For screen content don't refresh a block at a quantizer higher than
it was last coded at. PReviosuly at realtime speeds the encoder had a
tendency to recode a block from GOLDEN with a higher Q than it was last
coded at.
Change-Id: Iacd561806c769dcce1a81b9827ffc70090f5ba18
Decision to scale down/up is based on buffer state and average QP
over previous time window. Limit the total amount of down-scaling
to be at most one scale down for now.
Reset certain quantities after resize (buffer level, cyclic refresh,
rate correction factor).
Feature is enable via the setting rc_resize_allowed = 1.
Change-Id: I9b1a53024e1e1e953fb8a1e1f75d21d160280dc7
The internal behavior of block_yrd differs in high bit depth
settings from 8-bit one. This causes the assertion condition not
true for high bit depth.
Change-Id: I15dc02e7162d27cabe78c451941d769d488b1174
The overflow issue affects a variable that is only used in inter
mode. This commit fixes the ioc warning triggered in the intra
mode. It does not affect the compression performance.
Change-Id: I593d1b5650599de07f3e68176dd1442c6cb7bdbc
set_frame_size() is being called twice, once before entering
encode_encode_frame_to_data_rate(), and once again in that function.
No need to call it twice for one-pass mode.
Change-Id: I5fabaf0a90482d4f42cd89ef7ae1402c31aec600
This patch modified the thread creating code. When use_svc is true,
the number of threads created is decided by the highest resolution.
This resolved WebM issue 1018.
Change-Id: I367227b14d1f8b08bbdad3635b232a3a37bbba26
This commit fixes a potential integer overflow issue in function
hadamard_16x16. It adds corresponding dynamic range comment.
Change-Id: Iec22f3be345fb920ec79178e016378e2f65b20be
If the frame size increases, the tile data buffer needs to be
re-allocated according to the number of tiles existing in current
frame. This patch makes the multi-tile encoding work in spatial
SVC usage case, and partially solved WebM issue 1018.
Change-Id: I1ad6f33058cf5ce6f60ed5024455a709ca80c5ad
Reduce motion threshold and boost factor for second segment,
for low bitrates, at low resolutions for now.
This is to reduce the rate fluctuation/frame dropping that occurs
at these low bitrates.
Change-Id: Ia66c3be41831882fca8c1e4fe104f5ea8fbe7142
Some initial experiments into discounting dead zone
formating bars and intra skip blocks (common in some
types of animation and graphics) in the calculation of
the active max Q for each ARF/GF group.
TODO: check for vertical formating bars and validate the
horizontal bar at the bottom edge of the image.
As expected, this change as it stands, does not make much
difference for the natural videos in the std-hd and derf sets.
However, for the yt and yt hd set there is a significant rise
in the average PSNR with overall PSNR and SSIM remaining
neutral.
The mean rise for the YT-HD test set was > 6%. This is mainly
because the change allows Q to drop further on titles and
other graphics sections where spending a small number of
extra bits gives a sharp rise in PSNR.
Change-Id: I3f878ae91fc1854312d7ecf9fa792c17bc1aa6b7
For content that is identified as likely to contain some
animation or graphics content, increase the availability
of split modes for good quality speeds 1-3.
On a problem test animation clip this improves metrics
results by about 0.25 db and makes a noticeable difference
visually. It also causes a small drop in file size (~0.5%) but
a rise in encode time of about 5-6% at speed 2.
For more normal content it should have no effect.
Change-Id: Ic4cd9a8de065af9f9402f4477a17442aebf0e439
The only difference between the two was that the vp9 function allowed
for every step in the bilinear filter (16 steps) while vp8 only allowed
for half of those. Since all the call sites in vp9 (<< 1) the input, it
only ever used the same steps as vp8.
This will allow moving the subpel variance to vpx_dsp with the rest of
the variance functions.
Change-Id: I6fa2509350a2dc610c46b3e15bde98a15a084b75
Adds code to detect dead zone bars at the top and bottom
of reformatted letterbox video (note that the code only
looks at the top of the image and assumes any dead zone
is symmetrical). Use of this to adapt rate control etc.
will follow in a subsequent patch.
Also counts other blocks (excluding the dead zone) that
have no intra signal. The presence of a significant
number of such blocks can be used as a identify that the frame
may be artificial (e.g. animation, screen capture, graphics).
This patch contains plumbing only and does not use
the signal.
Change-Id: I59bc93529cd4065416cef773e405fda3ae006a20
Some places are using the unoptimized variance function. This was never
intended and does not fit into the optimization framework.
Change-Id: Id96238407aad03b0ffd4a46cd183555a026daedc
Keep the logic, transform size based on cyclic refresh and bsize,
(that was conditioned on VAR_PARTITION conditions) the same
for all speeds in non-rd mode (speeds >= 5).
No change to speeds >=6.
Small improvement for speed 5, ~0.5/1.5% gain for avg psnr/ssim.
Change-Id: If9c5657f3d30efd3c7f147166bba7cb69ea55114
Increase the 32x32 split threshold, to allow for more 32x32
at expense of 16x16. Visually looks somewhat better.
Change-Id: Ia1439c3a0dc2d7933468b88bd59266fcd9f03505
Break out the setting of the block variance split thresholds,
since they are locally modified, e.g., based on local/segment qp.
No change in performance.
Change-Id: I0a3238e6dab05140657539fc4bd27ac5ff7a554e
This commit fixes the integral projection motion search crash when
frame resize is used. It fixes issue 994.
Change-Id: Ieeb52619121d7444f7d6b3d0cf09415f990d1506
Various header/test files had to be re-worked in order to
build "Remove cm parameter from vp9_decode_block_tokens()".
This patch reverts the "Remove cm" part and only contains
the re-worked header files.
Change-Id: I520958a88d1991fee988a3c784d0eac40e117a32
This patch provides a partial rapid feedback of bits
resulting from extreme undershoot.
Some improvement on some problem animated material
but in its current form only a small impact on the metrics results
of our standard test sets.
Change-Id: Ie03036ea8123bc2553437cb8c8c9e7a9fc5dac5d
This patch addresses two issues that can occur when the
encoder chooses to use a mixture of ARF and GF groups.
The first issue relates to a failure to reset the "ARF active" flag
correctly when transitioning from coding ARF groups to coding
GF groups. This caused some golden frames to be encoded
with an incorrect bit rate target as if they were ARF overlay frames.
The second issue relates to the encoding of a single short GF group
just before a key frame. Where the last group before a key frame
is an ARF group we expect the final frame before the key frame to
be an low data rate overlay frame. However, when the last group
is a GF group, the final frame before the key frame should be a normal
frame with a normal bit allocation. This issue had the potential to cause
a single poorly coded frame just before a key frame. If that key frame
were a forced key frame rather than a real scene cut, this might cause
pulsing.
Change-Id: Idf1eb5eaf63a231495a74de7899236e1ead9fb00
this file shouldn't be built directly, it is included in vp9_dct_sse2.c
to create a non-high-bitdepth and a high-bitdepth version
silences missing prototype warnings for the unused FDCT* functions
Change-Id: Ide6ff8c24ab31bdb0f833260505ae33660a1ad5b
this file shouldn't be built directly, it is included in vp9_dct_sse2.c
to create a non-high-bitdepth and a high-bitdepth version
silences missing prototype warnings for the unused FDCT32x32* functions
Change-Id: I0e38f16dae5ea1728de184ee2c89287d48675c51
this file shouldn't be built directly, it is included in vp9_dct_avx2.c
to create a non-high-bitdepth and a high-bitdepth version
silences missing prototype warnings for the unused FDCT32x32* functions
Change-Id: I4c19935c0e035b393be513bde735e9a78064a494
* changes:
vp9_subexp.h: add a missing prototype
vp9: add some missing includes
vp9 intrinsics: add vp9_rtcd include
vp9: correct some function signatures
vp9_variance_sse2: sync function signatures
vp9/encoder: make some functions static
vp9_dct_sse2: make some functions static
vp9_decodeframe.c: make a function static
Use the same settting as in speed >=6.
This will use same logic for tx_size selecton as in speed >=6,
which limits the transform size and reduces ringing artifact.
Also metrics go up on average with this change: ~2% for PSNR, ~10% for SSIM.
Change-Id: Ia2d50db236ae1cc72f742bfa6c9ec5ea50ff0e0a
Testing on another rate control patch reveals that in some
situations, where the encoder is flipping in and out of arf
mode, we get an encoder decoder mismatch.
Whilst it is still not clear why, skipping the last buffer
update seems to trigger the problem. Until I can establish
why, or if there is another underlying cause, I am reverting
this change.
This reverts commit e5112b3ae3.
Change-Id: I315c5200414de89458015823344b7367e9dd75ba
With the sad functions, and hopefully the variance functions soon,
moving to the vpx_dsp location, place the defines used in the
reference C code in a common location.
Change-Id: I4c8ce7778eb38a0a3ee674d2f1c488eda01cfeca
The computation of new metrics is not supported yet in highbitdepth
mode. This commit adds protection to make sure the computation is
done only when highbitdepth is not on. This protection shall be
revised when support of highbitdpeth computation is added.
This resolves the encoder crash when configured with both
--enable-internal-stats
--enable-vp9-highbitdepth
Change-Id: Id9f4bcc4fa26d9ca0e9eabade83f3f88a5b212e6
This patch fixed the following warning:
src\third_party\libvpx\source\libvpx\vp9\encoder\vp9_pickmode.c(1607) :
warning C6246: Local declaration of 'this_mode' hides declaration of the
same name in outer scope.
Change-Id: I1d93c4a47a13cb13089fec5bd61e8b58e6cd8d58
When aq-mode=3 is enabled, only for base layer frames should the
qp of the frame incorporate the segment delta-qp.
This was causing more rate mismatch for the enhancement layer frames
when running temporal layers with aq-mode=3 on.
Change-Id: I1c5e69d1ef8a51188af8696753c17fd8f67699b3
Where a frame appears to be a repeat of an earlier
frame or frame buffer, but the first pass code
does not anticipate this (usually because it is matching
the GF or ARF buffer not the last frame buffer), do not
update the last frame buffer.
This helps ensure that the content of the last frame buffer
is kept "different" where possible, and not updated to
match the GF or ARF. This is particularly helpful in some
animated sequences where there are groups of repeating
frames. Here it has quite a big impact. However, in most
of our standard test clips it has little or no impact.
Change-Id: I77332ee1a69f9ffc0c6080bfeb811c43fd8828e6
this macro was used inconsistently and only differs in behavior from
DECLARE_ALIGNED when an alignment attribute is unavailable. this macro
is used with calls to assembly, while generic c-code doesn't rely on it,
so in a c-only build without an alignment attribute the code will
function as expected.
Change-Id: Ie9d06d4028c0de17c63b3a27e6c1b0491cc4ea79
Using EIGHTTAP and EIGHTTAP_SMOOTH seem sufficient.
Hard to see any visual gain from allowing EIGHTTAP_SHARP, and it is
rarely selected.
PSNR/SSIM metrics go up by ~0.18/0.14%.
Change-Id: I96fa0d98f9321b913e3ebcd464d4ff3c63018791
Create a new component, vpx_dsp, for code that can be shared
between codecs. Move the SAD code into the component.
This reduces the size of vpxenc/dec by 36k on x86_64 builds.
Change-Id: I73f837ddaecac6b350bf757af0cfe19c4ab9327a
Added the intra mode early termination in order to
speed up the mode search in non-rd case since we
started to include more intra modes in the search
list. Borg tests(rtc set) showed a 0.048% PSNR gain
and 0.061 SSIM gain. No speed change.
Change-Id: I6f255fe534dc50b736e6a66a726ad458eb9b4443
For non-rd mode (speed >=5): use mask based on prediction block size, and
(for non-screen content mode) allow for checking horiz and vert intra modes
for blocks sizes < 16x16.
Avg psnr/ssim metrics go up by about ~0.2%.
Only allowing H/V intra on block sizes below 16x16 for now, to keep
encoding time increase very small, and also when allowing H/V on 16x16 blocks,
metrics went down on a few clips which need to be further examined.
Change-Id: I8ae0bc8cb2a964f9709612c76c5661acaab1381e
Impose a limit on the rd auto partition search based on
the image format. Smaller formats require that the search
includes includes a smaller minimum block size.
This change is intended to mitigate the visual impact of
ringing in some problem clips, for smaller image formats.
Change-Id: Ie039e5f599ee079bbef5d272f3e40e2e27d8f97b
Remove one of the auto partition size cases.
This case can behaves badly in some types of animated content
and was only used for the rd encode path. A subsequent patch
will add additional checks to help further improve visual quality.
Change-Id: I0ebd8da3d45ab8501afa45d7959ced8c2d60ee4e
Previously limit on max interval set to 0.5 seconds.
Though this helped some low frame rate material it
appears to be a bit too aggressive for some 24 and 25 fps
content. This patch relaxes the limit to 0.75 seconds.
The patch also adds a new minimum interval variable
to replace the current hard wired value. This allows us
to impose a limit on the maximum number of primary
arfs per second for high frame rate (e.g. 50 & 60fps)
content. This is to address concerns regarding playback
performance on some platforms if there is a high base
frame rate and very frequent arfs.
Change-Id: I373e8b6b2a8ef522eced6c6d2cceb234ff763fcf
This patch reduced the BLOCK_8X8's intra_cost_penalty, which
allows 8x8 blocks to conduct intra mode search. Borg test
result(rtc set): 0.077% PSNR gain, 0.228% SSIM gain. No speed
changes.
Change-Id: Icfe90c4f6969de24bda8ecacbd3da50330bf22b2
Calculated cpi->vbp_threshold_sad from this frame's dequant value.
The encoding quality and speed didn't change much. Borg test
result: PSNR: -0.002%, SSIM: -0.003%.
Change-Id: I97c9826986f39582f29910d637d08a69c90afdee
The default golden frame interval was doubled. After encoding a
frame, the background motion was measured. If the motion was high,
the current frame was set as the golden frame. Currently, the
changes were applied only while aq-mode 3 was on.
Borg tests(rtc set) showed a 0.226% PSNR gain and 0.312% SSIM gain.
No speed changes.
Change-Id: Id1e2793cc5be37e8a9bacec1380af6f36182f9b1
For color sampling format other than 420, valid partion size in Y may
not work for UV plane. This commit adds validation of UV partition
size before select the partition choice.
This fixes a crash for real time encoding of 422 input.
Change-Id: I1fe3282accfd58625e8b5e6a4c8d2c84199751b6
(see I3a05cf1610679fed26e0b2eadd315a9ae91afdd6)
For the test clip used, the decoder performance improved by ~2%.
This is also an intermediate step towards adding back the
mode_info streams.
Change-Id: Idddc4a3f46e4180fbebddc156c4bbf177d5c2e0d
The existing test was triggering a lot of false positives on some types
of animated material with very plain backgrounds. These were triggering
code designed to catch key frames in letter box format clips.
This patch tightens up the criteria and imposes a minimum requirement
on the % blocks coded intra in the first pass and the ratio between the
% coded intra and the modified inter % after discounting neutral (flat)
blocks that are coded equally well either way.
On a particular problem animation clip this change eliminated a large
number of false positives including some cases where the old code
selected kf several times in a row. Marginal false negatives are less
damaging typically to compression and in the problem clip there are now
a couple of cases where "visual" scene cuts are ignored because of well
correlated content across the scene cut.
Replaced some magic numbers related to this with #defines and added
explanatory comments.
Change-Id: Ia3d304ac60eb7e4323e3817eaf83b4752cd63ecf
PSNR HVS is a human visual system weighted version of SNR that's
gained some popularity from academia and apparently better matches
MOS testing.
This code is borrowed from the Daala Project but uses our FDCT code.
Change-Id: Idd10fbc93129f7f4734946f6009f87d0f44cd2d7
When the tokenization is not taking effect, the tokenization
pointer remains unchanged. No need to re-assign the backup pointer
value.
Change-Id: I58fe1f6285aa3b4a88ceb864c11d5de8ac6235dd
This patch limits the maximum arf interval length to
approximately half a second. In some low fps animations in
particular the existing code was selecting an overly long interval
which was hurting visual quality. For a sample problem test clip
(360P animation , 15fps, ~200Kbit/s) this change also improved
metrics by >0.5 db.
There may be some clips where this hurts metrics a little, but the
worst case impact visually is likely to be less than having an
interval that is much too long. On more normal material at 24
fps or higher, the impact is likely to be nil/minimal.
Change-Id: Id8b57413931a670c861213ea91d7cc596375a297
Force split on 16x16 block (to 8x8) based on the minmax over the 8x8 sub-blocks.
Also increase variance threshold for 32x32, and add exit condiiton in choose_partition
(with very safe threshold) based on sad used to select reference frame.
Some visual improvement near moving boundaries.
Average gain in psnr/ssim: ~0.6%, some clips go up ~1 or 2%.
Encoding time increase (due to more 8x8 blocks) from ~1-4%, depending on clip.
Change-Id: I4759bb181251ac41517cd45e326ce2997dadb577
Modifies a special handling that improves rate control accuracy in
the constrained quality mode, when the undershoot and overshoot
limits are set tighter.
Change-Id: If62103f0ef3ed1cac92807400678c93da50cf046
the sse4 code expects 16-byte aligned arrays; vp8 already had a similar
change applied:
b2aa401 Align SAD output array to be 16-byte aligned
Change-Id: I5e902035e5a87e23309e151113f3c0d4a8372226
Skip redundant prediction filter type cost in filter search loop,
if the rate value will be reset in Hadamard transform based rate
distortion estimate.
Change-Id: Ie5221f4bc8da9461c449df367251aeeac52c6e5d
This commit turns on the Hadamard transform based rate distortion
estimate for all block sizes in RTC coding mode. It conditionally
skips the rate distortion estimation if all zero block flag is set
on. No significant encoding speed change is observed. The
compression performance of speed -6 is improved by 1.7% over using
it only for block sizes of 32x32 and below.
Change-Id: I768145e6f05c737b05b5b5f1ee674e929532cafb
The threshold scaling factor was calculated wrong using partition
size "bsize". Thank Yaowu for pointing it out. It was fixed and no
speed change was seen.
Change-Id: If7a5564456f0f68d6957df3bd2d1876bbb8dfd27
This commit accounts for the transform block end of coefficient flag
cost in the RTC mode decision process. This allows a more precise
rate estimate. It also turns on the model to block sizes up to 32x32.
The test sequences shows about 3% - 5% speed penalty for speed -6.
The average compression performance improvement for speed -6 is
1.58% in PSNR. The compression gains for hard clips like jimredvga,
mmmoving, and tacomascmv at low bit-rate range are 1.8%, 2.1%, and
3.2%, respectively.
Change-Id: Ic2ae211888e25a93979eac56b274c6e5ebcc21fb
The vbp thresholds are set seperately for boosted/non-boosted
superblocks according to their segment_id. This way we don't
have to force the boosted blocks to split to 32x32.
Speed 6 RTC set borg test result showed some quality gains.
Overall PSNR: +0.199%; Avg PSNR: +0.245%; SSIM: +0.802%.
No speed change was observed.
Change-Id: I37c6643a3e2da59c4b7dc10ebe05abc8abf4026a
This commit separates Hadamard transform/quantization operations
from rate and distortion computation in block_yrd. This allows one
to skip SATD computation when all transform blocks are quantized
to zero. It also uses a new block error function that skips
repeated computation of sum of squared residuals. It reduces the
CPU cycles spent on block error calculation in block_yrd by 40%.
Change-Id: I726acb2454b44af1c3bd95385abecac209959b10
This commit allows the quantizer to compare the AC coefficients to
the quantization step size to determine if further multiplication
operations are needed. It makes the quantization process 20% faster
without coding statistics change.
Change-Id: I735aaf6a9c0874c82175bb565b20e131464db64a
For large partition blocks(block_size > 32x32), the variance
calculation is modified so that every 8x8 block's variance
is stored during the calculation, which is used in the
following transform skipping test. Also, the variance for
every tx block is calculated. The skipping test checks all tx
blocks in the partition, and sets the skip flag only if all tx
blocks are skippable. If the skip flag of Y plane is 1, a
quick evaluation is done on UV planes. If the current partition
block is skippable in YUV planes, the mode search checks fewer
inter modes and doesn't check intra modes.
The rtc set borg test(at speed 6) showed that:
Overall psnr: -0.527%; Avg psnr: -0.510%; ssim: -0.573%.
Average single-thread speedup on rtc set was 3.5%.
For 720p clips, more speedups were seen.
gipsrecmotion: 13%
gipsrestat: 12%
vidyo: 5 - 9%
dark: 15%
niklas: 6%
Change-Id: I8d8ebec0cb305f1de016516400bf007c3042666e
This commit allows the encoder to check the eob per transform
block to decide how to compute the SATD rate cost. If the entire
block is quantized to zero, there is no need to add anything; if
only the DC coefficient is non-zero, add its absolute value;
otherwise, sum over the block. This reduces the CPU cycles spent
on vp9_satd_sse2 to one third.
Change-Id: I0d56044b793b286efc0875fafc0b8bf2d2047e32
When the estimated rate-distortion cost of skip coding mode is
lower than that of sending quantized coefficients, allow the
encoder to drop these coefficients. This improves the compression
performance of speed -6 by 0.268% and makes the encoding speed
slightly faster.
Change-Id: Idff2d7ba59f27ead33dd5a0e9f68746ed3c2ab68
This commit fixes the SSE2 version 8x8 Hadamard transform
alignment and makes it consistent with the C version.
Change-Id: I1304e5f97e0e5ef2d798fe38081609c39f5bfe74
This commit replaces the 16x16 2D-DCT transform with Hadamard
transform for RTC coding mode. It reduces the CPU cycles cost
on 16x16 transform by 5X. Overall it makes the speed -6 encoding
speed 1.5% faster without compromise on compression performance.
Change-Id: If6c993831dc4c678d841edc804ff395ed37f2a1b
This commit makes the encoder to select between SATD/variance as
metric for mode decision. It also allows to account chroma
component costs for mode decision as well. The overall encoding
time increase as compared to variance based mode selection is about
15% for speed -6. The compression performance is on average 2.2%
better than variance based approach, with about 5% compression
performance gains for hard clips (e.g., jimredvga, nikas720p, and
mmmoving) at lower bit-rate range.
Change-Id: I4d04a31d36f4fcb3f5f491dacd6e7fe44cb9d815
This commit uses Hadamard transform based rate-distortion cost
estimate for rtc coding mode decision. It improves the compression
performance of speed -6 for many hard clips at lower bit-rates.
For example, 5.5% for jimredvga, 6.7% for mmmoving, 6.1% for
niklas720p. This will introduce extra encoding cycle costs at
this point.
Change-Id: Iaf70634fa2417a705ee29f2456175b981db3d375
Metrics on RTC set go down by ~1.5% on average.
Key frame encoding time goes down by factor of ~5.
Change-Id: Ia83acc55848613870e5ac6efe7f3d904d877febb
To enable us to the scale-invariant motion estimation
code during mode selection, each of the reference
buffers is scaled to match the size of the frame
being encoded.
This fix ensures that a unit scaling factor is used in
this case rather than the one calculated assuming that
the reference frame is not scaled.
Change-Id: Id9a5c85dad402f3a7cc7ea9f30f204edad080ebf
Set the GF group adaptive max Q compile flag to 1 by default.
This change has a quite big visual impact in some clips and also
contributes to tighter rate control.
For short test clips that have consistent content the impact is
quite small on metrics but for more varied long form clips there is
a drop in overal psnr but a sharp rise in average psnr caused by
greater expenditure on some easier sections and tighter rate clipping
in hard sections.
In chunck'ed encodes some of the effect will already be present due
to the independent rate control in each chunk but this change takes
the control down to a smaller scale.
yt hd +10.67%, - 3.77%, -1.56%
yt +9.654%, - 3.6%, - 1.82%
std hd +0.25%, -0.85%, -0.42%
derf +0.25%, - 1.1%. - 0.87%
Change-Id: Ibbc39b800d99d053939f4c6712d715124082843e
1. skip near if it is same as nearest
2. correct rounding for converting mv to fullpel position
3. update pred_mv_sad after new mv search.
Overall .1%~.25% compression gains on rtc set for speed 5, 6, 7, 8.
Change-Id: Ic300ca53f7da18073771f1bb993c58cde9deee89
Revised adjustment for rd based on source complexity.
Two cases:
1) Bias against low variance intra predictors
when the actual source variance is higher.
2) When the source variance is very low to give a slight
bias against predictors that might introduce false texture
or features.
The impact on metrics of this change across the test sets is
small and mixed.
derf -0.073%, -0.049%, -0.291%
std hd -0.093%, -0.1%, -0.557%
yt +0.186%, +0.04%, - 0.074%
ythd +0.625%, + 0.563%, +0.584%
Medium to strong psycho-visual improvements in some
problem clips.
This feature and intra weight on GF group length now
turned on by default.
Change-Id: Idefc8b633a7b7bc56c42dbe19f6b2f872d73851e
This experiment biases the rd decision based on the impact
a mode decision has on the relative spatial complexity of the
reconstruction vs the source.
The aim is to better retain a semblance of texture even if it
is slightly misaligned / wrong, rather than use a simple rd
measure that tends to favor use of a flat predictor if a perfect
match can't be found.
This improves the appearance of texture and visual quality
on specific test clips but is hidden under a flag and currently
off by default pending visual quality testing on a wider Yt set.
Change-Id: Idf6e754a8949bf39ed9d314c6f2daaa20c888aad
The joint_motion_search function alternates prediction
between two reference frames. In order to reuse existing
code, a pointer to the appropriate reference frame is
written into xd->plane[0].pre[0], that the motion
estimation code assumes points to the reference frame.
If this first reference frame was scaled then the
pointer was incorrectly being reset to point to the
unscaled reference frame rather than the scaled
version.
Change-Id: I76f73a8d8f4f15c1f3a5e7e08a35140cdb7886ab
Factor in segment#2 and skip blocks into the postencode estimated bits,
and increase somewhat the aggressiveness of the refresh.
PSNR/SSIM Metrics on RTC set go up by ~0.8/0.5%.
Change-Id: I5d4e7cb00a3aefb25d18c88b6b24118b72dc5d51
This commit makes the encoder to explicitly calculate the SAD
associated with the LAST_FRAME motion vector and compare it to
that of the GOLDEN_FRAME given by integral projection motion
estimation. It skips the expensive sub-pixel motion search over
GOLDEN_FRAME when the LAST_FRAME can provide fairly good motion
compensated prediction quality.
For dark720p speed -6 single thread goes from
33304 b/f, 40.070 dB, 18156 ms ->
33319 b/f, 40.061 dB, 17611 ms
Change-Id: I01bc94b9b598075567a392111046b97a9bc30efe
Use force_split to constrain the partition selection.
This is used because in the top-down approach to variance partition,
a block size may be selected even though one of its subblocks may have
high variance.
In this patch the selection of the 64x64 block size will only
be allowed if the variance of all the 32x32 subblocks are also below the threshold.
Stil testing, but some visual improvement for areas near slow moving boundary
can be seen. Metrics for RTC set increase by about ~0.5%.
Change-Id: Iab3e7b19bf70f534236f7a43fd873895a2bb261d
Shut off all the metric checks for golden reference frame, if we
decide that it is unlikely to be selected for reference.
Change-Id: Ie457cc1fd43935584403b4982659aed80fb9909c