Using stride (# of elements) instead of pitch (bytes) in fdct4x4.

Just making fdct consistent with iht/idct/fht functions which all use
stride (# of elements) as input argument.

Change-Id: I0ba3c52513a5fdd194f1e7e2901092671398985b
This commit is contained in:
Dmitry Kovalev 2013-10-21 15:27:35 -07:00
parent f6d870f7ae
commit 190c2b4591
7 changed files with 19 additions and 22 deletions

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@ -31,15 +31,15 @@ void fdct4x4(int16_t *in, int16_t *out, uint8_t* /*dst*/,
}
void idct4x4_add(int16_t* /*in*/, int16_t *out, uint8_t *dst,
int stride, int /*tx_type*/) {
vp9_idct4x4_16_add_c(out, dst, stride >> 1);
vp9_idct4x4_16_add_c(out, dst, stride);
}
void fht4x4(int16_t *in, int16_t *out, uint8_t* /*dst*/,
int stride, int tx_type) {
vp9_short_fht4x4_c(in, out, stride >> 1, tx_type);
vp9_short_fht4x4_c(in, out, stride, tx_type);
}
void iht4x4_add(int16_t* /*in*/, int16_t *out, uint8_t *dst,
int stride, int tx_type) {
vp9_iht4x4_16_add_c(out, dst, stride >> 1, tx_type);
vp9_iht4x4_16_add_c(out, dst, stride, tx_type);
}
class FwdTrans4x4Test : public ::testing::TestWithParam<int> {
@ -78,7 +78,7 @@ TEST_P(FwdTrans4x4Test, SignBiasCheck) {
ACMRandom rnd(ACMRandom::DeterministicSeed());
DECLARE_ALIGNED_ARRAY(16, int16_t, test_input_block, 16);
DECLARE_ALIGNED_ARRAY(16, int16_t, test_output_block, 16);
const int pitch = 8;
const int pitch = 4;
int count_sign_block[16][2];
const int count_test_block = 1000000;
@ -152,7 +152,7 @@ TEST_P(FwdTrans4x4Test, RoundTripErrorCheck) {
for (int j = 0; j < 16; ++j)
test_input_block[j] = src[j] - dst[j];
const int pitch = 8;
const int pitch = 4;
RunFwdTxfm(test_input_block, test_temp_block, dst, pitch, tx_type_);
for (int j = 0; j < 16; ++j) {

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@ -698,7 +698,7 @@ specialize vp9_short_fht16x16 sse2
prototype void vp9_short_fdct8x8 "int16_t *InputData, int16_t *OutputData, int pitch"
specialize vp9_short_fdct8x8 sse2
prototype void vp9_short_fdct4x4 "int16_t *InputData, int16_t *OutputData, int pitch"
prototype void vp9_short_fdct4x4 "int16_t *InputData, int16_t *OutputData, int stride"
specialize vp9_short_fdct4x4 sse2
prototype void vp9_short_fdct32x32 "int16_t *InputData, int16_t *OutputData, int stride"

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@ -36,14 +36,13 @@ static void fdct4(const int16_t *input, int16_t *output) {
output[3] = dct_const_round_shift(temp2);
}
void vp9_short_fdct4x4_c(int16_t *input, int16_t *output, int pitch) {
void vp9_short_fdct4x4_c(int16_t *input, int16_t *output, int stride) {
// The 2D transform is done with two passes which are actually pretty
// similar. In the first one, we transform the columns and transpose
// the results. In the second one, we transform the rows. To achieve that,
// as the first pass results are transposed, we tranpose the columns (that
// is the transposed rows) and transpose the results (so that it goes back
// in normal/row positions).
const int stride = pitch >> 1;
int pass;
// We need an intermediate buffer between passes.
int16_t intermediate[4 * 4];
@ -587,18 +586,17 @@ void vp9_short_fht8x8_c(int16_t *input, int16_t *output,
/* 4-point reversible, orthonormal Walsh-Hadamard in 3.5 adds, 0.5 shifts per
pixel. */
void vp9_short_walsh4x4_c(int16_t *input, int16_t *output, int pitch) {
void vp9_short_walsh4x4_c(int16_t *input, int16_t *output, int stride) {
int i;
int a1, b1, c1, d1, e1;
int16_t *ip = input;
int16_t *op = output;
int pitch_short = pitch >> 1;
for (i = 0; i < 4; i++) {
a1 = ip[0 * pitch_short];
b1 = ip[1 * pitch_short];
c1 = ip[2 * pitch_short];
d1 = ip[3 * pitch_short];
a1 = ip[0 * stride];
b1 = ip[1 * stride];
c1 = ip[2 * stride];
d1 = ip[3 * stride];
a1 += b1;
d1 = d1 - c1;

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@ -402,7 +402,7 @@ void vp9_xform_quant(int plane, int block, BLOCK_SIZE plane_bsize,
xoff = 4 * (block & twmask);
yoff = 4 * (block >> twl);
src_diff = p->src_diff + 4 * bw * yoff + xoff;
x->fwd_txm4x4(src_diff, coeff, bw * 8);
x->fwd_txm4x4(src_diff, coeff, bw * 4);
vp9_quantize_b(coeff, 16, x->skip_block, p->zbin, p->round,
p->quant, p->quant_shift, qcoeff, dqcoeff,
pd->dequant, p->zbin_extra, eob, scan, iscan);
@ -612,7 +612,7 @@ void vp9_encode_block_intra(int plane, int block, BLOCK_SIZE plane_bsize,
if (tx_type != DCT_DCT)
vp9_short_fht4x4(src_diff, coeff, bw * 4, tx_type);
else
x->fwd_txm4x4(src_diff, coeff, bw * 8);
x->fwd_txm4x4(src_diff, coeff, bw * 4);
vp9_quantize_b(coeff, 16, x->skip_block, p->zbin, p->round, p->quant,
p->quant_shift, qcoeff, dqcoeff,
pd->dequant, p->zbin_extra, eob, scan, iscan);

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@ -959,9 +959,9 @@ void vp9_set_speed_features(VP9_COMP *cpi) {
sf->optimize_coefficients = 0;
}
cpi->mb.fwd_txm4x4 = vp9_short_fdct4x4;
cpi->mb.fwd_txm4x4 = vp9_short_fdct4x4;
if (cpi->oxcf.lossless || cpi->mb.e_mbd.lossless) {
cpi->mb.fwd_txm4x4 = vp9_short_walsh4x4;
cpi->mb.fwd_txm4x4 = vp9_short_walsh4x4;
}
cpi->mb.quantize_b_4x4 = vp9_regular_quantize_b_4x4;

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@ -1089,7 +1089,7 @@ static int64_t rd_pick_intra4x4block(VP9_COMP *cpi, MACROBLOCK *x, int ib,
vp9_short_fht4x4(src_diff, coeff, 8, tx_type);
x->quantize_b_4x4(x, block, tx_type, 16);
} else {
x->fwd_txm4x4(src_diff, coeff, 16);
x->fwd_txm4x4(src_diff, coeff, 8);
x->quantize_b_4x4(x, block, tx_type, 16);
}
@ -1566,7 +1566,7 @@ static int64_t encode_inter_mb_segment(VP9_COMP *cpi,
k += (idy * 2 + idx);
coeff = BLOCK_OFFSET(p->coeff, k);
x->fwd_txm4x4(raster_block_offset_int16(BLOCK_8X8, k, p->src_diff),
coeff, 16);
coeff, 8);
x->quantize_b_4x4(x, k, DCT_DCT, 16);
thisdistortion += vp9_block_error(coeff, BLOCK_OFFSET(pd->dqcoeff, k),
16, &ssz);

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@ -12,14 +12,13 @@
#include "vp9/common/vp9_idct.h" // for cospi constants
#include "vpx_ports/mem.h"
void vp9_short_fdct4x4_sse2(int16_t *input, int16_t *output, int pitch) {
void vp9_short_fdct4x4_sse2(int16_t *input, int16_t *output, int stride) {
// The 2D transform is done with two passes which are actually pretty
// similar. In the first one, we transform the columns and transpose
// the results. In the second one, we transform the rows. To achieve that,
// as the first pass results are transposed, we tranpose the columns (that
// is the transposed rows) and transpose the results (so that it goes back
// in normal/row positions).
const int stride = pitch >> 1;
int pass;
// Constants
// When we use them, in one case, they are all the same. In all others