Remove log of the anomynous send event
This commit is contained in:
parent
969c36f27a
commit
7ed04e5ec6
@ -92,7 +92,7 @@ static void MultiCastRm(ewol::EObject* object)
|
||||
|
||||
static void MultiCastSend(ewol::EObject* object, const char* const message, etk::UString& data)
|
||||
{
|
||||
EWOL_DEBUG("SendMulticast message \"" << message << "\" data=\"" << data << "\" to :");
|
||||
EWOL_VERBOSE("SendMulticast message \"" << message << "\" data=\"" << data << "\" to :");
|
||||
|
||||
// send the message at all registered widget ...
|
||||
for (int32_t iii=0; iii<m_messageList.Size(); iii++) {
|
||||
@ -100,7 +100,7 @@ static void MultiCastSend(ewol::EObject* object, const char* const message, etk:
|
||||
&& m_messageList[iii].object != object)
|
||||
{
|
||||
if (NULL != m_messageList[iii].object) {
|
||||
EWOL_DEBUG(" id = " << m_messageList[iii].object->GetId() << " type=" << m_messageList[iii].object->GetObjectType());
|
||||
EWOL_VERBOSE(" id = " << m_messageList[iii].object->GetId() << " type=" << m_messageList[iii].object->GetObjectType());
|
||||
// generate event ...
|
||||
m_messageList[iii].object->OnReceiveMessage(object, m_messageList[iii].message, data);
|
||||
}
|
||||
|
@ -44,6 +44,7 @@ ewol::GameElement::GameElement(SceneElement & sceneElement, etk::UString& tmpNam
|
||||
m_position.y = 0.0;
|
||||
m_speed = 0.0;
|
||||
m_size = 64.0;
|
||||
m_sizeDisplay = 64.0;
|
||||
m_angle = 0.0;
|
||||
m_mass = 0.0;
|
||||
m_fileNameConfig = tmpName;
|
||||
|
@ -54,6 +54,7 @@ namespace ewol {
|
||||
float m_angle; //!< Angle of the speed
|
||||
float m_mass; //!< Current element Mass ==> for the physical calculation
|
||||
float m_size; //!< Current size of the element more specific size can be done in the under class => this is for simplify calculation ==> all is consider like sphere...
|
||||
float m_sizeDisplay; //!< Current diplay size of the element
|
||||
bool m_canBeCibled; //!< This is for automatic finding on an ennemy
|
||||
bool m_canHaveImpact; //!< detection of impact is done with this ...
|
||||
float m_specialParam[NB_SPECIAL_PARAM]; //!< specific game user parameter
|
||||
@ -88,6 +89,8 @@ namespace ewol {
|
||||
void MassSet(float state) { m_mass = state; };
|
||||
float SizeGet(void) { return m_size; };
|
||||
void SizeSet(float state) { m_size = state; };
|
||||
float DisplaySizeGet(void) { return m_sizeDisplay; };
|
||||
void DisplaySizeSet(float state) { m_sizeDisplay = state; };
|
||||
float AngleGet(void) { return m_angle; };
|
||||
void AngleSet(float state)
|
||||
{
|
||||
|
Loading…
x
Reference in New Issue
Block a user