some scene change
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@ -172,13 +172,17 @@ void ewol::Scene::GenDraw(DrawProperty displayProp)
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m_zoom = 1.0/1000.0;
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// Clear the screen with transparency ...
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glClearColor(0.0, 0.0, 0.0, 1.0);
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//glEnable(GL_DEPTH_TEST);
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//glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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//glEnable(GL_BLEND);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glScalef(m_zoom, m_zoom, m_zoom);
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//glTranslatef(-m_maxSize.x/2, -m_maxSize.y/2, -1.0);
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// Call the widget drawing methode
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OnDraw(displayProp);
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//glDisable(GL_BLEND);
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//glDisable(GL_DEPTH_TEST);
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glPopMatrix();
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}
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