[DEV] update the maker
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build
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build
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Subproject commit e5235b45dfcfd11e28626b6cfe93360e3eac4541
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Subproject commit 860d7607affca2c1ce9bbc8c8802dceaa339e9d7
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external/z/Makefile_z.py
vendored
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external/z/Makefile_z.py
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#!/usr/bin/python
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import module
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myModule = module.module(__file__, 'zlib', 'LIBRARY')
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myModule = module.module(__file__, 'zlib', 'PREBUILD')
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myModule.AddExportflag_LD('-lz')
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@ -174,3 +174,12 @@ myModule.AddSrcFile('ewol/renderer/os/gui.X11.cpp')
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# add the currrent module at the
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module.AddModule(myModule)
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# a better way to do this :
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#module.AddModule("moduleName")
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# and a function to create the module properties :
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#def createModule(target):
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# # and inside target we have some other informations :
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# if target.debugMode==0:
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# ...
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# The idea is here ....
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