Moves the def from vpx_encoder.h -> vpx_codec.h. The defined value
is changed as part of this move.
Adds the value to decoder capabilities when CONFIG_VP9_HIGHBITDEPTH.
Change-Id: I7d61fc821cda29f1e32bb9b2b9ffd3d83966e419
It only handles the realloc constraint (preserving low elements) by
serendipity, and we don't actually rely on that behavior anyway.
Meanwhile the calls may do extra copying that gets immediately clobbered
by the callers.
Change-Id: I8dfa89e4a81084b084889c27bd272fdf85184e8d
the --enable-postproc-visualizer configure option remains as a no-op as
do the control names and values for compatibility
+ remove the corresponding debug flags from vpxdec: --pp-*
Change-Id: I4a001cd9962b59560d7d6bda6272d4ff32b8d37c
Shutdown all threads before reclaiming any memory. The frame-level
parallel decoder may access data from another worker.
BUG=webm:1259
Change-Id: I26856ebd1f77cc4a4545331baa19bbf3e01c4ea4
Moved the API patch from NextGenv2. An example was included.
To try it, for example, run the following command:
$ examples/vpx_cx_set_ref vp9 352 288 in.yuv out.ivf 4 30
Change-Id: I4cf8f23b86d7ebd85ffd2630dcfbd799c0b88101
decoder_peek_si_internal could potentially read more bytes than
what actually exists in the input buffer. We check for the buffer
size to be at least 8, but we try to read up to 10 bytes in the
worst case. A well crafted file could thus cause a segfault.
Likely change that introduced this bug was:
https://chromium-review.googlesource.com/#/c/70439 (git hash:
7c43fb6)
BUG=chromium:621095
Change-Id: Id74880cfdded44caaa45bbdbaac859c09d3db752
this avoids redefining vpx_codec_vp9_dx, vpx_codec_vp9_dx_algo in
vp9_encoder_parms_get_to_decoder.cc
Change-Id: I3b89e7a62497227ee32419f1a7d30e4c10a13c05
The name "display_*" (or "d_*") is used for non-compatible information
(that is, the cropped frame dimensions in pixels, as opposed to the
intended screen rendering surface size). Therefore, continuing to use
display_* would be confusing to end users. Instead, rename the field
to render_*, so that struct vpx_image can include it.
Change-Id: Iab8d2eae96492b71c4ea60c4bce8121cb2a1fe2d
This commit moves the primitive multi-threading files from vp9
folder to vpx_thread, which will be accessible by all vpx codec.
Change-Id: Ib51e66e9c69801c10631fab56d35a0c0aaed5883
This control allows the application to skip the loop filter in the
decoder. This is an advanced control that should only be used in
extreme circumstances as it may introduce and accumulate decode
artifacts.
Change-Id: I278c65c60826f84c9141ebe06c6eeed3c2335fa8
Add a check to make sure we have a decoded frame available
before copying its 'corrupt' flag.
(Originally submitted to the old repository by Alexander Voronov
as: https://gerrit.chromium.org/gerrit/#/c/74305/).
Change-Id: Iceb4686c785afb437b668015bf8818b18d60e0ce
Frame buffers are now allocated dynamically on-demand.
Entries in the reference frame map, cm->ref_frame_map,
may now be set to -1 (INVALID_IDX) to indicate that
there is not a valid reference buffer in that "slot".
All slots in the reference frame map are now initialized
to the empty state (-1) and each buffer is initialized
to have a reference count of 0.
Change-Id: Id1afe98de98db4ae8b2dfefed7889c3b28c68582
There is a corner case that when a frame is corrupted, the following
inter frame decode worker will miss the previous failure. To solve
this problem, a need_resync flag needs to be added to master thread
to keep control of that.
Change-Id: Iea9309b2562e7b59a83dd6b720607410286c90a6
This will fix the frame parallel decode hang on windows
due to not enough semaphores.
This will also make the frame parallel decode safer as
the number of frame buffers could only support maximum
8 threads.
Change-Id: Id9ef50692819dcbebbd74a0aabffbfb3f39a4309
After syncing the frame worker thread, avaiable thread count should
increase by 1 even the worker thread does not have displayable frame
to output.
Change-Id: I9eeb87720fed82dfe38555286833ff88e8a8e746
In frame parallel decode, libvpx decoder decodes several frames on all
cpus in parallel fashion. If not being flushed, it will only return frame
when all the cpus are busy. If getting flushed, it will return all the
frames in the decoder. Compare with current serial decode mode in which
libvpx decoder is idle between decode calls, libvpx decoder is busy
between decode calls.
Current frame parallel decode will only speed up the decoding for frame
parallel encoded videos. For non frame parallel encoded videos, frame
parallel decode is slower than serial decode due to lack of loopfilter
worker thread.
There are still some known issues that need to be addressed. For example:
decode frame parallel videos with segmentation enabled is not right sometimes.
* frame-parallel:
Add error handling for frame parallel decode and unit test for that.
Fix a bug in frame parallel decode and add a unit test for that.
Add two test vectors to test frame parallel decode.
Add key frame seeking to webmdec and webm_video_source.
Implement frame parallel decode for VP9.
Increase the thread test range to cover 5, 6, 7, 8 threads.
Fix a bug in adding frame parallel unit test.
Add VP9 frame-parallel unit test.
Manually pick "Make the api behavior conform to api spec." from master branch.
Move vp9_dec_build_inter_predictors_* to decoder folder.
Add segmentation map array for current and last frame segmentation.
Include the right header for VP9 worker thread.
Move vp9_thread.* to common.
ctrl_get_reference does not need user_priv.
Seperate the frame buffers from VP9 encoder/decoder structure.
Revert "Revert "Revert "Revert 3 patches from Hangyu to get Chrome to build:"""
Conflicts:
test/codec_factory.h
test/decode_test_driver.cc
test/decode_test_driver.h
test/invalid_file_test.cc
test/test-data.sha1
test/test.mk
test/test_vectors.cc
vp8/vp8_dx_iface.c
vp9/common/vp9_alloccommon.c
vp9/common/vp9_entropymode.c
vp9/common/vp9_loopfilter_thread.c
vp9/common/vp9_loopfilter_thread.h
vp9/common/vp9_mvref_common.c
vp9/common/vp9_onyxc_int.h
vp9/common/vp9_reconinter.c
vp9/decoder/vp9_decodeframe.c
vp9/decoder/vp9_decodeframe.h
vp9/decoder/vp9_decodemv.c
vp9/decoder/vp9_decoder.c
vp9/decoder/vp9_decoder.h
vp9/encoder/vp9_encoder.c
vp9/encoder/vp9_pickmode.c
vp9/encoder/vp9_rdopt.c
vp9/vp9_cx_iface.c
vp9/vp9_dx_iface.c
This reverts commit a18da9760a.
Change-Id: I361442ffec1586d036ea2e0ee97ce4f077585f02
In frame parallel decode, libvpx decoder decodes several frames on all
cpus in parallel fashion. If not being flushed, it will only return frame
when all the cpus are busy. If getting flushed, it will return all the
frames in the decoder. Compare with current serial decode mode in which
libvpx decoder is idle between decode calls, libvpx decoder is busy
between decode calls. VP9 frame parallel decode is >30% faster than serial
decode with tile parallel threading which will makes devices play 1080P
VP9 videos more easily.
* frame-parallel:
Add error handling for frame parallel decode and unit test for that.
Fix a bug in frame parallel decode and add a unit test for that.
Add two test vectors to test frame parallel decode.
Add key frame seeking to webmdec and webm_video_source.
Implement frame parallel decode for VP9.
Increase the thread test range to cover 5, 6, 7, 8 threads.
Fix a bug in adding frame parallel unit test.
Add VP9 frame-parallel unit test.
Manually pick "Make the api behavior conform to api spec." from master branch.
Move vp9_dec_build_inter_predictors_* to decoder folder.
Add segmentation map array for current and last frame segmentation.
Include the right header for VP9 worker thread.
Move vp9_thread.* to common.
ctrl_get_reference does not need user_priv.
Seperate the frame buffers from VP9 encoder/decoder structure.
Revert "Revert "Revert "Revert 3 patches from Hangyu to get Chrome to build:"""
Conflicts:
test/codec_factory.h
test/decode_test_driver.cc
test/decode_test_driver.h
test/invalid_file_test.cc
test/test-data.sha1
test/test.mk
test/test_vectors.cc
vp8/vp8_dx_iface.c
vp9/common/vp9_alloccommon.c
vp9/common/vp9_entropymode.c
vp9/common/vp9_loopfilter_thread.c
vp9/common/vp9_loopfilter_thread.h
vp9/common/vp9_mvref_common.c
vp9/common/vp9_onyxc_int.h
vp9/common/vp9_reconinter.c
vp9/decoder/vp9_decodeframe.c
vp9/decoder/vp9_decodeframe.h
vp9/decoder/vp9_decodemv.c
vp9/decoder/vp9_decoder.c
vp9/decoder/vp9_decoder.h
vp9/encoder/vp9_encoder.c
vp9/encoder/vp9_pickmode.c
vp9/encoder/vp9_rdopt.c
vp9/vp9_cx_iface.c
vp9/vp9_dx_iface.c
Change-Id: Ib92eb35851c172d0624970e312ed515054e5ca64
With "show_existing_frame" frames:
Minimum data size for profile 0 and 1 is 1 byte (8bits)
Minimum data size for profile 2 and 3 is 2 bytes (9bits)
Otherwise:
Minimum data size is 8 bytes.
This resolves the VP9 failure in fuzzing test build #56.
Change-Id: I146d9d37688f535dd68d24aacc76d464ccffdf04
Fails to compile. Bad calls to vp9_alloc_frame_buffer
and vp9_realloc_frame_buffer in postproc.c
This reverts commit 399823b6f5.
Change-Id: I29f0e173f8e185d3a303cfdb17813e1eccb51e3a
Add support for setting byte alignment on the Y, U, and V plane of the
reference buffers. The byte alignment must be a power of 2, from 32 to
1024. A value of 0 sets legacy alignment.
Change-Id: I7c1399622f7aa68e123646369216b32047dda73d
A flush bug is discovered during putting frame parallel decoder
into Android. This test will expose that bug.
Change-Id: Ia047f27972f4da0471649f79f1f91e7695297473
Using 4 threads, frame parallel decode is ~3x faster than single thread
decode and around 30% faster than tile parallel decode for frame parallel
encoded video on both Android and desktop with 4 threads. Decode speed is
scalable to threads too which means decode could be even faster with more threads.
Change-Id: Ia0a549aaa3e83b5a17b31d8299aa496ea4f21e3e