37bd7b152a
[DEV] set etk::Vector2D and new Matrix(n,m)
2012-10-26 17:00:22 +02:00
d57ac3b94f
[DEBUG] correction of the none display of the cursor
2012-10-25 18:11:21 +02:00
215ee55c77
[DEV] Entry: First test of the Entry box directly generate with shader
2012-10-25 17:53:29 +02:00
6bfcd0513a
[DEV] Entry: Set the text moving left to right
2012-10-25 10:32:49 +02:00
5b0807d3dd
[DEV] change color of the selection of the Entry widget
2012-10-24 17:08:06 +02:00
eccc2d69d7
[DEV] adding capacity of copy/paste/selection at the entry widget
2012-10-24 14:23:24 +02:00
95a7ecb29f
[DEV] Better Entry widget & change the short-cut system to permit to have multiple shortcut depending of the widget
2012-10-23 17:48:59 +02:00
18087d132a
[DEBUG] reset zoom in scrolled windows when ctrl+middle button
2012-10-17 17:29:39 +02:00
ff84a9ea20
[DEV] a little better list display ==> multiple colomn
2012-10-17 13:30:15 +02:00
051624b12e
[DEBUG] missing virtual in the destructor
2012-10-16 18:33:10 +02:00
cd39ae1512
[DEV] display an image background on the scene
2012-10-12 18:14:50 +02:00
f5c65e0fb6
[DEV] change the policy of the background of the scene and set the shortcut on Fxx key
2012-10-11 18:08:30 +02:00
e3a379dd62
[BUGFIX] update the selection of a new file in the file selection
2012-10-09 13:56:19 +02:00
db7b31dc61
Upgrade display distance fiead
2012-09-14 17:22:39 +02:00
e610df1f12
new distance fieald display work corectly, need to work on the values
2012-09-07 16:32:54 +02:00
0a8b887984
Distance field display work corectly (generation is slow but it work)
2012-09-06 18:42:06 +02:00
6b98ad543c
decide to add a return at message system, and corection of the position event for the scean
2012-09-05 17:59:38 +02:00
527ff05b2c
change the scene management system
2012-09-04 18:23:40 +02:00
d0c95c91ed
rework the list event to be supported directly on the openGL system
2012-08-31 16:49:55 +02:00
4f598b362d
corection of the list raw element error with the size text parsing
2012-08-31 09:35:22 +02:00
c44642ba10
work on the Windows fileSystem abstraction, file shoser corection of init and Windows gui is cut corectly
2012-08-31 01:29:30 +02:00
085b7cb9cd
build is now ok for android with openGL ES 2.0 ==> not work : use unimplement fuction???
2012-08-30 01:29:28 +02:00
2eaed4f16e
Compleate abstraction of the standard openGl system to to compatible with openGL-ES-2 ==> must be tested
2012-08-29 18:25:24 +02:00
1d5be4e953
compilation back but the system does not work at all
2012-08-26 22:45:24 +02:00
ff8f70d181
the freType texture generation is obstract in the textured text (maybe need to create the imageFont)
2012-08-23 13:54:31 +02:00
3608a8f4df
system start to work
2012-08-22 21:40:51 +02:00
229b1de48d
management of the font is now better, but it did not work corectly for now ...
2012-08-22 18:22:29 +02:00
a89f8c09f5
Remove color management and start rework of texture system management ==> not tested
2012-08-21 18:14:58 +02:00
99b30494dd
BUGFIX : error when opening a file, sometime we have a segFault
2012-08-21 12:40:10 +02:00
536c62c0fc
Re-ordonate the internal ewol arbo to increase lisibility
2012-08-20 16:50:29 +02:00
e177dd4db3
change the interface of OS abstractions
2012-08-19 16:56:31 +02:00
d75f9e97a1
Build for windows ==> work with wine
...
Add mutex and semaphore abstraction
Add basic windows gui starting ==> no input ... as bad as a first think
use generic makefile
add a basic entry point for the zlib
2012-08-15 20:56:16 +02:00
dadd22bfe1
change the color_ts in a better class anc rename VectorType in Vector
2012-08-14 16:12:03 +02:00
ea19353387
orthograph correction of redraw
2012-08-14 08:58:43 +02:00
24cb070116
Remove compleately the multiple thread and some amelioration of the deletion on the widget
2012-08-13 18:02:46 +02:00
665a350fa1
Remove the double buffering system ...
2012-08-10 16:26:48 +02:00
74a4ca9e84
simplify makefiles
2012-08-10 12:18:24 +02:00
d2701548d5
Revert "STANDARD ==> remove vector type and replace with std::vector (done but sone assertion)" ==> this was a really bad Idea
...
This reverts commit 274e9d7ef7fd032b091403b4647ed9031ccb02ea.
Conflicts:
Sources/libetk/etk/RegExp.h
Sources/libparsersvg
2012-08-09 14:32:13 +02:00
274e9d7ef7
STANDARD ==> remove vector type and replace with std::vector (done but sone assertion)
2012-08-07 18:04:34 +02:00
3d849ed96f
some scene change
2012-07-26 18:11:12 +02:00
7e0a2c9fc3
Change the scene display methode
2012-07-25 18:03:30 +02:00
c824f361c2
simplify the EObject class
2012-07-24 17:51:25 +02:00
771ab20f62
Corection of some bug due to the inversion ==> just patch, some code might be rewrited
2012-07-20 14:38:31 +02:00
a97df32a66
image back in the corect sens and context menu in the good orientation
2012-07-19 22:32:21 +02:00
b8dcbd57a7
migration to the open-GL orientation for the display ==> this force to thing from the bottum (step 1)
2012-07-19 18:14:26 +02:00
8305cde419
change the methode to display elements and some corection for the WSlider
2012-07-19 16:56:19 +02:00
8ef890bfae
first interface availlable for the parameter widget system
2012-07-18 18:22:28 +02:00
e0bed8b1c9
New compilation suite for automatic makefile
2012-07-16 18:01:14 +02:00
7bce71d2db
Change the open file system with a simplest system
2012-07-13 18:12:59 +02:00
03972e6d7a
Select file upgraded and entry upgraded
2012-07-10 12:27:57 +02:00