Just making fdct consistent with iht/idct/fht functions which all use
stride (# of elements) as input argument.
Change-Id: I0ba3c52513a5fdd194f1e7e2901092671398985b
Just making fdct consistent with iht/idct/fht functions which all use
stride (# of elements) as input argument.
Change-Id: Ibc944952a192e6c7b2b6a869ec2894c01da82ed1
Just making fdct consistent with iht/idct/fht functions which all use
stride (# of elements) as input argument.
Change-Id: I2d95fdcbba96aaa0ed24a80870cb38f53487a97d
Just making fdct consistent with iht/idct/fht functions which all use
stride (# of elements) as input argument.
Change-Id: Id623c5113262655fa50f7c9d6cec9a91fcb20bb4
cherry-picked from:
commit 988b70844e03efcfcc075a9bc25d846670494f36
Author: Pascal Massimino <pascal.massimino@gmail.com>
Date: Fri Aug 2 11:15:16 2013 -0700
add WebPWorkerExecute() for convenient bypass
This is mainly for re-using the worker structs without using the
thread.
Change-Id: I8e1be29e53874ef425b15c192fb68036b4c0a359
Original source:
http://git.chromium.org/webm/libwebp.git
100644 blob c0d318aee628fdf9ba4876451a28aa978f1066b8 src/utils/thread.c
100644 blob c2b92c9fe353f8e514f78922f3d237204a9cbc66 src/utils/thread.h
Change-Id: I13fe92b1e94062bb99fdeeb7cb0b4b0575d27793
To ensure fast encoding/decoding on devices without ssse3 support,
SSE2 optimization of sub-pixel filters was done. Test using 1080p
clip showed the decoder speeds were ~70fps with ssse3 filters, ~60fps
with sse2 filters, and ~15fps with c filters.
Change-Id: Ie2088f87d83a889fba80a613e4d0e287aadd785c
The idea is to have the following names for each transform size:
vp9_idct4x4_add
vp9_idct4x4_1_add
vp9_idct4x4_10_add
vp9_idct4x4_16_add
vp9_idct8x8_add
vp9_idct8x8_1_add
vp9_idct8x8_10_add
vp9_idct8x8_64_add
etc for 16x16, 32x32
The actual list of renames in this patch:
vp9_idct_add_lossless -> vp9_iwht4x4_add
vp9_short_iwalsh4x4_add -> vp9_iwht4x4_16_add
vp9_short_iwalsh4x4_1_add -> vp9_iwht4x4_1_add
vp9_idct_add -> vp9_idct4x4_add
vp9_short_idct4x4_add -> vp9_idct4x4_16_add
vp9_short_idct4x4_1_add -> vp9_idct4x4_1_add
Change-Id: I6f43f7437c68dd30cdd05d72e213765578ed30b1
Modified the resize unit test so that it optionally
writes the encoded bitstream to file. The macro
WRITE_COMPRESSED_STREAM should be set to 1 to enable
output of the test bitstream; it is set to 0 by default.
Change-Id: I7d436b1942f935da97db6d84574a98d379f57fb1
This commit reworked the unit test for 8x8 forward transform. It
allows scalability to cover various implemented versions.
Change-Id: I5594bd3e2307bb5bec764eaffd8860caa260e432
The CpuSpeedTest is extended to cover 2pass good quality with CpuUsed
from 0 to 4. The BordersTest is changed to use CpuUsed 1 for faster
turn around.
Change-Id: I005e89adee7fe63af4b1f2a76a3a13ea826feadf
Added the resize_test unit test to the VP9 set.
Set g_in_frames = 0 to avoid a problem when the total
number of frames being encoded is smaller than
g_in_frames. In this case the test will not have
access to the encoded frames and will not be able to
compare them for testing for encoder/decoder mismatch.
Change-Id: I0d2ff8ef058de7002c5faa894ed6ea794d5f900b
This commit completes the per coefficient accuracy check and memory
overflow check for SSE2 and other implemented versions of 16x16
transform.
Change-Id: If26a3e4f6ba82ccecc13f0b73cb8f7bb6ac14584
This commit refactors the 16x16 transform unit test. It enables the
test on all implemented versions of forward and inverse 16x16 transform
modules.
Change-Id: I0c7d5f3c5fdd5d789a25f73e287aeeaf463b9d69
This commit enabled a full functional test on 32x32 forward/inverse
transform, including round-trip error and memory overflow check. It
tests the prototype functions in C and all other implementations if
applicable.
Change-Id: I9cc50b05abdb4863e7abbcb29209a19b1fe90da7
There is another unit test that has been failing randomly on win32
build. Investigation has shown that the failure was caused by simd
register state is not reset appropriately in the fdct8x8 test. This
commit added ClearSystemState() in the teardown of this test, tests
showed it resolved the random failure issue for win32 build.
Related issue: https://code.google.com/p/webm/issues/detail?id=614
Change-Id: I9381d0c1a6f4b855ccaeef1aca8c417ac8c71ee2
- Intermediate height was not correct i.e. when block size is 4 and
y_step_q4 is 6. In this case intermediate height was
(4*6) >> 4 = 1 and vertical interpolation needs two source pixels
plus 7 extra pixels for taps.
- Also if the current output block is 16x16 and we are using 4x upscaling
we need only 12 rows after horizontal filtering instead of 16.
Patch Set 2: Intermediate_height updated after CL 66723
"Fix bug in convolution functions (filter selection)"
Change-Id: I5a1a1bc2ac9d5edb3a6e0818de618bf318fdd589
(In response to Issue 604:
https://code.google.com/p/webm/issues/detail?id=604)
There were bugs in the convolution code for two cases:
1. Where the filter table was assumed to be aligned to a
256 byte boundary. The offset of the pixel in the
source buffer was computed incorrectly.
2. Where no such alignment assumption was made. An
incorrect address for the filter table base was used.
To fix both problems, I now assume that the filter table is
256-byte aligned and modify the pixel offset calculation to
match.
A later patch should remove the restriction that the filter
table is aligned to a 256-byte boundary.
There was also a bug in the ConvolveTest unit test
(convolve_test.cc).
(Bug & initial fix suggestion submitted by Tero Rintaluoma
and Sami Pietilä).
Change-Id: I71985551e62846e55e40de9e7e3959d4805baa82