It in essence refactors the code for both the interpolation
filtering and the convolution. This change includes the moving
of all the files as well as the changing of the code from vp9_
prefix to vpx_ prefix accordingly, for underneath architectures:
(1) x86;
(2) arm/neon; and
(3) mips/msa.
The work on mips/drsp2 will be done in a separate change list.
Change-Id: Ic3ce7fb7f81210db7628b373c73553db68793c46
Don't run rate_block (cost_coeffs) if distortion alone is enough to
surpass best_rd.
This decreases 2nd pass runtime on HD at speed 2 by about 2%. There is
zero effect on output if tx_cache is removed.
Change-Id: Ia3b1cc77bfbe6ee988c395fde06c0eb92940b784
1. The RD scores obtained during the tx size selection were stored in the
tx cache, and used to help make the tx decision for the following frames.
This wasn't used anymore in VP9 encoder. Recovered the related decision
making code from 1.5+ years ago, and borg tests didn't show any quality
gain. This patch removed it to lower the complexity.
2. An optimization was done after the above refactoring. If the tx_mode
is not TX_MODE_SELECT, we only need to test the chosen tx size instead
of all posible tx sizes. This gave a 1.5% average speed gain at speed 2,
and a 1% average speed gain at speed 3.
Change-Id: Id8cd650e066a8cef33829d8c15388a8138adc78c
The forward 32x32 2D-DCT functions are aligned in vpx_dsp folder.
The vp9_dct.h file is not effectively used now.
Change-Id: Ie7946b6fdd784b8e91496242337bc9002c75c281
This commit replaces vp9_idct.h with txfm_common.h in many SIMD
implementation files for precise file dependency.
Change-Id: If73dd726bb16537e7494f28538b0a169810f9756
Separate the common coefficient constant into vpx_dsp/txfm_common.h.
Move the SSE2 macro definitions to vpx_dsp/x86/txfm_common_sse2.h.
This clears the use case of vp9_idct.h in vpx_dsp folder.
Change-Id: I319735a2abf42888e5080ac14cfbcde34be7b121
Avoid scaling the references if they have already been scaled.
Change only affects 1 pass non-svc mode for now.
Change-Id: I204f4079c026cba7adce7a7f855d072f6139ccec
The RD and load save/code grabs it as groups of four. In practice there
is no change to physical allocations becaquse this is backed by a 16-byte
memalign.
Change-Id: I01e89769872300e23227e03dd24a6e229f482025
Add vpx_dsp_rtcd.h to the header file list. The od_bin_fdct8x8()
here depends on forward 8x8 2D-DCT.
Change-Id: I1d71edc71f07069808823d2445c1cafd285e1b94
This commit factors out common macro definitions from the forward
and inverse transform implementations into vpx_dsp. It removes
the duplicate macro definitions from encoder and decoder folders.
Change-Id: I92301acbd3317075e9c5f03328a25abb123bca78
This commit factors the 4x4, 8x8, and 16x16 2D-DCT forward
transform operations into vpx_dsp folder.
Change-Id: I084b117b79c0925edcbcabb93f62b9f4bf8dbe7d
This commit limits the scope of 1-D DCT and ADST functions within
vp9_dct.c and makes them static. This largely clears out the cross
referencing issue between vp9_dct.c and the SIMD optimizations.
Change-Id: If7cac478b11bb32328ccf70a9f60b709dad43d7f
The SSE2 version high bit-depth forward hybrid transforms are
essentially using the C functions via cross referencing to 1-D
functions in vp9_dct.c. This commit unifies the two versions and
removes the unnecessary dependency.
Change-Id: Ib4d0702a138f8daf7d0bd97c141ee7088f293765
Separate the hybrid transform case from 2D-DCT case. This will
allow us to clear up cross dependency between c and SIMD
implementations later.
Change-Id: Iaa499e8b096850a1c5a0c50a3b6e63e15d0184bf
The following quantization functions were moved:
vp9_quantize_b
vp9_quantize_b_32x32
vp9_highbd_quantize_b
vp9_highbd_quantize_b_32x32
vp9_quantize_dc
vp9_quantize_dc_32x32
vp9_highbd_quantize_dc
vp9_highbd_quantize_dc_32x32
The purpose of doing that was to allow these functions to be shared
by multiple codecs.
Change-Id: Id8ab939f283353cdd07bd930d47db3d932a5d87f
Remove the use of drop_frames_water_mark, as this is used for
frame dropping control. Use fixed threshold for now on buffer underflow.
Change-Id: If0ddda9f7f6fa96067cdcb0eccb42e17bda37c32
In aq-mode=3 under a resizing action (i.e., resize_pending != 0),
force an update of the golden reference frame.
Change-Id: I14806f6db71b5f8c827678cc5e1fc913c138a9a4
Fix bug in setting this flag for animated content.
The bug did cause quality to increase because far
more frames are not boosted than boosted.
However, the speed trade off to gain is a lot less
favorable and the behavior was not as intended.
Change-Id: I89fb70419c88b26f40b3534de0481730a1b3fcfa
Use drop_frames_water_mark for threshold on buffer underflow,
and change threshold for resize down.
Change-Id: I2de19adce50abe9bcdc0b107528cec8cc1857fcc
The fast scaling for 1 pass mode was being used only on the
first frame after resizing event (because resize_scale_num/den
is set to 1 and only changed for first frame following resize event).
Change-Id: I723b63e21823eb858f25f5662d2bbe4f1842e61f
Proper use/update of resize_state and resize_pending to constrain
the total amount of downsizing to be at most one scale down, for now.
Change-Id: Id18fc32499f2fbdbec16728dcdc9e4eac09098f0
From Change Ibf0c30b72074b3f71918ab278ccccc02a95a70a0
There is still an issue relating to one animated test clip with repeat
patterns where this change effectively increase the default maximum
arf interval by +1. This can be examined seperately.
Change-Id: Idd01d5480fc45202d8a059a0c3afc0997cc5bdd1
This commit simplifies the intra block boundary condition logic.
It removes the block index from the argument set.
Change-Id: If00142512eb88992613d6609356dfd73ba390138
The clamp calls with INT32_MIN and INT32_MAX have no effect at all on
int values passed in, therefore this commit removes those effectless
clamps and also adds more const intermediate results to make the code
more readable.
Change-Id: I66d8811f58bb74ec31cbec9a6c441983a662352e
The encoder gets its dqcoeff from the context tree. In the decoder move
it to directly after MACROBLOCKD.
Change-Id: I46c9b76f26956a360d17de0b26ecb994dae34ecb
Even if the recode loop is not enabled for the current frame type
trap the case where the projected size of a a frame is above the
maximum allowed in recode_loop_test()
Change-Id: I453004694b8f8699e3c2a83252e9f83adccdda4e
Changes to allow more use of rectangular partitions at
speeds 1 and 2 for content classed by the first pass as
animation and for blocks near the active image edge.
This has quite a big impact in quality for the animated
test sequence but also hurts encode speed for speed 2.
For other content types the impact on both speed and
quality is small.
Added some plumbing for detection of internal vertical
image edges.
Change-Id: I3fc48de2349f8cb87946caaf0b06dbb0ea261a9a
Change speed features / behavior for split mode when there
is an internal active edge (e.g. formatting bars).
Remove some threshold constraints in rd code near the active
edge of the image.
Add some plumbing for left and right active edge detection.
Patch set 5. Limit rd pass through for sub 8x8 to internal active edges.
This takes away any speed penalty for most clips but keeps the enhanced
edge coding for the more critical case of internal image edges
Change-Id: If644e4762874de4fe9cbb0a66211953fa74c13a5
If the pre-selected partition size (from variance partition) is
32x32, also apply nonrd partition search for 32x32 and 16x16 size.
Overall small positive gain in metrics, average ~1%.
Some visual improvement, for lower resolutions.
Change-Id: I69cb425bda94f7d13d34c451ab30e9276335a30e
Adds two new vp9 parameters --min-gf-interval and --max-gf-interval
to enable testing based on frequency of alt-ref frames.
Also adds a unit-test to test enforcement of min-gf-interval.
For both these parameters the default value is 0, which indicates
they are picked by the encoder, based on resolution and framerate
considerations. If they are greater than zero, the specified
parameter is honored.
(Additional note by paulwilkins)
Note that there is a slight oddity in that key frames are also GFs and
considered part of GF only group. However they are treated as not
being part of an arf group because for arf groups the previous GF is
assumed to be the terminal or overlay frame for the previous group.
(end note)
Change-Id: Ibf0c30b72074b3f71918ab278ccccc02a95a70a0
This reverts commit a42df86c03.
this change causes MSA/VP9SubpelVarianceTest.Ref and
MSA/VP9SubpelVarianceTest.ExtremeRef failures under
mips32r5el-msa-linux-gnu and mips64r6el-msa-linux-gnu
Change-Id: I40b71a0b774eaeb31f66f795733f95cf360909f7
This reverts commit 61774ad1c4.
this change causes MSA/VP9SubpelAvgVarianceTest.Ref failures under
mips32r5el-msa-linux-gnu and mips64r6el-msa-linux-gnu
Change-Id: I7fb520c12b2a3b212d5e84b7619a380a48e49bb0
Added code to reduce the minimum partition size searched
for super blocks at or straddling the edge of the image.
If the first pass has detected formatting bars the "active" edge
may not be the real edge.
Change-Id: I9c4bdd1477e60f162a75fac95ba6be7c3521e05c
Correct the ARF boost calculations to partly discount
inactive or very low energy regions of the image.
Examples (formatting bars and 0 energy areas of animated clips).
Change-Id: I241af058d10aba8c67a4deca36deb913047d4561
This commit moves the primitive multi-threading files from vp9
folder to vpx_thread, which will be accessible by all vpx codec.
Change-Id: Ib51e66e9c69801c10631fab56d35a0c0aaed5883
to MB_MODE_INFO_EXT. This saves 36 bytes per 8x8 area for
both the decoder and encoder. (encoder has two MODE_INFO
buffers)
Change-Id: If006abb2224acaf326df3c2be09e77e967662107
Only do the check for resizing if the feature is selected
(i.e., resize_mode = RESIZE_DYNAMIC).
And modify condition for checking to be resize_count >= window,
(since framerate can change).
Change-Id: Idceb4e50956bb965a1492b4993b0dcb393c9be4d
Reduce boost for segment#2 for low bitrates and low-res.
This change is to reduce the rate overshoot at low bitrates.
No change in behavior, except at the very low bitrates.
Change-Id: I0dbd9d3b6356da5804de94adf10fca6a7a8f8948
Keep the same transform cutoff and partition selection
for speed 5 as in speeds >=6 (non-rd speed settings).
Existing setting for key frame at speed 5 allowed transform size
up to 32x32 on key frames, and did not allow for 4x4 block partition size.
This created more visual artifacts on first few frames.
avgPSNR/overallPSNR/SSIM gains of 0.2/0.7/0.8 for rtc_derf(low-res) set,
and 0/0.7/1.1 gains for rtc set.
Change-Id: I8c139ec6c9bb74e14b4ffbad5f12e94f18a59c0b
For speed 5 real-time mode, the selection of the partition size for
superblocks on the segment (aq-mode=3) uses the non-rd recursive
pick partition search, and can sometimes select 64x64.
For low resolutions, visually better to limit this to 32x32.
Change-Id: I69657a7ed8899f8b3cf8c9c318a2509c5c72c565
For screen content don't refresh a block at a quantizer higher than
it was last coded at. PReviosuly at realtime speeds the encoder had a
tendency to recode a block from GOLDEN with a higher Q than it was last
coded at.
Change-Id: Iacd561806c769dcce1a81b9827ffc70090f5ba18
Decision to scale down/up is based on buffer state and average QP
over previous time window. Limit the total amount of down-scaling
to be at most one scale down for now.
Reset certain quantities after resize (buffer level, cyclic refresh,
rate correction factor).
Feature is enable via the setting rc_resize_allowed = 1.
Change-Id: I9b1a53024e1e1e953fb8a1e1f75d21d160280dc7
The internal behavior of block_yrd differs in high bit depth
settings from 8-bit one. This causes the assertion condition not
true for high bit depth.
Change-Id: I15dc02e7162d27cabe78c451941d769d488b1174
The overflow issue affects a variable that is only used in inter
mode. This commit fixes the ioc warning triggered in the intra
mode. It does not affect the compression performance.
Change-Id: I593d1b5650599de07f3e68176dd1442c6cb7bdbc
set_frame_size() is being called twice, once before entering
encode_encode_frame_to_data_rate(), and once again in that function.
No need to call it twice for one-pass mode.
Change-Id: I5fabaf0a90482d4f42cd89ef7ae1402c31aec600
This patch modified the thread creating code. When use_svc is true,
the number of threads created is decided by the highest resolution.
This resolved WebM issue 1018.
Change-Id: I367227b14d1f8b08bbdad3635b232a3a37bbba26
This commit fixes a potential integer overflow issue in function
hadamard_16x16. It adds corresponding dynamic range comment.
Change-Id: Iec22f3be345fb920ec79178e016378e2f65b20be
If the frame size increases, the tile data buffer needs to be
re-allocated according to the number of tiles existing in current
frame. This patch makes the multi-tile encoding work in spatial
SVC usage case, and partially solved WebM issue 1018.
Change-Id: I1ad6f33058cf5ce6f60ed5024455a709ca80c5ad
Reduce motion threshold and boost factor for second segment,
for low bitrates, at low resolutions for now.
This is to reduce the rate fluctuation/frame dropping that occurs
at these low bitrates.
Change-Id: Ia66c3be41831882fca8c1e4fe104f5ea8fbe7142
Some initial experiments into discounting dead zone
formating bars and intra skip blocks (common in some
types of animation and graphics) in the calculation of
the active max Q for each ARF/GF group.
TODO: check for vertical formating bars and validate the
horizontal bar at the bottom edge of the image.
As expected, this change as it stands, does not make much
difference for the natural videos in the std-hd and derf sets.
However, for the yt and yt hd set there is a significant rise
in the average PSNR with overall PSNR and SSIM remaining
neutral.
The mean rise for the YT-HD test set was > 6%. This is mainly
because the change allows Q to drop further on titles and
other graphics sections where spending a small number of
extra bits gives a sharp rise in PSNR.
Change-Id: I3f878ae91fc1854312d7ecf9fa792c17bc1aa6b7
For content that is identified as likely to contain some
animation or graphics content, increase the availability
of split modes for good quality speeds 1-3.
On a problem test animation clip this improves metrics
results by about 0.25 db and makes a noticeable difference
visually. It also causes a small drop in file size (~0.5%) but
a rise in encode time of about 5-6% at speed 2.
For more normal content it should have no effect.
Change-Id: Ic4cd9a8de065af9f9402f4477a17442aebf0e439
The only difference between the two was that the vp9 function allowed
for every step in the bilinear filter (16 steps) while vp8 only allowed
for half of those. Since all the call sites in vp9 (<< 1) the input, it
only ever used the same steps as vp8.
This will allow moving the subpel variance to vpx_dsp with the rest of
the variance functions.
Change-Id: I6fa2509350a2dc610c46b3e15bde98a15a084b75
Adds code to detect dead zone bars at the top and bottom
of reformatted letterbox video (note that the code only
looks at the top of the image and assumes any dead zone
is symmetrical). Use of this to adapt rate control etc.
will follow in a subsequent patch.
Also counts other blocks (excluding the dead zone) that
have no intra signal. The presence of a significant
number of such blocks can be used as a identify that the frame
may be artificial (e.g. animation, screen capture, graphics).
This patch contains plumbing only and does not use
the signal.
Change-Id: I59bc93529cd4065416cef773e405fda3ae006a20
Some places are using the unoptimized variance function. This was never
intended and does not fit into the optimization framework.
Change-Id: Id96238407aad03b0ffd4a46cd183555a026daedc
Keep the logic, transform size based on cyclic refresh and bsize,
(that was conditioned on VAR_PARTITION conditions) the same
for all speeds in non-rd mode (speeds >= 5).
No change to speeds >=6.
Small improvement for speed 5, ~0.5/1.5% gain for avg psnr/ssim.
Change-Id: If9c5657f3d30efd3c7f147166bba7cb69ea55114
Increase the 32x32 split threshold, to allow for more 32x32
at expense of 16x16. Visually looks somewhat better.
Change-Id: Ia1439c3a0dc2d7933468b88bd59266fcd9f03505
Break out the setting of the block variance split thresholds,
since they are locally modified, e.g., based on local/segment qp.
No change in performance.
Change-Id: I0a3238e6dab05140657539fc4bd27ac5ff7a554e
This commit fixes the integral projection motion search crash when
frame resize is used. It fixes issue 994.
Change-Id: Ieeb52619121d7444f7d6b3d0cf09415f990d1506
Various header/test files had to be re-worked in order to
build "Remove cm parameter from vp9_decode_block_tokens()".
This patch reverts the "Remove cm" part and only contains
the re-worked header files.
Change-Id: I520958a88d1991fee988a3c784d0eac40e117a32
This patch provides a partial rapid feedback of bits
resulting from extreme undershoot.
Some improvement on some problem animated material
but in its current form only a small impact on the metrics results
of our standard test sets.
Change-Id: Ie03036ea8123bc2553437cb8c8c9e7a9fc5dac5d
This patch addresses two issues that can occur when the
encoder chooses to use a mixture of ARF and GF groups.
The first issue relates to a failure to reset the "ARF active" flag
correctly when transitioning from coding ARF groups to coding
GF groups. This caused some golden frames to be encoded
with an incorrect bit rate target as if they were ARF overlay frames.
The second issue relates to the encoding of a single short GF group
just before a key frame. Where the last group before a key frame
is an ARF group we expect the final frame before the key frame to
be an low data rate overlay frame. However, when the last group
is a GF group, the final frame before the key frame should be a normal
frame with a normal bit allocation. This issue had the potential to cause
a single poorly coded frame just before a key frame. If that key frame
were a forced key frame rather than a real scene cut, this might cause
pulsing.
Change-Id: Idf1eb5eaf63a231495a74de7899236e1ead9fb00
this file shouldn't be built directly, it is included in vp9_dct_sse2.c
to create a non-high-bitdepth and a high-bitdepth version
silences missing prototype warnings for the unused FDCT* functions
Change-Id: Ide6ff8c24ab31bdb0f833260505ae33660a1ad5b
this file shouldn't be built directly, it is included in vp9_dct_sse2.c
to create a non-high-bitdepth and a high-bitdepth version
silences missing prototype warnings for the unused FDCT32x32* functions
Change-Id: I0e38f16dae5ea1728de184ee2c89287d48675c51
this file shouldn't be built directly, it is included in vp9_dct_avx2.c
to create a non-high-bitdepth and a high-bitdepth version
silences missing prototype warnings for the unused FDCT32x32* functions
Change-Id: I4c19935c0e035b393be513bde735e9a78064a494
* changes:
vp9_subexp.h: add a missing prototype
vp9: add some missing includes
vp9 intrinsics: add vp9_rtcd include
vp9: correct some function signatures
vp9_variance_sse2: sync function signatures
vp9/encoder: make some functions static
vp9_dct_sse2: make some functions static
vp9_decodeframe.c: make a function static
Use the same settting as in speed >=6.
This will use same logic for tx_size selecton as in speed >=6,
which limits the transform size and reduces ringing artifact.
Also metrics go up on average with this change: ~2% for PSNR, ~10% for SSIM.
Change-Id: Ia2d50db236ae1cc72f742bfa6c9ec5ea50ff0e0a