Adds code to detect dead zone bars at the top and bottom
of reformatted letterbox video (note that the code only
looks at the top of the image and assumes any dead zone
is symmetrical). Use of this to adapt rate control etc.
will follow in a subsequent patch.
Also counts other blocks (excluding the dead zone) that
have no intra signal. The presence of a significant
number of such blocks can be used as a identify that the frame
may be artificial (e.g. animation, screen capture, graphics).
This patch contains plumbing only and does not use
the signal.
Change-Id: I59bc93529cd4065416cef773e405fda3ae006a20
Some places are using the unoptimized variance function. This was never
intended and does not fit into the optimization framework.
Change-Id: Id96238407aad03b0ffd4a46cd183555a026daedc
Keep the logic, transform size based on cyclic refresh and bsize,
(that was conditioned on VAR_PARTITION conditions) the same
for all speeds in non-rd mode (speeds >= 5).
No change to speeds >=6.
Small improvement for speed 5, ~0.5/1.5% gain for avg psnr/ssim.
Change-Id: If9c5657f3d30efd3c7f147166bba7cb69ea55114
Increase the 32x32 split threshold, to allow for more 32x32
at expense of 16x16. Visually looks somewhat better.
Change-Id: Ia1439c3a0dc2d7933468b88bd59266fcd9f03505
Break out the setting of the block variance split thresholds,
since they are locally modified, e.g., based on local/segment qp.
No change in performance.
Change-Id: I0a3238e6dab05140657539fc4bd27ac5ff7a554e
This commit fixes the integral projection motion search crash when
frame resize is used. It fixes issue 994.
Change-Id: Ieeb52619121d7444f7d6b3d0cf09415f990d1506
Various header/test files had to be re-worked in order to
build "Remove cm parameter from vp9_decode_block_tokens()".
This patch reverts the "Remove cm" part and only contains
the re-worked header files.
Change-Id: I520958a88d1991fee988a3c784d0eac40e117a32
This patch provides a partial rapid feedback of bits
resulting from extreme undershoot.
Some improvement on some problem animated material
but in its current form only a small impact on the metrics results
of our standard test sets.
Change-Id: Ie03036ea8123bc2553437cb8c8c9e7a9fc5dac5d
This patch addresses two issues that can occur when the
encoder chooses to use a mixture of ARF and GF groups.
The first issue relates to a failure to reset the "ARF active" flag
correctly when transitioning from coding ARF groups to coding
GF groups. This caused some golden frames to be encoded
with an incorrect bit rate target as if they were ARF overlay frames.
The second issue relates to the encoding of a single short GF group
just before a key frame. Where the last group before a key frame
is an ARF group we expect the final frame before the key frame to
be an low data rate overlay frame. However, when the last group
is a GF group, the final frame before the key frame should be a normal
frame with a normal bit allocation. This issue had the potential to cause
a single poorly coded frame just before a key frame. If that key frame
were a forced key frame rather than a real scene cut, this might cause
pulsing.
Change-Id: Idf1eb5eaf63a231495a74de7899236e1ead9fb00
this file shouldn't be built directly, it is included in vp9_dct_sse2.c
to create a non-high-bitdepth and a high-bitdepth version
silences missing prototype warnings for the unused FDCT* functions
Change-Id: Ide6ff8c24ab31bdb0f833260505ae33660a1ad5b
this file shouldn't be built directly, it is included in vp9_dct_sse2.c
to create a non-high-bitdepth and a high-bitdepth version
silences missing prototype warnings for the unused FDCT32x32* functions
Change-Id: I0e38f16dae5ea1728de184ee2c89287d48675c51
this file shouldn't be built directly, it is included in vp9_dct_avx2.c
to create a non-high-bitdepth and a high-bitdepth version
silences missing prototype warnings for the unused FDCT32x32* functions
Change-Id: I4c19935c0e035b393be513bde735e9a78064a494
* changes:
vp9_subexp.h: add a missing prototype
vp9: add some missing includes
vp9 intrinsics: add vp9_rtcd include
vp9: correct some function signatures
vp9_variance_sse2: sync function signatures
vp9/encoder: make some functions static
vp9_dct_sse2: make some functions static
vp9_decodeframe.c: make a function static
Use the same settting as in speed >=6.
This will use same logic for tx_size selecton as in speed >=6,
which limits the transform size and reduces ringing artifact.
Also metrics go up on average with this change: ~2% for PSNR, ~10% for SSIM.
Change-Id: Ia2d50db236ae1cc72f742bfa6c9ec5ea50ff0e0a
Testing on another rate control patch reveals that in some
situations, where the encoder is flipping in and out of arf
mode, we get an encoder decoder mismatch.
Whilst it is still not clear why, skipping the last buffer
update seems to trigger the problem. Until I can establish
why, or if there is another underlying cause, I am reverting
this change.
This reverts commit e5112b3ae3352c4c55fb31235305f3f80f4b8f7e.
Change-Id: I315c5200414de89458015823344b7367e9dd75ba
With the sad functions, and hopefully the variance functions soon,
moving to the vpx_dsp location, place the defines used in the
reference C code in a common location.
Change-Id: I4c8ce7778eb38a0a3ee674d2f1c488eda01cfeca
The computation of new metrics is not supported yet in highbitdepth
mode. This commit adds protection to make sure the computation is
done only when highbitdepth is not on. This protection shall be
revised when support of highbitdpeth computation is added.
This resolves the encoder crash when configured with both
--enable-internal-stats
--enable-vp9-highbitdepth
Change-Id: Id9f4bcc4fa26d9ca0e9eabade83f3f88a5b212e6
This patch fixed the following warning:
src\third_party\libvpx\source\libvpx\vp9\encoder\vp9_pickmode.c(1607) :
warning C6246: Local declaration of 'this_mode' hides declaration of the
same name in outer scope.
Change-Id: I1d93c4a47a13cb13089fec5bd61e8b58e6cd8d58
When aq-mode=3 is enabled, only for base layer frames should the
qp of the frame incorporate the segment delta-qp.
This was causing more rate mismatch for the enhancement layer frames
when running temporal layers with aq-mode=3 on.
Change-Id: I1c5e69d1ef8a51188af8696753c17fd8f67699b3
Where a frame appears to be a repeat of an earlier
frame or frame buffer, but the first pass code
does not anticipate this (usually because it is matching
the GF or ARF buffer not the last frame buffer), do not
update the last frame buffer.
This helps ensure that the content of the last frame buffer
is kept "different" where possible, and not updated to
match the GF or ARF. This is particularly helpful in some
animated sequences where there are groups of repeating
frames. Here it has quite a big impact. However, in most
of our standard test clips it has little or no impact.
Change-Id: I77332ee1a69f9ffc0c6080bfeb811c43fd8828e6
this macro was used inconsistently and only differs in behavior from
DECLARE_ALIGNED when an alignment attribute is unavailable. this macro
is used with calls to assembly, while generic c-code doesn't rely on it,
so in a c-only build without an alignment attribute the code will
function as expected.
Change-Id: Ie9d06d4028c0de17c63b3a27e6c1b0491cc4ea79