2013-08-13 09:17:09 +02:00
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#!/usr/bin/python
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2015-05-08 22:37:06 +02:00
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import lutin.module as module
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import lutin.tools as tools
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2013-08-13 09:17:09 +02:00
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2013-12-23 22:38:46 +01:00
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def get_desc():
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return "EGE : Ewol Game engine (based on bullet lib)"
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def create(target):
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2013-08-13 09:17:09 +02:00
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# module name is 'edn' and type binary.
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2013-12-23 22:38:46 +01:00
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myModule = module.Module(__file__, 'ege', 'LIBRARY')
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2013-08-13 09:17:09 +02:00
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# add the file to compile:
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2013-12-23 22:38:46 +01:00
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myModule.add_src_file([
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2013-08-13 22:10:31 +02:00
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'ege/debug.cpp',
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2013-08-13 21:23:11 +02:00
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'ege/AudioElement.cpp',
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'ege/AudioEngine.cpp',
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2014-11-07 23:20:22 +01:00
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'ege/camera/Camera.cpp',
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'ege/camera/View.cpp',
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'ege/camera/FPS.cpp',
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2013-08-21 21:24:30 +02:00
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'ege/CollisionShapeCreator.cpp',
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2014-11-10 21:32:42 +01:00
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'ege/physics/Engine.cpp',
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'ege/elements/Element.cpp',
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'ege/elements/ElementBase.cpp',
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'ege/elements/ElementPhysic.cpp',
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2013-08-13 21:23:11 +02:00
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'ege/Particule.cpp',
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'ege/ParticuleEngine.cpp',
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2013-09-12 21:43:18 +02:00
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'ege/ParticuleSimple.cpp',
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2013-12-13 21:23:32 +01:00
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'ege/widget/Mesh.cpp',
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'ege/widget/Scene.cpp',
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2013-09-15 22:46:53 +02:00
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'ege/Environement.cpp',
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2013-12-13 21:23:32 +01:00
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'ege/resource/Mesh.cpp',
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2014-11-12 21:13:44 +01:00
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'ege/resource/MeshEmf.cpp',
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'ege/resource/MeshGird.cpp',
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2014-11-12 22:49:17 +01:00
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'ege/resource/MeshCube.cpp',
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2014-11-12 21:13:44 +01:00
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'ege/resource/MeshObj.cpp',
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2013-12-13 21:23:32 +01:00
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'ege/resource/ParticuleMesh.cpp',
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2014-09-30 22:09:21 +02:00
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'ege/resource/tools/icoSphere.cpp',
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'ege/resource/tools/isoSphere.cpp',
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'ege/resource/tools/viewBox.cpp',
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2013-12-13 21:23:32 +01:00
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'ege/Light.cpp',
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'ege/Material.cpp',
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'ege/physicsShape/PhysicsShape.cpp',
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'ege/physicsShape/PhysicsBox.cpp',
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'ege/physicsShape/PhysicsCapsule.cpp',
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'ege/physicsShape/PhysicsCone.cpp',
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'ege/physicsShape/PhysicsConvexHull.cpp',
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'ege/physicsShape/PhysicsCylinder.cpp',
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'ege/physicsShape/PhysicsSphere.cpp',
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2014-11-11 23:09:41 +01:00
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'ege/Ray.cpp',
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2013-08-13 09:17:09 +02:00
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])
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2013-12-23 22:38:46 +01:00
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myModule.copy_folder('data/ParticuleMesh.*','')
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2013-08-13 09:17:09 +02:00
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# name of the dependency
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2015-06-17 21:25:57 +02:00
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myModule.add_module_depend(['ewol', 'bullet-physics'])
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2015-05-08 22:37:06 +02:00
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myModule.compile_flags('c++', [
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2013-08-13 09:17:09 +02:00
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'-Wno-write-strings',
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2014-11-13 21:11:53 +01:00
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'-Wmissing-field-initializers',
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2013-08-13 09:17:09 +02:00
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'-Wall'])
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2013-12-23 22:38:46 +01:00
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myModule.add_export_path(tools.get_current_path(__file__))
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2013-08-13 09:17:09 +02:00
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# add the currrent module at the
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return myModule
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