First functionnal lua test with internal lib
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@ -26,6 +26,7 @@ LOCAL_CFLAGS := -D__PLATFORM__Android \
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-DEWOL_VERSION_TAG_NAME="\"$(LOCAL_VERSION_TAG_SHORT)-debug\"" \
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-DVERSION_BUILD_TIME="\"pasd_heure\"" \
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-DDATA_IN_APK \
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-DLUA_COMPAT_ALL \
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-frtti
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else
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LOCAL_CFLAGS := -D__PLATFORM__Android \
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@ -35,6 +36,7 @@ LOCAL_CFLAGS := -D__PLATFORM__Android \
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-DEWOL_VERSION_TAG_NAME="\"$(LOCAL_VERSION_TAG_SHORT)-debug\"" \
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-DVERSION_BUILD_TIME="\"pasd_heure\"" \
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-DDATA_IN_APK \
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-DLUA_COMPAT_ALL \
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-frtti
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endif
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@ -26,6 +26,7 @@ LOCAL_CFLAGS := -D__PLATFORM__Linux \
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-DEWOL_VERSION_TAG_NAME="\"$(LOCAL_VERSION_TAG_SHORT)-debug\"" \
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-DVERSION_BUILD_TIME="\"pasd_heure\"" \
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-DEWOL_USE_FREE_TYPE \
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-DLUA_COMPAT_ALL \
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-Wall
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else
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@ -35,6 +36,7 @@ LOCAL_CFLAGS := -D__PLATFORM__Linux \
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-DEWOL_DEBUG_LEVEL=3 \
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-DEWOL_VERSION_TAG_NAME="\"$(LOCAL_VERSION_TAG_SHORT)-release\"" \
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-DVERSION_BUILD_TIME="\"pasd_heure\"" \
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-DLUA_COMPAT_ALL \
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-DEWOL_USE_FREE_TYPE
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endif
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@ -31,7 +31,7 @@
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* @param ---
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* @return ---
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*/
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ewol::GameElement::GameElement(SceneElement & sceneElement, etk::UString& tmpName) : m_sceneElement(sceneElement), m_fileNameConfig(tmpName)
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ewol::GameElement::GameElement(SceneElement & sceneElement, etk::UString& tmpName) : m_fileNameConfig(tmpName), m_sceneElement(sceneElement)
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{
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m_group = -1;
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m_type = -1;
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@ -88,8 +88,15 @@ etkFloat_t quadDist(coord2D_ts pos1, coord2D_ts pos2)
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#include <lua/lua.hpp>
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extern "C" {
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#include <lua/luaconf.h>
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#include <lua/lauxlib.h>
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}
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extern "C" {
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const char *metaname = "mine.type_t"; // associated with userdata of type type_t*
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typedef struct {
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@ -100,38 +107,43 @@ typedef struct {
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int lib_a_f_4(type_t *t)
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{
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return t->a * t->b ;
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return t->a * t->b ;
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}
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static int lua_lib_a_f_4(lua_State *L) {
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type_t *t = (type_t *)luaL_checkudata(L, 1, metaname); // check argument type
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lua_pushnumber(L, (lua_Number)lib_a_f_4(t));
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return 1;
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LUAMOD_API int lua_lib_a_f_4(lua_State *L) {
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type_t *t = (type_t *)luaL_checkudata(L, 1, metaname); // check argument type
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lua_pushnumber(L, (lua_Number)lib_a_f_4(t));
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return 1;
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}
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static int lua_new_t(lua_State *L) { // get Lua to allocate an initialize a type_t*
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int a = luaL_checkint(L, 1);
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int b = luaL_checkint(L, 2);
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type_t *t = (type_t *)lua_newuserdata(L, sizeof(*t));
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luaL_getmetatable(L, metaname);
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lua_setmetatable(L, -2);
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t->a = a;
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t->b = b;
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return 1;
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LUAMOD_API int lua_new_t(lua_State *L) { // get Lua to allocate an initialize a type_t*
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int a = luaL_checkint(L, 1);
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int b = luaL_checkint(L, 2);
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type_t *t = (type_t *)lua_newuserdata(L, sizeof(*t));
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luaL_getmetatable(L, metaname);
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lua_setmetatable(L, -2);
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t->a = a;
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t->b = b;
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return 1;
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}
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static const struct luaL_reg functions[] = {
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{ "lib_a_f_4", lua_lib_a_f_4 },
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{ "new_t", lua_new_t },
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{ NULL, NULL }
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static const luaL_Reg functionsTable[] = {
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{ "lib_a_f_4", lua_lib_a_f_4 },
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{ "new_t", lua_new_t },
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{ NULL, NULL }
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};
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//http://www.swig.org/Doc1.3/Lua.html#Lua_nn13
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//http://stackoverflow.com/questions/2521244/how-to-wrap-a-c-function-whose-parameters-are-pointer-to-structs-so-that-it-can
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int mylib_open(lua_State *L) {
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luaL_register(L, "mylib", functions);
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luaL_newmetatable(L, metaname);
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lua_pop(L, 1);
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//luaL_newlib(L, functionsTable);
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//lua_pop(L, 1);
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return 1;
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LUAMOD_API int luaopen_myLib(lua_State *L) {
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luaL_register(L, "mylib", functionsTable);
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luaL_newmetatable(L, metaname);
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lua_pop(L, 1);
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//luaL_newlib(L, functionsTable);
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//lua_pop(L, 1);
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return 1;
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}
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}
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@ -127,6 +127,7 @@ etkFloat_t quadDist(coord2D_ts pos1, coord2D_ts pos2);
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#include <lua/lua.hpp>
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int mylib_open(lua_State *L);
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extern "C" {
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LUAMOD_API int luaopen_myLib(lua_State *L);
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}
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#endif
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