This saves an extra 64x64 variance calculation and replaces two
32x32 variance functions with sad functions. The compression
performance change is unnoticeable.
Change-Id: I6d33868695664ec73b56c42945162ae61c484856
Frame buffers are now allocated dynamically on-demand.
Entries in the reference frame map, cm->ref_frame_map,
may now be set to -1 (INVALID_IDX) to indicate that
there is not a valid reference buffer in that "slot".
All slots in the reference frame map are now initialized
to the empty state (-1) and each buffer is initialized
to have a reference count of 0.
Change-Id: Id1afe98de98db4ae8b2dfefed7889c3b28c68582
Use rectangular block size for integral projection motion estimation
if the the 64x64 block has over half block outside the frame. This
avoids the issue that the motion information of these blocks is
dominated by the extended pixels, instead of the pixels of interest.
Change-Id: I22f4d2bb7f6a20db9b3f5e2e5463a7f4b9d1b737
The rounding factor needs to be scaled down by a factor of 2.
Also, the quantized and dequantized coefficients are memset to 0
when dc quantizer is used.
Change-Id: Ifa68bab02addbf1b83d249c5b4cbd5cda796b1cf
Instead using only a fixed threshold, this commit adapts the threshold
for color sensitivity decision to luma signal energy: chroma channel's
sse is at least 1/6 of that in luma for color sensitivity flag to be
set to active.
This recoups a large portion of the speed loss due to accounting for
chroma component costs in RTC mode decision.
Change-Id: Ie01f747f6037dba6a1d1ed3e10b71a0ef1abc42c
This commit replaces the SAD with variance as metric for the
integral projection vector match. It improves the search accuracy
in the presence of slight light change. The average speed -6
compression performance for rtc set is improved by 1.7%. No speed
changes are observed for the test clips.
Change-Id: I71c1d27e42de2aa429fb3564e6549bba1c7d6d4d
This commit applies one-step refinement search to the resulting
motion vector of the integral projectiion based motion estimation,
per 64x64 block. It improves the coding performance of speed -6.
pedestrian 1080p 500 kbps
51735 b/f, 36.794 dB, 16044 ms ->
51382 b/f, 36.793 dB, 16282 ms
cloud 1080p 500 kbps
24081 b/f, 37.988 dB, 14016 ms ->
23597 b/f, 38.076 dB, 12774 ms
vidyo1 720p 1000 kbps
16552 b/f, 40.514 dB, 8279 ms ->
16553 b/f, 40.543 dB, 8510 ms
The rtc set compression performance is improved by 0.5%.
Change-Id: I3d09bea2caf58b2a4f3b38aa26fffafcbe9a2c17
This commit modifies the hierarchical vector match patter. It
avoids repeated SAD computation at same points. The function
vp9_vector_sad_sse2 is called 12 times per 64x64 block, instead
of 15 times as before. The effective coverage remains the same.
Change-Id: I91ad9d27d40db8963c907d02af84e10702136994
Target higher delta-qp for big blocks with zero motion,
and for segment#1: avoid 64x64 partition size and force 8x8 tx size.
Metrics on RTC set mostly positive: SSIM up by ~4%, PSRN by ~1.5%.
Doesn't seem to be any change in speed.
Change-Id: I1f68fa3c4f62dab3b90cc58041f05ebb048ae5ac
This commit introduces a new block match motion estimation
using integral projection measurement. The 2-D block and the nearby
region is projected onto the horizontal and vertical 1-D vectors,
respectively. It then runs vector match, instead of block match,
over the two separate 1-D vectors to locate the motion compensated
reference block.
This process is run per 64x64 block to align the reference before
choosing partitioning in speed 6. The overall CPU cycle cost due
to this additional 64x64 block match (SSE2 version) takes around 2%
at low bit-rate rtc speed 6. When strong motion activities exist in
the video sequence, it substantially improves the partition
selection accuracy, thereby achieving better compression performance
and lower CPU cycles.
The experiments were tested in RTC speed -6 setting:
cloud 1080p 500 kbps
17006 b/f, 37.086 dB, 5386 ms ->
16669 b/f, 37.970 dB, 5085 ms (>0.9dB gain and 6% faster)
pedestrian_area 1080p 500 kbps
53537 b/f, 36.771 dB, 18706 ms ->
51897 b/f, 36.792 dB, 18585 ms (4% bit-rate savings)
blue_sky 1080p 500 kbps
70214 b/f, 33.600 dB, 13979 ms ->
53885 b/f, 33.645 dB, 10878 ms (30% bit-rate savings, 25% faster)
jimred 400 kbps
13380 b/f, 36.014 dB, 5723 ms ->
13377 b/f, 36.087 dB, 5831 ms (2% bit-rate savings, 2% slower)
Change-Id: Iffdb6ea5b16b77016bfa3dd3904d284168ae649c
This is to avoid redo the same calculation repeatly, and also allow
easier adjustments for further experiments.
This commit shall have no effect on quality/compression.
Change-Id: I4460acf5c808ff5518da18d21e002c5da58af857
This commit fixes the sub block partition size used in
fill_mode_info_sb. Previous implementation effectively disabled
the rectangular block sizes. This commit resolved this issue.
Change-Id: Ic1c383ab0a9a2e7d59e85b388093f1f1f94d1e7f
On rtc set:
speed 7 quality improves about 0.5%
speed 8 quality improves about 1.0%
Encoding time for speed 7 changes from 67804ms to 65889ms
Encoding time for speed 8 changes from 58659ms to 56808ms
Change-Id: Iabcfb53012fc1b9f3326cdbc167e5758b8c7ad30
This commit allows the encoder to account for additional chroma
plane costs in the mode decision process, if the current block
potentially contains significant color change. It improves the
visual quality at very low bit-rates.
The compression performance of dark720p is improved by 12.39% in
speed 6. For jimred at 150 kbps, the PSNR of V component (red)
increased by 0.2 dB, at the expense of about 5% increase in
encoding time. Note that for sequences where the chroma components
are fairly consistent, the encoding time increase is negligible.
On average the rtc set compression performance is improved by
1.172% in PSNR and 1.920% in SSIM.
Change-Id: Ia55b24ef23a25304f7ec9958fbf07fd6e658505c
1. move the check of search method of USE_TX_8X8 up one level to
avoid operations of build_tree_distributions()
2. count tx used and avoid computaton for coef udpate when one size
is not used at all.
Change-Id: Ia3e54a2588aa531c41377a1bfaa64385d04a592c
Floating point is used in vp9_convert_qindex_to_q(), so sometime unit
test ActiveMapTest would cause run time error without properly call
to clear_system_state to reset register status.
Change-Id: I181e9395148c44a6ca8b97d6e109bd4a152143c6
Add distortion threshold condition to refresh state of a coding block,
and allow for qp adjustment also for some intra modes and non-zero motion modes.
Also some code cleanup (remove unused variables/code).
Change-Id: I735fa2b28bc64f60e0323976b82510577b074203
For low spatial resolutions: bias partittion selection to smaller block sizes,
and base the variance computation on 4x4 down-sampling.
Also move the threshold computations into the choose_partitioning,
so they are computed once for each sb block.
On low-res clips (RTC_derf) PSNR/SSIMetrics increase by about 4-5%.
No change for resolutions above CIF.
Change-Id: I93f8ff742c8044786977bb6e31dcf8efda6dd1b0
This makes the inter_mode counts update consistent with other symbols.
Also, forward updates should work corerctly now.
Change-Id: Id98be26fd08875162e644bb8f1de6f0918f85396
Check if block size is below 8x8 for rectangular block coding. It
is added to support 4x8 and 8x4 block coding for RTC mode.
Change-Id: I760b328f45b98ae48adc45ed5a39fb643cd8aebd
This commit enables sub8x8 inter block coding for RTC mode. The
use of sub8x8 blocks can be turned on by allowing
choose_partitioning function to select 4x4/4x8/8x4 block sizes.
Change-Id: Ifbf1fb3888fe4c094fc85158ac3aa89867d8494a
Initial patch to remove get_zbin_mode_boost() and
cpi->zbin_mode_boost.
For now sets a dummy value of 0 for zbin extra pending
a further clean up patch.
Change-Id: I64a1e1eca2d39baa8ffb0871b515a0be05c9a6af
Change 72141 introduced a new use of vp9_avg_4x4.
This call needs to switch to using vp9_highbd_avg_4x4
when performing high bitdepth encodes.
Change-Id: I6a8ba4b62f8a75d0a917b365a55245e2f0438ea1
This commit fixes a bug in the PICK_MODE_CONTEXT index for
horizontal partition case. The compression performance change
is less than 0.01% level, since most blocks are selected to
use square block size in RTC coding mode.
Change-Id: I67effc18ae8795fccdd82a55f4efc609fa5cb3e1
For key frame under variance source partition: 4x4 prediction blocks
may be selected when variance of 8x8 block is very high (threshold is set fairly high for now).
Testing on some RTC clips shows this helps to reduce some ringing artifacts on key frame.
Encoded key frame size increases about ~10%. Key frame PSNR increases about ~0.1-0.2dB.
Change-Id: I56e203fac32ea6ef69897fb3ea269c59cb50d174
This commit explicitly uses the bit shift operation instead of
division for computing block variance.
Change-Id: Id19c0ff27dd1d1ae4aceee6657e1aad0d406bd74
This commit refactors the choose_partitioning function. It removes
redundant memset calls and makes the encoder to calculate
variance value per block only when it is needed. It reduces the
average runtime cost of choose_partitioning by 60%. Overall it
reduces speed -6 runtime by 2-5%.
Change-Id: I951922c50d901d0fff77a3bafc45992179bacef9
Update the frame motion vector only if previous frame motion vector
is needed for next frame reference motion vector.
Change-Id: Ica50f9d7b46ad4f815bba0d9e30f5546df29546f
This commit enables the use of sub8x8 blocks in RTC key frame
encoding. It requires the block size to be preset and will decide
the coding mode and encode the bit-stream.
Change-Id: I35aaf8ee2d4d6085432410c7963f339f85a2c19b
Rename set_modeinfo_offsets as set_mode_info_offsets, to be more
consistent with naming convention.
Change-Id: I68ca1f36c4a78127d9439a50c1506a2afd07927d
The later encoding process will take the top-left block's
mode_info for pre-determined block size.
Change-Id: I76a90f9ce7f3b2dbc2975b52442114e461c465b5
The restructure moves the decision into the rd pick
modes loop and makes a decision based at the 16x16
block level instead of only the 64x64 level.
This gives finer granularity and better visual results
on the clips I have tested. Metrics results are worse
than the old AQ2 especially for PSNR and this mode
now falls between AQ0 and AQ1 in terms of visual
impact and metrics results.
Further tuning of this to follow.
It should be noted that if there are multiple iterations
of the recode loop the segment for a MB could change
in each loop if the previous loop causes a change in the
complexity / variance bin of the block. Also where a block
gets a delta Q this will alter the rd multiplier for this block
in subsequent recode iterations and frames where the
segmentation is applied.
Change-Id: I20256c125daa14734c16f7cc9aefab656ab808f7
When block size is below 16x16, the encoder swap from non-RD to
RD mode for key frame coding. This largely brough back the key
frame compression performance. For vidyo1 at 1000 kbps, the key
frame coding statistics are changed
9978F, 34.183 dB, 36807 us -> 9838F, 35.020 dB, 61677 us
As compared to the full RD case
7187F, 34.930 dB, 214470 us
The overall rtc set coding performance (single key frame setting)
is improved by 1.5%.
Change-Id: I78a4ecf025d7b24ec911e85be94e01da05e77878
Currently, VP9 supports column-tile encoding, which allows a frame
to be encoded in multiple column tiles independently. The number of
column tiles are set by encoder option "--tile-columns". This
provides a way to encode a frame in parallel.
Based on previous set of patches, this patch implemented the tile-
based multi-threaded encoder. Each thread processes one or more
tiles.
Usage:
For HD clips:
--tile-columns=2 --threads=1/2/3/4
While using 4 threads, tests showed that the encoder achieved
2.3X - 2.5X speedup at good-quality speed 3, and 2X speedup at
realtime speed 5.
Change-Id: Ied987f8f2618b1283a8643ad255e88341733c9d4
For key frame at speed 6: enable the non-rd mode selection in speed setting
and use the (non-rd) variance_based partition.
Adjust some logic/thresholds in variance partition selection for key frame only (no change to delta frames),
mainly to bias to selecting smaller prediction blocks, and also set max tx size of 16x16.
Loss in key frame quality (~0.6-0.7dB) compared to rd coding,
but speeds up key frame encoding by at least 6x.
Average PNSR/SSIM metrics over RTC clips go down by ~1-2% for speed 6.
Change-Id: Ie4845e0127e876337b9c105aa37e93b286193405
Also removes some spurious changes in common/vp9_blockd.h which
was introduced by a rebase issue between nextgen and master branches.
Change-Id: If359f0e9a71bca9c2ba685a87a355873536bb282
(cherry picked from commit 005d80cd05)
(cherry picked from commit 08d2f54800)
(cherry picked from commit 4230c2306c)
Each tile's tok starting address is calculated before the encoding
process. These addresses are stored so that the same calculation
won't be done again in packing bit stream.
Change-Id: I0a3be0301f002260c19a850303f2f73ebc47aa50
This patch modified struct VP9_COMP. Created a struct ThreadData
to include data that need to be copied for each thread. In
multiple thread case, one thread processes one tile. all threads
share one copy of VP9_COMP,
(refer to VP9_COMP *cpi in the code)
but each thread has its own copy of ThreadData,
(refer to ThreadData *td in the code).
Therefore, within the scope of encode_tiles(), both cpi and td
need to be passed as function parameters.
In single thread case, the FRAME_COUNTS pointer in ThreadData
points to "counts" in VP9_COMMON.
Change-Id: Ib37908b2d8e2c0f4f9c18f38017df5ce60e8b13e
This commit makes a non-RD coding mode decision process for key
frame coding. It can be optionally turned on in speed -6 and above.
Change-Id: I0847258b392877a0210b4768bef88ebc9ad009b5
In AQ1 a rate adjustment was applied for blocks coded with a
deltaq. This tends to skew the partition selection and cause
rate overshoot.
For example, consider a 64x64 super block where some but not all
sub blocks are in a low q segment and some are in a high q segment.
The choice of Q when considering large partition and transform sizes
is defined by the lowest sub block segment id (currently this implies the
lowest Q). If some parts of the larger partition are very hard this will
cause a high rate component.
The correct behavior here is for the rd code to discard the large partition
choice and break down to sub blocks where some have low and some
have high Q. However the rate correction factor above mask the high
cost of coding at a larger partition size.
Change-Id: Ie077edd0b1b43c094898f481df772ea280b35960
Add an additional restriction to bit/complexity based
segmentation based on spatial variance.
Only lower Q when both the number of bits spent
in the initial encoding pass and the spatial complexity are
below a threshold. This will prevent the low Q segments
being used just because there is a surfeit of bits.
Small metrics gains especially opsnr.
derf ~0.2% std-hd ~0.3%
Change-Id: I6a8496d466d673f9b0e2b2ca6304ea7b6d8e1cce
This is the first of a series of patches to restructure and
improve AQ mode 1 (variance based AQ).
Change-Id: Idcf693131a3ea2459dcfd957a54a65b971fa4a2a
The max_partition_size and max_partition_size are set at the
beginning while setting speed features, and then adjusted at
SB level. Moving them to mb struct ensures there is a local
copy for each thread.
Change-Id: I7dd08dc918d9f772fcd718bbd6533e0787720ad4
Several frame counters in encoder are updated at SB level. Combine
those counters and put them in a separate struct, which allows us
to allocate one copy for each thread.
Change-Id: I00366296a13c0ada4d8fa12f5e07728388b6cab7
Modified VP9_COMP struct to include MACROBLOCK *mb. This change
makes it feasible in multi-thread case to allocate a mb for each
thread.
Change-Id: I624d6d1aa9c132362200753e5d90b581b1738d6e
Two members in struct CYCLIC_REFRESH
int64_t projected_rate_sb;
int64_t projected_dist_sb;
are updated at the superblock level, which makes them shared data
in the multi-thread situation, and requires extra work to handle
them. However, those values are updated and used immediately, and
therefore can be removed. This patch cleaned up the code and
removed the two members.
Change-Id: I2c6ee4552bf49fb63ce590cdb47f9723974fffb1
This commit integrates the non-RD mode decision process and the
encoding process into a single recursion scheme.
Change-Id: I6a7e72a0b84d567554801ebbe01ec75d54c1f77d
This commit removes the cyclic aq mode dependency on
in_static_area and reworks the corresponding cut-off thresholds.
It improves the compression performance of speed -5 by 1.47% in
PSNR and 2.07% in SSIM, and the compression performance of speed
-6 by 3.10% in PSNR and 5.25% in SSIM. Speed wise, about 1% faster
in both settings at high bit-rates.
Change-Id: I1ffc775afdc047964448d9dff5751491ba4ff4a9
This will save a lot of memory for decoder due to removing of prev_mi,
but prev_mi is still needed in encoder. So this will increase a little bit
memory for encoder.
Change-Id: I24b2f1a423ebffa55a9bd2fcee1077dac995b2ed
This commit makes the inter prediction buffer system to support
hybrid partition search. It reduces the runtime of speed -5 by
about 3%. No compression performance change.
vidyo1 720p 1000 kbps
11831 ms -> 11497 ms
nik 720p 1000 kbps
10919 ms -> 10645 ms
Change-Id: I5b2da747c6395c253cd074d3907f5402e1840c36
The zero motion vector was effectively used in the subsampled pixel
based variance calculation. This commit makes it directly use zero
mv to generate prediction.
Change-Id: Ica83dc843e9f8da2f89c3ef451e50f16214c0def
This commit refactors the rate distortion structure used in the
non-RD coding mode and saves a few RDCOST calculations.
Change-Id: I62c3416c300d2c5372f21b96d93a6b633a34ab3a
Its functionality has been replaced with choose_partitioning and
threshold based control on split mode check.
Change-Id: Ic9bb321df06b524f5c38ea5874dc6f6a8f93c5e3
This speed feature has been deprecated in both yt and rtc coding
modes. This commit removes the related operations.
Change-Id: I079c79c6adafe45581af2ebf8b98faebcface1ce
This commit re-designs the recursive partition search scheme in
rtc speed -5. It first checks if the current block is under cyclic
refresh mode. If so, apply recursive partition search. Otherwise,
perform sub-sampled pixel based partition selection. When the
pre-selection finds the partition size should be 32x32 or above,
use the partition size directly. Otherwise, apply partition search
at nearby levels around the preset partition size.
It is enabled in speed -5. The compression performance of rtc
speed -5 is improved by 9.4%. Speed wise, the run-time goes slower
from 1% to 10%.
nik_720p, 1000 kbps
33220 b/f, 38.977 dB, 10109 ms -> 33200 b/f, 39.119 dB, 10210 ms
vidyo1_720p, 1000 kbps
16536 b/f, 40.495 dB, 10119 ms -> 16536 b/f, 40.827 dB, 11287 ms
Change-Id: I65adba352e3adc03bae50854ddaea1b421653c6c
Currently, the tokens for a tile are stored immediately after its
preceding tile, which causes a dependency. This is unnecessary
since we always allocate enough memory for tokens. Removing
the dependency allows token writing done in parallel. This patch
doesn't change encoding result.
Change-Id: I7365a6e5e2c2833eb14377c37e1503c9d0f26543
Compare the estimated rate and distortion to the thresholds scaled
according to the operating block size and determine if further
split partition search will be run. The compression performance of
speed -5 is changed by -0.074%. The encoding speed is 10% - 15%
faster.
vidyo1 720p
16545 b/f, 40.492 dB, 11475 ms -> 16535 b/f, 40.486 dB, 10100 ms
nik720p
16624 b/f, 36.310 dB, 10071 ms -> 16617 b/f, 36.313 dB, 8346 ms
Change-Id: Ic9197ab5761279ae55d2fb7813b2af0e0db497b8
Reduce the intra_cost_penalty for non-rd mode,
and some updates to VAR_BASED_PARTITION.
Visual tests show some improvement at Speed 6, for RTC clips.
Change-Id: If9090daf7aed14906a32d931a538ab544bbca606
This commit replaces the use of copy_partitioning with
choose_partitioning based on the sse of subsamped pixels, which
provides significantly better coding performance and runs at
similar speed, as compared to copy_partitioning. It improves rtc
speed 5 coding performance by 3%.
Change-Id: I52d3682a12dce0147f5e52383a594fc242ca3228
This commit makes a struct that contains rate value, distortion
value, and the rate-distortion cost. The goal is to provide a
better interface for rate-distortion related operation. It is
first used in rd_pick_partition and saves a few RDCOST calculations.
Change-Id: I1a6ab7b35282d3c80195af59b6810e577544691f
The concept:
There's too much noise in source pixels for variance and at low bitrate
the reconstructed looks nothing like the source so we have problems
getting good partitionings with either. This skirts the issue by using
a box blur scaled down version for variance calculations. To compare
against source_var_ moved keyframe to be rd based like source_var.
Change-Id: Ie3babdbfadae324b7b5a76bea192893af27f0624
The functions b_width_log2 and b_height_log2 only do direct
table fetch. This commit unifies such use cases by using the
table directly and removes these functions.
Change-Id: I3103fc6ba959c1182886a2799d21b8b77c8a7b6b
This commit adds proper initialization of segment id for variance AQ
mode in non-rd coding path. It fixes the enc/dec mismatch issue of
rt=7 with --aq-mode=1, as reported in issue #816
Change-Id: I02fa41b96345bf2e66077d5ea553f85ba800f7bb
This commit enables the encoder to skip split partition search if
the bigger block size has all non-zero quantized coefficients in low
frequency area and the total rate cost is below a certain threshold.
It logarithmatically scales the rate threshold according to the
current block size. For speed 3, the compression performance loss:
derf -0.093%
stdhd -0.066%
Local experiments show 4% - 20% encoding speed-up for speed 3.
blue_sky_1080p, 1500 kbps
51051 b/f, 35.891 dB, 67236 ms ->
50554 b/f, 35.857 dB, 59270 ms (12% speed-up)
old_town_cross_720p, 1500 kbps
14431 b/f, 36.249 dB, 57687 ms ->
14108 b/f, 36.172 dB, 46586 ms (19% speed-up)
pedestrian_area_1080p, 1500 kbps
50812 b/f, 40.124 dB, 100439 ms ->
50755 b/f, 40.118 dB, 96549 ms (4% speed-up)
mobile_calendar_720p, 1000 kbps
10352 b/f, 35.055 dB, 51837 ms ->
10172 b/f, 35.003 dB, 44076 ms (15% speed-up)
Change-Id: I412e34db49060775b3b89ba1738522317c3239c8
This patch re-enabled the feature in Pengchong's patch
(commit 1286126073). Originally, it
was turned on while use_lastframe_partitioning > 0(not used anymore).
Now it was added as a feature, and turned on while speed >= 2.
As described in the original patch, this feature helps speed up the
slideshows in YouTube.
Change-Id: I1b0f18d65da1ee1c8d1e117dabba910c5207c471
Simplified the code and removed some code that was not used anymore.
This patch didn't change encoding result.
Change-Id: I7e54a74c8f35a6726dfc8a1c55b337448b7ea124
mi_grid_* are arrays of pointer to pointer. They save the pointers that point
to the MIs in cm->mi. But they are unnecessary and complicated. The original
goal was to remove MODE_INFO_t copy. But with an extra MODE_INFO_t pointer
inside MODE_INFO_t, same goal could be achieved.
This commit totally removes the mi_grid_* structures. But there are still
many dummy MODE_INFO_t inside cm->mi which are a waste of memory. Next commit
will do on-demand MODE_INFO_t allocation in order to save these memories.
Change-Id: I3a05cf1610679fed26e0b2eadd315a9ae91afdd6
The use of use_lastframe_partitioning is totally removed in good-
quality encoding. Its usage in real-time encoding needs to be
evaluated to see if it can be removed too.
The Borg tests at speed 4 showed:
stdhd set: 0.220% psnr gain, 0.166% ssim gain;
derf set: 0.329% psnr gain, 0.476% ssim gain.
Speed test on selected clips showed 1.54% speedup.(Worst case:
pedestrian_area_1080p25.y4m, speed loss: 1.5%)
Change-Id: I1c844d329b0b5678558439b887297c1be7ddab00
This commit removes the special case for key frame, as transform size
decision is controlled by the appropriate speed feature for all lossy
coding modes: tx_size_search_method.
Change-Id: I9677171e3f2432ec23705f7c5ea8170dd4562fae
In the partition search, the encoder checks all possible
partitionings in the superblock's partition search tree.
This patch proposed a set of criteria for partition search
early termination, which effectively decided whether or
not to terminate the search in current branch based on the
"skippable" result of the quantized transform coefficients.
The "skippable" information was gathered during the
partition mode search, and no overhead calculations were
introduced.
This patch gives significant encoding speed gains without
sacrificing the quality.
Borg test results:
1. At speed 1,
stdhd set: psnr: +0.074%, ssim: +0.093%;
derf set: psnr: -0.024%, ssim: +0.011%;
2. At speed 2,
stdhd set: psnr: +0.033%, ssim: +0.100%;
derf set: psnr: -0.062%, ssim: +0.003%;
3. At speed 3,
stdhd set: psnr: +0.060%, ssim: +0.190%;
derf set: psnr: -0.064%, ssim: -0.002%;
4. At speed 4,
stdhd set: psnr: +0.070%, ssim: +0.143%;
derf set: psnr: -0.104%, ssim: +0.039%;
The speedup ranges from several percent to 60+%.
speed1 speed2 speed3 speed4
(1080p, 100f):
old_town_cross: 48.2% 23.9% 20.8% 16.5%
park_joy: 11.4% 17.8% 29.4% 18.2%
pedestrian_area: 10.7% 4.0% 4.2% 2.4%
(720p, 200f):
mobcal: 68.1% 36.3% 34.4% 17.7%
parkrun: 15.8% 24.2% 37.1% 16.8%
shields: 45.1% 32.8% 30.1% 9.6%
(cif, 300f)
bus: 3.7% 10.4% 14.0% 7.9%
deadline: 13.6% 14.8% 12.6% 10.9%
mobile: 5.3% 11.5% 14.7% 10.7%
Change-Id: I246c38fb952ad762ce5e365711235b605f470a66
Add a speed feature to give the tighter partition search
range. Before partition search, calculate the histogram
of the partition sizes of the left, above and previous
co-located blocks of the current block. If the variance of
observed partition sizes is small enough, adjust the search
range around the mean partition size, which will be tigher.
The feature is currently turned on at speed 2. Experiments on
sample youtube clips show on average the runtime is reduced
by 3-7%.
For hard stdhd clips:
park_joy_1080p @ 15000kbps: 509251 ms -> 491953 ms (3.3%)
pedestrian_area_1080p @ 2000kbps: 223941 ms -> 214226 ms (4.3%)
The PSNR performance is changed:
derf: -0.112%
yt: -0.099%
hd: -0.090%
stdhd:-0.102%
Change-Id: Ie205ec5325bf92ec5676c243e30ba9d0adca10f2
In the encoder, current_video_frame is used in a couple of places to
decide encoding strategy, this commit replaces with more appropriate
variables.
Change-Id: I3d3d8d8e2ea02c489e4639b9d4c446a63e357d29
The function is called only once, right after all stats counters are
reset to 0. Therefore all the computations have zero effect on return
values. This commmit to removed those effectless code.
Change-Id: I50d27c0802547921fa36c60aa4bd92d76247f595
We had a very complicated way to initialize cpi->pass from
cfg->g_pass:
switch (cfg->g_pass) {
case VPX_RC_ONE_PASS:
oxcf->mode = ONE_PASS_GOOD;
break;
case VPX_RC_FIRST_PASS:
oxcf->mode = TWO_PASS_FIRST;
break;
case VPX_RC_LAST_PASS:
oxcf->mode = TWO_PASS_SECOND_BEST;
break;
}
cpi->pass = get_pass(oxcf->mode).
Now pass is moved to VP9EncoderConfig and initialization is simple:
switch (cfg->g_pass) {
case VPX_RC_ONE_PASS:
oxcf->pass = 0;
break;
case VPX_RC_FIRST_PASS:
oxcf->pass = 1;
break;
case VPX_RC_LAST_PASS:
oxcf->pass = 2;
break;
}
Change-Id: I8f582203a4575f5e39b071598484a8ad2b72e0d9
Fix the interaction between active map and reuse_inter_pred_sby. The
reuse_inter_pred_sby feature expects inter predictors to already be
built, but blocks with active map on skip this step.
Change-Id: Ibb2bf0d228f678935d82a0ede9cb0919ab7c8878
This commit integrates the fast transform and quantization process
into skip_recode scheme in the rate-distortion optimization loop.
Previously the fast transform and quantization process was only
enabled for non-RD coding flow.
Change-Id: Ib7db4d39b7033f1495c75897271f769799198ba8
This patch allows the encoder to directly split the block
in partition search, therefore skip searching NONE. It
computes a score which measures whether 16x16 motion vectors
from the first pass in the current block are consistent with
each others. If they are inconsistent and we have enough Q
to encode, split the block directly, and skip searching NONE.
This feature is under flag CONFIG_FP_MB_STATS. In speed 2,
it further gives a speedup of 3-8% on sample yt clips as
compared to the previous version under the same flag. Overall,
the features under the flag will give 7-15% on typical yt
clips at up to 6000kbps data rate. The speedup at very high
data rate is not significant.
For hard stdhd clips:
park_joy_1080p @ 15000kbps: 504541ms -> 506293ms (-0.35%)
pedestrian_area_1080p @ 2000kbps: 326610ms -> 290090ms (+11.2%)
The compression performance using the features under the flag:
derf: -0.068%
yt: -0.189%
hd: -0.318%
stdhd:-0.183%
To use the feature, set CONFIG_FP_MB_STATS and turn on
cpi->use_fp_mb_stats.
Change-Id: Iad58a2966515c8861aa9eb211565b1864048d47f
Re-organize the one-byte structure for 16x16 first pass
block. Add bits to indicate motion vector directions.
Change-Id: Id10754ba343dfc712c7fed5bcc85c67fa0bbcb89
This patch allows the encoder to skip the search for partition
SPLIT, HORZ, VERT after the search for partition NONE is done
in RD optimization. It uses the first pass block-wise statistics
to make the decision. If all 16x16 blocks in the current partition
have zero motions and small residues from the frist pass statistics,
and it has small difference variance, further partition search is
skipped.
For speed 2 setting, experiments on general youtube clips show that
the speedup varies from 1% - 10%, 5% on average. On the performance
side in PSNR, derf 0.004%, yt -0.059%, hd -0.106%, stdhd 0.032%.
For hard stdhd clips:
park_joy_1080p, 502952 ms -> 503307 ms (-0.07%)
pedestrian_area_1080p, 227049 ms -> 220531 ms (+3%)
This feature is under the compilation flag CONFIG_FP_MB_STATS and
it is off in current setting.
Change-Id: I554537e9242178263b65ebe14a04f9c221b58bae
Remove the variable that indicates the relative block index. This
is explicitly covered by the use of pc_tree.
Change-Id: Ib13142582fff926c85e375bde656aa050add8350
This commit enables a chessboard pattern constrained partition
search for 720p and above resolutions. The scheme applies stricter
partition search to alternative blocks based on its above/left
neighboring blocks' partition range, as well as that of the
collocated blocks in the previous frame. It is currently turned
on at 16x16 block size level. The chessboard pattern is flipped
per coding frame.
The speed 3 runtime is reduced:
park_joy_1080p, 652832 ms -> 607738 ms (7% speed-up)
pedestrian_area_1080p, 215998 ms -> 200589 ms (8% speed-up)
The compression performance is changed:
hd -0.223%
stdhd -0.295%
Change-Id: I2d4d123ae89f7171562f618febb4d81789575b19
This commit replace the repetitive retrieve of max and min allowed
partition from speed_feature with local variables max_size and
min_size.
Change-Id: Ib06f11f16615e4876e4dd5fb6a968c6bf5f7b216
The get_chessboard_index() used to call the entire VP9_COMMON
struct pointer to retrieve the chessboard pattern index. This cl
makes it call the frame index directly.
Change-Id: I3cad9d209ea2e77a358085a04fe1ff0ddec5ba03
The partition search for 4x4 blocks takes unnecessary steps to
reconstruct pixels and an extra partition type update. This commit
removes such operations. No visible compression/speed difference.
Thanks to Yue (yuec@) for finding this issue.
Change-Id: I3f83824aa3fd3717d63be0b280fa57258939a70a
For gcc, when libvpx config option debug is disabled, added the
flag -DNDEBUG to disable the assertions in libvpx for some speedup.
Change-Id: Ifcb7b9e8ef5cbe5d07a24407b53b9a2923f596ee
The bug sets the wrong pointer to the first pass mb stats
if the encoder does the re-coding in the second pass.
Change-Id: I8a11f45dd7dceb38de814adec24cecccae370d00
In vp8, statistics are collected about the different modes as they are searched.
This process is more complicated due to the variable block size. Fields were
added to the PICM_MODE_CONTEXT struct to hold this information for each point in
the search. The information is then taken from the appropriate part of the tree
during denoising.
Change-Id: I89261ab77ad637821287ae157dfdf694702b8e77
vp9_rdopt is for making rd optimal mode decisions. vp9_rd is for all
other rd related routines. Anything used outside of making an rd optimal
decision belongs in rd.
Change-Id: I772a3073f7588bdf139f551fb9810b6864d8e64b