3290652dcd
audio configuration of alsa to slow to play audio elements
2012-06-27 18:18:24 +02:00
d41a83a7c6
add basic audio playing on linux
2012-06-26 18:59:29 +02:00
569b191389
simplify the sprite loading
2012-06-26 10:16:11 +02:00
7ed04e5ec6
Remove log of the anomynous send event
2012-06-22 17:09:26 +02:00
969c36f27a
add color at the sprite
2012-06-21 18:31:39 +02:00
4e271d2dcb
remove log of parser SVG and change comportment of image button
2012-06-20 18:17:01 +02:00
e9165ce89a
Change color_ts structure un a class vertion of it
2012-06-19 16:55:09 +02:00
99caa2a353
Compilation android jave software abstraction is back
2012-06-19 16:54:26 +02:00
1d84f2ae0c
Remove warning with CLANG
2012-06-19 16:53:52 +02:00
4cc605a701
Correction of the compilation inside android
2012-06-19 16:53:17 +02:00
e97e33890b
Manage scene background inside derived class ==> no need in the basic scene ...
2012-06-18 22:26:03 +02:00
8f8aaef01e
clang compilation and test bg
2012-06-18 18:02:16 +02:00
4f62af618d
CLANG test 1 ==> compilation error
2012-06-18 07:50:54 +02:00
681f5a529d
normalize
2012-06-14 18:33:51 +02:00
b499575b61
GAME : Add having impact
2012-06-12 18:27:31 +02:00
343c92c115
Remove dependency with wxWidget in the compilation tool
2012-06-12 09:36:45 +02:00
1c583aafdd
simplify scene sprite management
0.3.0
2012-06-11 16:47:02 +02:00
d797d61c10
Bug-fix : display of the string correction ==> remove overlap between glyph
2012-06-11 11:12:00 +02:00
261d88ff37
Move to standard type :float, Vector2D<float> ...
2012-06-11 10:53:39 +02:00
ba09b090a9
vendredi soir
2012-06-08 18:24:11 +02:00
914df932d9
Basic working for the ogl fixpoint abstraction
2012-06-07 18:24:40 +02:00
da291e0f22
add imaged button not manage with Drawer widget
2012-06-06 18:20:37 +02:00
ccc443c4cf
Add a widget slider.
...
Have some problem like : change the destination when processing generate errors in the diplay, and the element is not clipped in the upper widget ==> think about it
2012-06-05 18:09:23 +02:00
117ec06757
better scene management
2012-06-03 17:28:34 +02:00
62a8fddb53
remove scene in the process call
2012-06-03 10:31:14 +02:00
0c1b391b19
Better management of the lua element and other ==> garbage collector to down the number of malloc and free
2012-06-03 10:28:49 +02:00
43ce5cf436
Android file access error
2012-06-01 17:54:34 +02:00
b6e02cc049
lua:Change the print destination. game: all basics access between elements
2012-06-01 17:47:43 +02:00
37a562812f
add somme controle for lua element
2012-06-01 00:46:04 +02:00
f434da041a
Lua script working correctly ==> might test efficiency
0.2.5
2012-05-31 18:28:32 +02:00
196cfef334
basic nearly working lua game element
2012-05-30 22:57:49 +02:00
81ad7792e0
First step for an element lua exemple
2012-05-30 18:16:46 +02:00
49e62a10d1
First functionnal lua test with internal lib
2012-05-30 10:23:14 +02:00
038be3ef3e
start integration of the module ewolGameElement
2012-05-29 22:54:55 +02:00
8a6f8b3877
Add Lua sub librairy
2012-05-29 15:24:34 +02:00
f11fa06e7f
add the link for explanation of the path elliptical
2012-05-29 13:00:26 +02:00
f3db4e949e
Abstraction of the set Title in the main X11 thread
2012-05-28 08:45:03 +02:00
2ee4d9f071
set back a safe copy/past and middle button
2012-05-27 10:59:08 +02:00
be4a593346
set internal mutex for the display
2012-05-27 10:50:17 +02:00
18099cf376
Find the error of the X11 stop ==> basic corection but it is now more longer than predicted
2012-05-23 10:58:30 +02:00
7afeb4aa80
Debug state of the X11 tread problem
2012-05-22 18:10:02 +02:00
bf41251241
Correction of the middle button grepping data in the scrolled windows
2012-05-22 10:09:53 +02:00
12584daa63
Remove internal keyboard and e2d
2012-05-22 10:04:37 +02:00
0f56843aa6
remove last touch specific code ==> compile on PC too
2012-05-22 09:54:01 +02:00
2f34ae3f87
[BREAK compatibility] Change the input event call function and manage touch without flag
2012-05-22 09:49:55 +02:00
a89e656309
Management of the Multiple type of event (mouse & finger) to manage better in Android
2012-05-21 18:10:00 +02:00
4383fab72d
Modification of the Java abstraction to manage the difference between Mouse and touch event ==> Not compiled and tested...
2012-05-21 13:53:33 +02:00
0ce79b8b15
Better scrolling bar management
2012-05-21 13:27:42 +02:00
4311fe4e9e
scrolled bar step 1
2012-05-15 13:02:43 +02:00
dca276e2d5
Tabulation correction input
2012-05-13 21:31:08 +02:00