So it can be used even with aq-mode=3 not enabled.
Also cleans up some code in the places where its used.
No change in behavior.
Change-Id: Ib6b265308dbd483f691200da9a0be4da4b380dbc
For 1 pass vbr mode.
Increase the gf interval for case where average Q is close to
max and high overshoot is detected.
Small increase in overall avg_psnr/sssim metrics (~0.2/0.1%) for ytlive,
but improves the low-end (low bitrate) for several clips (less overshoot).
Change-Id: Ifba40f25b4861b2e0d9832c82d5359a6a3dce9f2
More even spacing near key frame and avoid gf on scene cut
if its close to key frame.
Small increase in metrics for ytlive set (which uses key-period=150).
(~0.2% gain)
Change only affects 1 pass vbr mode.
Change-Id: If1e5a59baf1e0befbaf998522fbc47d94ac5b5df
Change only affects 1 pass vbr.
Use a q value somewhat larger (~6%) than avg_frame_qindex[INTER]
as basis for active_best_quality for inter-frames.
And use the minium of this (avg_frame_qindex) and the active_worst_quality.
This reduces some overshoot in ytlive clips.
Overall small but positive average increase in metrics (up on average ~0.2%).
Change-Id: Icdbaae7872d5675fd38a13c0ec6ce0e2e3b919ce
Change recursive weight for average_source_sad and
put some constraint on spacing between detected scene-cuts.
Change only affects 1 pass real-time mode.
Change-Id: I1917e748d845e244812d11aec2a9d755372ec182
Correct the setting of Q basis of GF/ARF in 1 pass vbr.
Existing logic would switch to using avg_QP of key frame if
avg_QP of inter is less than active worst (even if key frame is
not last frame).
Instead fix the logic (as per the comment) to use the lower of
active_worst_quality and avg_Q for inter as basis for GF/ARF
active_best_quality (unless last frame was key frame).
Increase in metrics: AvgPSNR/SSIM up by ~0.7/0.3 on ytlive set.
Change-Id: I9a628378ec6684bfda9457ebfc2384ef6d8579f7
Adjustment to stop excessive prediction decay triggered by blocks
or frames with extremely low spatial complexity which rendered the
comparison of intra and inter coded errors meaningless.
This was causing much shorter than expected groups on some 4k
test content.
Change-Id: I3f2c64200ef6dcef4721fc9f2ec09e480056ffc2
Uses a metric on fraction of smooth blocks derived from first pass
stats in a frame to adjust down the cq_level modestly in the cq mode.
The current implementation does not add much complexity, and is
fairly light in the adaptation.
Change-Id: Ic484e810d5bd51b7bb6b8945f378c7c3d9d27053
Adjust the motion decay component to account for image size.
This has very little impact for smaller image sizes.
Average bdrate results for our HD test sets:-
Hdres set: opsnr +0,92%, Fast SSIM +1.6%
Netflix hd set: opsnr + 1.5%, Fast SSIM +3.1%
There are a couple of notable -ve clips such as cyclist and sunflower
which seem to be better with a shorter interval but also a few very big
wins such as Jets >12% psnr 22% Fast SSIM and from the Netflix
Netflix set PierSeaside 9.7% psnr and 18.2% Fast SSIM.
Change-Id: Ie43aaedaa74331ed83d624a13548094ac64fed9e
Change only affects 1 pass vbr mode, speed >=5.
Increase min_thresh, decrease boost, and set a min/max
value for gf_interval.
Change-Id: I9c1e1a1ab0c5780064eb62714ee39a72ea4d2107
Trap the case where we end up with a very short arf group just before
a key frame. Such a group often has poor quality and may cause pulsing.
For example if the KF is 17 frames away we are better doing two mid-size
groups of 9 and 8 than a group of 15 followed by a group of 2.
This becomes more and more important when coding with a short forced
kf interval though it may not impact our standard tests much.
Change-Id: I29d83d6637b203eac69be320dd35a7401a4678c1
Avoid copy-block when denoising is at LowLow level (i.e., no denoising is done).
Instead, don't enter denoiser at all, and when level goes back up over kLowLow
do a reset in denoiser.
Change-Id: I0544adf58f4dd51ecc4a4607fcb0353bfbbb7a59
This make it more likely clean/low-noise content will
be set as LowLow, and hence no denoising will be done.
Also set early exit on denoising for small blocks.
Change-Id: I4a72bba3e6c5e2d523d304c39deacc9c39bf216c
Some cleanup and bugfix: pass mi_row/mi_col (not mv_col/mv_row)
to build_inter_predictors. This only affects case where
the frame is resized, but since denoising is not done on resized
frames, the fix has not effect currently.
Change-Id: I36617a7f0b43b6f49976745f15d400977e6ffa46
Change only affects 1 pass, vbr, speed = 5 (real-time mode).
Some improvement for high motion content.
AvgPSNR/SSIM metrics for ytlive set all up, on average ~2%,
some clips (high motion ones) up 4/5%.
Encoder speed down: on mynintendo_x1.1280_720.y4m: 47fps -> 44fps.
Change-Id: I9e3eaa6392dcb6b5b44ee6f43004f97ba859bc11
Allow the encode loop to select from a wider range of Q values
when encoding normal (non arf or kf) frames.
This change is targeted at improving psycho-visual quality in some
easy sections that are currently not getting enough bits.
This is likely to be a little worse from a metrics perspective and may also
have a small impact on encode speed in cases where extra recode
iterations are triggered.
Change-Id: I667eebf33c753bcbcf8b93596467369e5708b889
Adds a second threshold for recodes even on frames where
recode is normally disabled if there is a big rate miss.
Change-Id: Ifd4a34707da55ec15eb7cfb87de4644b8d76deb2
Fix the threshold for forcing refresh of golden frame based
on high motion. The current comparison was incorrect and
prevented this (force update of gf on high motion) from being used.
For now keep this logic under a flag (and off for now) so as to
not change behavior, until further testing.
Change-Id: Ib5f0082159a428b0603b9534e4bcb6f83e4ccb25
+5.857% BD-RATE on SCREEN_CONTENT
Leaving this off for non-screen content because:
+25.300% on TWITCH120
+37.833% BD-RATE on RTC
Change-Id: Ie0a312182d6cc859fb04298e4cd81d02b39e23fe
For 1 pass vbr mode: Increase the period of gf update on scene
cut (keep it same as orginal/default setting for now).
Change-Id: I679c3bd21152f6c4e486c8098d931c00e1d26b5f
The change https://chromium-review.googlesource.com/#/c/329181/
also changed behavior for cbr mode, which causes some regression
in screenshare test in webrtc.
Resetting the specific change to leave the cbr behavior
unchanged for now.
Change-Id: I52df158806422f86398e1d2f522e92067d8325eb
Some adjustments to inter-mode selection for vbr mode.
Condition some of the bias to low/zero motion on cbr mode, and
don't use int_pro_motion_estimation for golden ref
(treat it same as last ref).
Change only affect 1 pass vbr mode, speed >=5 (non-rd pickmode).
Encoding time increase within ~5%.
Avg PSNR/SSIM on RTC set increase by ~2%, all clips up,
ranging from 0.5 to 4%.
Change-Id: I0048d0104a8816773d91a2b1484d601169d9bad7
Don't advance the svc frame counters on dropped frame,
since this can break the referencing scheme and lead
to a crash/assert.
Updated svc-datarate unittest to add a lower bitrate test.
Change only affects 1 pass cbr svc, with frame dropper enabled.
Change-Id: Ibb7530b7a587a9344d46898d9286fd9e2ef0779c
Use the superframe counter to set the key frame, and force
it to the key frame on base spatial layer only.
Also, update svc frame counters under frame dropping.
Update unittest: add specific tests with short key frame period.
https://bugs.chromium.org/p/webm/issues/detail?id=1150
Change-Id: I5b1c9a09253e6e5fbfce51b4cf603ae22d422b01
For 1 pass cbr mode: allow for two-stage 1:2 scaling
(which will use the 1:2 optimized scaler) if the spatial
layer is 1/4x1/4 of souce.
Without this change, the base layer for 3 spatial layers would
be using the non-normative scaler which is un-optimized/C code.
Change-Id: I9d73f92a4a96927d0f1d6bf75315c1e60513226a
Use sharp filter to generate motion compensated reference for
temporal filtering. It improves the average coding performance of
VP9 speed 0:
derf 0.34%
hevcmr 0.38%
stdhd 0.58%
Change-Id: I1772a051be545de8c343055274e5ca0929d19cda
This commit back ports the fix from
https://chromium-review.googlesource.com/#/c/326940
It corrects the block partition context fetching in rate-distortion
optimization. It improves the average coding performance of speed 0:
derf 0.098%
hevcmr 0.102%
stdhd 0.282%
Change-Id: I8bcc6fe40ba5c6b50a6136daac116dcc738937ec
The double pointer in xd->mi handles this for us.
Cuts encode_suberblock()'s self time in half at rt speed 8.
Change-Id: I820dae24efdbf9a140bbeae82e4e2a5850317766
This reverts commit f51f0998e1.
This causes datarate tests to fail. Some are due to the new default
keyframe distance, another causes an assert even forcing 9999:
[ RUN ] VP9/DatarateOnePassCbrSvc.OnePassCbrSvc3SpatialLayers/0
test_libvpx:
vpx_dsp/x86/vpx_subpixel_8t_intrin_ssse3.c:853: scaledconvolve2d:
Assertion `y_step_q4 <= 32' failed.
Change-Id: I4ee4fea97f47e4f1a23b82a62e6afc6280961e38
Reset the scale factors before build_inter_predictors.
Add datarate tests for 3 spatial layers, which exposed this issue.
Change-Id: I7f81efbe44345ecea9fdd5f639a4cca76aed3874
For 1 pass cbr mode: allow for two-stage 1:2 scaling
(which will use the 1:2 optimized scaler) if the spatial
layer is 1/4x1/4 of souce.
Without this change, the base layer for 3 spatial layers would
be using the non-normative scaler which is un-optimized/C code.
Change-Id: Ifcf526ec2aaf3e5fa7924588d9dd8660bf02fb46
Use the existing scene/content change detection to better
update/adjust golden frame refresh.
Change only affects 1 pass real-time vbr mode, speed >=5.
Change-Id: I2963a5bb7ca4a19f8cf8511b0a925e502f60e014
Don't initialize first pass costs for a number of symbols where first
pass probabilities aren't initialized.
This brings a 1.22x first pass speedup.
https://bugs.chromium.org/p/webm/issues/detail?id=1089
Change-Id: I97438c357bd88f52f5a15c697031cf0c3cc8f510
move to encoder_encode() as vp9_get_compressed_data() allocates data and
would require some modification to make its error return meaningful.
Change-Id: I8ddc390a1441afd0ff937842fa4ad1053c956133
Add frame-level condition for reference masking: under external or
internal dynamic resize, allow for reference masking if none of
the references have been scaled.
Peviously, reference masking was turned off for the stream if dynamic
resize feature was enabled or an external resize event occurred.
reference_masking gives speed up with little/no loss in compression.
For speed 7 on rtc set: encoding time decreases by about 5-7%,
avgPSNR/SSIM goes down ~0.2%.
Change-Id: Ie4444577451ef954414d8fb4b2c99d65cadf1746
This commit fixes issue 1141. The issue was triggered in multi-tile
encoding. The change properly saves and restores the block context
information in the real-time mode selection process. It removes
several redundant memcpy operations in sub8x8 intra block mode search.
Change-Id: I35c9ad197f4bd500ec39b5fc833f052f19eee010
External dynamic resize with swapping width and height was
not handled properly.
Fix is to re-init loop-filter under certain condtions.
Modify unittest to test this case.
Without this change test will fail.
Relates to: https://bugs.chromium.org/p/webm/issues/detail?id=1140
Change-Id: I7d81ca7fe0783b3bc103a52a7b7cf073a96be26e
allocations done within this function are protected with
vpx_internal_error; adding the setjmp fixes a crash in
vp9_lookahead_push() under low memory conditions.
Change-Id: I4b79dca37cc7fadc4b7633f0db44c0e406799bc6
An issue exists with reference_masking in non-rd pickmode for spatial
scaling. It was kept off for internal dynamic resizing and svc, this
change is to keep it off also for external dynamic resizing.
Update to external resize test, and update TODO to re-enable this
at frame level when references have same scale as source.
Change-Id: If880a643572127def703ee5b2d16fd41bdbf256c
The bit to error transformation got doubled as a result of going from
8-bit to 9-bit costs (change d13385c).
Use defines to derive the scale numbers and comment some of the fields.
derf: -0.023 BDRATE
hevcmr: +0.067 BDRATE
stdhd: +0.098 BDRATE
(These are substantially smaller than than the original gains from 8 to
9 bit costing.)
Change-Id: I6a2b3b029b2f1415e4f90a05709b2333ec0eea9b
When the codec frame size is the same as the reference frame size,
release the scaled reference before assigning it a new buf_idx.
Only affects 1 pass non-svc mode, where the scaled references are
release only under certain conditions (to prevent un-needed scaling
of the references every frame).
Modified a unittest that can trigger this bug without this change.
https://code.google.com/p/chromium/issues/detail?id=582598
Change-Id: I9a884e36ebd7608b1641ec2a469e20a4f829cf43
If the application changes frame size (external size changes),
and aq-mode=3 is on, reset the cyclic refresh.
Modify the TestExternalResize unittest (longer run with more resize
actions). Without this change an assert would be triggered on this
longer test.
Change-Id: I0eefd2cd7ffa0c557cca96ae30d607034a2599ce
Make this consistent with regular block size rate-distortion
optimization. It improves the compression performance:
derf 0.055%
hevcmr 0.129%
Change-Id: I112fe734f592c21bc7aa6efb7e3f269c4214ee7b
For 1 pass real-time mode. No change in behavior as only last
and golden are used as references in 1 pass real-time mode.
Change-Id: Ie4655014eee1a8b271542f29d74b2c6f7fed54c9
delete apply_cyclic_refresh_bitrate(). unused since:
3472cbb vp9 aq-mode=3: Keep it on even at low bitrates.
Change-Id: I0fac9a31b59504e31000ac3a8f0b68e8d4320113
The definition is for the number of frames to check to determine the
recent decay rate, further to determine the next key frame in the
first pass of the encoder.
Change-Id: Ic696d6eb518a86fa296842273cf8767ef0b0e27a
-use larger threshold on y (as in vp8).
-add distance threshold for each cluster
-use larger skin distance threshold for first cluster
-add some early exist checks.
Keep default setting to model=0.
Change-Id: I1044b99ade4bb1f215a860a019a4d84cee2f7715
It improves the compression performance of VP9 by 0.1% across all
test sets. No speed change is observed.
Change-Id: I59338c5c9e67bae22188f35fc3afbfe2a6bba6b0
The postproc vp9_denoise() is a spatial denoise/blur function.
It was not intended to be used if temporal denoising is enabled.
Change-Id: I97d2dcb941e7cc49bbafce99d9286beb2693249d
Put check to avoid possible out of bounds when looping
over the blocks to estimate noise level.
No change in behavior.
Change-Id: I4b7b19b7edee0ae1c35b9dc0700b1bf9b304d7f5
the lookahead buffer allocation is deferred to receipt of the first
frame to allow profile changes. if the encoder was flushed before
supplying any frames the encoder would crash trying to dereference the
NULL buffer. vp8 is unaffected.
fixes mozilla bug:
https://bugzilla.mozilla.org/show_bug.cgi?id=1237848
Change-Id: Icee4b64de760476eee0d33b568f0a1010335ff13
Use multiple clusters instead of one and decrease
the distance thresholds.
Add a define to switch between models.
Default is set to existing (1 cluster) model.
Change-Id: I802cd9bb565437ae8983ef39453939f5d5073bb1
If a superblock contains alot of "skin" then force split
of 64x64 partition, and make some adjustments in mode selection.
This helps to reduce artifacts on moving face/skin areas at low bitrates.
Little/no change in metrics: avgPSNR/SSIM down by ~0.12%.
Small encoding time increase < 1%.
Change-Id: Ic57f52148c3716f391419fab0530d916e4c1d186
For aqmode=3, golden period update is set based on period of cyclic refresh.
Put a limit on max golden period update, for now set to 40.
And fix comment.
Change-Id: Icb61dd87c796cce2a5f5f7331c6a129540994696
Limit oscilation detection in the case where overshoot is very very
large.
This keeps the 9-bit cost patch from breaking the DownUp reisze test.
The patch pushed us to an 11% undershoot right before a scene cut
causing a 1200% overshoot. (Whereas before we were undershooting by
only 6% before overshooting by 1200%).
Change-Id: Id90ccfab8aba872ccadc45b73b3bb097b895677f
In inter mode search skip all modes except NEARESTMV and DC_PRED.
10% less encode latency for large frames using the chromium remoting_perftests.
+0.313% BDRATE on the screencast set at speed -6.
Change-Id: Ib97a39dd8bcdeab545509e0e02d78ce7033f8c63
Changes to mode selection for 1 pass SVC mode:
use base layer motion vector, changes to intra-prediction.
Change-Id: I3e883aa04db521cfa026a0b12c9478ea35a344c9
This patch fixes a bug that causes the loop filter search to reset to
a low value or zero after each arf overlay frame. We expect the overlay
frames to need little or no loop filtering but this should not propagate.
Change-Id: I895b28474cf200f20d82793f3de40b60b19579fd
This is a pure-refactor in preparation to potentially raise the bit-cost
resolution.
Verified at good speed 0 and rt speed -6.
Change-Id: I5347e6e8c28a9ad9dd0aae1d76a3d0f3c2335bb9
More aggresive on avoiding denoising on skin.
May supplement this later by adding condtion onn consec_zeromv.
Change-Id: Ied92b332f9b24e821d2009f81d1565758588d9a5
Different quality levels are used for different regions in
the frame depending on how far they are vertically from the
center. Specifically, three segments are used based on the
mi_row index with respect number to the number of mi_rows in
the frame.
Change-Id: Ifc8b777bc58ea8521dffc4640360c67d99f8d381
This commit enables encoder to avoid 8x4 and 4x8 partitions for
scaled reference frames when libvpx is configured and built with
--enable-better-hw-compatibility
Change-Id: I02ad65c386f5855f4325d72570c49164ed52f413
Move the logic for forcing zero_mode after the
(ref_frame & flag_list) check.
This was causing an memory leak under msan:
https://bugs.chromium.org/p/webrtc/issues/detail?id=5402
Change-Id: Ie9d243369f8ed7c332f46178275945331da4fd85
Add function to compute skin map for a given block, as its
used in several places (cyclic refresh, noise estimation, and denoising).
Change-Id: Ied622908df43b6927f7fafc6c019d1867f2a24eb
Set initial values for these parameters in the vp9_init_layer_context().
This also fixes an issue in the svc-bypass mode when frame flags are
passed via the vpx_codec_encode().
Change-Id: I0968f04672f8d3d2fe2cea6b8a23f79f80d7a8b1
For coding block sizes <=16X16, if the block is determined to be skin,
then always allow for that block to be candidate for refresh. So if that
block happens to be on the boost segment(s), segment won't get reset to 0
and delta-q will be applied.
PSNR/SSIM metrics neutral (little/no change) on RTC clips.
Speed increase small/negligible (< 1%).
Some visual improvement on faces in a few RTC clips.
Change-Id: I6bf0fce6f39d820b491ce05d7c017ad168fce7d6
H/V intra mode was only enabled for bsize < 16x16,
enable it also for bsize=16x16.
Metrics are neutral with this change:
Overall very small gain (0.1%), small visual gain on some RTC clips.
Change-Id: Ib2d7a44382433bfc11cf324aa3cc5c382ea9e088
For testing implemented a fixed pattern and delta, 1 pass,
fixed Q, low delay mode.
This has not in any way been tuned or optimized.
Change-Id: Idf5ee179b277fa15d07a97f14f2ce5bbaae80a04
The one pass VBR mode selects a Q range based on a
moving average of recent Q values. This calculation
should have been excluding arf overlay frames as these
are usually coded at the highest allowed value. Their
inclusion skews the average and can cause it to drift
upwards even when the clip as a whole is undershooting.
As such it can undermine correct adaptation of the allowed
Q range especially for easy content.
Change-Id: I7d10fe4227262376aa2dc2a7aec0f1fd82bf11f9
Keep track of frame indexes for the references, and
constrain inter mode search for reference with same
temporal alignment.
Improves speed by about ~15%, no noticeable loss in
compression performance.
Change-Id: I5c407a8acca921234060c4fcef4afd7d734201c8
Lower the threshold for splitting 32x32->16x16 based on average variance,
and add lower bound condition for this split to occur. This prevents
unneccassry splitting for areas with very low variance.
Change-Id: Ibeb33b3d993632c2019f296eb87ef3b7e3568189
For non-rd variannce partition, speed >= 5:
Adjustments to reduce dragging artifcat of background area near
slow moving boundary.
-Decrease base threshold under low source noise conditions.
-Add condition to split 64x64/32x32 based on average variances
of lower level blocks.
PSNR/SSIM metrics go down ~0.7/0.9% on average on RTC set.
Visually helps to reduce dragging artifact on some rtc clips.
Change-Id: If1f0a1aef1ddacd67464520ca070e167abf82fac
This commit makes the sub8x8 block rate-distortion optimization
scheme use precise motion compensated prediction to compute the rd
cost. It fixes a potential buffer overflow issue related to sub8x8
motion search on scaled reference frame.
Change-Id: I4274992ef4f54eaacfde60db045e269c13aaa2de
This commit enables the new temporal filter system for VP9. For
speed 1, it improves the compression performance:
derf 0.54%
stdhd 1.62%
Change-Id: I041760044def943e464345223790d4efad70b91e
This change has been imported from VP9 and
alters the nature and use of exhaustive motion search.
Firstly any exhaustive search is preceded by a normal step search.
The exhaustive search is only carried out if the distortion resulting
from the step search is above a threshold value.
Secondly the simple +/- 64 exhaustive search is replaced by a
multi stage mesh based search where each stage has a range
and step/interval size. Subsequent stages use the best position from
the previous stage as the center of the search but use a reduced range
and interval size.
For example:
stage 1: Range +/- 64 interval 4
stage 2: Range +/- 32 interval 2
stage 3: Range +/- 15 interval 1
This process, especially when it follows on from a normal step
search, has shown itself to be almost as effective as a full range
exhaustive search with step 1 but greatly lowers the computational
complexity such that it can be used in some cases for speeds 0-2.
This patch also removes a double exhaustive search for sub 8x8 blocks
which also contained a bug (the two searches used different distortion
metrics).
For best quality in my test animation sequence this patch has almost
no impact on quality but improves encode speed by more than 5X.
Restricted use in good quality speeds 0-2 yields significant quality gains
on the animation test of 0.2 - 0.5 db with only a small impact on encode
speed. On most natural video clips, however, where the step search
is performing well, the quality gain and speed impact are small.
Change-Id: Iac24152ae239f42a246f39ee5f00fe62d193cb98
For non-rd variance partition: Adjust variance threhsold based
on noise level estimate. This change allows the adjustment to be
updated more frequently.
Change-Id: Ie2abf63bf3f1ee54d0bc4ff497298801fdb92b0d
For low resolutions, whem 4x4downsample is used for variance,
use the same force split (that is used for 8x8downsample) for 16x16 blocks.
No change in metrics. Small improvement visually.
Change-Id: I915b9895902d0b9a41e75d37fee1bf3714d2366d
This is so we may update level at any time (e.g., to be used
for setting thresholds in variance-based partition).
Change-Id: I32caad2271b8e03017a531f9ea456a6dbb9d49c7
Under certain denoising conditons, check for re-evaluation of
zero_last mode if best mode was golden reference.
Change-Id: Ic6cdfd175eef2f7d68606300c7173ab6654b3f6e
For non-rd variance partition: only allow minmax computation
(which currently has no arm-neon optimization) for speeds < 8.
Performance loss is small: On RTC set with speed 8, few clips lose ~2/3%,
average loss is < 1%.
Change-Id: Ia9414f4d0b77dc83c3e73ca8de5d903f64b425ce
Change initial state of noise level, and only update
denoiser with noise level when estimate is done.
Change-Id: If44090d29949d3e4927e855d88241634cdb395dc
For denoising, and for noise level above threshold, re-evaluate
ZEROMV for mode selection after denoising.
Current change only does this check if selected best mode (before denoising)
was intra.
Change-Id: I4b1435b68d26c78f7597b995ee7bff0ddd5f9511
This change makes sure last reference with zero mv
is always checked for mode selection.
No change in metrics.
Change-Id: Iaf01877bf34272b966c78bfe18daad882a0a419e
the final sum may use up to 26 bits
+ add a unit test
+ disable the sse2 as the result will rollover; this will be fixed in a
future commit
Change-Id: I2a49811dfaa06abfd9fa1e1e65ed7cd68e4c97ce
Change on affects 1 pass CBR.
On key frame, temporal layer_id is reset to 0 for 1 pass CBR,
but since "layer" is reset, the svc.layer_context[layer].is_key_frame
was not correspondingly set properly.
Change-Id: I08f6da0a55ac7429ccfbaddfb7be14479e43543b
Small changes to the best quality default speed trade off.
Some speedup settings are worth while even for best quality as they
have only a very small impact on quality but a significant impact on
encode time.
These changes give as much as a further 50-60% increase in encode
speed for my test animations clip with minimal impact on quality.
For this sequence these changes improve the best quality encode speed
to about the same level as good quality speed 0 in Q3 2015 whilst
retaining the large quality gain of over 1 db
For many natural videos though the quality difference from good 0
to best is much smaller.
Change-Id: I28b3840009d77e129817a78a7c41e29cb03e1132
This change alters the nature and use of exhaustive motion search.
Firstly any exhaustive search is preceded by a normal step search.
The exhaustive search is only carried out if the distortion resulting
from the step search is above a threshold value.
Secondly the simple +/- 64 exhaustive search is replaced by a
multi stage mesh based search where each stage has a range
and step/interval size. Subsequent stages use the best position from
the previous stage as the center of the search but use a reduced range
and interval size.
For example:
stage 1: Range +/- 64 interval 4
stage 2: Range +/- 32 interval 2
stage 3: Range +/- 15 interval 1
This process, especially when it follows on from a normal step
search, has shown itself to be almost as effective as a full range
exhaustive search with step 1 but greatly lowers the computational
complexity such that it can be used in some cases for speeds 0-2.
This patch also removes a double exhaustive search for sub 8x8 blocks
which also contained a bug (the two searches used different distortion
metrics).
For best quality in my test animation sequence this patch has almost
no impact on quality but improves encode speed by more than 5X.
Restricted use in good quality speeds 0-2 yields significant quality gains
on the animation test of 0.2 - 0.5 db with only a small impact on encode
speed. On most clips though the quality gain and speed impact are small.
Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
This function now has an AVX intrinsics version which is about 80%
faster compared to the C implementation. This provides a 2-4% total
speed-up for encode, depending on encoding parameters. The function
utilizes 3 properties of the cost function lookup table, constructed
in 'cal_nmvjointsadcost' and 'cal_nmvsadcosts'.
For the joint cost:
- mvjointsadcost[1] == mvjointsadcost[2] == mvjointsadcost[3]
For the component costs:
- For all i: mvsadcost[0][i] == mvsadcost[1][i]
(equal per component cost)
- For all i: mvsadcost[0][i] == mvsadcost[0][-i]
(Cost function is even)
These must hold, otherwise the AVX version of the function cannot be used.
Change-Id: I6c2791d43022822a9e6ab43cd124a773946d0bdc
Change is only for real-time mode, speed >= 5, and non-screen content mode.
Add bias to zero/low motion for big blocks, if noise estimation
is enabled and noise level is above threshold.
Change-Id: I3a0a4608ede6aa535bda6eca528d20f8aba738e7
For 1 pass CBR mode: increase waiting time after key frame
before we start sampling rate control behavior for determining
resize. This change need to disable one internal resize(DownUp)
temporally since it requires a longer clip to do so.
Change-Id: If21beda1be23f169ee541ab4dd642f718347887a
Use same setting for speed 5 (as it is for speed > 5).
Change is only for real-time (non-rd) mode.
Change-Id: I830250eac654328373cb318baa89d4f0e63942e1
Reduces Linux perf estimated cycle count for pack_mb_tokens on a
lossless encode on my desktop from 61858501855 to 48154040219 or from
26% of the overall profile to 21%.
Change-Id: I9ca3426d7e3272bc7f7030abda4f0d0cec87fb4a
This reverts commit f1342a7b07.
This breaks 32-bit builds:
runtime error: load of misaligned address 0xf72fdd48 for type 'const
__m128i' (vector of 2 'long long' values), which requires 16 byte
alignment
+ _mm_set1_epi64x is incompatible with some versions of visual studio
Change-Id: I6f6fc3c11403344cef78d1c432cdc9147e5c1673