Width and height of downscaling resolution should not be lower
than min_width and min_height which can be set as needed, both
are 180 for now.
Change-Id: I34d06704ea51affbdd814246e22ee8d41d991f00
Bug relating to issue:- http://b/25090786
base_frame_target is supposed to track the idealized bit
allocation based on error score and not the actual bits
allocated to each frame.
The clamping of this value based on the VBR min and max pct values
was causing a bug where in some cases the loop that adjusts the
active max quantizer for each GF group was running out of bits at
the end of a KF group. This caused a spike in Q and some ugly artifacts.
A second change makes sure that the calculation of the active
Q range for a group DOES, however, take account of clamping.
Change-Id: I31035e97d18853530b0874b433c1da7703f607d1
Adjust the qp threshold based on the denoising setting; not allow
to scale directly from original resolution to one half and vise versa.
Change-Id: I032a9b22f8e1c88de6bb81cf8351367223a3e40d
For the re-encoding (at max-qp) on the detected high-content change:
update rate correction factor, reset rate over/under-shoot flags,
and update/reset the rate control for layered coding.
Change-Id: I5dc72bb235427344dc87b5235f2b0f31704a034a
Use the existing VP9_SET_SVC control to set the
first spatial layer to encode.
Since we loop over all spatial layers inside the encoder, the
setting of spatial_layer_id via VP9_SET_SVC has no relevance.
Use it instead to set the first_spatial_layer_to_encode,
which allows an application to skip encoding lower layer(s).
Change only affects the 1 pass CBR SVC.
Change-Id: I5d63ab713c3e250fdf42c637f38d5ec8f60cd1fb
The resolution check fixs the issue which resets resize_pending
unnecessarily and causes not-bitexact with previous one-step version.
Change-Id: I4e7660b3c8f34f59781e2e61ca30d61080c322de
For screen-content mode, with frame dropper off, put a limit
on how low encoder buffer can go.
Under hard slide changes, the buffer level can go too low and then
take long time to come back up (in particular when frame-dropping
is not used), which will affect the active_worst and target frame size.
Change-Id: Ie9fca097e05cd71141f978ec687f852daf9de332
Dynamic resizing now support two-steps scaling: first go down to
3/4 and then 1/2. This feature is under a flag which controls the
switch between two-steps scaling and one-step scaling (1/2 only).
Change-Id: I3a6c1d3d5668cf8e016a0a02aeca737565604a0f
For 1 pass CBR spatial-SVC:
Add cyclic refresh parameters to the svc-layer context.
This allows cyclic refresh (aq-mode=3) to be applied to
the whole super-frame (all spatial layers).
This gives a performance improvement for spatial layer encoding.
Addd the aq_mode mode on/off setting as command line option.
Change-Id: Ib9c3b5ba3cb7851bfb8c37d4f911664bef38e165
Fixes temporal scalability. Updates were inadvertently turned
off for two pass svc causing crashes due to gf_group.index
growing unchecked.
Change-Id: Iff759946bf61bbde70630347cc8fa4d51a8c2d2f
For 1 pass CBR mode under screen content mode:
if pre-analysis (source temporal-sad) indicates significant
change in content, then check the projected frame size after
encode_frame(), and if size is above threshold, force re-encode
of that frame at max QP.
Change-Id: I91e66d9f3167aff2ffcc6f16f47f19f1c21dc688
-For ambient qp in active_worst setting: increase the initial
averaging time (from very first frame) to account for avg_qp of key_frame.
-In postencode on key frame: update the last_q/avg_q[key_frame] for
all temporal layers.
Change-Id: I5313153d350b1045b4835ce948dfffb7d2039b52
Condition usage of rc.frames_since_golden to non-svc mode.
rc.frames_since_golden, which is used in non-svc mode to add second reference,
was causing, under certain condiiton, the turning off of golden reference
for svc case.
Change-Id: Icec644d235d0471e56d8ff73d6c37278bd6ecd3b
Remove the use of drop_frames_water_mark, as this is used for
frame dropping control. Use fixed threshold for now on buffer underflow.
Change-Id: If0ddda9f7f6fa96067cdcb0eccb42e17bda37c32
Use drop_frames_water_mark for threshold on buffer underflow,
and change threshold for resize down.
Change-Id: I2de19adce50abe9bcdc0b107528cec8cc1857fcc
Proper use/update of resize_state and resize_pending to constrain
the total amount of downsizing to be at most one scale down, for now.
Change-Id: Id18fc32499f2fbdbec16728dcdc9e4eac09098f0
From Change Ibf0c30b72074b3f71918ab278ccccc02a95a70a0
There is still an issue relating to one animated test clip with repeat
patterns where this change effectively increase the default maximum
arf interval by +1. This can be examined seperately.
Change-Id: Idd01d5480fc45202d8a059a0c3afc0997cc5bdd1
Adds two new vp9 parameters --min-gf-interval and --max-gf-interval
to enable testing based on frequency of alt-ref frames.
Also adds a unit-test to test enforcement of min-gf-interval.
For both these parameters the default value is 0, which indicates
they are picked by the encoder, based on resolution and framerate
considerations. If they are greater than zero, the specified
parameter is honored.
(Additional note by paulwilkins)
Note that there is a slight oddity in that key frames are also GFs and
considered part of GF only group. However they are treated as not
being part of an arf group because for arf groups the previous GF is
assumed to be the terminal or overlay frame for the previous group.
(end note)
Change-Id: Ibf0c30b72074b3f71918ab278ccccc02a95a70a0
Only do the check for resizing if the feature is selected
(i.e., resize_mode = RESIZE_DYNAMIC).
And modify condition for checking to be resize_count >= window,
(since framerate can change).
Change-Id: Idceb4e50956bb965a1492b4993b0dcb393c9be4d
Decision to scale down/up is based on buffer state and average QP
over previous time window. Limit the total amount of down-scaling
to be at most one scale down for now.
Reset certain quantities after resize (buffer level, cyclic refresh,
rate correction factor).
Feature is enable via the setting rc_resize_allowed = 1.
Change-Id: I9b1a53024e1e1e953fb8a1e1f75d21d160280dc7
This patch provides a partial rapid feedback of bits
resulting from extreme undershoot.
Some improvement on some problem animated material
but in its current form only a small impact on the metrics results
of our standard test sets.
Change-Id: Ie03036ea8123bc2553437cb8c8c9e7a9fc5dac5d
This patch addresses two issues that can occur when the
encoder chooses to use a mixture of ARF and GF groups.
The first issue relates to a failure to reset the "ARF active" flag
correctly when transitioning from coding ARF groups to coding
GF groups. This caused some golden frames to be encoded
with an incorrect bit rate target as if they were ARF overlay frames.
The second issue relates to the encoding of a single short GF group
just before a key frame. Where the last group before a key frame
is an ARF group we expect the final frame before the key frame to
be an low data rate overlay frame. However, when the last group
is a GF group, the final frame before the key frame should be a normal
frame with a normal bit allocation. This issue had the potential to cause
a single poorly coded frame just before a key frame. If that key frame
were a forced key frame rather than a real scene cut, this might cause
pulsing.
Change-Id: Idf1eb5eaf63a231495a74de7899236e1ead9fb00
With the sad functions, and hopefully the variance functions soon,
moving to the vpx_dsp location, place the defines used in the
reference C code in a common location.
Change-Id: I4c8ce7778eb38a0a3ee674d2f1c488eda01cfeca
When aq-mode=3 is enabled, only for base layer frames should the
qp of the frame incorporate the segment delta-qp.
This was causing more rate mismatch for the enhancement layer frames
when running temporal layers with aq-mode=3 on.
Change-Id: I1c5e69d1ef8a51188af8696753c17fd8f67699b3
Previously limit on max interval set to 0.5 seconds.
Though this helped some low frame rate material it
appears to be a bit too aggressive for some 24 and 25 fps
content. This patch relaxes the limit to 0.75 seconds.
The patch also adds a new minimum interval variable
to replace the current hard wired value. This allows us
to impose a limit on the maximum number of primary
arfs per second for high frame rate (e.g. 50 & 60fps)
content. This is to address concerns regarding playback
performance on some platforms if there is a high base
frame rate and very frequent arfs.
Change-Id: I373e8b6b2a8ef522eced6c6d2cceb234ff763fcf
This patch limits the maximum arf interval length to
approximately half a second. In some low fps animations in
particular the existing code was selecting an overly long interval
which was hurting visual quality. For a sample problem test clip
(360P animation , 15fps, ~200Kbit/s) this change also improved
metrics by >0.5 db.
There may be some clips where this hurts metrics a little, but the
worst case impact visually is likely to be less than having an
interval that is much too long. On more normal material at 24
fps or higher, the impact is likely to be nil/minimal.
Change-Id: Id8b57413931a670c861213ea91d7cc596375a297
For non-SVC 1 pass CBR: make the GF update interval a multiple of the
cyclic refresh period, and use encoding stats to prevent GF update at certain times.
Change-Id: I4c44cacc2f70f1d27391a47644837e1eaa065017
The return value from vp9_compute_qdelta_by_rate, which is
a delta value for the quantizer, could never be 0 if
(qindex == rc->worst_quality).
This occurs because target_index was setup unconditionally
in the loop and yet the loop counter stopped at
(rc->worst_quality - 1).
Change-Id: I6b59cd9b5811ff33357e71cd7d814c5e53d291f2
Adjustment previously only enabled in VBR mode.
This patch allows adjustment of min and max q for CBR
and adjustment of max q only for CQ mode.
Change-Id: Id5e583f3d50453cd544fc57249acacd946457482