412cf41cef
[DEV] start rework interface OpenGl ==> all must be called by ewol::openGL namespace
2014-11-24 22:09:20 +01:00
0d23654379
[DEBUG] add resource::Program id checker
2014-11-21 21:46:19 +01:00
4e88d081d8
[DEBUG] missing translation matrix
2014-11-13 00:05:20 +01:00
eaefe65322
[DEBUG] correct samsung galaxie S3 shader error :
...
Error 0:4: P0007: Extension directive must occur before any non-preprocessor tokens
an error for android device that need to invert some preprocessor lines
2014-08-09 23:43:18 +02:00
cb5582c54a
[DEV] add translation module that work
2014-05-11 12:08:09 +02:00
e47d5a8f07
[DEV] modufiy shape system to be more flexible
2014-03-23 08:33:04 +01:00
a4e60d20c5
[DEV] add basic think of multi shaper type
2014-02-28 22:11:10 +01:00
f9a5796a0a
[DEV] correct checkbox, pop-up and fileChooser
2014-01-27 21:03:38 +01:00
5606728ae4
[DEV] update conf in json file
2014-01-24 21:44:38 +01:00
726135ff8c
[DEV] try factorise Button code
2014-01-23 21:12:54 +01:00
dbd7e1a401
[DEV] fragment shader error
2014-01-22 23:15:10 +01:00
c50abe2032
[DEV] correction of resource error when remove
2014-01-22 21:20:39 +01:00
8a48e529d4
[DEV] normalize scrolledWidget shaper
2014-01-20 21:26:00 +01:00
50c9be054d
[DEV] add distance field for theme image just a big test
2014-01-19 19:16:51 +01:00
10f9e7c60f
[DEV] end of first step of the color management
2014-01-18 14:33:36 +01:00
961415a05d
[DEV] Review THEME management to support sepatrated color from shader
2014-01-17 22:49:11 +01:00
c2a6833037
[DEV] better distance-field and normal font display
2014-01-14 23:56:17 +01:00
6fcff69f11
[DEV] distance field developement
2014-01-14 21:50:21 +01:00
fbca6c4491
[DEV] better distance field display
2014-01-08 22:15:01 +01:00
d144c0a65f
[DEV] use normal distance field methode
2014-01-08 21:15:01 +01:00
3e8b6d8b91
[DEV] rework the internal arch eneded (not work)
2013-12-12 22:18:56 +01:00
3f2ba7907f
[DEV] add physics parsing
2013-08-11 22:32:33 +02:00
6ea4035942
[DEV] shader loading corection and touch scrooling corection
2013-07-25 22:04:02 +02:00
b35988ef89
[DEV] better display of the rounded theme
2013-05-25 10:56:57 +02:00
e0cd309140
[DEV] add shader display for the pop-up element and dynamic event on the button rounded
2013-05-23 21:50:52 +02:00
a6b7e7b132
[DEV] better context menu display and some small corection
2013-05-23 05:07:53 +02:00
ac36b0b6a5
[DEV] better maagement of the Program shader and add converter of the screen size
2013-04-04 21:27:23 +02:00
75df3e4b8b
[DEV] start OpenGl abstraction ==> for faster display
2013-03-12 21:51:02 +01:00
19c162eff2
[DEV] better management of light and material for 3D mesh
2013-03-07 21:37:14 +01:00
1c8ce9488c
[DEV] add light management with simple add of Material and Light classes==> can be better, but a good start
2013-03-06 21:53:47 +01:00
a602665e10
[DEV] multiple texture availlable and better mesh
2013-03-05 21:11:33 +01:00
71aefe981c
[DEV] change the mesh properties and add a basic subdivider
2013-03-02 12:02:15 +01:00
c53664d973
[DEV] try to have better mesh management and subdivision try
2013-03-01 22:28:14 +01:00
53a678cdd1
[DEV] VBO work correctly on computer
2013-01-16 23:42:34 +01:00
857d475d23
[DEV] first display with VBO ... just vertex...
2013-01-16 23:12:07 +01:00
549ac760d7
[DEV] detect bounding and display bounding simplify
2013-01-01 21:56:39 +01:00
d9317dc227
[DEV] change the fragment shader to be compatible with openGL ES2 and some other corrections
2012-12-28 23:17:50 +01:00
22e5c62c42
[DEV] Better button event
2012-11-30 08:56:46 +01:00
d69a964459
[DEV] create a better button with test application for it
2012-11-28 22:51:29 +01:00
67e4d5363c
[DEV] add test software to show wat is possible and test every mode of the widget system
2012-11-28 22:39:43 +01:00
6727919ee9
[DEV] set the entry box working with the shaper system
2012-11-27 22:08:25 +01:00
fb3973915f
[DEV] create shaper to simplify widget theme creation
2012-11-27 21:27:47 +01:00
cfa965269d
[DEV] compositing in progress : starting Draw and Text (nearly ended) component
2012-11-19 07:58:25 +01:00
7aeb65a0aa
[DEV] Load the font with bold italic mode and load it in the basic folder of the file system
2012-11-13 22:55:02 +01:00
59e59142ed
[DEV] rework of the external lib tree ended
2012-11-10 16:23:44 +01:00
e6848d2d39
Add texture bitmap loading dans simple exemple display on open gl
2011-10-28 18:19:04 +02:00
ad8d730a28
Start drawing the main windows
2011-10-27 08:56:23 +02:00