seen on Windows. Thanks for John's help in debugging the
problem. More test is needed.
Change-Id: Idb11c6d344c2082362a032b34c5a602a1eea62fc
Changed 8-neighbor searching to 4-neighour searching, and continued
searching until the center point is the best match.
Test on test set showed 1.3% encoding speed improvement as well as
0.1% PSNR and SSIM improvement at speed=-5 (rt mode).
Will continue to improve it.
Change-Id: If4993b1907dd742b906fd3f86fee77cc5932ee9a
The commit also removed the slow ssim calculation that uses a 7x7
kernel, and revised the comments to better describe how sample ssim
values are computed and averaged
Change-Id: I1d874073cddca00f3c997f4b9a9a3db0aa212276
Renamed configure option "enable-psnr" to "enable-internal-stats" to
better reflect the purpose of the option and eliminate the confusion
reported in http://code.google.com/p/webm/issues/detail?id=35
Change-Id: If72df6fdb9f1e33dab1329240ba4d8911d2f1f7a
Insertion sort performs better for sorting small arrays. In real-
time encoding (speed=-5), test on test set showed 1.7% performance
gain with 0% PSNR change in average.
Change-Id: Ie02eaa6fed662866a937299194c590d41b25bc3d
Combine calc_iframe_target_size, previously only used for forced
keyframes, with calc_auto_iframe_target_size, which handled most
keyframes.
Change-Id: I227051361cf46727caa5cd2b155752d2c9789364
This is a first step in cleaning up the redundancies between
vp8_calc_{auto_,}iframe_target_size. The pick_frame_size() function is
moved to ratectrl.c, and made to be the primary interface. This means
that the various calc_*_target_size functions can be made private.
Change-Id: I66a9a62a5f9c23c818015e03f92f3757bf3bb5c8
the decision to run the regular or simple loopfilter is made outside the
function and managed with pointers
stop tracking the option in two places. use filter_type exclusively
Change-Id: I39d7b5d1352885efc632c0a94aaf56b72cc2fe15
Rather than using a default size of 1/2 or 3/2 seconds for the first
frame, use a fraction of the initial buffer level to give the
application some control.
This will likely undergo further refinement as size limits on key
frames are currently under discussion on codec-devel@, but this gives
much better behavior for small buffer sizes as a starting point.
Change-Id: Ieba55b86517b81e51e6f0a9fe27aabba295acab0
vp8_adjust_key_frame_context() divides by
estimate_keyframe_frequency() which can
return 0 in the case where --kf-max-dist=0.
Change-Id: Idfc59653478a0073187cd2aa420e98a321103daa
The accumulator array is an integer array, so use paddd instead of paddw
to add values to it. Fixes overflows when using large --arnr-maxframes
(>8) values.
Change-Id: Iad83794caa02400a65f3ab5760f2517e082d66ae
The arguments to these fprintfs are int not long int so
the format specifier should be "%d" and not "%ld". This
was writing garbage in the linux build.
Change-Id: I3d2aa8a448d52e6dc08858d825bf394929b47cf3
add an sse4 quantizer so we can use pinsrw/pextrw and keep values in xmm
registers instead of proxying through the stack. and as long as we're
bumping up, use some ssse3 instructions in the EOB detection (see ssse3
fast quantizer)
pick up about a percent on 32bit and about two on 64bit.
Change-Id: If15abba0e8b037a1d231c0edf33501545c9d9363
The dc_diff flag is used to skip loopfiltering. Instead
of setting this flag in the decoder/encoder, we now check
for this condition in the loopfilter.
Change-Id: Ie2b9cdf9e0f4e8b932bbd36e0878c05bffd28931
Code cleanup. The build inter predictor functions are
redundantly checking the mode_info_context for either
INTRA_FRAME or SPLITMV.
Change-Id: I4d58c3a5192a4c2cec5c24ab1caf608bf13aebfb
Golden and ALT reference buffers were refreshed by copying from
the new buffer. Replaced this by index manipulation.
Also moved all the reference frame updates to one function for
easier tracking.
Change-Id: Icd3e534e7e2c8c5567168d222e6a64a96aae24a1
Remove tot_key_frame_bits and prior_key_frame_size[] as they were
tracked but never used. Remove intra_frame_target, as it was only
used to initialize prior_key_frame_size.
Refactor vp8_adjust_key_frame_context() some to remove unnecessary
calculations.
Change-Id: Icbc2c83d2b90e184be03e6f9679e678f3a4bce8f
the win64 abi requires saving and restoring xmm6:xmm15. currently
SAVE_XMM and RESTORE XMM only allow for saving xmm6:xmm7. allow
specifying the highest register used and if the stack is unaligned.
Change-Id: Ica5699622ffe3346d3a486f48eef0206c51cf867
Went through the code and fixed it. Verified on Windows.
Where possible, remove dependencies on xmm[67]
Current code relies on pushing rbp to the stack to get 16 byte
alignment. This broke when rbp wasn't pushed
(vp8/encoder/x86/sad_sse3.asm). Work around this by using unaligned
memory accesses. Revisit this and the offsets in
vp8/encoder/x86/sad_sse3.asm in another change to SAVE_XMM.
Change-Id: I5f940994d3ebfd977c3d68446cef20fd78b07877
Passed SSE from sub-pixel search back to pick_inter_mode
function, which is compared with the encode_breakout to
see if we could skip evaluating the remaining modes.
Change-Id: I4a86442834f0d1b880a19e21ea52d17d505f941d
In vp8_pick_inter_mode(), for NEWMV mode, use the error result got
from motion search as distortion. This helps performance in real-
time mode.
Change-Id: I398c4e46cc5381f7d874e748cf78827ef0e0860c
The value of distortion2 returned by vp8_pick_intra4x4mby_modes
was being overwritten by the value returned by get16x16prederror
before it was tested.
Change-Id: If00e80332b272c5545c3a7e381c8041e8319b41a
Index i is used to detect early breakout from the first loop, but
its value is lost due to reuse in the second for loop. I moved
the position of the second loop and did some format cleanup.
Change-Id: I02780eae1bd89df4b6c000fb8a018b0837aac2e5
This patch cleans up the source buffer storage and copy mechanism to
allow access through a standard push/pop/peek interface. This approach
also avoids an extra copy in the case where the source is not a
multiple of 16, fixing issue #102.
Change-Id: I05808c39f5743625cb4c7af54cc841b9b10fdbd9
in encodframe.c, quant_shift is set to 0 or 1 in vp8cx_invert_quant
only use 8 bits to store this, instead of 16. will allow saving an
xmm register in an updated version of the regular quantize
Change-Id: Ie88c47fe2aff5af0283dab1147fb2791e4b12f90
This patch changes the rc_undershoot_pct and rc_overshoot_pct controls
to set the "aggressiveness" of rate adaptation, by limiting the
amount of difference between the target buffer level and the actual
buffer level which is applied to the target frame rate for this frame.
This patch was initially provided by arosenberg at logitech.com as
an attachment to issue #270. It was modified to separate these controls
from the other unrelated modifications in that patch, as well as to
use the pre-existing variables rather than introducing new ones.
Change-Id: Id542e3f5667dd92d857d5eabf29878f2fd730a62
Previous to commit de4e9e3, there was an early return in the alt-ref
case that was inadvertantly removed when the function was refactored
to return void. This patch restores the prior behavior.
Change-Id: I783ffd594a4690297e2742f99526fd7ad67698b2
The error accumulator stats values cpi->prediction_error and
cpi->intra_error were being populated with rd values not
distortion values.
These are only "currently" used in a limited way for RT compress
key frame detection.
Change-Id: I2702ba1cab6e49ab8dc096ba75b6b34ab3573021
This commit fixed an overflow in ssim calculation, added register
save and restore to make sure assembly code working for x64 platform.
It also changed the sampling points to every 4x4 instead of 8x8 and
adjusted the constants in SSIM calculation to match the scale of
previous VPXSSIM.
Change-Id: Ia4dbb8c69eac55812f4662c88ab4653b6720537b
on the same order as the sse2 fast quantize change: ~2%
except for 32bit. only a slight improvment there.
Change-Id: Iff80e5f1ce7e646eebfdc8871405458ff911986b
MV sad cost error is only used in full-pixel motion search,
which only need full-pixel resolution instead of quarter-pixel
resolution. This change reduced mvsadcost table size, and
removed unneccessary pamameter passing since this table is
constant once it is generated.
Change-Id: I9f931e55f6abc3c99011321f1dfb2f3562e6f6b0
rather than look up rc in the zig zag table, embed it in the macro. this
also allows us to shuffle some values in the macro and keep *d in rsi
gains of about the same order as the obj_int_extract implementation: ~2%
Change-Id: Ib7252dd10eee66e0af8b0e567426122781dc053d
Address calculations moved from encodemb_arm.c file to neon
optimized assembly function to save cycles in function calls.
- vp8_subtract_b_neon_func replaced with vp8_subtract_b_neon
that contains all needed address calculations
- unnecessary file encodemb_arm.c removed
- consistent with ARMv6 optimized version
Change-Id: I6cbc1a2670b56c2077f59995fcf8f70786b4990b
Detect the number of available cores and limit the thread allocation
accordingly. On decoder side limit the number of threads to the max
number of token partition.
Core detetction works on Windows and
Posix platforms, which define _SC_NPROCESSORS_ONLN or _SC_NPROC_ONLN.
Change-Id: I76cbe37c18d3b8035e508b7a1795577674efc078
Adds following ARMv6 optimized functions to encoder:
- vp8_subtract_b_armv6
- vp8_subtract_mby_armv6
- vp8_subtract_mbuv_armv6
Gives 1-5% speed-up depending on input sequence and encoding
parameters. Functions have one stall cycle inside the loop body
on Cortex pipeline.
Change-Id: I19cca5408b9861b96f378e818eefeb3855238639
Half pixel interpolations optimized in variance calculations. Separate
function calls to vp8_filter_block2d_bil_x_pass_armv6 are avoided.On
average, performance improvement is 6-7% for VGA@30fps sequences.
Change-Id: Idb5f118a9d51548e824719d2cfe5be0fa6996628
remove helper function and avoid shadowing all the arguments to the
stack on 64bit systems
when running with --good --cpu-used=0:
~2% on linux x86 and x86_64
~2% on win32 x86 msys and visual studio
more on darwin10 x86_64
significantly more on
x86_64-win64-vs9
Change-Id: Ib7be12edf511fbf2922f191afd5b33b19a0c4ae6
This declaration did not match the prototype_sad() prototype, but was
unused in this translation unit, so it is removed instead. Fixes
issue 290.
Change-Id: I168854f88a85f73ca9aaf61d1e5dc0f43fc3fdb3
Optimized fdct4x4 (8x4) for ARMv6 instruction set.
- No interlocks in Cortex-A8 pipeline
- One interlock cycle in ARM11 pipeline
- About 2.16 times faster than current C-code compiled with -O3
Change-Id: I60484ecd144365da45bb68a960d30196b59952b8
Thread synchronization was not correct when frame width was 1 MB.
Number of allocated encoding threads is limited by the sync_range.
There is no point having more because each thread lags sync_range MBs
behind the thread processing the row above.
http://code.google.com/p/webm/issues/detail?id=302
Change-Id: Icaf67a883beecc5ebf2f11e9be47b6997fdf6f26
A large number of functions were defined with external linkage, even
though they were only used from within one file. This patch changes
their linkage to static and removes the vp8_ prefix from their names,
which should make it more obvious to the reader that the function is
contained within the current translation unit. Functions that were
not referenced were removed.
These symbols were identified by:
$ nm -A libvpx.a | sort -k3 | uniq -c -f2 | grep ' [A-Z] ' \
| sort | grep '^ *1 '
Change-Id: I59609f58ab65312012c047036ae1e0634f795779
The vp8_build_intra_predictors_mby and vp8_build_intra_predictors_mby_s
functions had global function pointers rather than using the RTCD
framework. This can show up as a potential data race with tools such as
helgrind. See https://bugzilla.mozilla.org/show_bug.cgi?id=640935
for an example.
Change-Id: I29c407f828ac2bddfc039f852f138de5de888534
Clean up vp8_init_config() a bit and remove null pointer case,
as this code can't be called any more and is not an adequate
trap anyway, as a null pointer would cause exceptions before
hitting the test.
Change-Id: I937c00167cc039b3aa3f645f29c319d58ae8d3ee
Issue 291 highlighted the fact that CQ mode was not working
as expected in 1 pass mode,
This commit fixes that specific problem but in so doing I also
uncovered an overflow issue in the VBR code for 1 pass and
some data values not being correctly initialized.
For some clips (particularly short clips), the resulting
improvement is dramatic.
Change-Id: Ieefd6c6e4776eb8f1b0550dbfdfb72f86b33c960
In multithreaded mode the loopfilter is running in its own thread (filter level
calculation and frame filtering). Filtering is mostly done in parallel with the
bitstream packing. Before starting the packing the loopfilter level has
to be calculated. Also any needed reference frame copying is done in the
filter thread.
Currently the encoder will create n+1 threads, where n > 1 is the number of
threads specified by application and 1 is the extra filter thread. With n = 1
the encoder runs in single thread mode. There will never be more than n threads
running concurrently.
Change-Id: I4fb29b559a40275d6d3babb8727245c40fba931b
The firstpass motion map consists of an 8-bit flag for
each MB indicating how strongly the firstpass code
believes it should be filtered during the second pass
ARNR filtering.
For long or large format material the motion map can
become extremely large and hamper the operation of
the encoding process.
This change removes the motion map altogether, leaving
the second pass to rely on the magnitude of the motion
compensated error to determine the filter weight to
use for the MB during ARNR filtering.
Tests on the derf set indicate that the effect of this
change is neutral, with some small wins and losses. The
motion map has therefore been removed based on
a cost/benefit evaluation.
Change-Id: I53e07d236f5ce09a6f0c54e7c4ffbb490fb870f6
The previous calculation of macroblock count (w*h)/256
is not correct when the width/height are not multiples of
16. Use the precalculated macroblock count from
cpi->common instead. This manifested itself as a divide
by zero when the number of pixels was less than 256.
num_mbs updated in estimate_max_q, estimate_q,
estimate_kf_group_q, and estimate_cq
Change-Id: I92ff98587864c801b1ee5485cfead964673a9973