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63d20a72e1
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[DEV] update 'lutin' build system
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2013-04-21 22:29:27 +02:00 |
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3c84f23849
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[DEV] update the maker
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2013-04-19 22:31:55 +02:00 |
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c288f87914
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[DEV] correct build with new methode of the edn soft ==> no dependence and no clean
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2013-04-18 22:51:51 +02:00 |
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9e4b987ffa
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[BUILD] basic makefile for python maker
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2013-04-18 01:55:05 +02:00 |
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291e18e294
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[DEV] start work pyton maker
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2013-04-17 21:40:23 +02:00 |
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a415669c60
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[DEV] correct android set of the wondows size ratio
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2013-04-17 21:19:46 +02:00 |
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80dfa5fdbf
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[DEV] mac first openGL view of the exol real display
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2013-04-16 22:44:36 +02:00 |
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a5451a9f7f
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[DEBUG] correction of debug and expand of sizer
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2013-04-16 21:12:20 +02:00 |
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87676f657a
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[DEV] generate warning when delete in an error state and rework pop-up and contextmenu
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2013-04-15 21:18:54 +02:00 |
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3e29816651
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[DEV] image rework base ok
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2013-04-14 14:07:14 +02:00 |
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b46542ca8d
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[DEV] rework of the ContainerN ended start rework of image widget
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2013-04-12 22:24:04 +02:00 |
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3ff3c38710
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[DEV] end composer and add a container obstraction
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2013-04-11 21:24:22 +02:00 |
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3bb4c6a700
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[DEV] end of rework the main widget class ** it will be finish now
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2013-04-10 22:26:28 +02:00 |
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2d209cd37e
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[DEV] widget back to work on test woft ==> not ended (some mistake to correct)
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2013-04-10 21:05:45 +02:00 |
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36dbd60e19
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[DEV] new Dimension management
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2013-04-09 23:30:14 +02:00 |
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100fbd43e2
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[DEV] start to reworks the widget class to simplify and normalize it (last rework)
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2013-04-09 21:17:47 +02:00 |
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56eafd762f
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[DEV] Start rework of the button
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2013-04-08 21:30:25 +02:00 |
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b3465bcf44
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[DEV] first open GL display on MACOSX ==> simple triangle...
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2013-04-07 23:42:23 +02:00 |
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09ef9c8a19
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[DEV] first windows display ==> nothing else pn MAC
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2013-04-07 13:15:48 +02:00 |
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7e48ed5172
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[DEV] update SEEK in bmp images
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2013-04-05 22:14:45 +02:00 |
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ac36b0b6a5
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[DEV] better maagement of the Program shader and add converter of the screen size
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2013-04-04 21:27:23 +02:00 |
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c4d156d462
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[DEV] try a basic windows on cocoa
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2013-04-04 01:54:38 +02:00 |
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ca352c94d9
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[DEV] start dev on MACOS interface
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2013-04-04 00:47:42 +02:00 |
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feb1ed56af
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[DEV] add a basic gird on the widget to display subWidget
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2013-04-03 22:32:35 +02:00 |
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27a6281357
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[DEBUG] try to find remove error
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2013-04-02 21:32:46 +02:00 |
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f892d5981e
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[DEV] correction of the home folder of the Meta widget open
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2013-04-02 21:00:40 +02:00 |
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d5f406db8f
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[DEV] add mesh basic display
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2013-03-28 21:46:48 +01:00 |
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7df6071476
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[DEV] add some capacity at the 3d direct draw
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2013-03-27 21:21:24 +01:00 |
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0de61c3dc1
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[DEV] add the management of the screen display size
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2013-03-26 22:26:44 +01:00 |
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b83589e174
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[DEV] create a unique sizer for vert and hori ==> this is simple to manage
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2013-03-22 20:57:42 +01:00 |
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9a18f605d9
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[DEV] change the message data between widget to the const data
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2013-03-22 23:06:41 +01:00 |
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9dccd96fde
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[DEV] something has been done
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2013-03-15 23:26:16 +01:00 |
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9a84c63701
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[DEV] set text testing depth
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2013-03-15 07:35:05 +01:00 |
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90bb349138
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[DEV] better mesh display using indec istead of direct drawing all point
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2013-03-14 21:50:17 +01:00 |
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c870d2471e
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[DEV] display optimesation next step done
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2013-03-13 21:29:51 +01:00 |
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75df3e4b8b
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[DEV] start OpenGl abstraction ==> for faster display
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2013-03-12 21:51:02 +01:00 |
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09103e3073
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[DEV] correct some error in the display of the Button Image
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2013-03-11 23:29:40 +01:00 |
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d84e4b8d53
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[DEV] Remove some dependency of the sub library
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2013-03-11 22:55:34 +01:00 |
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228999d144
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(DEV) first compilation on MacOsX ==> not work due to the X11 interoperability error
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2013-03-09 17:45:51 +01:00 |
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19c162eff2
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[DEV] better management of light and material for 3D mesh
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2013-03-07 21:37:14 +01:00 |
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1c8ce9488c
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[DEV] add light management with simple add of Material and Light classes==> can be better, but a good start
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2013-03-06 21:53:47 +01:00 |
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a602665e10
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[DEV] multiple texture availlable and better mesh
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2013-03-05 21:11:33 +01:00 |
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c56289dbfd
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[DEV] Add calculation of the normal and the vertex normal for mesh
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2013-03-04 21:53:43 +01:00 |
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71af7fe7d2
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[DEBUG] corect windws compilation and missed init in the shaper tool
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2013-03-03 20:59:47 +01:00 |
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2794b6e18f
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[DEV] implement catmul-clak algorithm
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2013-03-03 16:00:59 +01:00 |
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71aefe981c
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[DEV] change the mesh properties and add a basic subdivider
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2013-03-02 12:02:15 +01:00 |
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c53664d973
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[DEV] try to have better mesh management and subdivision try
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2013-03-01 22:28:14 +01:00 |
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4872bfcbf9
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[DEV] better init in some widget
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2013-03-01 09:14:12 +01:00 |
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8b8f48b654
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[DEV] add the basic compositing on image
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2013-02-28 21:21:17 +01:00 |
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b9bedb8b36
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[DEV] set the correct sens of the texture (reverted)
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2013-02-20 21:01:04 +01:00 |
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