Added code to reduce the minimum partition size searched
for super blocks at or straddling the edge of the image.
If the first pass has detected formatting bars the "active" edge
may not be the real edge.
Change-Id: I9c4bdd1477e60f162a75fac95ba6be7c3521e05c
to MB_MODE_INFO_EXT. This saves 36 bytes per 8x8 area for
both the decoder and encoder. (encoder has two MODE_INFO
buffers)
Change-Id: If006abb2224acaf326df3c2be09e77e967662107
Keep the same transform cutoff and partition selection
for speed 5 as in speeds >=6 (non-rd speed settings).
Existing setting for key frame at speed 5 allowed transform size
up to 32x32 on key frames, and did not allow for 4x4 block partition size.
This created more visual artifacts on first few frames.
avgPSNR/overallPSNR/SSIM gains of 0.2/0.7/0.8 for rtc_derf(low-res) set,
and 0/0.7/1.1 gains for rtc set.
Change-Id: I8c139ec6c9bb74e14b4ffbad5f12e94f18a59c0b
For speed 5 real-time mode, the selection of the partition size for
superblocks on the segment (aq-mode=3) uses the non-rd recursive
pick partition search, and can sometimes select 64x64.
For low resolutions, visually better to limit this to 32x32.
Change-Id: I69657a7ed8899f8b3cf8c9c318a2509c5c72c565
If the frame size increases, the tile data buffer needs to be
re-allocated according to the number of tiles existing in current
frame. This patch makes the multi-tile encoding work in spatial
SVC usage case, and partially solved WebM issue 1018.
Change-Id: I1ad6f33058cf5ce6f60ed5024455a709ca80c5ad
Increase the 32x32 split threshold, to allow for more 32x32
at expense of 16x16. Visually looks somewhat better.
Change-Id: Ia1439c3a0dc2d7933468b88bd59266fcd9f03505
Break out the setting of the block variance split thresholds,
since they are locally modified, e.g., based on local/segment qp.
No change in performance.
Change-Id: I0a3238e6dab05140657539fc4bd27ac5ff7a554e
This commit fixes the integral projection motion search crash when
frame resize is used. It fixes issue 994.
Change-Id: Ieeb52619121d7444f7d6b3d0cf09415f990d1506
With the sad functions, and hopefully the variance functions soon,
moving to the vpx_dsp location, place the defines used in the
reference C code in a common location.
Change-Id: I4c8ce7778eb38a0a3ee674d2f1c488eda01cfeca
this macro was used inconsistently and only differs in behavior from
DECLARE_ALIGNED when an alignment attribute is unavailable. this macro
is used with calls to assembly, while generic c-code doesn't rely on it,
so in a c-only build without an alignment attribute the code will
function as expected.
Change-Id: Ie9d06d4028c0de17c63b3a27e6c1b0491cc4ea79
Impose a limit on the rd auto partition search based on
the image format. Smaller formats require that the search
includes includes a smaller minimum block size.
This change is intended to mitigate the visual impact of
ringing in some problem clips, for smaller image formats.
Change-Id: Ie039e5f599ee079bbef5d272f3e40e2e27d8f97b
Remove one of the auto partition size cases.
This case can behaves badly in some types of animated content
and was only used for the rd encode path. A subsequent patch
will add additional checks to help further improve visual quality.
Change-Id: I0ebd8da3d45ab8501afa45d7959ced8c2d60ee4e
Calculated cpi->vbp_threshold_sad from this frame's dequant value.
The encoding quality and speed didn't change much. Borg test
result: PSNR: -0.002%, SSIM: -0.003%.
Change-Id: I97c9826986f39582f29910d637d08a69c90afdee
For color sampling format other than 420, valid partion size in Y may
not work for UV plane. This commit adds validation of UV partition
size before select the partition choice.
This fixes a crash for real time encoding of 422 input.
Change-Id: I1fe3282accfd58625e8b5e6a4c8d2c84199751b6
(see I3a05cf1610679fed26e0b2eadd315a9ae91afdd6)
For the test clip used, the decoder performance improved by ~2%.
This is also an intermediate step towards adding back the
mode_info streams.
Change-Id: Idddc4a3f46e4180fbebddc156c4bbf177d5c2e0d
This reverts commit eb8c667570aa83134c7db0690de9dbdde4d90291.
The patch caused mismatch while using multi-threads.
Change-Id: Icd646340af25b5d91e32f03ed3ea212e00e3e0be
Force split on 16x16 block (to 8x8) based on the minmax over the 8x8 sub-blocks.
Also increase variance threshold for 32x32, and add exit condiiton in choose_partition
(with very safe threshold) based on sad used to select reference frame.
Some visual improvement near moving boundaries.
Average gain in psnr/ssim: ~0.6%, some clips go up ~1 or 2%.
Encoding time increase (due to more 8x8 blocks) from ~1-4%, depending on clip.
Change-Id: I4759bb181251ac41517cd45e326ce2997dadb577
The vbp thresholds are set seperately for boosted/non-boosted
superblocks according to their segment_id. This way we don't
have to force the boosted blocks to split to 32x32.
Speed 6 RTC set borg test result showed some quality gains.
Overall PSNR: +0.199%; Avg PSNR: +0.245%; SSIM: +0.802%.
No speed change was observed.
Change-Id: I37c6643a3e2da59c4b7dc10ebe05abc8abf4026a