For each superblock, keep track of how far from current frame
was the last significant content change, and use that (along
with GF distance), to turnoff GF search in non-rd pickmode.
Only enabled for speed >= 8.
avgPNSR on RTC/RTC_derf down by ~0.9/1.2.
Speedup on mac: ~3-5%.
Speedup on arm: 3.6% for VGA and 4.4% for HD.
Change-Id: Ic3f3d6a2af650aca6ba0064d2b1db8d48c035ac7
The sum of tx bloxk eobs is needed in the machine learning based partition
early termination. The eobs are first accumulated during tx search, and
then the value associated with the best tx_size is copied to ctx for later
use.
After the sum of eobs are calculated correctly, re-enabled
ml_partition_search_early_termination speed feature.
Re-did the quality/speed test to check the impact of the fix.
1. Borg test BDRATE result:
4k set: PSNR: +0.183%; SSIM: +0.100%;
hdres set: PSNR: +0.168%; SSIM: +0.256%;
midres set: PSNR: +0.186%; SSIM: +0.326%;
2.Average speed gain result:
4k clips: 21%;
hd clips: 26%;
midres clips: 15%.
The result is in line with the original result.
Change-Id: I4209a95c89be03b4cbfb6a95b16885f89feddbda
Add routine vp9_model_rd_from_var_lapndz_vec and call it from model_rd_for_sb
to model the rate and distortion for MAX_MB_PLANE Laplacian sources in
parallel. The caller ensures that all sources have non-zero variance.
Measured a 18% to 25% reduction in retired instructions, and 17% to 24%
reduction in instruction execution cost with different compilers for the
Laplacian modeling.
No change in behavior.
TEST=Verified that encoded files match bit for bit, with and without this
change.
BUG=b/33678225
Change-Id: I6b76947f21c659a349adb896e13e99f6e3f951e6
Don't denoise spatial layer frames whose base layer is a key frame.
Disallow golden reference for SVC with denoising on frames
that will be denoised (highest layer), as this removes bad artifact.
Will re-enable when issue is resolved.
Change-Id: I87a6597812330500966458172acfce54af65f70f
Fix the update of the denoiser buffer when the base
spatial layer is a key frame. And allow for better/lower
QP on high spatial layers when their base layer is key frame.
Change-Id: I96b2426f1eaa43b8b8d4c31a68b0c6d68c3024a2
Similar issue as Change bc1c18e.
The PartialIDctTest.ResultsMatch test on vpx_idct32x32_135_add_neon()
in high bit-depth mode exposes 16-bit overflow in final stage of pass
2, when changing the test number from 1,000 to 1,000,000.
Change to use saturating add/sub for vpx_idct32x32_34_add_neon(),
vpx_idct32x32_135_add_neon and vpx_idct32x32_1024_add_neon() in high
bit-depth mode.
Change-Id: Iaec0e9aeab41a3fdb4e170d7e9b3ad1fda922f6f
Reduce it from 5 to 4, small/no change in metrics or speed.
Small reduction in dragging artifact near moving head.
Change-Id: Ic3bc5ca67c70bf0c89fc2ed14454840a28ae5b6a
This patch was based on Yang Xian's intern project code. Further modifications
were done.
1. Moved machine-learning related parameters into the context structure.
2. Corrected the calculation of sum_eobs.
3. Removed unused parameters and calculations.
4. Made it work with multiple tiles.
5. Added a speed feature for the machine-learning based partition search
early termination.
6. Re-organized the code.
The patch was rebased to the top-of-tree.
Borg test BDRATE result:
4k set: PSNR: +0.144%; SSIM: +0.043%;
hdres set: PSNR: +0.149%; SSIM: +0.269%;
midres set: PSNR: +0.127%; SSIM: +0.257%;
Average speed gain result:
4k clips: 22%;
hd clips: 23%;
midres clips: 15%.
Change-Id: I0220e93a8277e6a7ea4b2c34b605966e3b1584ac