Change the denoiser frame buffer management for SVC to more generally
handle the layer patterns in SVC (where last is not always refreshed).
This change is only for SVC with denoising and is bitexact.
Change-Id: Ic2b146a924cdf6e7114609158afa3d4880fe3fae
Testing of 4k videos encoded with a fixed arbitrary chunking interval
uncovered a bug where by if a chunk ends 1 frame before a real scene cut,
the next chunk may be encoded with two consecutive key frames at the start
with the first being assigned 0 bits.
This fix insures that where there is a key frame group of length 1 it is
at least assigned 1 frames worth of bits not 0.
See also patch Change-Id: I692311a709ccdb6003e705103de9d05b59bf840a
which by virtue of allowing fast adaptation of Q made this bug more visible.
BUG=webm:1456
Change-Id: Ic9e016cb66d489b829412052273238975dc6f6ab
When adapt_partition_source_sad is enabled (currently only at
speed 6 for resoln <= 360p): use lower subsize (8x8 instead of 16x16)
for nonrd_select_partition on 32X32 blocks.
And force avoiding rectangular partition checks in
nonrd_pick_partition for speed >= 6.
Small increase ~0.5 in metrics for speed 6 on rtc_derf,
no change in speed.
Change-Id: Id751bc8f7573634571b2d6f5e29627cd5cebccae
Enable fast adaptation of Q when there is a large overshoot
for the #ifdef AGGRESSIVE_VBR test case.
AGGRESSIVE_VBR is not currently enabled by default.
Change-Id: I7240bb6589795964b6b0b66df4468e4f21504e0f
Originally, for the purpose of keeping a fast first pass, the first-pass
stats between row_mt_mode = 0 and row_mt_mode = 1 are not bit exact, but
that difference is very small that doesn't cause a mismatch between the
final bitstreams. However, if the encoder changes, this minor difference
may cause a mismatch. Thus, this patch always forces the first pass to
be bit exact.
BUG=webm:1453
Change-Id: I2b67cf529dee81f660f9d9e7fe9a60ea3c7b12b8
When the superblock partition is based on the nonrd-pickmode,
we need to avoid the denoising. Current condition was based on
the speed level. This change is to make the condition at the
superblock level, as the switch in partitioning may be done at
sb level based on source_sad (e.g., in speed 6).
Change-Id: I12ece4f60b93ed34ee65ff2d6cdce1213c36de04
This reverts commit c9266b8547.
Disable source_sad when resolution > 1080P. The test should
pass now.
BUG=webm:1452
Change-Id: I72dde88e66590ff9e41da5e5dd83f5550a83f082
Move the source_sad feature to speed 6 (from speed 7), and
add speed feature to switch from the variance-based partition
to reference_partition (which uses nonrd-pickmode for bsize selection)
if source_sad is high.
Currently used only for speed 6 for resoln <= 360p.
About 4-5% improvement on 360p in RTC set.
Some speed slowdown, but still ~30% faster than speed 5.
Change-Id: Ib0330ee5fe9fdd2608aed91359a2a339d967491c
For 8-bit the subtrahend is small enough to fit into uint32_t.
For 10/12-bit apply:
63a37d16f Prevent negative variance
previously:
47b9a0912 Resolve -Wshorten-64-to-32 in highbd variance.
c0241664a Resolve -Wshorten-64-to-32 in variance.
Change-Id: I181c85f0b9a03da37c2e8b89482d48aa3dbc0aee
0.007% regression on rtc and 0.004% gain on rtc_derf.
1 thread on QVGA,VGA and HD has ~0.2% speed regression while 2 threads has
~0.2% speed gain on Google Pixel.
Change-Id: Ia4a6ec904df670d7001e35e070b01e34149d23dc
To fix valgrind issueis with SVC tests.
SVC encoding uses prune_evenmore which is causing uinit value.
Will re-enable later when issue is resolved.
Change-Id: I257ff878cf78197ddd813db056582a4d5fe94f44
When content_state_sb is set to LowVarHighSumdiff, don't reset
it to VeryHighSad. Visually better on clips with strong lighting changes.
Small/negligible change in RTC metrics and speed.
Change-Id: I20c383e3c4cf8d1149de5f9260449c0b7cf7c6aa
When int_pro_motion_estimation is done for superblock in
choose_partitioning, use it to avoid the full_pixel_search
for NEWMV mode, if bsize is >= 32X32.
For speed > 7.
Small/neutral change on RTC metrics.
~1-2% speedup on arm on high motion clip.
Change-Id: I3cfe6833ff4bf75d4afa83eaf058ad45729de85b
Reduces memory usage, and speeds up encoding for some difficult clips.
No impact on output or metrics.
Ported from aomedia patch:
https://aomedia-review.googlesource.com/c/14501
Change-Id: I26ec69af8336f9e80da486a1cfbfc89a3596954d
This reintroduces the fix:
https://chromium-review.googlesource.com/c/422807/
and later reverted here:
https://chromium-review.googlesource.com/c/447843/
BUG=webm:1355
This time behind a compile time flag :
configure --disable-always_adjust_bpm
configure --enable-always_adjust_bpm
This should make side by side testing easier and let users of the
lib pick which way they want to go.
Change-Id: I7d7b37b83015dc001810af84c132cbc1e71ba8d6
For fixed pattern SVC: keep track of denoised last_frame buffer
for base temporal layer, and if alt_ref is updated on middle/upper
temporal layers, force an update to denoised last_frame buffer.
This allows for improved denoising on top temporal layers.
Change-Id: Icbd08566027d4d2eabc024d3b7a0d959d2f8c18b
This code is unused in vp9. Only vp8 still contains references to
vpx_sad_NxMx[3|8] and only for sizes 16x16, 16x8, 8x16, 8x8 and 4x4.
Remove the remaining sizes and all the highbitdepth versions.
BUG=webm:1425
Change-Id: If6a253977c8e0c04599e25cbeb45f71a94f563e8
Denoiser is used in real-time mode which does not use alt-ref.
Reduce memory usage when denoiser is enabled.
Change-Id: I54ba3bcaeeb1818bbdf718ef90e97d4897ff793d
In the content_state for a superblock is set to HighSad,
use that to bias some decisions in variance partition and
nonrd pickmde: use int_pro_motion for sad computation in
choose_partitioning, and set large_block in pickmode based
on the content_state_sb.
Only affects speed >= 7.
Immprovement for high motion content.
Small gain (~1%) in RTC metrics.
Speedup of ~5 for high motion clip on android (speed 8, 1 thread).
Change-Id: I5774c4854f012b89c8e969f6129b60988c2ce11c
the file was empty after the struct removal. the only remaining use was
within vp9_dx_iface, but the wrapper became unnecessary after the
removal of frame_parallel_decode.
BUG=webm:1395
Change-Id: I515ab585d701e77d388d12b2802d844c424f9bcd
This patch attempts to address a bug reported for 4K video.
https://b.corp.google.com/issues/62215394
In this instance a perfect storm of a moderate complexity section
followed by a much easier section where a CGI overlay helped to
suppress film grain noise, followed by a much harder and very grainy
section at the end, cause a massive local rate spike that pushed a chunk
over the upper allowed rate limit.
This patch detects cases where the rate for a frame is much higher than
expected and allows, in this special case, for rapid adjustment of the active
Q range.
For the example chunk in the bug report the target rate was 18Mb/s and the
observed rate was over 37 Mb/s with a surge for the last few frames to over
100Mb/s. This patch brings the overall chunk rate right back down to ~18.2 Mbit/s
and almost completely eliminates the rate spike at the end. (See graphs appended
to bug report)
Also see I108da7ca42f3bc95c5825dd33c9d84583227dac1 which fixes a bug
unearthed during testing of this patch and also has a bearing on high rate
encodes such as 4K.
This patch does have a negative impact on some metrics. Most notably there are
clips in our standard test set where it hurts global psnr (though in many cases it
conversely helps SSIM, FAST SSIM and PSNR-HVS). It is also worth noting that
the clips (and data rates) where there is a big metric impact, are almost all cases
where there is currently a significant overshoot vs the target rate and overall rate
accuracy is greatly improved.
Change-Id: I692311a709ccdb6003e705103de9d05b59bf840a
For nonrd_pickmode: add condition for checking
intra mode if the sb content state is VeryHighSad.
Reduces artifacts when sudden change in content.
Metrics on RTC/RTC_derf neutral (small gain).
No speed loss observed.
Change-Id: I07006d28fd2dc06c1d06b07630102b0fece50c40
the last frame_worker_owner, row and col references were removed in:
131bd06e6 remove vp9_dthread.c
BUG=webm:1395
Change-Id: Ia7fb2e8782b12a58d2a2263849d20a8abf06aef6
and the related prototypes in vp9_dthread.h. the last references were
removed in:
09dabc58d VP9_COMMON: rm frame_parallel_decode
vp9_dx_iface.c still uses FrameWorkerData
BUG=webm:1395
Change-Id: Ica8e98ae776fc0105f1fbbed9e0a729808980810
creating a thread associated with the sole worker isn't necessary when
only execute() is being used after the removal of frame_parallel_decode.
BUG=webm:1395
Change-Id: I2255ce72607321e5708bc82a632dc6825d4eff5c
this field has been 0 since:
01d23109a vp9: make VPX_CODEC_USE_FRAME_THREADING a no-op
BUG=webm:1395
Change-Id: I15448e9401e15329b54c6878dda033b17be5ec6b
Existing logic was only affecting resolutions above 720p.
Needs more testing for reducing subpel for speed >= 8.
No change on RTC metrics.
Change-Id: I2f4bf9f25891614aafa9a86aa5a5063a3ccfce4d
This could save some cycles since skin detection is used in multiple
places in vp9.
1~2% speed up on ARM.
Change-Id: I86b731945f85215bbb0976021cd0f2040ff2687c
Split to load_input_data4() and load_input_data8().
Use pack with signed saturation instruction for high bitdepth.
Change-Id: Icda3e0129a6fdb4a51d1cafbdc652ae3a65f4e06
Use the scene detection for CBR mode, and use it to reset the
rate control if large source sad is detected and rate
correctioni fact/QP is at minimum state.
Avoids large frame sizes after big content change following
low content period.
Only affects CBR mode for 1 pass at speeds 5, 6, 7.
Change-Id: I56dd853478cd5849b32db776e9221e258998d874
Fix misplaced cast that caused an overflow and incorrect rate adaptation
behavior for high data rates. This in particular will have affected 4k encodes
but could also have come into play for some higher rate 1080p cases.
In our standard test sets the quality impact is small though several high rate
clips show improved rate accuracy. This can also impact the number of recode
loop hits and on one problem 4k clip the encode time for speeds 0 and 1 was
reduced by >25%
Change-Id: I108da7ca42f3bc95c5825dd33c9d84583227dac1
Use it to limit NEWMV early exit in nonrd pickmode
Small change in RTC metrics, has some improvement
for high motion clips.
Change-Id: I1d89fd955e1b3486d5fb07f4472eeeecd553f67f
use an int to quiet an unsigned rollover warning similar to:
25110f283 Fix an ubsan warning: vp9_quantizer.c
Change-Id: Iedecb79a17249bc18f10c0920f88cf704920f12b
Adjust the threshold for turning off cyclic refresh for high motion,
and avoid testing golden in nonrd pickmode for speed >= 8 if
golden refresh was long ago.
No change/neutral on RTC metrics.
Change-Id: I40959b8d9637f3553e7458bbabd8c6024c2c09c0
Don't overide max_gf_interval if it's not specified. It will
be assigned with a default value in vp9_rc_set_gf_interval_range().
BUG=b/62803416
Change-Id: Ide46ce00279ed076865fc54ce98c55a994f0c798
Set the base_mv_aggressive for temporal enhancement layers (TL > 0).
Under the aggressive mode, skip the NEWMV depending on the
SSE of the base_mv. Also reduce the subpel motion to 1/2 under
aggressive mode if base_mv is good.
Speedup ~3% with small/negligible loss in quality on RTC.
Affects speed >= 6.
Change-Id: I89341b279cad6da2a04b76d5e726016191dacdb8
This was ported from the greedy version in AV1, written by Dake He
(dkhe@google.com).
See:
https://aomedia.googlesource.com/aom/+/master/av1/encoder/encodemb.c#137
Greedy version is disabled by default, but can be picked by setting
USE_GREEDY_OPTIMIZE_B to 1.
To be enabled by default later.
This is both faster and better in terms of compression.
Compression Improvement:
------------------------
lowres: -0.119
midres: -0.064
hdres: -0.405
Speed Improvement:
------------------
(Based on encode time of 3 videos of different difficulties at
3 different target bitrates)
With --cpu-used=0: 0.38% to 5.55% faster
With --cpu-used=1: 0.24% to 2.79% faster
With --cpu-used=2: 0.29% to 1.46% faster
Change-Id: Ia7a23b3b244ad8eb253ac9e43cd03c5e021d2635