* changes:
quantize_fp_32x32 highbd ssse3: enable existing function
quantize_fp highbd ssse3: use tran_low_t for coeff
quantize_fp highbd sse2: use tran_low_t for coeff
- Replace the corresponding assembly code.
- No user level speed performance degrade.
- Unit tests passed.
Change-Id: Idd0c5a4bad4976f1617c34100cb46e75e3b961e5
This was created as part of the quantize_fp_ssse3 change. Both
functions use the same source file with different macro parameters.
Change-Id: I267050a559426a85955d215aa0aaca270439c5ab
The previous implementation confused bit/bytes/elements. It was using
'32' as the multiplier but that was mistakenly adopted because a 32x32
transform embedded the stride.
Change-Id: Ieeb867a332416b9a40580b5e7c9b20088e9e691a
The weight segment needs to only be computed once per frame,
so remove it from the funciton vp9_cyclic_refresh_rc_bits_per_mb(),
which is called within a loop inside vp9_rc_regulate_q.
Change-Id: Ia0e18b89abb97e42c466d4dbc47700d7f76555db
vp9_compute_qdelta_by_rate has almost 2% overhead in profiling on Nexus 6.
Reduce the calling of that function in speed 8 by estimating the delta-q.
Both rtc and rtc_derf show little/no change in avg psnr/ssim.
Encoding speed is 2~3% faster on Nexus 6.
Change-Id: If25933715783f31104a18a5092ea347b1221b5f5
This small change replaces the frame boost check in the arf group
length break out clause with a test against a prediction decay value.
The boost value is in fact partly dependent on the decay value but
this change means that the per frame boost calculation can be adjusted
without influencing the group length calculation.
The value chosen gives a close match on all the test sets with the previous
code (on average) but it was noted that a lower threshold was slightly better
for 1080P and up and a slightly higher value for small image sizes.
Change-Id: I4d5b9f67d5b17b0d99ea3f796d3d6202fd61ee0c
The function scale_sse_threshold() returns a threshold scaled
if necessary for use with 10 and 12 bit from an 8 bit baseline.
SSE error values would be expected to rise for the 10 and 12
bit cases where there are more bits of precision.
Hence the threshold used for the test should also be scaled up.
Change-Id: I4009c98b6eecd1bf64c3c38aaa56598e0136b03d
When eob is less than or equal to 38 for high-bitdepth 16x16 idct,
call this function.
BUG=webm:1301
Change-Id: I09167f89d29c401f9c36710b0fd2d02644052060
(Yunqing Wang)
This patch implements the row-based multi-threading within tiles in
the encoding pass, and substantially speeds up the multi-threaded
encoder in VP9.
Speed tests at speed 1 on STDHD(using 4 tiles) set show that the
average speedups of the encoding pass(second pass in the 2-pass
encoding) is 7% while using 2 threads, 16% while using 4 threads,
85% while using 8 threads, and 116% while using 16 threads.
Change-Id: I12e41dbc171951958af9e6d098efd6e2c82827de
This matches bitdepth_conversion_sse2.asm and produces substantially
better assembly. The old way had lots of 'movzwl' and 'shl' and storing
back to memory before loading into an xmm register.
Change-Id: Ib33e35354dfd691a4f8b1e39f4dbcbb14cd5302b
Clears up static clang analysis warning regarding divide by zero.
Trying to explain to the compiler how it's impossible to avoid
incrementing num_blocks at least once is difficult.
Change-Id: Ibaae43be572e5cd7a689b440dcd341c17d33443b