Added actual and absolute rate miss values to the opsnr.stt
stats output line.
Changes to the borg graphing may be needed before merge.
Change-Id: I1e9d548ce445d29002f0c59ebfd3957a6f15e702
For at least some of the implementations of sdx8f, such as
vpx_sad4x4x8_sse4_1, aligned moves are used to move the results into the
array.
Change-Id: I83df5a8e657b44e906d0d8b0bc154f1e5660f7f9
Avoid doing the mcomp in denoiser if we don't denoise the
block (because of motion/SSE/skin threshold, etc).
This can reduce encoding time (with denoiser enabled) by ~1.5-2%.
Change-Id: Ia699b68dfd37b89cdf3a82b8aa40e8c8f98a3d4f
Switch to use new skin model.
And fix condition for denoising skin block.
Previous condition did not denoise skin blocks if the selected
mode was non-zero motion in current frame. Modify condition to
also force no denoising if that mode was not selected as zero motion
now and for at least "x" past frames in a row (x = 2).
Change-Id: I00753e3fe45b9a308a7ef43c58f11868e3bfc6b0
This patch was to fix a reported Hangouts deadlock/freezing issue
in VP8 encoder(issue 27232610). The original encoder loopfilter
synchronization happened in the following frame, which was prone
to causing problems in some complex use cases. This patch simplified
the synchronization logic.
More testing needs to be done.
Change-Id: I38fd3f35d11f98fae1e44546aa5e4c6d6e19c4be
the lookahead buffer allocation is deferred to receipt of the first
frame to allow profile changes. if the encoder was flushed before
supplying any frames the encoder would crash trying to dereference the
NULL buffer. vp8 is unaffected.
fixes mozilla bug:
https://bugzilla.mozilla.org/show_bug.cgi?id=1237848
Change-Id: Icee4b64de760476eee0d33b568f0a1010335ff13
Use multiple clusters instead of one and decrease
the distance thresholds.
Add a define to switch between models.
Default is set to existing (1 cluster) model.
Change-Id: I802cd9bb565437ae8983ef39453939f5d5073bb1
Make it consistent with the comment/intended behavior,
that is, only denoise if current block is zero_mv.
Change-Id: I3909761e802e80089752a493ab3646dc32698ded
There are flaws in current implementation of VP8 multithreading encoder
and decoder as reported in the following issue:
https://code.google.com/p/chromium/issues/detail?id=158922
Although the data race warnings are harmless, and wouldn't cause real
problems while encoding and decoding videos, it is better to fix the
warnings so that VP8 code could pass the TSan test.
To synchronize the thread-shared data access and maintain the speed
(i.e. decoding speed), use multiple mutexes based on mb_rows to reduce
the number of synchronizations needed, make the reads and writes of
the shared data protected, and reduce the number of mb_col writes by
nsync times.
The decoder speed tests showed < 3% speed loss while using 2 ~ 4
threads.
Change-Id: Ie296defffcd86a693188b668270d811964227882
Update rate correction factor when we drop the frame due to overshoot.
Only affects when the drop_overshoot feature is on: screen_content_mode = 2.
Change-Id: I67e24de979b4c74744151d2ceb3cd75fec2a1e7a
For 3 temporal layers, reduce somewhat the
cyclic_refresh_mode_max_mbs_perframe parameter, from 20% to ~14%.
Small increase in PSNR/SSIM metrics.
Change-Id: Ia216fa5474048f1ef7fe3db88cd60dfef2a1bf8a
This commit adds clamp of new vectors similar to the logic in RD loop.
Such clamp is not necessary from the perspective of VP8 bitstream, but
is added to improve ChromeCast mirroring's robustness.
Change-Id: I42f6adbc60ffce283b994869364230858632d6fa
For each block in pickinter: use average of four middle
pixels (instead of single pixel) to set skin map.
This can help a little in reducing false skin detection in
some cases.
Change-Id: Ic247af75e9c2948b08ab977a39e061adacd8ec97
This commit replaces the vp8_ prefixed subtract function with the
common vpx_subtract_block function. It removes redundant SIMD
optimization codes and unit tests.
Change-Id: I42e086c32c93c6125e452dcaa6ed04337fe028d9
This allows rate control to react to content of current frame being encoded.
Enabling this feature via the setting: screen_content_mode = 2.
Change-Id: Ib2c6670551d96f4907495d5b7b76bb8c49e673db
this macro was used inconsistently and only differs in behavior from
DECLARE_ALIGNED when an alignment attribute is unavailable. this macro
is used with calls to assembly, while generic c-code doesn't rely on it,
so in a c-only build without an alignment attribute the code will
function as expected.
Change-Id: Ie9d06d4028c0de17c63b3a27e6c1b0491cc4ea79
Create a new component, vpx_dsp, for code that can be shared
between codecs. Move the SAD code into the component.
This reduces the size of vpxenc/dec by 36k on x86_64 builds.
Change-Id: I73f837ddaecac6b350bf757af0cfe19c4ab9327a
While CONFIG_INTERNAL_STATS=1, PSNR is calculated while encoding.
The aligned width/height were used mistakenly in the calculation.
This patch fixed it, and used the orignal image width/height.
Change-Id: Iad5334f8693af761b71ebb78f2587db8a3404ecf
By using 0xff for a short it was not setting the high bits. When
comparing the output with vtst to find non-zero elements it was skipping
vaules which had no low bits set such as -512 / 0xFE00.
Using -8191 as the first element of coeff will generate this condition.
BUG=883
Change-Id: Ia1e10fb809d1e7866f28c56769fe703e6231a657
The obj_int_extract code is no longer worth maintaining. It creates
significant issues when adapting for different build systems and no
longer offers as significant of a performance benefit due to
improvements in intrinsics.
Source files will remain until the various third-party builds are updated.
The neon fast quantizer has been moved to intrinsics. The armv6 version
has been removed because so few remaining targets require it.
Compilers and processors have improved significantly since the
pack_tokens code was written. The assembly is no longer faster than the
C code.
pack_tokens were the only optimizations for the armv5te targets so the targets
will be removed after the test infrastructure has been updated.
BUG=710
Change-Id: Ic785b167cd9f95eeff31c7c76b7b736c07fb30eb
Check that the numerator is not zero. If it is, guess 30fps.
Fixes a clang IOC error in the quantize test. It's very unlikely for
this to occur in the wild because the setup in the quantize test is very
nonstandard.
Change-Id: Icdab7b81d4e168d3423e14db20787f960052e0c3
Use intrinsics for neon quantization. Slight loss (<5%) of performance
compared to the assembly. Roughly 10x faster on arm64 because that was
running C code before.
Change-Id: I7cf5242d8f29b7eab5bca6a1c20c89c9fc9ca66d
-Use full bandwidth (when temporal layers is on) for checking switching.
-Normalize metric wrt num_blocks.
-Rounding fix to update of average noise level metric.
-Make default internal denoiser mode == kDenoiserOnYUV (in denoiser set_parameters()).
-Adjust some thresholds.
Change-Id: Ib827512b25a7bf1f66c76d3045f3a68ce56b1cd2
If the GOLDEN or ALTREF frame was last updated > x frames in the past,
don't use them for denoising (only consider LAST). Using an old reference
frame for denoising, e.g., if it is a long-term reference or the last key frame,
can cause some visible artifacts, in particular in the aggressive denoising mode.
Change-Id: I239c9fbb092c36cba7e95328f1fa67a58d6a7ed9
The version of gcc4.6 included with the Android NDK through r10b
fails to compile this function. Replace it with C code.
BUG=860
Change-Id: Ifcc0476664071aec46a171cdd5ad17305930986a
A left shift of negative value causes IOC runtime warnings, this
commit converts two such left shifts to multiply to avoid IOCs.
Change-Id: I8811428768d7135e6e16af4b3094d0341589a995
Allow for option to apply spatial blur for temporal
denoising, under the aggressive denoising mode.
Change-Id: I41c5fdc0b6cf32d8f8d1d4236b25fa5aa406e89e
This issue is found when the denoising mode is set to kDenoiserOnYUVAggressive.
Updated the C code to make it the same with SSE version.
I also changed several lines in VP9 denoiser for the code style.
Change-Id: I640d48cf946fe8c6a400e6e252107501d1e226d3
Scale min_consec_zero_last wrt to #temporal layers,
and use full framerate as factor in noise metric.
Change-Id: Id0842b90164ce468d1236173c51965e7620c0e12
On key frame, will always start with normal denoising mode,
but based on a computed noise metric (normalized mse on source diff)
may switch to aggressive mode (and back down again).
Change-Id: I20330b2dcf3056287be37223302b2cab5fc103eb
Modify zero_mv bias condition to include check that "closest" reference is last_frame.
This is needed for temporal layers, where the last_frame is not always the closest reference.
Also, constain zeromv_count to be for last_frame reference.
Change-Id: I7af54a809ebf01ef43b9933c9d4095b6cb189390
This is needed to update the width/height and stride parameters
for the reference buffers that the denoiser uses.
Change-Id: Id51b3bdcb56bbbc8187865544ccd3d872a0d51fe
Since the UV decision to denoise is based on Y, we need to set
the default/initial denoiser decision_u/v to COPY_BLOCK,
to make sure if no uv_denoiser is applied we still update
(uv)running_avg with source.
Change-Id: I5af1c2afbd40c498cd3de208bea88c837099b24d
On a key frame, the denoised-running_avg for all references
frames should be updated with the source.
The altref denoised-running_avg was not being updated on key frame,
this fixes that.
Change-Id: Ie02cd0ba5383e013af59240e6df7e185d11703f6
For gcc, when libvpx config option debug is disabled, added the
flag -DNDEBUG to disable the assertions in libvpx for some speedup.
Change-Id: Ifcb7b9e8ef5cbe5d07a24407b53b9a2923f596ee
vp8/encoder/x86/denoising_sse2.c:35:10: error: taking the absolute value
of unsigned type 'unsigned int' has no effect [-Werror,-Wabsolute-value]
Change-Id: I749ba8e6f55dbd9b822bfd4260a8397554f5e524
C version and sse2 version, and off by default.
For the test clip used, the sse2 performance improved by ~5.6%
Change-Id: Ic2d815968849db51b9d62085d7a490d0e01574f6
Allow for an option to selectively apply the deblocking loop filter to the denoised
raw block, based on the denoised state (no-filter, filter with zero motion, or filter with non-zero motion)
of the current block and its upper and left denoised block.
This helps to reduce some blocking artifacts from the motion-compensated denoising.
Change-Id: I0ac4e70076df69a98c5391979e739a2681e24ae6
When this compiler flag is enabled, the encoder will write a denoised,
uncompressed, version of the input to denoised.yuv.
Change-Id: Ie0247f76b23219d95fe97dd70f23e097d742c249
By enabling the OUTPUT_YUV_SRC compiler flag, the encoder will write the raw
input to bd.yuv.
The functionality was mostly implemented, but in its previous state did not
compile.
Change-Id: Ia331ad0f4c6e6f9f51e8d42cd33ba8cc146b3dbf
Now match the "C" version of "Fix to reduce block
artifacts from vp8 temporal denoiser."
(see change id Id9b56e59e33f3c22e79d2f89f763bdde246fdf3f)
Change-Id: I99e569bb6af4ae3532621127e12bf917a48ba08e
In the current logic, if the sse for zero motion is smaller
than the sse for new_mv (i.e., best_sse), we may still end up
using the non-zero mv for denoising (if the magnitude of new_mv is above threshold).
This can happen for very noisy content, and can lead to artifacts.
This change ensures that we always use zero_mv (over new_mv) for
denoisng if sse_zero_mv <= best_sse.
Change-Id: I8ef9294d837b077013b77a46c9a71d17c648b48a