153 Commits

Author SHA1 Message Date
37bd7b152a [DEV] set etk::Vector2D and new Matrix(n,m) 2012-10-26 17:00:22 +02:00
d57ac3b94f [DEBUG] correction of the none display of the cursor 2012-10-25 18:11:21 +02:00
215ee55c77 [DEV] Entry: First test of the Entry box directly generate with shader 2012-10-25 17:53:29 +02:00
6bfcd0513a [DEV] Entry: Set the text moving left to right 2012-10-25 10:32:49 +02:00
5b0807d3dd [DEV] change color of the selection of the Entry widget 2012-10-24 17:08:06 +02:00
eccc2d69d7 [DEV] adding capacity of copy/paste/selection at the entry widget 2012-10-24 14:23:24 +02:00
95a7ecb29f [DEV] Better Entry widget & change the short-cut system to permit to have multiple shortcut depending of the widget 2012-10-23 17:48:59 +02:00
18087d132a [DEBUG] reset zoom in scrolled windows when ctrl+middle button 2012-10-17 17:29:39 +02:00
ff84a9ea20 [DEV] a little better list display ==> multiple colomn 2012-10-17 13:30:15 +02:00
051624b12e [DEBUG] missing virtual in the destructor 2012-10-16 18:33:10 +02:00
cd39ae1512 [DEV] display an image background on the scene 2012-10-12 18:14:50 +02:00
f5c65e0fb6 [DEV] change the policy of the background of the scene and set the shortcut on Fxx key 2012-10-11 18:08:30 +02:00
e3a379dd62 [BUGFIX] update the selection of a new file in the file selection 2012-10-09 13:56:19 +02:00
db7b31dc61 Upgrade display distance fiead 2012-09-14 17:22:39 +02:00
e610df1f12 new distance fieald display work corectly, need to work on the values 2012-09-07 16:32:54 +02:00
0a8b887984 Distance field display work corectly (generation is slow but it work) 2012-09-06 18:42:06 +02:00
6b98ad543c decide to add a return at message system, and corection of the position event for the scean 2012-09-05 17:59:38 +02:00
527ff05b2c change the scene management system 2012-09-04 18:23:40 +02:00
d0c95c91ed rework the list event to be supported directly on the openGL system 2012-08-31 16:49:55 +02:00
4f598b362d corection of the list raw element error with the size text parsing 2012-08-31 09:35:22 +02:00
c44642ba10 work on the Windows fileSystem abstraction, file shoser corection of init and Windows gui is cut corectly 2012-08-31 01:29:30 +02:00
085b7cb9cd build is now ok for android with openGL ES 2.0 ==> not work : use unimplement fuction??? 2012-08-30 01:29:28 +02:00
2eaed4f16e Compleate abstraction of the standard openGl system to to compatible with openGL-ES-2 ==> must be tested 2012-08-29 18:25:24 +02:00
1d5be4e953 compilation back but the system does not work at all 2012-08-26 22:45:24 +02:00
ff8f70d181 the freType texture generation is obstract in the textured text (maybe need to create the imageFont) 2012-08-23 13:54:31 +02:00
3608a8f4df system start to work 2012-08-22 21:40:51 +02:00
229b1de48d management of the font is now better, but it did not work corectly for now ... 2012-08-22 18:22:29 +02:00
a89f8c09f5 Remove color management and start rework of texture system management ==> not tested 2012-08-21 18:14:58 +02:00
99b30494dd BUGFIX : error when opening a file, sometime we have a segFault 2012-08-21 12:40:10 +02:00
536c62c0fc Re-ordonate the internal ewol arbo to increase lisibility 2012-08-20 16:50:29 +02:00
e177dd4db3 change the interface of OS abstractions 2012-08-19 16:56:31 +02:00
d75f9e97a1 Build for windows ==> work with wine
Add mutex and semaphore abstraction
Add basic windows gui starting ==> no input ... as bad as a first think
use generic makefile
add a basic entry point for the zlib
2012-08-15 20:56:16 +02:00
dadd22bfe1 change the color_ts in a better class anc rename VectorType in Vector 2012-08-14 16:12:03 +02:00
ea19353387 orthograph correction of redraw 2012-08-14 08:58:43 +02:00
24cb070116 Remove compleately the multiple thread and some amelioration of the deletion on the widget 2012-08-13 18:02:46 +02:00
665a350fa1 Remove the double buffering system ... 2012-08-10 16:26:48 +02:00
74a4ca9e84 simplify makefiles 2012-08-10 12:18:24 +02:00
d2701548d5 Revert "STANDARD ==> remove vector type and replace with std::vector (done but sone assertion)" ==> this was a really bad Idea
This reverts commit 274e9d7ef7fd032b091403b4647ed9031ccb02ea.

Conflicts:

	Sources/libetk/etk/RegExp.h
	Sources/libparsersvg
2012-08-09 14:32:13 +02:00
274e9d7ef7 STANDARD ==> remove vector type and replace with std::vector (done but sone assertion) 2012-08-07 18:04:34 +02:00
3d849ed96f some scene change 2012-07-26 18:11:12 +02:00
7e0a2c9fc3 Change the scene display methode 2012-07-25 18:03:30 +02:00
c824f361c2 simplify the EObject class 2012-07-24 17:51:25 +02:00
771ab20f62 Corection of some bug due to the inversion ==> just patch, some code might be rewrited 2012-07-20 14:38:31 +02:00
a97df32a66 image back in the corect sens and context menu in the good orientation 2012-07-19 22:32:21 +02:00
b8dcbd57a7 migration to the open-GL orientation for the display ==> this force to thing from the bottum (step 1) 2012-07-19 18:14:26 +02:00
8305cde419 change the methode to display elements and some corection for the WSlider 2012-07-19 16:56:19 +02:00
8ef890bfae first interface availlable for the parameter widget system 2012-07-18 18:22:28 +02:00
e0bed8b1c9 New compilation suite for automatic makefile 2012-07-16 18:01:14 +02:00
7bce71d2db Change the open file system with a simplest system 2012-07-13 18:12:59 +02:00
03972e6d7a Select file upgraded and entry upgraded 2012-07-10 12:27:57 +02:00