The internal behavior of block_yrd differs in high bit depth
settings from 8-bit one. This causes the assertion condition not
true for high bit depth.
Change-Id: I15dc02e7162d27cabe78c451941d769d488b1174
The overflow issue affects a variable that is only used in inter
mode. This commit fixes the ioc warning triggered in the intra
mode. It does not affect the compression performance.
Change-Id: I593d1b5650599de07f3e68176dd1442c6cb7bdbc
set_frame_size() is being called twice, once before entering
encode_encode_frame_to_data_rate(), and once again in that function.
No need to call it twice for one-pass mode.
Change-Id: I5fabaf0a90482d4f42cd89ef7ae1402c31aec600
This patch modified the thread creating code. When use_svc is true,
the number of threads created is decided by the highest resolution.
This resolved WebM issue 1018.
Change-Id: I367227b14d1f8b08bbdad3635b232a3a37bbba26
This commit fixes a potential integer overflow issue in function
hadamard_16x16. It adds corresponding dynamic range comment.
Change-Id: Iec22f3be345fb920ec79178e016378e2f65b20be
If the frame size increases, the tile data buffer needs to be
re-allocated according to the number of tiles existing in current
frame. This patch makes the multi-tile encoding work in spatial
SVC usage case, and partially solved WebM issue 1018.
Change-Id: I1ad6f33058cf5ce6f60ed5024455a709ca80c5ad
Reduce motion threshold and boost factor for second segment,
for low bitrates, at low resolutions for now.
This is to reduce the rate fluctuation/frame dropping that occurs
at these low bitrates.
Change-Id: Ia66c3be41831882fca8c1e4fe104f5ea8fbe7142
Some initial experiments into discounting dead zone
formating bars and intra skip blocks (common in some
types of animation and graphics) in the calculation of
the active max Q for each ARF/GF group.
TODO: check for vertical formating bars and validate the
horizontal bar at the bottom edge of the image.
As expected, this change as it stands, does not make much
difference for the natural videos in the std-hd and derf sets.
However, for the yt and yt hd set there is a significant rise
in the average PSNR with overall PSNR and SSIM remaining
neutral.
The mean rise for the YT-HD test set was > 6%. This is mainly
because the change allows Q to drop further on titles and
other graphics sections where spending a small number of
extra bits gives a sharp rise in PSNR.
Change-Id: I3f878ae91fc1854312d7ecf9fa792c17bc1aa6b7
For content that is identified as likely to contain some
animation or graphics content, increase the availability
of split modes for good quality speeds 1-3.
On a problem test animation clip this improves metrics
results by about 0.25 db and makes a noticeable difference
visually. It also causes a small drop in file size (~0.5%) but
a rise in encode time of about 5-6% at speed 2.
For more normal content it should have no effect.
Change-Id: Ic4cd9a8de065af9f9402f4477a17442aebf0e439
The only difference between the two was that the vp9 function allowed
for every step in the bilinear filter (16 steps) while vp8 only allowed
for half of those. Since all the call sites in vp9 (<< 1) the input, it
only ever used the same steps as vp8.
This will allow moving the subpel variance to vpx_dsp with the rest of
the variance functions.
Change-Id: I6fa2509350a2dc610c46b3e15bde98a15a084b75
Adds code to detect dead zone bars at the top and bottom
of reformatted letterbox video (note that the code only
looks at the top of the image and assumes any dead zone
is symmetrical). Use of this to adapt rate control etc.
will follow in a subsequent patch.
Also counts other blocks (excluding the dead zone) that
have no intra signal. The presence of a significant
number of such blocks can be used as a identify that the frame
may be artificial (e.g. animation, screen capture, graphics).
This patch contains plumbing only and does not use
the signal.
Change-Id: I59bc93529cd4065416cef773e405fda3ae006a20
Some places are using the unoptimized variance function. This was never
intended and does not fit into the optimization framework.
Change-Id: Id96238407aad03b0ffd4a46cd183555a026daedc
Keep the logic, transform size based on cyclic refresh and bsize,
(that was conditioned on VAR_PARTITION conditions) the same
for all speeds in non-rd mode (speeds >= 5).
No change to speeds >=6.
Small improvement for speed 5, ~0.5/1.5% gain for avg psnr/ssim.
Change-Id: If9c5657f3d30efd3c7f147166bba7cb69ea55114
Increase the 32x32 split threshold, to allow for more 32x32
at expense of 16x16. Visually looks somewhat better.
Change-Id: Ia1439c3a0dc2d7933468b88bd59266fcd9f03505