Moving out decode_tokens function calls and adding decode_blocks boolean
variable. We only have to decode if eobtotal > 0, i.e. we have at least one
non-zero coefficient. Also inlining and remove vp9_set_pred_flag_mbskip
function.
Change-Id: I7be38b12ee8206faf0beea2bbf4d52be42575b03
mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of pointers to MODE_INFO structs. The
MODE_INFO structs are now stored as a stream (decoder only),
eliminating unnecessary copies and is a little more cache
friendly.
Change-Id: I031d376284c6eb98a38ad5595b797f048a6cfc0d
mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of a pointer to a MODE_INFO struct and
a "in the image" flag. The MODE_INFO structs are now stored
as a stream, eliminating unnecessary copies and is a little
more cache friendly.
For the test clips used, the decoder performance improved
by ~4.3% (1080p) and ~9.7% (720p).
Patch Set 2: Re-encoded clips with latest. Now ~1.7% (1080p)
and 5.9% (720p).
Change-Id: I846f29e88610fce2523ca697a9a9ef2a182e9256
Updating implementation of vp9_get_pred_context_single_ref_p2 using
has_second_ref function to make code easier to read.
Change-Id: I5ba642712f59861a48aab974e73aa01640d086fe
Updating implementation of vp9_get_pred_context_single_ref_p1 using
has_second_ref function to make code easier to read.
Change-Id: Ie8f60403a7195117ceb2c6c43176ca9a9e70b909
The macro block mode info context originally contained an
entry for each 16x16 macroblock. In VP9 each entry refers
to an 8x8 region not a macro block, so the naming is misleading.
This first stage clean up changes the names of 3 entries in the
structure to remove the mb_ prefix.
TODO clean up the nomenclature more widely in respect of
mbmi and bmi.
Change-Id: Ia7305c6d0cb805dfe8cdc98dad21338f502e49c6
This changeset allows to remove vp9_switchable_interp and
vp9_switchable_interp_map arrays and make code much clear. Actually we
still have to use these mapping but only inside read_interp_filter_type and
write_interp_filter_type functions.
Change-Id: I4026c6f8c4acefba6c81421b7bacbaa52cc45f50
Renamed:
MAX_MB_SEGMENTS to MAX_SEGMENTS
MB_SEG_TREE_PROBS to SEG_TREE_PROBS
The minimum unit for segmentation in the segment map
is now 8x8 so it is misleading to use MB_ as macro-block
traditionally refers to a 16x16 region.
Change-Id: I0b55a6f0426bb46dd13435fcfa5bae0a30a7fa22
Making implementation of vp9_set_pred_flag_{seg_id, mbskip} consistent
with vp9_get_segment_id without using confusing sub(a, b) macro. Passing
mi_row and mi_col to functions explicitly instead of replying on
mb_to_right_edge and mb_to_bottom_edge.
Change-Id: I54c1087dd2ba9036f8ba7eb165b073e807d00435
Adding missed parenthesis around boolean expressions. Bitstream is changed.
Regenerating test vectors.
Change-Id: I4cc00b761e9473f92f180a9fc3a0c607f0aaae56
Using vp9_set_pred_flag function instead of custom code, adding
decode_tokens function which is now called from decode_atom,
decode_sb_intra, and decode_sb.
Change-Id: Ie163a7106c0241099da9c5fe03069bd71f9d9ff8
* New probs for subpel filters/tx_count
* Makes a change to not reset to defaults for the tx_size
probs if an intermediate frame reverts to using a fixed tx_size.
* A few updates to the parameters for backward adaptation for mode/mv
* some cosmetic cleanups
derf300: +0.06%
Change-Id: I22994d659bc31ca7a4fc8820fde24001e64a2920
Reduces TX_SIZE contexts to 2 for each kind. The code is
cleaner and there is hardly any performance difference with
more than two contexts.
Results: almost neutral
Change-Id: I17656bd6db76224ae2856adf882504560e7dbaa4
Adds coding of transform size within a frame by use of context
of transform sizes selected in left and above blocks.
Also incorporates code for generating stats.
TODO: generate and incorporate new default stats
Change-Id: I6a7af099f6ad61d448521d9a51167aedaf638ed6
Refactors mbskip coding to be compatible with coding of the rest of
the symbols. Adds forward/backward adaptation and removes a lot of
the legacy code.
Results:
fast50: +1.6%
derfraw300: +0.317%
Change-Id: I395a2976d15af044d3b8ded5acfa45f6f065f980
Code intra/inter, then comp/single, then the ref frame selection.
Use contextualization for all steps. Don't code two past frames
in comp pred mode.
Change-Id: I4639a78cd5cccb283023265dbcc07898c3e7cf95
This patch adds column-based tiling. The idea is to make each tile
independently decodable (after reading the common frame header) and
also independendly encodable (minus within-frame cost adjustments in
the RD loop) to speed-up hardware & software en/decoders if they used
multi-threading. Column-based tiling has the added advantage (over
other tiling methods) that it minimizes realtime use-case latency,
since all threads can start encoding data as soon as the first SB-row
worth of data is available to the encoder.
There is some test code that does random tile ordering in the decoder,
to confirm that each tile is indeed independently decodable from other
tiles in the same frame. At tile edges, all contexts assume default
values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode),
and motion vector search and ordering do not cross tiles in the same
frame.
t log
Tile independence is not maintained between frames ATM, i.e. tile 0 of
frame 1 is free to use motion vectors that point into any tile of frame
0. We support 1 (i.e. no tiling), 2 or 4 column-tiles.
The loopfilter crosses tile boundaries. I discussed this briefly with Aki
and he says that's OK. An in-loop loopfilter would need to do some sync
between tile threads, but that shouldn't be a big issue.
Resuls: with tiling disabled, we go up slightly because of improved edge
use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf,
~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5%
on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is
concentrated in the low-bitrate end of clips, and most of it is because
of the loss of edges at tile boundaries and the resulting loss of intra
predictors.
TODO:
- more tiles (perhaps allow row-based tiling also, and max. 8 tiles)?
- maybe optionally (for EC purposes), motion vectors themselves
should not cross tile edges, or we should emulate such borders as
if they were off-frame, to limit error propagation to within one
tile only. This doesn't have to be the default behaviour but could
be an optional bitstream flag.
Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
Add a function clip_pixel() to clip a pixel value to the [0,255] range
of allowed values, and use this where-ever appropriate (e.g. prediction,
reconstruction). Likewise, consistently use the recently added function
clip_prob(), which calculates a binary probability in the [1,255] range.
If possible, try to use get_prob() or its sister get_binary_prob() to
calculate binary probabilities, for consistency.
Since in some places, this means that binary probability calculations
are changed (we use {255,256}*count0/(total) in a range of places,
and all of these are now changed to use 256*count0+(total>>1)/total),
this changes the encoding result, so this patch warrants some extensive
testing.
Change-Id: Ibeeff8d886496839b8e0c0ace9ccc552351f7628
Allows switchbale filters to be used without mismatch when the
superblock experiment is on.
Also removes a spurious clamping code in decodemv.c which causes
rare encode/decode mismatches.
Change-Id: I809d9ee0b2859552b613500b539a615515b863ae
Support for gyp which doesn't support multiple objects in the same
static library having the same basename.
Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc