Only two functions that use xop multiply-accumulate instructions where the
first operand is the same as the fourth actually took advantage of the macros.
This further reduces differences with x264's x86inc.
Reviewed-by: Ronald S. Bultje <rsbultje@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
ucNumDeltaPocsOfRefRpsIdx needs to contain the flat value from the SPS RPS,
and not the final computed value from the slice header RPS, as this calculation
is done internally by the driver again.
Sample-Id: http://trailers.divx.com/hevc/Sintel_4k_27qp_24fps_1aud_9subs.mkvi
* commit '979cb55103fa8e8274806e496901203742c686d1':
hevc: Split the sei parsing in 3 functions
Conflicts:
libavcodec/hevc_sei.c
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit '043f46f5741e1a5caedf55d788e1a72aae3b7605':
hevc: Use switch instead of if-nests in decode_nal_sei_message
Conflicts:
libavcodec/hevc_sei.c
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit '2cd841c0776535be56e4db67485fdd9509c9b9f4':
hevc: Use a proper enum for the SEI values
Conflicts:
libavcodec/hevc_sei.c
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
There is an SSE2 implementation so the SSE version is never used. The "SSE"
version also happens to contain SSE2 instructions on x86-64.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
This commit adds a short description to the aac_coder option of the
AAC encoder in order to be consistent with the other options.
Generally, right now, the 'FAAC' method works fine with speech and
low broadband spectrum audio. 'Fast' is just as the name suggests.
'ANMR' still needs work and 'Twoloop', the default, works well with
every type of audio.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Extract two methods from decode_registered_user_data in order to improve
code readability. Also make the constant holding the allocation size a
64-bit unsigned integer so that the size comparison against INT_MAX makes
sense.
Bug-Id: CID1312090
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
This commit removes a redundant argument from the functions in aaccoder.
The argument lambda was redundant as it was just a copy of s->lambda,
to which all functions have access to anyway. This cleans up the function
pointers a bit which is helpful as there are a lot of other search_for_*
functions under development and with them populated it gets messy.
Reviewed-by: Claudio Freire <klaussfreire@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
All DSD codes have 1 bit per sample.
https://en.wikipedia.org/wiki/Direct_Stream_Digital
Signed-off-by: Ihar A. Tumashyk <itumashyk@gmail.com>
Reviewed-by: Ganesh Ajjanagadde <gajjanag@mit.edu>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Needed for old compilers like GCC 4.2
Tested by trac user brad. Fixes ticket #4745
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>
2nd channel makes sense only for CPE type.
Skip 2nd channel in preparation for resampler (in spectral_to _sample())
depending on block type.
Fixes fate failure with clang ftrapv.
Signed-off-by: Nedeljko Babic <nedeljko.babic@imgtec.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This makes it possible to remove more coded_frame usage without breaking the
publically visible coded_frame
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
* commit 'd75b55635a02444c2f188c26e431a1cec992babe':
dxva2/d3d11va: Set _WIN32_WINNT to 0x0602 instead of 0x0600
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
This commit replaces the 1 microsecond delay by 500 microsecond for the
case when the MFX library does return MFX_WRN_DEVICE_BUSY status.
In general this warning never appears for simple encoding or
transcoding session because the GPU is so fast so it almost always is not busy and
any delay value just does not executes.
But for heavy transcoding tasks for example, when several QSV sessions
are running simultaneously then using a 1-microsecond delay may
result in 1000 iterations per each frame.
So here possible a paradoxical case when GPU loading also loads CPU by dummy tasks.
Official MFX/QSV samples by Intel are using 1 millisecond (i.e. 1000
microseconds) everywhere where MFX_WRN_DEVICE_BUSY does appear.
So 500us is a much more optimal value than 1us.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
There was fixed number of loops (2048) in preparation for resampler, so
when number of samples is smaller than this, there would be an overflow on
ret_buf.
For some reason this behavior popped out only under valgrind with
--disable-memory-poisoning option.
This is now fixed and number of loops depends on actual number of samples.
Signed-off-by: Nedeljko Babic <nedeljko.babic@rt-rk.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
If _WIN32_WINNT is unset, we force it to a new enough value to
make sure the necessary definitions are visible.
When targeting Windows Phone or Windows RT, _WIN32_WINNT should
be at least 0x0602 - otherwise the windows headers themselves
can cause errors (which technically are bugs in the headers).
Raising this value here shouldn't hurt; the alternative would
be to not touch it at all if WINAPI_FAMILY is set to phone/app,
or to force setting it to 0x0602 in configure if unset (for phone/app).
Signed-off-by: Martin Storsjö <martin@martin.st>
* commit '3ee217853a6741b829a2683f49c590618891b1ab':
Support the Hap chunked frame format
Conflicts:
libavcodec/hap.h
libavcodec/hapdec.c
libavcodec/version.h
See: c7e6443441
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
* commit '43dd004747fa697396b47d034a80e069facbea09':
hap: Move some per-stream setup into decoder init rather than per-frame
Conflicts:
libavcodec/hapdec.c
See: 6074956fa1
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
When skip_frame is set to _NONKEY the decoder skips everything except intra
slices, which breaks frames that consist of an intra field together with any
other field type; half the frame becomes garbage. This patch fixes the issue by
letting non-intra slices through if they're part of a keyframe.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
This change will reject frames with a texture type which does not match
the stream description.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
This option is extremely codec specific and only a few codecs employ it.
Move it to codec private options instead: mpegenc family supports only 3
values, xavs and x264 use 5, and xvid has a different metric entirely.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
it is not optimal when the buffer size is well known at allocation time
This avoids a memcpy()
about 1% faster
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This parameter can be used to inform the allocation code about how much
downsizing might occur, and can be used to optimize how to allocate the
packet
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Avoid clipping due to quantization noise to produce audible
artifacts, by detecting near-clipping signals and both attenuating
them a little and encoding escape-encoded bands (usually the
loudest) rounding towards zero instead of nearest, which tends to
decrease overall energy and thus clipping.
Currently fate tests measure numerical error so this change makes
tests using asynth (which are near clipping) report higher error
not less, because of window attenuation. Yet, they sound better,
not worse (albeit subtle, other samples aren't subtle at all).
Only measuring psychoacoustically weighted error would make for
a representative test, so that will be left for a future patch.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
* commit '9b4b96c0dee90d260891ec765b28f6ca15594340':
force WINAPI_FAMILY to WINAPI_FAMILY_DESKTOP_APP to be able to use dxva.h
Conflicts:
libavcodec/dxva2_internal.h
See: c5327df838
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
The struct definitions in dxva.h, which are necessary in order to
actually use d3d11va, are hidden when WINAPI_FAMILY targets Windows Phone
or WindowsRT.
Building with WINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP is disallowed
when targeting ARM. ("Compiling Desktop applications for the ARM
platform is not supported.") So we set _CRT_BUILD_DESKTOP_APP to 0
to tell the runtime not to detect some issues with this mismatching.
The same tweaks to detect if the API is available is done in dxva2_internal.h
when compiling each DXVA2/D3D11VA decoders.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The struct definitions in dxva.h, which are necessary in order to
actually use d3d11va, are hidden when WINAPI_FAMILY targets Windows Phone
or WindowsRT.
Building with WINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP is disallowed
when targeting ARM. ("Compiling Desktop applications for the ARM
platform is not supported.") So we set _CRT_BUILD_DESKTOP_APP to 0
to tell the runtime not to detect some issues with this mismatching.
The same tweaks to detect if the API is available is done in dxva2_internal.h
when compiling each DXVA2/D3D11VA decoders.
Signed-off-by: Martin Storsjö <martin@martin.st>
Add support for fontsize in style records. The patch uses reset to
directly change back to default style instead of using closing tags,
since we are not handling the default styles right now.
Signed-off-by: Niklesh <niklesh.lalwani@iitb.ac.in>
This also switches to using a separate AVCodecContext for the inner mjpeg decoder
which is cleaner and avoids fields from being overwritten with wrong values
Fixes Ticket162
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes displaying subtitles before any CLUT has been received
Fixes Ticket153
This will of course not display these initial subtitles in the correct
color (as that is not known at that point) but they should look clean
and not corrupted
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Silences warnings when using -Wshift-overflow (GCC 6+)
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>
* commit 'bf52f773913cf74bdf0d2c8c2cb4473fa1b7801e':
lavc: add Intel libmfx-based MPEG2 decoder.
Conflicts:
configure
libavcodec/qsvdec_mpeg2.c
Some cosmetics merged, rest is related to the removed parser code and
thus not merged
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
* commit '22522d9c2c69624fe4d81d61ee65a56610f22f1d':
qsvdec: fix a memleak of async_fifo
Conflicts:
libavcodec/qsvdec.c
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
* commit 'aa9d15d89bb4ee8a31607d3db1b8c5334eb88d2d':
qsvdec: avoid an infinite loop with no consumed data and no output
Conflicts:
libavcodec/qsvdec.c
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
This is triggerable with the HEVC decoder. It is unclear yet whether the
bug is in the calling code or the MSDK, but it seems better to check for
this in any case.
A bug was introduced in 977105407c whereby when
frame height wasn't divisible by the number of threads, pixels would be omitted
from the bottom rows during decode.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
A bug was introduced in 6b2b26e7af whereby when
frame height wasn't divisible by the number of threads, pixels would be omitted
from the bottom rows during decode.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Use macros from aac_defines.h for adding suffixes
instead of local macros.
Signed-off-by: Nedeljko Babic <nedeljko.babic@imgtec.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Add fixed point implementation of functions for generating tables.
Signed-off-by: Nedeljko Babic <nedeljko.babic@imgtec.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The stats are a superset of the quality factor, also allowing the picture type and encoder "PSNR" stats to be exported
This also replaces the native by fixed little endian order for the affected side data
AV_PKT_DATA_QUALITY_FACTOR is left as a synonym of AV_PKT_DATA_QUALITY_STATS
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
* commit 'ecee1148af4989e1f9e16f0cdc9f98ad2045538c':
qsvenc_hevc: use the correct HW plugin UID
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
This patch takes care of the secondary color changes in ASS through highlight and hilightcolor boxes.
Signed-off-by: Niklesh <niklesh.lalwani@iitb.ac.in>
This patch reorganizes the code to make it easier to add support for different text modifier boxes and other styles in the future.
Signed-off-by: Niklesh <niklesh.lalwani@iitb.ac.in>
And prevent eventual compilation failures once the relevant functions
and fields are removed.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>
It's done automatically by avcodec_open2() now.
Fixes memleaks in fate-libavcodec-options.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>
This commit moves the generation of ff_aac_pow34sf_tab[] out of the
encoder and into the table generator. The original commit log for
this table in 2011 actually mentions that it should be moved outside
but this never happened.
This is the first commit which cleans up the encoder a little.
Reviewed-by: Claudio Freire <klaussfreire@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Enjoy some cache locality and use less threads.
About 5x speedup (from 60ms to 12ms to decode a 4k frame).
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
With side data now being added to every MPEG*/H26* video encoder
in the form of a quality scalar, software which simply stores
the pkt->data to get an ES stream would break.
This also as a side-effect makes the code faster
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
* commit '5d3addb937946eca5391e40b5e6308e74ac6f77b':
Add a quality factor packet side data
Conflicts:
doc/APIchanges
ffmpeg.c
libavcodec/avcodec.h
libavcodec/mpegvideo_enc.c
libavcodec/version.h
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
* commit 'd6006dd9f0d4d01023359230212f1f9fa4800e5b':
libvpxenc: Do not entangle coded_frame
Conflicts:
libavcodec/libvpxenc.c
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
* commit '56672aeaee19216d2fd8eeb9964b1f71f0af2919':
svq1enc: Do not entangle coded_frame
Conflicts:
libavcodec/svq1enc.c
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
* commit '05fb4c9aaf84b59f8ab1ce8d4c0f49dd12113024':
proresenc: Do not entangle coded_frame
Conflicts:
libavcodec/proresenc_kostya.c
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
* commit '91767360d86ac786571593ab11c7291010ab3829':
a64multienc: Do not entangle coded_frame
Conflicts:
libavcodec/a64multienc.c
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
Create tables for fixed point code.
Signed-off-by: Nedeljko Babic <nedeljko.babic@imgtec.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Move the existing code to a new template file.
Signed-off-by: Nedeljko Babic <nedeljko.babic@imgtec.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The rationale is that coded_frame was only used to communicate key_frame,
pict_type and quality to the caller, as well as a few other random fields,
in a non predictable, let alone consistent way.
There was agreement that there was no use case for coded_frame, as it is
a full-sized AVFrame container used for just 2-3 int-sized properties,
which shouldn't even belong into the AVCodecContext in the first place.
The appropriate AVPacket flag can be used instead of key_frame, while
quality is exported with the new AVPacketSideData quality factor.
There is no replacement for the other fields as they were unreliable,
mishandled or just not used at all.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
This is necessary to preserve the quality information currently exported
with coded_frame. Add the new side data to every encoder that needs it,
and use it in avconv.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Allocating coded_frame is what most encoders do anyway, so it makes
sense to always allocate and free it in a single place. Moreover a lot
of encoders freed the frame with av_freep() instead of the correct API
av_frame_free().
This bring uniformity to encoder behaviour and prevents applications
from erroneusly accessing this field when not allocated. Additionally
this helps isolating encoders that export information with coded_frame,
and heavily simplifies its deprecation.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
This change (and the following ones of the same kind) is mainly to
simplify wrapping this section with an #if FF_API block later on.
No functional changes are applied, the fields of the context coded_frame
fields are directly initialized, instead of keeping a reference to the
coded_frame itself.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Fixes Ticket4664
The changed fate tests lack red/blue shades and thus look correct
either way
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
avoids null pointer dereference
Fixes: signal_sigsegv_d5de40_964_vp80-00-comprehensive-010.ivf with memlimit of 1048576
Found-by: Samuel Groß, Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: signal_sigsegv_d5de23_967_vp80_00_comprehensive_010.ivf with memlimit 524288
Found-by: Samuel Groß, Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes null pointer dereference
Fixes: signal_sigsegv_b02a96_280_RL_420p_ffdirac.drc with memlimit of 67108864
Found-by: Samuel Groß, Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>