Miscellaneous decoder changes for high bitdepth
Also includes yv12 config changes. Change-Id: Iacf40d8bf486815b54c32a127ce3cd4516b7e44f
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@ -224,7 +224,8 @@ void vpx_img_write(const vpx_image_t *img, FILE *file) {
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for (plane = 0; plane < 3; ++plane) {
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const unsigned char *buf = img->planes[plane];
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const int stride = img->stride[plane];
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const int w = vpx_img_plane_width(img, plane);
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const int w = vpx_img_plane_width(img, plane) *
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((img->fmt & VPX_IMG_FMT_HIGHBITDEPTH) ? 2 : 1);
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const int h = vpx_img_plane_height(img, plane);
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int y;
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@ -180,6 +180,7 @@ typedef struct VP9Common {
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// VPX_BITS_8 in profile 0 or 1, VPX_BITS_10 or VPX_BITS_12 in profile 2 or 3.
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vpx_bit_depth_t bit_depth;
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vpx_bit_depth_t dequant_bit_depth; // bit_depth of current dequantizer
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#if CONFIG_VP9_POSTPROC
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struct postproc_state postproc_state;
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@ -467,13 +467,13 @@ static void dec_build_inter_predictors(MACROBLOCKD *xd, int plane, int block,
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int y1 = ((y0_16 + (h - 1) * ys) >> SUBPEL_BITS) + 1;
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int x_pad = 0, y_pad = 0;
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if (subpel_x || (sf->x_step_q4 != 16)) {
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if (subpel_x || (sf->x_step_q4 != SUBPEL_SHIFTS)) {
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x0 -= VP9_INTERP_EXTEND - 1;
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x1 += VP9_INTERP_EXTEND;
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x_pad = 1;
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}
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if (subpel_y || (sf->y_step_q4 != 16)) {
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if (subpel_y || (sf->y_step_q4 != SUBPEL_SHIFTS)) {
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y0 -= VP9_INTERP_EXTEND - 1;
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y1 += VP9_INTERP_EXTEND;
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y_pad = 1;
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@ -652,8 +652,10 @@ static void setup_quantization(VP9_COMMON *const cm, MACROBLOCKD *const xd,
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update |= read_delta_q(rb, &cm->y_dc_delta_q);
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update |= read_delta_q(rb, &cm->uv_dc_delta_q);
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update |= read_delta_q(rb, &cm->uv_ac_delta_q);
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if (update)
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if (update || cm->bit_depth != cm->dequant_bit_depth) {
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vp9_init_dequantizer(cm);
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cm->dequant_bit_depth = cm->bit_depth;
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}
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xd->lossless = cm->base_qindex == 0 &&
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cm->y_dc_delta_q == 0 &&
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@ -69,6 +69,7 @@ VP9Decoder *vp9_decoder_create() {
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cm->current_video_frame = 0;
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pbi->ready_for_new_data = 1;
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cm->bit_depth = VPX_BITS_8;
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cm->dequant_bit_depth = VPX_BITS_8;
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// vp9_init_dequantizer() is first called here. Add check in
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// frame_init_dequantizer() to avoid unnecessary calling of
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@ -437,7 +437,6 @@ static vpx_image_t *decoder_get_frame(vpx_codec_alg_priv_t *ctx,
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// call to get_frame.
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if (!(*iter)) {
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img = &ctx->img;
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img->bit_depth = (int)ctx->pbi->common.bit_depth;
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*iter = img;
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}
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}
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@ -46,6 +46,22 @@ static void yuvconfig2image(vpx_image_t *img, const YV12_BUFFER_CONFIG *yv12,
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img->stride[VPX_PLANE_U] = yv12->uv_stride;
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img->stride[VPX_PLANE_V] = yv12->uv_stride;
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img->stride[VPX_PLANE_ALPHA] = yv12->y_stride;
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#if CONFIG_VP9_HIGHBITDEPTH
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if (yv12->flags & YV12_FLAG_HIGHBITDEPTH) {
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// vpx_image_t uses byte strides and a pointer to the first byte
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// of the image.
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img->fmt |= VPX_IMG_FMT_HIGHBITDEPTH;
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img->bit_depth = yv12->bit_depth;
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img->planes[VPX_PLANE_Y] = (uint8_t*)CONVERT_TO_SHORTPTR(yv12->y_buffer);
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img->planes[VPX_PLANE_U] = (uint8_t*)CONVERT_TO_SHORTPTR(yv12->u_buffer);
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img->planes[VPX_PLANE_V] = (uint8_t*)CONVERT_TO_SHORTPTR(yv12->v_buffer);
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img->planes[VPX_PLANE_ALPHA] = NULL;
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img->stride[VPX_PLANE_Y] = 2 * yv12->y_stride;
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img->stride[VPX_PLANE_U] = 2 * yv12->uv_stride;
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img->stride[VPX_PLANE_V] = 2 * yv12->uv_stride;
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img->stride[VPX_PLANE_ALPHA] = 2 * yv12->y_stride;
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}
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#endif // CONFIG_VP9_HIGHBITDEPTH
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img->bps = bps;
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img->user_priv = user_priv;
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img->img_data = yv12->buffer_alloc;
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@ -72,6 +88,32 @@ static vpx_codec_err_t image2yuvconfig(const vpx_image_t *img,
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yv12->y_stride = img->stride[VPX_PLANE_Y];
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yv12->uv_stride = img->stride[VPX_PLANE_U];
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#if CONFIG_VP9_HIGHBITDEPTH
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if (img->fmt & VPX_IMG_FMT_HIGHBITDEPTH) {
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// In vpx_image_t
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// planes point to uint8 address of start of data
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// stride counts uint8s to reach next row
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// In YV12_BUFFER_CONFIG
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// y_buffer, u_buffer, v_buffer point to uint16 address of data
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// stride and border counts in uint16s
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// This means that all the address calculations in the main body of code
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// should work correctly.
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// However, before we do any pixel operations we need to cast the address
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// to a uint16 ponter and double its value.
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yv12->y_buffer = CONVERT_TO_BYTEPTR(yv12->y_buffer);
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yv12->u_buffer = CONVERT_TO_BYTEPTR(yv12->u_buffer);
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yv12->v_buffer = CONVERT_TO_BYTEPTR(yv12->v_buffer);
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yv12->y_stride >>= 1;
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yv12->uv_stride >>= 1;
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yv12->flags = YV12_FLAG_HIGHBITDEPTH;
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} else {
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yv12->flags = 0;
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}
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yv12->border = (yv12->y_stride - img->w) / 2;
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#else
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yv12->border = (img->stride[VPX_PLANE_Y] - img->w) / 2;
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#endif // CONFIG_VP9_HIGHBITDEPTH
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yv12->border = (img->stride[VPX_PLANE_Y] - img->w) / 2;
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return VPX_CODEC_OK;
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}
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43
vpxdec.c
43
vpxdec.c
@ -551,8 +551,8 @@ static void high_img_upshift(vpx_image_t *dst, vpx_image_t *src,
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int h = src->d_h;
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int x, y;
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if (plane) {
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w >>= src->x_chroma_shift;
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h >>= src->y_chroma_shift;
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w = (w + src->x_chroma_shift) >> src->x_chroma_shift;
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h = (h + src->y_chroma_shift) >> src->y_chroma_shift;
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}
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for (y = 0; y < h; y++) {
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uint16_t *p_src = (uint16_t *)(src->planes[plane] +
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@ -590,8 +590,8 @@ static void low_img_upshift(vpx_image_t *dst, vpx_image_t *src,
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int h = src->d_h;
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int x, y;
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if (plane) {
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w >>= src->x_chroma_shift;
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h >>= src->y_chroma_shift;
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w = (w + src->x_chroma_shift) >> src->x_chroma_shift;
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h = (h + src->y_chroma_shift) >> src->y_chroma_shift;
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}
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for (y = 0; y < h; y++) {
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uint8_t *p_src = src->planes[plane] + y * src->stride[plane];
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@ -636,8 +636,8 @@ static void high_img_downshift(vpx_image_t *dst, vpx_image_t *src,
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int h = src->d_h;
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int x, y;
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if (plane) {
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w >>= src->x_chroma_shift;
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h >>= src->y_chroma_shift;
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w = (w + src->x_chroma_shift) >> src->x_chroma_shift;
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h = (h + src->y_chroma_shift) >> src->y_chroma_shift;
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}
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for (y = 0; y < h; y++) {
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uint16_t *p_src = (uint16_t *)(src->planes[plane] +
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@ -674,8 +674,8 @@ static void low_img_downshift(vpx_image_t *dst, vpx_image_t *src,
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int h = src->d_h;
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int x, y;
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if (plane) {
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w >>= src->x_chroma_shift;
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h >>= src->y_chroma_shift;
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w = (w + src->x_chroma_shift) >> src->x_chroma_shift;
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h = (h + src->y_chroma_shift) >> src->y_chroma_shift;
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}
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for (y = 0; y < h; y++) {
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uint16_t *p_src = (uint16_t *)(src->planes[plane] +
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@ -696,6 +696,14 @@ static void img_downshift(vpx_image_t *dst, vpx_image_t *src,
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low_img_downshift(dst, src, down_shift);
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}
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}
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static int img_shifted_realloc_required(const vpx_image_t *img,
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const vpx_image_t *shifted,
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vpx_img_fmt_t required_fmt) {
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return img->d_w != shifted->d_w ||
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img->d_h != shifted->d_h ||
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required_fmt != shifted->fmt;
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}
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#endif
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int main_loop(int argc, const char **argv_) {
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@ -1130,16 +1138,17 @@ int main_loop(int argc, const char **argv_) {
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}
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// Shift up or down if necessary
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if (output_bit_depth != img->bit_depth) {
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const vpx_img_fmt_t shifted_fmt = output_bit_depth == 8 ?
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img->fmt ^ (img->fmt & VPX_IMG_FMT_HIGHBITDEPTH) :
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img->fmt | VPX_IMG_FMT_HIGHBITDEPTH;
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if (img_shifted &&
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img_shifted_realloc_required(img, img_shifted, shifted_fmt)) {
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vpx_img_free(img_shifted);
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img_shifted = NULL;
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}
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if (!img_shifted) {
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if (output_bit_depth == 8) {
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img_shifted = vpx_img_alloc(
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NULL, img->fmt - VPX_IMG_FMT_HIGHBITDEPTH,
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img->d_w, img->d_h, 16);
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} else {
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img_shifted = vpx_img_alloc(
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NULL, img->fmt | VPX_IMG_FMT_HIGHBITDEPTH,
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img->d_w, img->d_h, 16);
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}
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img_shifted = vpx_img_alloc(NULL, shifted_fmt,
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img->d_w, img->d_h, 16);
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img_shifted->bit_depth = output_bit_depth;
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}
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if (output_bit_depth > img->bit_depth) {
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