Re-ordonate the internal ewol arbo to increase lisibility

This commit is contained in:
Edouard DUPIN 2012-08-20 16:50:29 +02:00
parent 58295c552b
commit 536c62c0fc
108 changed files with 302 additions and 261 deletions

View File

@ -26,7 +26,7 @@ LOCAL_CFLAGS := -Wno-write-strings \
# load the common sources file of the platform
include $(LOCAL_PATH)/file.mk
LOCAL_SRC_FILES := ewol/base/gui.Android.cpp $(FILE_LIST)
LOCAL_SRC_FILES := ewol/os/gui.Android.cpp $(FILE_LIST)
# Ewol Test Software :
LOCAL_LDLIBS := -lGLESv1_CM -ldl -llog -lz

View File

@ -27,8 +27,8 @@ LOCAL_CFLAGS := -Wno-write-strings \
include $(LOCAL_PATH)/file.mk
LOCAL_SRC_FILES := \
ewol/base/gui.X11.cpp \
ewol/Audio/interfacePortAudio.cpp \
ewol/os/gui.X11.cpp \
ewol/audio/interfacePortAudio.cpp \
$(FILE_LIST)

View File

@ -26,7 +26,7 @@ LOCAL_CFLAGS := -Wno-write-strings \
# load the common sources file of the platform
include $(LOCAL_PATH)/file.mk
LOCAL_SRC_FILES := $(FILE_LIST) ewol/base/gui.Windows.cpp
LOCAL_SRC_FILES := $(FILE_LIST) ewol/os/gui.Windows.cpp

View File

@ -24,8 +24,8 @@
#include <ewol/Debug.h>
#include <ewol/ClipBoard.h>
#include <ewol/base/gui.h>
#include <ewol/base/eSystem.h>
#include <ewol/os/gui.h>
#include <ewol/os/eSystem.h>
#undef __class__
#define __class__ "ClipBoard"

View File

@ -24,7 +24,7 @@
#include <ewol/ShortCutManager.h>
#include <ewol/EObject.h>
#include <ewol/eObject/EObject.h>
#include <ewol/ewol.h>

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/Audio/audio.c
* @file ewol/audio/audio.c
* @brief basic ewol Audio interface (Sources)
* @author Edouard DUPIN
* @date 02/05/2012
@ -23,8 +23,8 @@
*/
#include <etk/Types.h>
#include <ewol/Audio/audio.h>
#include <ewol/Audio/decWav.h>
#include <ewol/audio/audio.h>
#include <ewol/audio/decWav.h>
#include <ewol/Debug.h>
#include <math.h>
@ -42,7 +42,7 @@ static int32_t effectsVolumeApply = 1<<16;
static bool isInit = false;
#ifdef __TARGET_OS__Linux
# include <ewol/Audio/interfacePortAudio.h>
# include <ewol/audio/interfacePortAudio.h>
#endif
void ewol::audio::Init(void)

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/Audio/audio.h
* @file ewol/audio/audio.h
* @brief basic ewol Audio interface (header)
* @author Edouard DUPIN
* @date 02/05/2012

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/Audio/decWav.cpp
* @file ewol/audio/decWav.cpp
* @brief basic ewol Wav decoder (sources)
* @author Edouard DUPIN
* @date 28/06/2012
@ -25,7 +25,7 @@
#include <etk/Types.h>
#include <etk/UString.h>
#include <etk/File.h>
#include <ewol/Audio/decWav.h>
#include <ewol/audio/decWav.h>
#include <ewol/Debug.h>

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/Audio/decWav.h
* @file ewol/audio/decWav.h
* @brief basic ewol Wav decoder (header)
* @author Edouard DUPIN
* @date 28/06/2012

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/Audio/intefacePortAudio.cpp
* @file ewol/audio/intefacePortAudio.cpp
* @brief poratudio ewol Audio interface (Sources)
* @author Edouard DUPIN
* @date 28/06/2012
@ -25,8 +25,8 @@
#include <etk/Types.h>
#include <etk/UString.h>
#include <ewol/Debug.h>
#include <ewol/Audio/interfacePortAudio.h>
#include <ewol/Audio/audio.h>
#include <ewol/audio/interfacePortAudio.h>
#include <ewol/audio/audio.h>
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/Audio/intefacePortAudio.h
* @file ewol/audio/intefacePortAudio.h
* @brief poratudio ewol Audio interface (header)
* @author Edouard DUPIN
* @date 28/06/2012

View File

@ -22,8 +22,8 @@
*******************************************************************************
*/
#include <ewol/EObject.h>
#include <ewol/EObjectManager.h>
#include <ewol/eObject/EObject.h>
#include <ewol/eObject/EObjectManager.h>
#include <ewol/Debug.h>

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/EObject.h
* @file ewol/eObject/EObject.h
* @brief basic ewol object (header)
* @author Edouard DUPIN
* @date 24/02/2012

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/EObjectManager.cpp
* @file ewol/eObject/EObjectManager.cpp
* @brief basic ewol Object Manager (Sources)
* @author Edouard DUPIN
* @date 27/02/2012
@ -22,8 +22,8 @@
*******************************************************************************
*/
#include <ewol/EObjectManager.h>
#include <ewol/base/eSystem.h>
#include <ewol/eObject/EObjectManager.h>
#include <ewol/os/eSystem.h>
#undef __class__
#define __class__ "EObjectManager"

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/EObjectManager.h
* @file ewol/eObject/EObjectManager.h
* @brief basic ewol Object Manager (Header)
* @author Edouard DUPIN
* @date 27/02/2012
@ -27,7 +27,7 @@
#include <etk/Types.h>
#include <ewol/Debug.h>
#include <ewol/EObject.h>
#include <ewol/eObject/EObject.h>
namespace ewol {
namespace EObjectManager {

View File

@ -24,10 +24,10 @@
#include <ewol/ewol.h>
#include <ewol/WidgetManager.h>
#include <ewol/base/eSystem.h>
#include <ewol/widget/WidgetManager.h>
#include <ewol/os/eSystem.h>
#include <ewol/base/gui.h>
#include <ewol/os/gui.h>
#undef __class__
#define __class__ "ewol"

View File

@ -29,8 +29,8 @@
#include <etk/Types.h>
#include <etk/UString.h>
#include <etk/File.h>
#include <ewol/Widget.h>
#include <ewol/Windows.h>
#include <ewol/widget/Widget.h>
#include <ewol/widget/Windows.h>
#if 1

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/Font.h
* @file ewol/font/Font.h
* @brief ewol Font system (header)
* @author Edouard DUPIN
* @date 29/10/2011

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/FontFreeType.cpp
* @file ewol/font/FontFreeType.cpp
* @brief ewol Font system wrapper on freetype(sources)
* @author Edouard DUPIN
* @date 05/11/2011
@ -22,8 +22,8 @@
*******************************************************************************
*/
#include <ewol/Font.h>
#include <ewol/Texture.h>
#include <ewol/font/Font.h>
#include <ewol/texture/Texture.h>
#include <etk/unicode.h>
#include <etk/Vector.h>

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/Game/GameElement.cpp
* @file ewol/game/GameElement.cpp
* @brief ewol game element system (Sources)
* @author Edouard DUPIN
* @date 06/04/2012
@ -23,7 +23,7 @@
*/
#include <ewol/Game/GameElement.h>
#include <ewol/game/GameElement.h>
#undef __class__

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/Game/GameElement.h
* @file ewol/game/GameElement.h
* @brief ewol game element system (header)
* @author Edouard DUPIN
* @date 06/04/2012
@ -27,9 +27,9 @@
#include <etk/Types.h>
#include <ewol/Debug.h>
#include <ewol/OObject/Sprite.h>
#include <ewol/Widget.h>
#include <ewol/Game/SceneElement.h>
#include <ewol/oObject/Sprite.h>
#include <ewol/widget/Widget.h>
#include <ewol/game/SceneElement.h>
#include <math.h>
#define CYCLIC_CALL_PERIODE_US (10000)

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/Game/GameElementLua.cpp
* @file ewol/game/GameElementLua.cpp
* @brief ewol game lua element system (Sources)
* @author Edouard DUPIN
* @date 30/05/2012
@ -23,7 +23,7 @@
*/
#include <ewol/Game/GameElementLua.h>
#include <ewol/game/GameElementLua.h>
/*******************************************************************************
** Lua abstraction (START)

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/Game/GameElementLua.h
* @file ewol/game/GameElementLua.h
* @brief ewol game lua element system (header)
* @author Edouard DUPIN
* @date 30/05/2012
@ -27,10 +27,10 @@
#include <etk/Types.h>
#include <ewol/Debug.h>
#include <ewol/OObject/Sprite.h>
#include <ewol/Widget.h>
#include <ewol/Game/SceneElement.h>
#include <ewol/Game/GameElement.h>
#include <ewol/oObject/Sprite.h>
#include <ewol/widget/Widget.h>
#include <ewol/game/SceneElement.h>
#include <ewol/game/GameElement.h>
#include <lua/lua.hpp>

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/Game/SceneElement.cpp
* @file ewol/game/SceneElement.cpp
* @brief ewol Scene widget system (Sources)
* @author Edouard DUPIN
* @date 17/04/2012
@ -24,9 +24,9 @@
#include <ewol/ewol.h>
#include <ewol/Debug.h>
#include <ewol/Game/GameElement.h>
#include <ewol/Game/GameElementLua.h>
#include <ewol/Game/SceneElement.h>
#include <ewol/game/GameElement.h>
#include <ewol/game/GameElementLua.h>
#include <ewol/game/SceneElement.h>
static uint32_t createUniqueId(uint16_t uniqueID, uint16_t position)
{

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/Game/SceneElement.h
* @file ewol/game/SceneElement.h
* @brief ewol Scene widget system (header)
* @author Edouard DUPIN
* @date 01/04/2012
@ -27,7 +27,7 @@
#include <etk/Types.h>
#include <ewol/Debug.h>
#include <ewol/OObject/Sprite.h>
#include <ewol/oObject/Sprite.h>
namespace ewol {
class GameElement;

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/OObject/2DColored.cpp
* @file ewol/oObject/2DColored.cpp
* @brief ewol OpenGl Object system (Sources)
* @author Edouard DUPIN
* @date 09/11/2011
@ -22,7 +22,7 @@
*******************************************************************************
*/
#include <ewol/OObject/2DColored.h>
#include <ewol/oObject/2DColored.h>
#include <ewol/openGl.h>
#include <math.h>

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/OObject/2DColored.h
* @file ewol/oObject/2DColored.h
* @brief ewol OpenGl Object system (header)
* @author Edouard DUPIN
* @date 09/11/2011
@ -25,7 +25,7 @@
#ifndef __EWOL_O_OBJECT_2D_COLORED_H__
#define __EWOL_O_OBJECT_2D_COLORED_H__
#include <ewol/OObject.h>
#include <ewol/oObject/OObject.h>
namespace ewol {
class OObject2DColored :public ewol::OObject

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/OObject/2DText.cpp
* @file ewol/oObject/2DText.cpp
* @brief ewol OpenGl Object system (Sources)
* @author Edouard DUPIN
* @date 09/11/2011
@ -22,9 +22,9 @@
*******************************************************************************
*/
#include <ewol/OObject/2DText.h>
#include <ewol/oObject/2DText.h>
#include <ewol/openGl.h>
#include <ewol/Texture.h>
#include <ewol/texture/Texture.h>
#undef __class__
#define __class__ "ewol::OObject2DText"

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/OObject/2DText.h
* @file ewol/oObject/2DText.h
* @brief ewol OpenGl Object system (header)
* @author Edouard DUPIN
* @date 09/11/2011
@ -25,7 +25,7 @@
#ifndef __EWOL_O_OBJECT_2D_TEXT_H__
#define __EWOL_O_OBJECT_2D_TEXT_H__
#include <ewol/OObject.h>
#include <ewol/oObject/OObject.h>
#include <etk/UString.h>
namespace ewol {

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/OObject/2DTextColored.cpp
* @file ewol/oObject/2DTextColored.cpp
* @brief ewol OpenGl Object system (Sources)
* @author Edouard DUPIN
* @date 16/01/2012
@ -22,9 +22,9 @@
*******************************************************************************
*/
#include <ewol/OObject/2DTextColored.h>
#include <ewol/oObject/2DTextColored.h>
#include <ewol/openGl.h>
#include <ewol/Texture.h>
#include <ewol/texture/Texture.h>
#undef __class__
#define __class__ "ewol::OObject2DTextColored"

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/OObject/2DTextColored.h
* @file ewol/oObject/2DTextColored.h
* @brief ewol OpenGl Object system (header)
* @author Edouard DUPIN
* @date 16/01/2012
@ -25,7 +25,7 @@
#ifndef __EWOL_O_OBJECT_2D_TEXT_COLORED_H__
#define __EWOL_O_OBJECT_2D_TEXT_COLORED_H__
#include <ewol/OObject.h>
#include <ewol/oObject/OObject.h>
namespace ewol {
class OObject2DTextColored :public ewol::OObject

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/OObject/2DTextured.cpp
* @file ewol/oObject/2DTextured.cpp
* @brief ewol OpenGl Object system (Sources)
* @author Edouard DUPIN
* @date 09/11/2011
@ -22,8 +22,8 @@
*******************************************************************************
*/
#include <ewol/OObject/2DTextured.h>
#include <ewol/Texture.h>
#include <ewol/oObject/2DTextured.h>
#include <ewol/texture/Texture.h>
#include <ewol/openGl.h>
#undef __class__

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/OObject/2DTextured.h
* @file ewol/oObject/2DTextured.h
* @brief ewol OpenGl Object system (header)
* @author Edouard DUPIN
* @date 09/11/2011
@ -25,7 +25,7 @@
#ifndef __EWOL_O_OBJECT_2D_TEXTURED_H__
#define __EWOL_O_OBJECT_2D_TEXTURED_H__
#include <ewol/OObject.h>
#include <ewol/oObject/OObject.h>
namespace ewol {
class OObject2DTextured :public ewol::OObject

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/OObject.cpp
* @file ewol/oObject/OObject.cpp
* @brief ewol OpenGl Object system (Sources)
* @author Edouard DUPIN
* @date 24/10/2011
@ -24,7 +24,7 @@
#include <etk/Types.h>
#include <etk/UString.h>
#include <ewol/OObject.h>
#include <ewol/oObject/OObject.h>
#undef __class__

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/OObject.h
* @file ewol/oObject/OObject.h
* @brief ewol OpenGl Object system (header)
* @author Edouard DUPIN
* @date 24/10/2011
@ -29,7 +29,7 @@
#include <etk/Color.h>
#include <etk/File.h>
#include <ewol/Debug.h>
#include <ewol/Font.h>
#include <ewol/font/Font.h>
#include <etk/Vector.h>
namespace ewol {
@ -71,8 +71,8 @@ namespace ewol {
#endif
#include <ewol/OObject/2DTextured.h>
#include <ewol/OObject/2DColored.h>
#include <ewol/OObject/2DText.h>
#include <ewol/OObject/2DTextColored.h>
#include <ewol/oObject/2DTextured.h>
#include <ewol/oObject/2DColored.h>
#include <ewol/oObject/2DText.h>
#include <ewol/oObject/2DTextColored.h>

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/OObject/Sprite.cpp
* @file ewol/oObject/Sprite.cpp
* @brief ewol OpenGl Object system (Sources)
* @author Edouard DUPIN
* @date 04/04/2012
@ -22,8 +22,8 @@
*******************************************************************************
*/
#include <ewol/OObject/Sprite.h>
#include <ewol/Texture.h>
#include <ewol/oObject/Sprite.h>
#include <ewol/texture/Texture.h>
#include <ewol/openGl.h>
#include <math.h>

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/OObject/Sprite.h
* @file ewol/oObject/Sprite.h
* @brief ewol OpenGl Object system (header)
* @author Edouard DUPIN
* @date 04/04/2012
@ -25,7 +25,7 @@
#ifndef __EWOL_O_OBJECT_SPRITE_H__
#define __EWOL_O_OBJECT_SPRITE_H__
#include <ewol/OObject.h>
#include <ewol/oObject/OObject.h>
namespace ewol {
class Sprite :public ewol::OObject

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/base/Fps.h
* @file ewol/os/Fps.h
* @brief fps counter and displayer (Header)
* @author Edouard DUPIN
* @date 19/08/2012

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file MainThread.cpp
* @file os/eSystem.cpp
* @brief Main Ewol thread for the abstraction of the OS problematics (Sources)
* @author Edouard DUPIN
* @date 27/01/2012
@ -28,16 +28,16 @@
#include <ewol/ewol.h>
#include <ewol/Debug.h>
#include <ewol/threadMsg.h>
#include <ewol/base/eSystem.h>
#include <ewol/base/gui.h>
#include <ewol/Texture.h>
#include <ewol/EObject.h>
#include <ewol/EObjectManager.h>
#include <ewol/WidgetManager.h>
#include <ewol/os/eSystem.h>
#include <ewol/os/gui.h>
#include <ewol/texture/Texture.h>
#include <ewol/eObject/EObject.h>
#include <ewol/eObject/EObjectManager.h>
#include <ewol/widget/WidgetManager.h>
#include <ewol/ShortCutManager.h>
#include <ewol/base/eSystemInput.h>
#include <ewol/os/eSystemInput.h>
#include <ewol/openGl.h>
#include <ewol/base/Fps.h>
#include <ewol/os/Fps.h>
static ewol::Windows* windowsCurrent = NULL;
static Vector2D<int32_t> windowsSize(320, 480);

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file eSystem.h
* @file os/eSystem.h
* @brief Main Ewol system of management of the input events and drawing request (Header)
* @author Edouard DUPIN
* @date 27/01/2012

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file eSystemInput.cpp
* @file os/eSystemInput.cpp
* @brief Input (mouse,finger) abstraction layer (Sources)
* @author Edouard DUPIN
* @date 00/04/2011
@ -25,21 +25,21 @@
#include <etk/Types.h>
#include <ewol/Debug.h>
#include <ewol/OObject.h>
#include <ewol/Widget.h>
#include <ewol/Windows.h>
#include <ewol/base/gui.h>
#include <ewol/oObject/OObject.h>
#include <ewol/widget/Widget.h>
#include <ewol/widget/Windows.h>
#include <ewol/os/gui.h>
#include <ewol/Debug.h>
#include <etk/UString.h>
#include <ewol/EObject.h>
#include <ewol/EObjectManager.h>
#include <ewol/WidgetManager.h>
#include <ewol/base/gui.h>
#include <ewol/eObject/EObject.h>
#include <ewol/eObject/EObjectManager.h>
#include <ewol/widget/WidgetManager.h>
#include <ewol/os/gui.h>
#include <ewol/ewol.h>
#include <ewol/Texture.h>
#include <ewol/base/eSystem.h>
#include <ewol/base/eSystemInput.h>
#include <ewol/texture/Texture.h>
#include <ewol/os/eSystem.h>
#include <ewol/os/eSystemInput.h>
#define EVENT_DEBUG EWOL_VERBOSE
@ -49,7 +49,7 @@ void ewol::eSystemInput::CalculateLimit(void)
{
m_eventInputLimit.sepatateTime = 300000; // µs
m_eventInputLimit.DpiOffset = m_dpi*100;
m_eventMouseLimit.sepatateTime = 30000; // µs
m_eventMouseLimit.sepatateTime = 300000; // µs
m_eventMouseLimit.DpiOffset = (float)m_dpi*(float)0.1;
}

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file eSystemInput.h
* @file os/eSystemInput.h
* @brief Input (mouse,finger) abstraction layer (header)
* @author Edouard DUPIN
* @date 00/04/2011
@ -27,7 +27,7 @@
#ifndef __EWOL_SYSTEM_INPUT_H__
#define __EWOL_SYSTEM_INPUT_H__
#include <ewol/Widget.h>
#include <ewol/widget/Widget.h>
namespace ewol
{

View File

@ -32,13 +32,13 @@
#include <ewol/Debug.h>
#include <etk/UString.h>
#include <ewol/WidgetManager.h>
#include <ewol/base/gui.h>
#include <ewol/base/eSystem.h>
#include <ewol/widget/WidgetManager.h>
#include <ewol/os/gui.h>
#include <ewol/os/eSystem.h>
#include <ewol/ewol.h>
#include <ewol/openGl.h>
#include <ewol/Texture.h>
#include <ewol/texture/Texture.h>
#undef __class__
#define __class__ "AndroidJNI"

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file guiIOs.cpp
* @file os/gui.IOs.cpp
* @brief Gui abstraction layer for i-OS platform (Sources)
* @author Edouard DUPIN
* @date 20/10/2011

View File

@ -0,0 +1,23 @@
/**
*******************************************************************************
* @file os/gui.MacOs.cpp
* @brief Gui abstraction layer for Mac-OS platform (Sources)
* @author Edouard DUPIN
* @date 20/08/2012
* @par Project
* ewol
*
* @par Copyright
* Copyright 2011 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file guiWindows.cpp
* @file os/gui.Windows.cpp
* @brief Gui abstraction layer for windows (Sources)
* @author Edouard DUPIN
* @date 20/10/2011
@ -28,12 +28,12 @@
#include <etk/TypesCoordonate.h>
#include <etk/UString.h>
#include <etk/unicode.h>
#include <ewol/WidgetManager.h>
#include <ewol/base/gui.h>
#include <ewol/widget/WidgetManager.h>
#include <ewol/os/gui.h>
#include <ewol/Texture.h>
#include <ewol/Texture/TextureBMP.h>
#include <ewol/base/eSystem.h>
#include <ewol/texture/Texture.h>
#include <ewol/texture/TextureBMP.h>
#include <ewol/os/eSystem.h>
#include <ewol/openGl.h>
#include <sys/time.h>

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file guiX11.cpp
* @file os/gui.X11.cpp
* @brief Gui abstraction layer (Sources)
* @author Edouard DUPIN
* @date 20/10/2011
@ -27,12 +27,12 @@
#include <ewol/ewol.h>
#include <etk/UString.h>
#include <etk/unicode.h>
#include <ewol/WidgetManager.h>
#include <ewol/base/gui.h>
#include <ewol/widget/WidgetManager.h>
#include <ewol/os/gui.h>
#include <ewol/Texture.h>
#include <ewol/Texture/TextureBMP.h>
#include <ewol/base/eSystem.h>
#include <ewol/texture/Texture.h>
#include <ewol/texture/TextureBMP.h>
#include <ewol/os/eSystem.h>
#include <unistd.h>
#include <stdlib.h>

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file gui.h
* @file os/gui.h
* @brief Gui abstraction layer (header)
* @author Edouard DUPIN
* @date 20/10/2011
@ -28,7 +28,7 @@
#include <etk/Types.h>
#include <etk/UString.h>
#include <ewol/Windows.h>
#include <ewol/widget/Windows.h>
#include <ewol/ewol.h>
#include <ewol/ClipBoard.h>

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/Texture.cpp
* @file ewol/texture/Texture.cpp
* @brief ewol Texture loading system (sources)
* @author Edouard DUPIN
* @date 28/10/2011
@ -24,12 +24,12 @@
#include <ewol/Texture.h>
#include <ewol/texture/Texture.h>
#include <ewol/openGl.h>
#include <ewol/ewol.h>
#include <ewol/Texture/TextureBMP.h>
#include <ewol/Texture/TextureSVG.h>
#include <ewol/Texture/TexturePNG.h>
#include <ewol/texture/TextureBMP.h>
#include <ewol/texture/TextureSVG.h>
#include <ewol/texture/TexturePNG.h>
//! One Texture element
class LoadedTexture

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/Texture.h
* @file ewol/texture/Texture.h
* @brief ewol Texture loading system (header)
* @author Edouard DUPIN
* @date 28/10/2011

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/Texture/TextureBMP.cpp
* @file ewol/texture/TextureBMP.cpp
* @brief ewol Texture Bitmap abstraction (sources)
* @author Edouard DUPIN
* @date 28/03/2012
@ -23,7 +23,7 @@
*/
#include <ewol/Texture/TextureBMP.h>
#include <ewol/texture/TextureBMP.h>
#undef __class__

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/Texture/TextureSVG.cpp
* @file ewol/texture/TextureSVG.cpp
* @brief ewol Texture SVG abstraction (Sources)
* @author Edouard DUPIN
* @date 28/03/2012
@ -24,7 +24,7 @@
#include <ewol/Texture/TextureSVG.h>
#include <ewol/texture/TextureSVG.h>
#undef __class__

View File

@ -24,8 +24,8 @@
#include <ewol/widget/Button.h>
#include <ewol/OObject.h>
#include <ewol/WidgetManager.h>
#include <ewol/oObject/OObject.h>
#include <ewol/widget/WidgetManager.h>
extern const char * const ewolEventButtonPressed = "ewol-button-Pressed";

View File

@ -24,9 +24,9 @@
#include <ewol/widget/ButtonColor.h>
#include <ewol/OObject.h>
#include <ewol/WidgetManager.h>
#include <ewol/widgetMeta/ColorChooser.h>
#include <ewol/oObject/OObject.h>
#include <ewol/widget/WidgetManager.h>
#include <ewol/widget/meta/ColorChooser.h>
#include <ewol/ewol.h>

View File

@ -24,8 +24,8 @@
#include <ewol/widget/ButtonImage.h>
#include <ewol/OObject.h>
#include <ewol/WidgetManager.h>
#include <ewol/oObject/OObject.h>
#include <ewol/widget/WidgetManager.h>
/**
* @brief Initilise the basic widget property ==> due to the android system

View File

@ -27,7 +27,7 @@
#include <etk/Types.h>
#include <ewol/Debug.h>
#include <ewol/Widget.h>
#include <ewol/widget/Widget.h>
#include <ewol/widget/Button.h>
namespace ewol {

View File

@ -25,8 +25,8 @@
#include <ewol/widget/CheckBox.h>
#include <ewol/OObject.h>
#include <ewol/WidgetManager.h>
#include <ewol/oObject/OObject.h>
#include <ewol/widget/WidgetManager.h>
extern const char * const ewolEventCheckBoxClicked = "ewol CheckBox Clicked";

View File

@ -24,8 +24,8 @@
#include <ewol/widget/ColorBar.h>
#include <ewol/OObject.h>
#include <ewol/WidgetManager.h>
#include <ewol/oObject/OObject.h>
#include <ewol/widget/WidgetManager.h>
#include <etk/Color.h>

View File

@ -25,7 +25,7 @@
#include <ewol/ewol.h>
#include <ewol/WidgetManager.h>
#include <ewol/widget/WidgetManager.h>
#include <ewol/widget/ContextMenu.h>
#undef __class__

View File

@ -27,7 +27,7 @@
#include <etk/Types.h>
#include <ewol/Debug.h>
#include <ewol/Widget.h>
#include <ewol/widget/Widget.h>
#include <ewol/widget/Drawable.h>
namespace ewol {

View File

@ -25,7 +25,7 @@
#ifndef __EWOL_WIDGET_DRAWABLE_H__
#define __EWOL_WIDGET_DRAWABLE_H__
#include <ewol/Widget.h>
#include <ewol/widget/Widget.h>
namespace ewol {

View File

@ -25,8 +25,8 @@
#include <etk/unicode.h>
#include <ewol/widget/Entry.h>
#include <ewol/OObject.h>
#include <ewol/WidgetManager.h>
#include <ewol/oObject/OObject.h>
#include <ewol/widget/WidgetManager.h>
#include <ewol/ewol.h>

View File

@ -24,8 +24,8 @@
#include <ewol/widget/Image.h>
#include <ewol/OObject.h>
#include <ewol/WidgetManager.h>
#include <ewol/oObject/OObject.h>
#include <ewol/widget/WidgetManager.h>
extern const char * const ewolEventImagePressed = "ewol-image-Pressed";

View File

@ -25,8 +25,8 @@
#include <ewol/widget/Joystick.h>
#include <math.h>
#include <ewol/OObject.h>
#include <ewol/WidgetManager.h>
#include <ewol/oObject/OObject.h>
#include <ewol/widget/WidgetManager.h>
extern const char * const ewolEventJoystickEnable = "ewol-joystick-enable";
extern const char * const ewolEventJoystickDisable = "ewol-joystick-disable";

View File

@ -24,8 +24,8 @@
#include <ewol/widget/Label.h>
#include <ewol/OObject.h>
#include <ewol/WidgetManager.h>
#include <ewol/oObject/OObject.h>
#include <ewol/widget/WidgetManager.h>
extern const char * const ewolEventLabelPressed = "ewol Label Pressed";

View File

@ -24,7 +24,7 @@
#include <ewol/widget/Layer.h>
#include <ewol/WidgetManager.h>
#include <ewol/widget/WidgetManager.h>
#undef __class__

View File

@ -27,7 +27,7 @@
#include <etk/Types.h>
#include <ewol/Debug.h>
#include <ewol/Widget.h>
#include <ewol/widget/Widget.h>
namespace ewol {
class Layer :public ewol::Widget

View File

@ -25,8 +25,8 @@
#include <ewol/widget/List.h>
#include <ewol/OObject.h>
#include <ewol/WidgetManager.h>
#include <ewol/oObject/OObject.h>
#include <ewol/widget/WidgetManager.h>
#undef __class__
#define __class__ "List"

View File

@ -25,8 +25,8 @@
#include <ewol/ewol.h>
#include <ewol/EObject.h>
#include <ewol/WidgetManager.h>
#include <ewol/eObject/EObject.h>
#include <ewol/widget/WidgetManager.h>
#include <ewol/widget/Menu.h>
#include <ewol/widget/Button.h>
#include <ewol/widget/ContextMenu.h>

View File

@ -28,7 +28,7 @@
#include <etk/Types.h>
#include <etk/UString.h>
#include <ewol/Debug.h>
#include <ewol/Widget.h>
#include <ewol/widget/Widget.h>
#include <ewol/widget/SizerHori.h>
#include <ewol/widget/ContextMenu.h>

View File

@ -25,7 +25,7 @@
#include <ewol/widget/PopUp.h>
#include <ewol/WidgetManager.h>
#include <ewol/widget/WidgetManager.h>
#undef __class__
#define __class__ "PopUp"

View File

@ -27,7 +27,7 @@
#include <etk/Types.h>
#include <ewol/Debug.h>
#include <ewol/Widget.h>
#include <ewol/widget/Widget.h>
#include <ewol/widget/Drawable.h>
namespace ewol {

View File

@ -24,8 +24,8 @@
#include <ewol/widget/ProgressBar.h>
#include <ewol/OObject.h>
#include <ewol/WidgetManager.h>
#include <ewol/oObject/OObject.h>
#include <ewol/widget/WidgetManager.h>
#undef __class__
#define __class__ "Slider"

View File

@ -25,8 +25,8 @@
#include <ewol/widget/Scene.h>
#include <math.h>
#include <ewol/OObject.h>
#include <ewol/WidgetManager.h>
#include <ewol/oObject/OObject.h>
#include <ewol/widget/WidgetManager.h>
#include <ewol/openGl.h>
/**

View File

@ -28,8 +28,8 @@
#include <etk/Types.h>
#include <ewol/Debug.h>
#include <ewol/widget/WidgetScrolled.h>
#include <ewol/OObject/Sprite.h>
#include <ewol/Game/GameElement.h>
#include <ewol/oObject/Sprite.h>
#include <ewol/game/GameElement.h>
namespace ewol {

View File

@ -25,7 +25,7 @@
#include <ewol/widget/SizerHori.h>
#include <ewol/WidgetManager.h>
#include <ewol/widget/WidgetManager.h>
#undef __class__
#define __class__ "SizerHori"

View File

@ -27,7 +27,7 @@
#include <etk/Types.h>
#include <ewol/Debug.h>
#include <ewol/Widget.h>
#include <ewol/widget/Widget.h>
namespace ewol {
class SizerHori :public ewol::Widget

View File

@ -24,7 +24,7 @@
#include <ewol/widget/SizerVert.h>
#include <ewol/WidgetManager.h>
#include <ewol/widget/WidgetManager.h>
#undef __class__

View File

@ -27,7 +27,7 @@
#include <etk/Types.h>
#include <ewol/Debug.h>
#include <ewol/Widget.h>
#include <ewol/widget/Widget.h>
namespace ewol {
class SizerVert :public ewol::Widget

View File

@ -24,8 +24,8 @@
#include <ewol/widget/Slider.h>
#include <ewol/OObject.h>
#include <ewol/WidgetManager.h>
#include <ewol/oObject/OObject.h>
#include <ewol/widget/WidgetManager.h>
extern const char * const ewolEventSliderChange = "ewol-event-slider-change";

View File

@ -24,8 +24,8 @@
#include <ewol/widget/Spacer.h>
#include <ewol/OObject.h>
#include <ewol/WidgetManager.h>
#include <ewol/oObject/OObject.h>
#include <ewol/widget/WidgetManager.h>
#undef __class__

View File

@ -24,7 +24,7 @@
#include <ewol/widget/WSlider.h>
#include <ewol/WidgetManager.h>
#include <ewol/widget/WidgetManager.h>
#include <ewol/ewol.h>

View File

@ -27,7 +27,7 @@
#include <etk/Types.h>
#include <ewol/Debug.h>
#include <ewol/Widget.h>
#include <ewol/widget/Widget.h>
namespace ewol {
class WSlider :public ewol::Widget

View File

@ -22,9 +22,9 @@
*******************************************************************************
*/
#include <ewol/Widget.h>
#include <ewol/EObjectManager.h>
#include <ewol/WidgetManager.h>
#include <ewol/widget/Widget.h>
#include <ewol/eObject/EObjectManager.h>
#include <ewol/widget/WidgetManager.h>
#include <ewol/ewol.h>
#include <ewol/openGl.h>

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/Widget.h
* @file ewol/widget/Widget.h
* @brief basic ewol Widget (header)
* @author Edouard DUPIN
* @date 18/10/2011
@ -25,7 +25,7 @@
#ifndef __EWOL_WIDGET_H__
#define __EWOL_WIDGET_H__
#include <ewol/EObject.h>
#include <ewol/eObject/EObject.h>
namespace ewol {
class Widget;
@ -33,7 +33,7 @@ namespace ewol {
#include <etk/Types.h>
#include <etk/Vector.h>
#include <ewol/Debug.h>
#include <ewol/OObject.h>
#include <ewol/oObject/OObject.h>
#include <ewol/ClipBoard.h>
namespace ewol {

View File

@ -22,7 +22,7 @@
*******************************************************************************
*/
#include <ewol/WidgetManager.h>
#include <ewol/widget/WidgetManager.h>
#include <ewol/widget/Joystick.h>
#include <ewol/widget/Button.h>
#include <ewol/widget/ButtonColor.h>

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/WidgetManager.h
* @file ewol/widget/WidgetManager.h
* @brief basic ewol Widget Manager (Header)
* @author Edouard DUPIN
* @date 13/11/2011
@ -27,9 +27,9 @@
#include <etk/Types.h>
#include <ewol/Debug.h>
#include <ewol/OObject.h>
#include <ewol/oObject/OObject.h>
#include <etk/Vector.h>
#include <ewol/Widget.h>
#include <ewol/widget/Widget.h>
namespace ewol {
namespace widgetManager {

View File

@ -24,8 +24,8 @@
#include <ewol/widget/WidgetScrolled.h>
#include <ewol/OObject.h>
#include <ewol/WidgetManager.h>
#include <ewol/oObject/OObject.h>
#include <ewol/widget/WidgetManager.h>
#include <ewol/openGl.h>
#include <ewol/ewol.h>

View File

@ -27,7 +27,7 @@
#include <etk/Types.h>
#include <ewol/Debug.h>
#include <ewol/Widget.h>
#include <ewol/widget/Widget.h>
namespace ewol {
typedef enum {

View File

@ -24,15 +24,15 @@
#include <etk/Types.h>
#include <etk/UString.h>
#include <ewol/Widget.h>
#include <ewol/Windows.h>
#include <ewol/OObject.h>
#include <ewol/Texture.h>
#include <ewol/Font.h>
#include <ewol/widget/Widget.h>
#include <ewol/widget/Windows.h>
#include <ewol/oObject/OObject.h>
#include <ewol/texture/Texture.h>
#include <ewol/font/Font.h>
#include <ewol/ewol.h>
#include <ewol/openGl.h>
#include <ewol/WidgetManager.h>
#include <ewol/base/eSystem.h>
#include <ewol/widget/WidgetManager.h>
#include <ewol/os/eSystem.h>

View File

@ -28,7 +28,7 @@
#include <etk/Types.h>
#include <ewol/Debug.h>
#include <etk/Vector.h>
#include <ewol/Widget.h>
#include <ewol/widget/Widget.h>
namespace ewol {

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/widgetMeta/ColorChooser.cpp
* @file ewol/widget/meta/ColorChooser.cpp
* @brief ewol Color chooser meta widget system (Sources)
* @author Edouard DUPIN
* @date 05/03/2012
@ -22,12 +22,12 @@
*******************************************************************************
*/
#include <ewol/widgetMeta/ColorChooser.h>
#include <ewol/widget/meta/ColorChooser.h>
#include <ewol/widget/SizerHori.h>
#include <ewol/widget/SizerVert.h>
#include <ewol/widget/List.h>
#include <ewol/widget/Spacer.h>
#include <ewol/WidgetManager.h>
#include <ewol/widget/WidgetManager.h>
//#include <etk/Vector.h>
#include <etk/Vector.h>

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/widgetMeta/ColorChooser.h
* @file ewol/widget/meta/ColorChooser.h
* @brief ewol Color chooser meta widget system (header)
* @author Edouard DUPIN
* @date 05/03/2012

View File

@ -1,6 +1,6 @@
/**
*******************************************************************************
* @file ewol/widgetMeta/FileChooser.cpp
* @file ewol/widget/meta/FileChooser.cpp
* @brief ewol File chooser meta widget system (Sources)
* @author Edouard DUPIN
* @date 29/12/2011
@ -22,13 +22,13 @@
*******************************************************************************
*/
#include <ewol/widgetMeta/FileChooser.h>
#include <ewol/widget/meta/FileChooser.h>
#include <ewol/widget/SizerHori.h>
#include <ewol/widget/SizerVert.h>
#include <ewol/widget/List.h>
#include <ewol/widget/Spacer.h>
#include <ewol/widget/Image.h>
#include <ewol/WidgetManager.h>
#include <ewol/widget/WidgetManager.h>
//#include <etk/Vector.h>
#include <etk/Vector.h>

Some files were not shown because too many files have changed in this diff Show More