trunk/talk git-svn-id: http://webrtc.googlecode.com/svn/trunk@4318 4adac7df-926f-26a2-2b94-8c16560cd09d
		
			
				
	
	
		
			242 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			242 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * libjingle
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 * Copyright 2004--2006, Google Inc.
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 *
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 * Redistribution and use in source and binary forms, with or without 
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 * modification, are permitted provided that the following conditions are met:
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 *
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 *  1. Redistributions of source code must retain the above copyright notice, 
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 *     this list of conditions and the following disclaimer.
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 *  2. Redistributions in binary form must reproduce the above copyright notice,
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 *     this list of conditions and the following disclaimer in the documentation
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 *     and/or other materials provided with the distribution.
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 *  3. The name of the author may not be used to endorse or promote products 
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 *     derived from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
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 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
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 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR 
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 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 
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 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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#include <algorithm>
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#include "talk/base/taskrunner.h"
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#include "talk/base/common.h"
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#include "talk/base/scoped_ptr.h"
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#include "talk/base/task.h"
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#include "talk/base/logging.h"
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namespace talk_base {
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TaskRunner::TaskRunner()
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  : TaskParent(this),
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    next_timeout_task_(NULL),
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    tasks_running_(false)
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#ifdef _DEBUG
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    , abort_count_(0),
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    deleting_task_(NULL)
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#endif
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{
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}
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TaskRunner::~TaskRunner() {
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  // this kills and deletes children silently!
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  AbortAllChildren();
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  InternalRunTasks(true);
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}
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void TaskRunner::StartTask(Task * task) {
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  tasks_.push_back(task);
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  // the task we just started could be about to timeout --
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  // make sure our "next timeout task" is correct
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  UpdateTaskTimeout(task, 0);
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  WakeTasks();
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}
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void TaskRunner::RunTasks() {
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  InternalRunTasks(false);
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}
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void TaskRunner::InternalRunTasks(bool in_destructor) {
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  // This shouldn't run while an abort is happening.
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  // If that occurs, then tasks may be deleted in this method,
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  // but pointers to them will still be in the
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  // "ChildSet copy" in TaskParent::AbortAllChildren.
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  // Subsequent use of those task may cause data corruption or crashes.  
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  ASSERT(!abort_count_);
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  // Running continues until all tasks are Blocked (ok for a small # of tasks)
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  if (tasks_running_) {
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    return;  // don't reenter
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  }
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  tasks_running_ = true;
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  int64 previous_timeout_time = next_task_timeout();
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  int did_run = true;
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  while (did_run) {
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    did_run = false;
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    // use indexing instead of iterators because tasks_ may grow
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    for (size_t i = 0; i < tasks_.size(); ++i) {
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      while (!tasks_[i]->Blocked()) {
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        tasks_[i]->Step();
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        did_run = true;
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      }
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    }
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  }
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  // Tasks are deleted when running has paused
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  bool need_timeout_recalc = false;
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  for (size_t i = 0; i < tasks_.size(); ++i) {
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    if (tasks_[i]->IsDone()) {
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      Task* task = tasks_[i];
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      if (next_timeout_task_ &&
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          task->unique_id() == next_timeout_task_->unique_id()) {
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        next_timeout_task_ = NULL;
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        need_timeout_recalc = true;
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      }
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#ifdef _DEBUG
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      deleting_task_ = task;
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#endif
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      delete task;
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#ifdef _DEBUG
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      deleting_task_ = NULL;
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#endif
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      tasks_[i] = NULL;
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    }
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  }
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  // Finally, remove nulls
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  std::vector<Task *>::iterator it;
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  it = std::remove(tasks_.begin(),
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                   tasks_.end(),
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                   reinterpret_cast<Task *>(NULL));
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  tasks_.erase(it, tasks_.end());
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  if (need_timeout_recalc)
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    RecalcNextTimeout(NULL);
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  // Make sure that adjustments are done to account
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  // for any timeout changes (but don't call this
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  // while being destroyed since it calls a pure virtual function).
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  if (!in_destructor)
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    CheckForTimeoutChange(previous_timeout_time);
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  tasks_running_ = false;
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}
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void TaskRunner::PollTasks() {
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  // see if our "next potentially timed-out task" has indeed timed out.
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  // If it has, wake it up, then queue up the next task in line
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  // Repeat while we have new timed-out tasks.
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  // TODO: We need to guard against WakeTasks not updating
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  // next_timeout_task_. Maybe also add documentation in the header file once
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  // we understand this code better.
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  Task* old_timeout_task = NULL;
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  while (next_timeout_task_ &&
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      old_timeout_task != next_timeout_task_ &&
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      next_timeout_task_->TimedOut()) {
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    old_timeout_task = next_timeout_task_;
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    next_timeout_task_->Wake();
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    WakeTasks();
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  }
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}
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int64 TaskRunner::next_task_timeout() const {
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  if (next_timeout_task_) {
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    return next_timeout_task_->timeout_time();
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  }
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  return 0;
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}
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// this function gets called frequently -- when each task changes
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// state to something other than DONE, ERROR or BLOCKED, it calls
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// ResetTimeout(), which will call this function to make sure that
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// the next timeout-able task hasn't changed.  The logic in this function
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// prevents RecalcNextTimeout() from getting called in most cases,
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// effectively making the task scheduler O-1 instead of O-N
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void TaskRunner::UpdateTaskTimeout(Task* task,
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                                   int64 previous_task_timeout_time) {
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  ASSERT(task != NULL);
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  int64 previous_timeout_time = next_task_timeout();
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  bool task_is_timeout_task = next_timeout_task_ != NULL &&
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      task->unique_id() == next_timeout_task_->unique_id();
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  if (task_is_timeout_task) {
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    previous_timeout_time = previous_task_timeout_time;
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  }
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  // if the relevant task has a timeout, then
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  // check to see if it's closer than the current
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  // "about to timeout" task
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  if (task->timeout_time()) {
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    if (next_timeout_task_ == NULL ||
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        (task->timeout_time() <= next_timeout_task_->timeout_time())) {
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      next_timeout_task_ = task;
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    }
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  } else if (task_is_timeout_task) {
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    // otherwise, if the task doesn't have a timeout,
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    // and it used to be our "about to timeout" task,
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    // walk through all the tasks looking for the real
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    // "about to timeout" task
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    RecalcNextTimeout(task);
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  }
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  // Note when task_running_, then the running routine
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  // (TaskRunner::InternalRunTasks) is responsible for calling
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  // CheckForTimeoutChange.
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  if (!tasks_running_) {
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    CheckForTimeoutChange(previous_timeout_time);
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  }
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}
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void TaskRunner::RecalcNextTimeout(Task *exclude_task) {
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  // walk through all the tasks looking for the one
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  // which satisfies the following:
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  //   it's not finished already
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  //   we're not excluding it
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  //   it has the closest timeout time
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  int64 next_timeout_time = 0;
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  next_timeout_task_ = NULL;
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  for (size_t i = 0; i < tasks_.size(); ++i) {
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    Task *task = tasks_[i];
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    // if the task isn't complete, and it actually has a timeout time
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    if (!task->IsDone() && (task->timeout_time() > 0))
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      // if it doesn't match our "exclude" task
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      if (exclude_task == NULL ||
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          exclude_task->unique_id() != task->unique_id())
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        // if its timeout time is sooner than our current timeout time
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        if (next_timeout_time == 0 ||
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            task->timeout_time() <= next_timeout_time) {
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          // set this task as our next-to-timeout
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          next_timeout_time = task->timeout_time();
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          next_timeout_task_ = task;
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        }
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  }
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}
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void TaskRunner::CheckForTimeoutChange(int64 previous_timeout_time) {
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  int64 next_timeout = next_task_timeout();
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  bool timeout_change = (previous_timeout_time == 0 && next_timeout != 0) ||
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      next_timeout < previous_timeout_time ||
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      (previous_timeout_time <= CurrentTime() &&
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       previous_timeout_time != next_timeout);
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  if (timeout_change) {
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    OnTimeoutChange();
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  }
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}
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} // namespace talk_base
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