Remove vpx_realloc()

It only handles the realloc constraint (preserving low elements) by
serendipity, and we don't actually rely on that behavior anyway.
Meanwhile the calls may do extra copying that gets immediately clobbered
by the callers.

Change-Id: I8dfa89e4a81084b084889c27bd272fdf85184e8d
This commit is contained in:
Alex Converse 2016-10-05 10:51:30 -07:00
parent a7456144ce
commit 3063c37600
4 changed files with 7 additions and 42 deletions

View File

@ -52,14 +52,12 @@ int vp9_get_frame_buffer(void *cb_priv, size_t min_size,
if (i == int_fb_list->num_internal_frame_buffers) return -1;
if (int_fb_list->int_fb[i].size < min_size) {
int_fb_list->int_fb[i].data =
(uint8_t *)vpx_realloc(int_fb_list->int_fb[i].data, min_size);
if (!int_fb_list->int_fb[i].data) return -1;
// This memset is needed for fixing valgrind error from C loop filter
vpx_free(int_fb_list->int_fb[i].data);
// The data must be zeroed to fix a valgrind error from the C loop filter
// due to access uninitialized memory in frame border. It could be
// removed if border is totally removed.
memset(int_fb_list->int_fb[i].data, 0, min_size);
// skipped if border were totally removed.
int_fb_list->int_fb[i].data = (uint8_t *)vpx_calloc(1, min_size);
if (!int_fb_list->int_fb[i].data) return -1;
int_fb_list->int_fb[i].size = min_size;
}

View File

@ -467,8 +467,8 @@ static vpx_codec_err_t decode_one(vpx_codec_alg_priv_t *ctx,
// as the size of the first intra frame be better? This will
// avoid too many deallocate and allocate.
if (frame_worker_data->scratch_buffer_size < data_sz) {
frame_worker_data->scratch_buffer =
(uint8_t *)vpx_realloc(frame_worker_data->scratch_buffer, data_sz);
vpx_free(frame_worker_data->scratch_buffer);
frame_worker_data->scratch_buffer = (uint8_t *)vpx_malloc(data_sz);
if (frame_worker_data->scratch_buffer == NULL) {
set_error_detail(ctx, "Failed to reallocate scratch buffer");
return VPX_CODEC_MEM_ERROR;

View File

@ -76,38 +76,6 @@ void *vpx_calloc(size_t num, size_t size) {
return x;
}
void *vpx_realloc(void *memblk, size_t size) {
void *new_addr = NULL;
/*
The realloc() function changes the size of the object pointed to by
ptr to the size specified by size, and returns a pointer to the
possibly moved block. The contents are unchanged up to the lesser
of the new and old sizes. If ptr is null, realloc() behaves like
malloc() for the specified size. If size is zero (0) and ptr is
not a null pointer, the object pointed to is freed.
*/
if (!memblk)
new_addr = vpx_malloc(size);
else if (!size)
vpx_free(memblk);
else {
void *addr = get_actual_malloc_address(memblk);
const uint64_t aligned_size =
get_aligned_malloc_size(size, DEFAULT_ALIGNMENT);
if (!check_size_argument_overflow(1, aligned_size)) return NULL;
addr = realloc(addr, (size_t)aligned_size);
if (addr) {
new_addr = align_addr((unsigned char *)addr + ADDRESS_STORAGE_SIZE,
DEFAULT_ALIGNMENT);
set_actual_malloc_address(new_addr, addr);
}
}
return new_addr;
}
void vpx_free(void *memblk) {
if (memblk) {
void *addr = get_actual_malloc_address(memblk);

View File

@ -26,7 +26,6 @@ extern "C" {
void *vpx_memalign(size_t align, size_t size);
void *vpx_malloc(size_t size);
void *vpx_calloc(size_t num, size_t size);
void *vpx_realloc(void *memblk, size_t size);
void vpx_free(void *memblk);
#if CONFIG_VP9_HIGHBITDEPTH