Merge "Rename vbp thresholds"
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fc98114761
@ -482,9 +482,9 @@ void vp9_set_vbp_thresholds(VP9_COMP *cpi, int q) {
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} else {
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VP9_COMMON *const cm = &cpi->common;
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const int is_key_frame = (cm->frame_type == KEY_FRAME);
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const int threshold_multiplier = is_key_frame ? 80 : 4;
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const int threshold_multiplier = is_key_frame ? 20 : 1;
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const int64_t threshold_base = (int64_t)(threshold_multiplier *
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vp9_convert_qindex_to_q(q, cm->bit_depth));
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cpi->y_dequant[q][1]);
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// TODO(marpan): Allow 4x4 partitions for inter-frames.
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// use_4x4_partition = (variance4x4downsample[i2 + j] == 1);
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@ -492,21 +492,20 @@ void vp9_set_vbp_thresholds(VP9_COMP *cpi, int q) {
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// if variance of 16x16 block is very high, so use larger threshold
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// for 16x16 (threshold_bsize_min) in that case.
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if (is_key_frame) {
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cpi->vbp_threshold = threshold_base >> 2;
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cpi->vbp_threshold_bsize_max = threshold_base;
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cpi->vbp_threshold_bsize_min = threshold_base << 2;
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cpi->vbp_threshold_16x16 = cpi->vbp_threshold;
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cpi->vbp_threshold_64x64 = threshold_base;
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cpi->vbp_threshold_32x32 = threshold_base >> 2;
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cpi->vbp_threshold_16x16 = threshold_base >> 2;
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cpi->vbp_threshold_8x8 = threshold_base << 2;
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cpi->vbp_bsize_min = BLOCK_8X8;
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} else {
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cpi->vbp_threshold = threshold_base;
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cpi->vbp_threshold_32x32 = threshold_base;
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if (cm->width <= 352 && cm->height <= 288) {
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cpi->vbp_threshold_bsize_max = threshold_base >> 2;
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cpi->vbp_threshold_bsize_min = threshold_base << 3;
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cpi->vbp_threshold_64x64 = threshold_base >> 2;
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cpi->vbp_threshold_16x16 = threshold_base << 3;
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} else {
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cpi->vbp_threshold_bsize_max = threshold_base;
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cpi->vbp_threshold_bsize_min = threshold_base << cpi->oxcf.speed;
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cpi->vbp_threshold_64x64 = threshold_base;
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cpi->vbp_threshold_16x16 = threshold_base << cpi->oxcf.speed;
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}
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cpi->vbp_threshold_16x16 = cpi->vbp_threshold_bsize_min;
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cpi->vbp_bsize_min = BLOCK_16X16;
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}
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}
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@ -692,7 +691,7 @@ static void choose_partitioning(VP9_COMP *cpi,
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}
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if (is_key_frame || (low_res &&
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vt.split[i].split[j].part_variances.none.variance >
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(cpi->vbp_threshold << 1))) {
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(cpi->vbp_threshold_32x32 << 1))) {
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// Go down to 4x4 down-sampling for variance.
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variance4x4downsample[i2 + j] = 1;
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for (k = 0; k < 4; k++) {
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@ -757,7 +756,7 @@ static void choose_partitioning(VP9_COMP *cpi,
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// If variance of this 32x32 block is above the threshold, force the block
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// to split. This also forces a split on the upper (64x64) level.
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get_variance(&vt.split[i].part_variances.none);
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if (vt.split[i].part_variances.none.variance > cpi->vbp_threshold) {
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if (vt.split[i].part_variances.none.variance > cpi->vbp_threshold_32x32) {
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force_split[i + 1] = 1;
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force_split[0] = 1;
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}
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@ -769,7 +768,7 @@ static void choose_partitioning(VP9_COMP *cpi,
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// we get to one that's got a variance lower than our threshold.
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if ( mi_col + 8 > cm->mi_cols || mi_row + 8 > cm->mi_rows ||
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!set_vt_partitioning(cpi, xd, &vt, BLOCK_64X64, mi_row, mi_col,
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cpi->vbp_threshold_bsize_max, BLOCK_16X16,
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cpi->vbp_threshold_64x64, BLOCK_16X16,
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force_split[0])) {
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for (i = 0; i < 4; ++i) {
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const int x32_idx = ((i & 1) << 2);
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@ -777,7 +776,7 @@ static void choose_partitioning(VP9_COMP *cpi,
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const int i2 = i << 2;
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if (!set_vt_partitioning(cpi, xd, &vt.split[i], BLOCK_32X32,
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(mi_row + y32_idx), (mi_col + x32_idx),
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cpi->vbp_threshold,
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cpi->vbp_threshold_32x32,
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BLOCK_16X16, force_split[i + 1])) {
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for (j = 0; j < 4; ++j) {
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const int x16_idx = ((j & 1) << 1);
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@ -801,7 +800,7 @@ static void choose_partitioning(VP9_COMP *cpi,
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BLOCK_8X8,
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mi_row + y32_idx + y16_idx + y8_idx,
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mi_col + x32_idx + x16_idx + x8_idx,
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cpi->vbp_threshold_bsize_min,
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cpi->vbp_threshold_8x8,
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BLOCK_8X8, 0)) {
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set_block_size(cpi, xd,
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(mi_row + y32_idx + y16_idx + y8_idx),
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@ -460,10 +460,10 @@ typedef struct VP9_COMP {
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int resize_pending;
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// VAR_BASED_PARTITION thresholds
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int64_t vbp_threshold;
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int64_t vbp_threshold_bsize_min;
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int64_t vbp_threshold_bsize_max;
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int64_t vbp_threshold_64x64;
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int64_t vbp_threshold_32x32;
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int64_t vbp_threshold_16x16;
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int64_t vbp_threshold_8x8;
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BLOCK_SIZE vbp_bsize_min;
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// Multi-threading
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